diff options
Diffstat (limited to 'scene/3d/sprite_3d.h')
-rw-r--r-- | scene/3d/sprite_3d.h | 53 |
1 files changed, 32 insertions, 21 deletions
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h index 5e47e66bcb..404ef57e6a 100644 --- a/scene/3d/sprite_3d.h +++ b/scene/3d/sprite_3d.h @@ -31,8 +31,8 @@ #ifndef SPRITE_3D_H #define SPRITE_3D_H +#include "scene/2d/animated_sprite_2d.h" #include "scene/3d/visual_instance_3d.h" -#include "scene/resources/sprite_frames.h" class SpriteBase3D : public GeometryInstance3D { GDCLASS(SpriteBase3D, GeometryInstance3D); @@ -75,9 +75,10 @@ private: float pixel_size = 0.01; AABB aabb; - RID immediate; + RID mesh; + RID material; - bool flags[FLAG_MAX]; + bool flags[FLAG_MAX] = {}; AlphaCutMode alpha_cut = ALPHA_CUT_DISABLED; StandardMaterial3D::BillboardMode billboard_mode = StandardMaterial3D::BILLBOARD_DISABLED; bool pending_update = false; @@ -91,7 +92,17 @@ protected: static void _bind_methods(); virtual void _draw() = 0; _FORCE_INLINE_ void set_aabb(const AABB &p_aabb) { aabb = p_aabb; } - _FORCE_INLINE_ RID &get_immediate() { return immediate; } + _FORCE_INLINE_ RID &get_mesh() { return mesh; } + _FORCE_INLINE_ RID &get_material() { return material; } + + uint32_t mesh_surface_offsets[RS::ARRAY_MAX]; + PackedByteArray vertex_buffer; + PackedByteArray attribute_buffer; + uint32_t vertex_stride; + uint32_t attrib_stride; + uint32_t skin_stride; + uint32_t mesh_surface_format; + void _queue_update(); public: @@ -107,7 +118,7 @@ public: void set_flip_v(bool p_flip); bool is_flipped_v() const; - void set_region_enabled(bool p_region_enabled); + void set_region_enabled(bool p_region); bool is_region_enabled() const; void set_region_rect(const Rect2 &p_region_rect); @@ -147,15 +158,16 @@ class Sprite3D : public SpriteBase3D { GDCLASS(Sprite3D, SpriteBase3D); Ref<Texture2D> texture; - bool region_enabled; + bool region = false; Rect2 region_rect; - int frame; + int frame = 0; - int vframes; - int hframes; + int vframes = 1; + int hframes = 1; - void _texture_changed(); + RID last_shader; + RID last_texture; protected: virtual void _draw() override; @@ -167,7 +179,7 @@ public: void set_texture(const Ref<Texture2D> &p_texture); Ref<Texture2D> get_texture() const; - void set_region_enabled(bool p_region_enabled); + void set_region_enabled(bool p_region); bool is_region_enabled() const; void set_region_rect(const Rect2 &p_region_rect); @@ -176,8 +188,8 @@ public: void set_frame(int p_frame); int get_frame() const; - void set_frame_coords(const Vector2 &p_coord); - Vector2 get_frame_coords() const; + void set_frame_coords(const Vector2i &p_coord); + Vector2i get_frame_coords() const; void set_vframes(int p_amount); int get_vframes() const; @@ -199,14 +211,9 @@ class AnimatedSprite3D : public SpriteBase3D { StringName animation = "default"; int frame = 0; - bool centered = true; - - float timeout = 0.0; - - bool hflip = true; - bool vflip = true; + bool centered = false; - Color modulate; + float timeout = 0; void _res_changed(); @@ -214,6 +221,9 @@ class AnimatedSprite3D : public SpriteBase3D { void _set_playing(bool p_playing); bool _is_playing() const; + RID last_shader; + RID last_texture; + protected: virtual void _draw() override; static void _bind_methods(); @@ -236,10 +246,11 @@ public: virtual Rect2 get_item_rect() const override; - TypedArray<String> get_configuration_warnings() const override; + virtual TypedArray<String> get_configuration_warnings() const override; AnimatedSprite3D(); }; VARIANT_ENUM_CAST(SpriteBase3D::DrawFlags); VARIANT_ENUM_CAST(SpriteBase3D::AlphaCutMode); + #endif // SPRITE_3D_H |