diff options
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r-- | scene/3d/sprite_3d.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 13f8002721..2a53dd6aca 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -583,10 +583,10 @@ void Sprite3D::_draw() { aabb.expand_to(vtx); } - float v_uv[2] = { uvs[i].x, uvs[i].y }; + float v_uv[2] = { (float)uvs[i].x, (float)uvs[i].y }; memcpy(&attribute_write_buffer[i * attrib_stride + mesh_surface_offsets[RS::ARRAY_TEX_UV]], v_uv, 8); - float v_vertex[3] = { vtx.x, vtx.y, vtx.z }; + float v_vertex[3] = { (float)vtx.x, (float)vtx.y, (float)vtx.z }; memcpy(&vertex_write_buffer[i * vertex_stride + mesh_surface_offsets[RS::ARRAY_VERTEX]], &v_vertex, sizeof(float) * 3); memcpy(&vertex_write_buffer[i * vertex_stride + mesh_surface_offsets[RS::ARRAY_NORMAL]], &v_normal, 4); @@ -949,10 +949,10 @@ void AnimatedSprite3D::_draw() { aabb.expand_to(vtx); } - float v_uv[2] = { uvs[i].x, uvs[i].y }; + float v_uv[2] = { (float)uvs[i].x, (float)uvs[i].y }; memcpy(&attribute_write_buffer[i * attrib_stride + mesh_surface_offsets[RS::ARRAY_TEX_UV]], v_uv, 8); - float v_vertex[3] = { vtx.x, vtx.y, vtx.z }; + float v_vertex[3] = { (float)vtx.x, (float)vtx.y, (float)vtx.z }; memcpy(&vertex_write_buffer[i * vertex_stride + mesh_surface_offsets[RS::ARRAY_VERTEX]], &v_vertex, sizeof(float) * 3); memcpy(&vertex_write_buffer[i * vertex_stride + mesh_surface_offsets[RS::ARRAY_NORMAL]], &v_normal, 4); memcpy(&vertex_write_buffer[i * vertex_stride + mesh_surface_offsets[RS::ARRAY_TANGENT]], &v_tangent, 4); |