diff options
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r-- | scene/3d/sprite_3d.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index 7351b87078..0aa404de7d 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -342,8 +342,8 @@ void SpriteBase3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate"), "set_modulate", "get_modulate"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "opacity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_opacity", "get_opacity"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001"), "set_pixel_size", "get_pixel_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "opacity", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_opacity", "get_opacity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pixel_size", PROPERTY_HINT_RANGE, "0.0001,128,0.0001"), "set_pixel_size", "get_pixel_size"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis", PROPERTY_HINT_ENUM, "X-Axis,Y-Axis,Z-Axis"), "set_axis", "get_axis"); ADD_GROUP("Flags", ""); ADD_PROPERTY(PropertyInfo(Variant::INT, "billboard", PROPERTY_HINT_ENUM, "Disabled,Enabled,Y-Billboard"), "set_billboard_mode", "get_billboard_mode"); @@ -531,11 +531,11 @@ void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) { if (p_texture == texture) return; if (texture.is_valid()) { - texture->disconnect(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update); + texture->disconnect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update); } texture = p_texture; if (texture.is_valid()) { - texture->connect(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update); + texture->connect_compat(CoreStringNames::get_singleton()->changed, this, SceneStringNames::get_singleton()->_queue_update); } _queue_update(); } @@ -952,10 +952,10 @@ void AnimatedSprite3D::_notification(int p_what) { void AnimatedSprite3D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) { if (frames.is_valid()) - frames->disconnect("changed", this, "_res_changed"); + frames->disconnect_compat("changed", this, "_res_changed"); frames = p_frames; if (frames.is_valid()) - frames->connect("changed", this, "_res_changed"); + frames->connect_compat("changed", this, "_res_changed"); if (!frames.is_valid()) { frame = 0; @@ -1130,7 +1130,7 @@ void AnimatedSprite3D::_bind_methods() { ADD_SIGNAL(MethodInfo("frame_changed")); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames"); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "animation"), "set_animation", "get_animation"); + ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation"), "set_animation", "get_animation"); ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "_set_playing", "_is_playing"); } |