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-rw-r--r--scene/animation/skeleton_ik.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/animation/skeleton_ik.h b/scene/animation/skeleton_ik.h
index 8fc8a58b99..02d5aba5ba 100644
--- a/scene/animation/skeleton_ik.h
+++ b/scene/animation/skeleton_ik.h
@@ -98,7 +98,7 @@ class FabrikInverseKinematic {
};
public:
- struct Task : public RID_Data {
+ struct Task {
RID self;
Skeleton *skeleton;
@@ -139,7 +139,6 @@ public:
static void set_goal(Task *p_task, const Transform &p_goal);
static void make_goal(Task *p_task, const Transform &p_inverse_transf, real_t blending_delta);
static void solve(Task *p_task, real_t blending_delta, bool override_tip_basis, bool p_use_magnet, const Vector3 &p_magnet_position);
- static void reset(Task *p_task);
};
class SkeletonIK : public Node {