summaryrefslogtreecommitdiff
path: root/scene/3d/sprite_3d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r--scene/3d/sprite_3d.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 7351b87078..610ae7fb13 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -531,11 +531,11 @@ void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) {
if (p_texture == texture)
return;
if (texture.is_valid()) {
- texture->disconnect(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update);
+ texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update);
}
texture = p_texture;
if (texture.is_valid()) {
- texture->connect(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update);
+ texture->connect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update);
}
_queue_update();
}
@@ -952,10 +952,10 @@ void AnimatedSprite3D::_notification(int p_what) {
void AnimatedSprite3D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) {
if (frames.is_valid())
- frames->disconnect("changed", this, "_res_changed");
+ frames->disconnect_compat("changed", this, "_res_changed");
frames = p_frames;
if (frames.is_valid())
- frames->connect("changed", this, "_res_changed");
+ frames->connect_compat("changed", this, "_res_changed");
if (!frames.is_valid()) {
frame = 0;