diff options
Diffstat (limited to 'scene/gui/link_button.cpp')
-rw-r--r-- | scene/gui/link_button.cpp | 30 |
1 files changed, 29 insertions, 1 deletions
diff --git a/scene/gui/link_button.cpp b/scene/gui/link_button.cpp index 007d0a709e..62829fd5a4 100644 --- a/scene/gui/link_button.cpp +++ b/scene/gui/link_button.cpp @@ -1,3 +1,31 @@ +/*************************************************************************/ +/* link_button.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ #include "link_button.h" @@ -119,6 +147,6 @@ void LinkButton::_bind_methods() { LinkButton::LinkButton() { underline_mode=UNDERLINE_MODE_ALWAYS; - set_focus_mode(FOCUS_NONE); + set_enabled_focus_mode(FOCUS_NONE); set_default_cursor_shape(CURSOR_POINTING_HAND); } |