diff options
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r-- | scene/3d/sprite_3d.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index a901920dbe..a28382f4cb 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -132,12 +132,12 @@ Color SpriteBase3D::get_modulate() const { return modulate; } -void SpriteBase3D::set_pixel_size(float p_amount) { +void SpriteBase3D::set_pixel_size(real_t p_amount) { pixel_size = p_amount; _queue_update(); } -float SpriteBase3D::get_pixel_size() const { +real_t SpriteBase3D::get_pixel_size() const { return pixel_size; } @@ -203,7 +203,7 @@ Ref<TriangleMesh> SpriteBase3D::generate_triangle_mesh() const { return Ref<TriangleMesh>(); } - float pixel_size = get_pixel_size(); + real_t pixel_size = get_pixel_size(); Vector2 vertices[4] = { @@ -470,7 +470,7 @@ void Sprite3D::_draw() { Color color = _get_color_accum(); color.a *= get_opacity(); - float pixel_size = get_pixel_size(); + real_t pixel_size = get_pixel_size(); Vector2 vertices[4] = { @@ -837,7 +837,7 @@ void AnimatedSprite3D::_draw() { Color color = _get_color_accum(); color.a *= get_opacity(); - float pixel_size = get_pixel_size(); + real_t pixel_size = get_pixel_size(); Vector2 vertices[4] = { @@ -1037,7 +1037,7 @@ void AnimatedSprite3D::_notification(int p_what) { return; //do nothing } - float remaining = get_process_delta_time(); + double remaining = get_process_delta_time(); while (remaining) { if (timeout <= 0) { @@ -1059,7 +1059,7 @@ void AnimatedSprite3D::_notification(int p_what) { emit_signal(SceneStringNames::get_singleton()->frame_changed); } - float to_process = MIN(timeout, remaining); + double to_process = MIN(timeout, remaining); remaining -= to_process; timeout -= to_process; } |