diff options
Diffstat (limited to 'scene/debugger/scene_debugger.h')
-rw-r--r-- | scene/debugger/scene_debugger.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/debugger/scene_debugger.h b/scene/debugger/scene_debugger.h index a2bafde039..9d54556187 100644 --- a/scene/debugger/scene_debugger.h +++ b/scene/debugger/scene_debugger.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,10 +31,10 @@ #ifndef SCENE_DEBUGGER_H #define SCENE_DEBUGGER_H -#include "core/array.h" -#include "core/object.h" -#include "core/pair.h" -#include "core/ustring.h" +#include "core/object/class_db.h" +#include "core/string/ustring.h" +#include "core/templates/pair.h" +#include "core/variant/array.h" class Script; @@ -77,7 +77,7 @@ public: class SceneDebuggerTree { public: struct RemoteNode { - int child_count; + int child_count = 0; String name; String type_name; ObjectID id; |