diff options
Diffstat (limited to 'scene/animation/root_motion_view.cpp')
-rw-r--r-- | scene/animation/root_motion_view.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/scene/animation/root_motion_view.cpp b/scene/animation/root_motion_view.cpp index cbf2e4a6ff..9ee1f32581 100644 --- a/scene/animation/root_motion_view.cpp +++ b/scene/animation/root_motion_view.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -89,12 +89,12 @@ void RootMotionView::_notification(int p_what) { AnimationTree *tree = Object::cast_to<AnimationTree>(node); if (tree && tree->is_active() && tree->get_root_motion_track() != NodePath()) { - if (is_processing_internal() && tree->get_process_mode() == AnimationTree::ANIMATION_PROCESS_PHYSICS) { + if (is_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_PHYSICS) { set_process_internal(false); set_physics_process_internal(true); } - if (is_physics_processing_internal() && tree->get_process_mode() == AnimationTree::ANIMATION_PROCESS_IDLE) { + if (is_physics_processing_internal() && tree->get_process_callback() == AnimationTree::ANIMATION_PROCESS_IDLE) { set_process_internal(true); set_physics_process_internal(false); } @@ -188,13 +188,9 @@ void RootMotionView::_bind_methods() { } RootMotionView::RootMotionView() { - zero_y = true; - radius = 10; - cell_size = 1; set_process_internal(true); immediate = RenderingServer::get_singleton()->immediate_create(); set_base(immediate); - color = Color(0.5, 0.5, 1.0); } RootMotionView::~RootMotionView() { |