diff options
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r-- | scene/3d/sprite_3d.cpp | 68 |
1 files changed, 24 insertions, 44 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 2b4ddce0e2..514bd4aba0 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -66,23 +66,25 @@ void SpriteBase3D::_propagate_color_changed() { } void SpriteBase3D::_notification(int p_what) { - if (p_what == NOTIFICATION_ENTER_TREE) { - if (!pending_update) { - _im_update(); - } + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + if (!pending_update) { + _im_update(); + } - parent_sprite = Object::cast_to<SpriteBase3D>(get_parent()); - if (parent_sprite) { - pI = parent_sprite->children.push_back(this); - } - } + parent_sprite = Object::cast_to<SpriteBase3D>(get_parent()); + if (parent_sprite) { + pI = parent_sprite->children.push_back(this); + } + } break; - if (p_what == NOTIFICATION_EXIT_TREE) { - if (parent_sprite) { - parent_sprite->children.erase(pI); - pI = nullptr; - parent_sprite = nullptr; - } + case NOTIFICATION_EXIT_TREE: { + if (parent_sprite) { + parent_sprite->children.erase(pI); + pI = nullptr; + parent_sprite = nullptr; + } + } break; } } @@ -141,15 +143,6 @@ real_t SpriteBase3D::get_pixel_size() const { return pixel_size; } -void SpriteBase3D::set_opacity(float p_amount) { - opacity = p_amount; - _queue_update(); -} - -float SpriteBase3D::get_opacity() const { - return opacity; -} - void SpriteBase3D::set_axis(Vector3::Axis p_axis) { ERR_FAIL_INDEX(p_axis, 3); axis = p_axis; @@ -184,10 +177,6 @@ AABB SpriteBase3D::get_aabb() const { return aabb; } -Vector<Face3> SpriteBase3D::get_faces(uint32_t p_usage_flags) const { - return Vector<Face3>(); -} - Ref<TriangleMesh> SpriteBase3D::generate_triangle_mesh() const { if (triangle_mesh.is_valid()) { return triangle_mesh; @@ -295,9 +284,6 @@ void SpriteBase3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_modulate", "modulate"), &SpriteBase3D::set_modulate); ClassDB::bind_method(D_METHOD("get_modulate"), &SpriteBase3D::get_modulate); - ClassDB::bind_method(D_METHOD("set_opacity", "opacity"), &SpriteBase3D::set_opacity); - ClassDB::bind_method(D_METHOD("get_opacity"), &SpriteBase3D::get_opacity); - ClassDB::bind_method(D_METHOD("set_pixel_size", "pixel_size"), &SpriteBase3D::set_pixel_size); ClassDB::bind_method(D_METHOD("get_pixel_size"), &SpriteBase3D::get_pixel_size); @@ -324,7 +310,6 @@ void SpriteBase3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "opacity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_opacity", "get_opacity"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001"), "set_pixel_size", "get_pixel_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis", PROPERTY_HINT_ENUM, "X-Axis,Y-Axis,Z-Axis"), "set_axis", "get_axis"); ADD_GROUP("Flags", ""); @@ -468,7 +453,6 @@ void Sprite3D::_draw() { } Color color = _get_color_accum(); - color.a *= get_opacity(); real_t pixel_size = get_pixel_size(); @@ -708,10 +692,6 @@ Rect2 Sprite3D::get_item_rect() const { if (texture.is_null()) { return Rect2(0, 0, 1, 1); } - /* - if (texture.is_null()) - return CanvasItem::get_item_rect(); - */ Size2 s; @@ -837,7 +817,6 @@ void AnimatedSprite3D::_draw() { } Color color = _get_color_accum(); - color.a *= get_opacity(); real_t pixel_size = get_pixel_size(); @@ -1036,14 +1015,14 @@ void AnimatedSprite3D::_notification(int p_what) { return; } - float speed = frames->get_animation_speed(animation); - if (speed == 0) { - return; //do nothing - } - double remaining = get_process_delta_time(); while (remaining) { + double speed = frames->get_animation_speed(animation); + if (speed == 0) { + return; // Do nothing. + } + if (timeout <= 0) { timeout = 1.0 / speed; @@ -1103,8 +1082,9 @@ void AnimatedSprite3D::set_frame(int p_frame) { if (frames->has_animation(animation)) { int limit = frames->get_frame_count(animation); - if (p_frame >= limit) + if (p_frame >= limit) { p_frame = limit - 1; + } } if (p_frame < 0) { |