diff options
Diffstat (limited to 'scene/3d/xr_nodes.h')
-rw-r--r-- | scene/3d/xr_nodes.h | 110 |
1 files changed, 73 insertions, 37 deletions
diff --git a/scene/3d/xr_nodes.h b/scene/3d/xr_nodes.h index 6e54ff83d7..5e7d06093d 100644 --- a/scene/3d/xr_nodes.h +++ b/scene/3d/xr_nodes.h @@ -45,8 +45,18 @@ class XRCamera3D : public Camera3D { GDCLASS(XRCamera3D, Camera3D); protected: + // The name and pose for our HMD tracker is currently the only hardcoded bit. + // If we ever are able to support multiple HMDs we may need to make this settable. + StringName tracker_name = "head"; + StringName pose_name = "default"; + Ref<XRPositionalTracker> tracker; + void _notification(int p_what); + void _changed_tracker(const StringName p_tracker_name, int p_tracker_type); + void _removed_tracker(const StringName p_tracker_name, int p_tracker_type); + void _pose_changed(const Ref<XRPose> &p_pose); + public: TypedArray<String> get_configuration_warnings() const override; @@ -55,48 +65,88 @@ public: virtual Vector3 project_position(const Point2 &p_point, real_t p_z_depth) const override; virtual Vector<Plane> get_frustum() const override; - XRCamera3D() {} - ~XRCamera3D() {} + XRCamera3D(); + ~XRCamera3D(); }; /* - XRController3D is a helper node that automatically updates its position based on tracker data. + XRNode3D is a helper node that implements binding to a tracker. It must be a child node of our XROrigin node */ -class XRController3D : public Node3D { - GDCLASS(XRController3D, Node3D); +class XRNode3D : public Node3D { + GDCLASS(XRNode3D, Node3D); private: - int controller_id = 1; + StringName tracker_name; + StringName pose_name = "default"; bool is_active = true; - int button_states = 0; - Ref<Mesh> mesh; protected: - void _notification(int p_what); + Ref<XRPositionalTracker> tracker; + static void _bind_methods(); -public: - void set_controller_id(int p_controller_id); - int get_controller_id() const; - String get_controller_name() const; + virtual void _bind_tracker(); + virtual void _unbind_tracker(); + void _changed_tracker(const StringName p_tracker_name, int p_tracker_type); + void _removed_tracker(const StringName p_tracker_name, int p_tracker_type); - int get_joystick_id() const; - bool is_button_pressed(int p_button) const; - float get_joystick_axis(int p_axis) const; + void _pose_changed(const Ref<XRPose> &p_pose); - real_t get_rumble() const; - void set_rumble(real_t p_rumble); +public: + virtual void _validate_property(PropertyInfo &property) const override; + void set_tracker(const StringName p_tracker_name); + StringName get_tracker() const; + + void set_pose_name(const StringName p_pose); + StringName get_pose_name() const; bool get_is_active() const; - XRPositionalTracker::TrackerHand get_tracker_hand() const; + bool get_has_tracking_data() const; - Ref<Mesh> get_mesh() const; + void trigger_haptic_pulse(const String &p_action_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec = 0); + + Ref<XRPose> get_pose(); TypedArray<String> get_configuration_warnings() const override; + XRNode3D(); + ~XRNode3D(); +}; + +/* + XRController3D is a helper node that automatically updates its position based on tracker data. + + It must be a child node of our XROrigin node +*/ + +class XRController3D : public XRNode3D { + GDCLASS(XRController3D, XRNode3D); + +private: +protected: + static void _bind_methods(); + + virtual void _bind_tracker() override; + virtual void _unbind_tracker() override; + + void _button_pressed(const String &p_name); + void _button_released(const String &p_name); + void _input_value_changed(const String &p_name, float p_value); + void _input_axis_changed(const String &p_name, Vector2 p_value); + +public: + bool is_button_pressed(const StringName &p_name) const; + float get_value(const StringName &p_name) const; + Vector2 get_axis(const StringName &p_name) const; + + real_t get_rumble() const; + void set_rumble(real_t p_rumble); + + XRPositionalTracker::TrackerHand get_tracker_hand() const; + XRController3D() {} ~XRController3D() {} }; @@ -106,33 +156,19 @@ public: It must be a child node of our XROrigin3D node */ -class XRAnchor3D : public Node3D { - GDCLASS(XRAnchor3D, Node3D); +class XRAnchor3D : public XRNode3D { + GDCLASS(XRAnchor3D, XRNode3D); private: - int anchor_id = 1; - bool is_active = true; Vector3 size; - Ref<Mesh> mesh; protected: - void _notification(int p_what); static void _bind_methods(); public: - void set_anchor_id(int p_anchor_id); - int get_anchor_id() const; - String get_anchor_name() const; - - bool get_is_active() const; Vector3 get_size() const; - Plane get_plane() const; - Ref<Mesh> get_mesh() const; - - TypedArray<String> get_configuration_warnings() const override; - XRAnchor3D() {} ~XRAnchor3D() {} }; @@ -159,7 +195,7 @@ public: TypedArray<String> get_configuration_warnings() const override; void set_tracked_camera(XRCamera3D *p_tracked_camera); - void clear_tracked_camera_if(XRCamera3D *p_tracked_camera); + XRCamera3D *get_tracked_camera() const; real_t get_world_scale() const; void set_world_scale(real_t p_world_scale); |