diff options
Diffstat (limited to 'scene/gui/popup_menu.h')
-rw-r--r-- | scene/gui/popup_menu.h | 66 |
1 files changed, 37 insertions, 29 deletions
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 5c427e43bc..e203793c2e 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,6 @@ class PopupMenu : public Popup { Ref<TextLine> text_buf; Ref<TextLine> accel_text_buf; - Dictionary opentype_features; String language; Control::TextDirection text_direction = Control::TEXT_DIRECTION_AUTO; @@ -66,7 +65,7 @@ class PopupMenu : public Popup { Variant metadata; String submenu; String tooltip; - uint32_t accel = 0; + Key accel = Key::NONE; int _ofs_cache = 0; int _height_cache = 0; int h_ofs = 0; @@ -87,12 +86,13 @@ class PopupMenu : public Popup { }; bool close_allowed = false; + bool activated_by_keyboard = false; Timer *minimum_lifetime_timer = nullptr; - Timer *submenu_timer; + Timer *submenu_timer = nullptr; List<Rect2> autohide_areas; Vector<Item> items; - int initial_button_mask = 0; + MouseButton initial_button_mask = MouseButton::NONE; bool during_grabbed_click = false; int mouse_over = -1; int submenu_over = -1; @@ -103,12 +103,11 @@ class PopupMenu : public Popup { int _get_item_height(int p_item) const; int _get_items_total_height() const; - void _scroll_to_item(int p_item); void _shape_item(int p_item); virtual void gui_input(const Ref<InputEvent> &p_event); - void _activate_submenu(int p_over); + void _activate_submenu(int p_over, bool p_by_keyboard = false); void _submenu_timeout(); uint64_t popup_time_msec = 0; @@ -117,10 +116,7 @@ class PopupMenu : public Popup { bool hide_on_multistate_item_selection = false; Vector2 moved; - Array _get_items() const; - void _set_items(const Array &p_items); - - Map<Ref<Shortcut>, int> shortcut_refcount; + HashMap<Ref<Shortcut>, int> shortcut_refcount; void _ref_shortcut(Ref<Shortcut> p_sc); void _unref_shortcut(Ref<Shortcut> p_sc); @@ -129,9 +125,9 @@ class PopupMenu : public Popup { uint64_t search_time_msec = 0; String search_string = ""; - MarginContainer *margin_container; - ScrollContainer *scroll_container; - Control *control; + MarginContainer *margin_container = nullptr; + ScrollContainer *scroll_container = nullptr; + Control *control = nullptr; void _draw_items(); void _draw_background(); @@ -141,17 +137,26 @@ class PopupMenu : public Popup { protected: void _notification(int p_what); + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_ret) const; + void _get_property_list(List<PropertyInfo> *p_list) const; static void _bind_methods(); public: - void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); + // ATTENTION: This is used by the POT generator's scene parser. If the number of properties returned by `_get_items()` ever changes, + // this value should be updated to reflect the new size. + static const int ITEM_PROPERTY_SIZE = 10; + + virtual void _parent_focused() override; + + void add_item(const String &p_label, int p_id = -1, Key p_accel = Key::NONE); + void add_icon_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); + void add_check_item(const String &p_label, int p_id = -1, Key p_accel = Key::NONE); + void add_icon_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); + void add_radio_check_item(const String &p_label, int p_id = -1, Key p_accel = Key::NONE); + void add_icon_radio_check_item(const Ref<Texture2D> &p_icon, const String &p_label, int p_id = -1, Key p_accel = Key::NONE); - void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, uint32_t p_accel = 0); + void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, Key p_accel = Key::NONE); void add_shortcut(const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); void add_icon_shortcut(const Ref<Texture2D> &p_icon, const Ref<Shortcut> &p_shortcut, int p_id = -1, bool p_global = false); @@ -165,13 +170,11 @@ public: void set_item_text(int p_idx, const String &p_text); void set_item_text_direction(int p_idx, Control::TextDirection p_text_direction); - void set_item_opentype_feature(int p_idx, const String &p_name, int p_value); - void clear_item_opentype_features(int p_idx); void set_item_language(int p_idx, const String &p_language); void set_item_icon(int p_idx, const Ref<Texture2D> &p_icon); void set_item_checked(int p_idx, bool p_checked); void set_item_id(int p_idx, int p_id); - void set_item_accelerator(int p_idx, uint32_t p_accel); + void set_item_accelerator(int p_idx, Key p_accel); void set_item_metadata(int p_idx, const Variant &p_meta); void set_item_disabled(int p_idx, bool p_disabled); void set_item_submenu(int p_idx, const String &p_submenu); @@ -180,7 +183,7 @@ public: void set_item_as_radio_checkable(int p_idx, bool p_radio_checkable); void set_item_tooltip(int p_idx, const String &p_tooltip); void set_item_shortcut(int p_idx, const Ref<Shortcut> &p_shortcut, bool p_global = false); - void set_item_h_offset(int p_idx, int p_offset); + void set_item_horizontal_offset(int p_idx, int p_offset); void set_item_multistate(int p_idx, int p_state); void toggle_item_multistate(int p_idx); void set_item_shortcut_disabled(int p_idx, bool p_disabled); @@ -189,14 +192,13 @@ public: String get_item_text(int p_idx) const; Control::TextDirection get_item_text_direction(int p_idx) const; - int get_item_opentype_feature(int p_idx, const String &p_name) const; String get_item_language(int p_idx) const; int get_item_idx_from_text(const String &text) const; Ref<Texture2D> get_item_icon(int p_idx) const; bool is_item_checked(int p_idx) const; int get_item_id(int p_idx) const; int get_item_index(int p_id) const; - uint32_t get_item_accelerator(int p_idx) const; + Key get_item_accelerator(int p_idx) const; Variant get_item_metadata(int p_idx) const; bool is_item_disabled(int p_idx) const; String get_item_submenu(int p_idx) const; @@ -206,11 +208,17 @@ public: bool is_item_shortcut_disabled(int p_idx) const; String get_item_tooltip(int p_idx) const; Ref<Shortcut> get_item_shortcut(int p_idx) const; + int get_item_horizontal_offset(int p_idx) const; int get_item_state(int p_idx) const; + void set_current_index(int p_idx); int get_current_index() const; + + void set_item_count(int p_count); int get_item_count() const; + void scroll_to_item(int p_item); + bool activate_item_by_event(const Ref<InputEvent> &p_event, bool p_for_global_only = false); void activate_item(int p_item); @@ -252,4 +260,4 @@ public: ~PopupMenu(); }; -#endif +#endif // POPUP_MENU_H |