diff options
Diffstat (limited to 'scene/3d/sprite_3d.cpp')
| -rw-r--r-- | scene/3d/sprite_3d.cpp | 14 | 
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp index a901920dbe..a28382f4cb 100644 --- a/scene/3d/sprite_3d.cpp +++ b/scene/3d/sprite_3d.cpp @@ -132,12 +132,12 @@ Color SpriteBase3D::get_modulate() const {  	return modulate;  } -void SpriteBase3D::set_pixel_size(float p_amount) { +void SpriteBase3D::set_pixel_size(real_t p_amount) {  	pixel_size = p_amount;  	_queue_update();  } -float SpriteBase3D::get_pixel_size() const { +real_t SpriteBase3D::get_pixel_size() const {  	return pixel_size;  } @@ -203,7 +203,7 @@ Ref<TriangleMesh> SpriteBase3D::generate_triangle_mesh() const {  		return Ref<TriangleMesh>();  	} -	float pixel_size = get_pixel_size(); +	real_t pixel_size = get_pixel_size();  	Vector2 vertices[4] = { @@ -470,7 +470,7 @@ void Sprite3D::_draw() {  	Color color = _get_color_accum();  	color.a *= get_opacity(); -	float pixel_size = get_pixel_size(); +	real_t pixel_size = get_pixel_size();  	Vector2 vertices[4] = { @@ -837,7 +837,7 @@ void AnimatedSprite3D::_draw() {  	Color color = _get_color_accum();  	color.a *= get_opacity(); -	float pixel_size = get_pixel_size(); +	real_t pixel_size = get_pixel_size();  	Vector2 vertices[4] = { @@ -1037,7 +1037,7 @@ void AnimatedSprite3D::_notification(int p_what) {  				return; //do nothing  			} -			float remaining = get_process_delta_time(); +			double remaining = get_process_delta_time();  			while (remaining) {  				if (timeout <= 0) { @@ -1059,7 +1059,7 @@ void AnimatedSprite3D::_notification(int p_what) {  					emit_signal(SceneStringNames::get_singleton()->frame_changed);  				} -				float to_process = MIN(timeout, remaining); +				double to_process = MIN(timeout, remaining);  				remaining -= to_process;  				timeout -= to_process;  			}  |