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Diffstat (limited to 'scene/3d/sprite_3d.cpp')
-rw-r--r--scene/3d/sprite_3d.cpp20
1 files changed, 12 insertions, 8 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index b9a2736918..197a5c0f27 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -625,6 +625,7 @@ void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) {
texture->connect(CoreStringNames::get_singleton()->changed, Callable(this, "_queue_update"));
}
_queue_update();
+ emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
Ref<Texture2D> Sprite3D::get_texture() const {
@@ -712,7 +713,7 @@ Rect2 Sprite3D::get_item_rect() const {
return CanvasItem::get_item_rect();
*/
- Size2i s;
+ Size2 s;
if (region) {
s = region_rect.size;
@@ -743,6 +744,8 @@ void Sprite3D::_validate_property(PropertyInfo &property) const {
if (property.name == "frame_coords") {
property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
}
+
+ SpriteBase3D::_validate_property(property);
}
void Sprite3D::_bind_methods() {
@@ -778,6 +781,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
ADD_SIGNAL(MethodInfo("frame_changed"));
+ ADD_SIGNAL(MethodInfo("texture_changed"));
}
Sprite3D::Sprite3D() {
@@ -807,22 +811,20 @@ void AnimatedSprite3D::_draw() {
set_base(RID());
return; //no texuture no life
}
- Vector2 tsize = texture->get_size();
+ Size2 tsize = texture->get_size();
if (tsize.x == 0 || tsize.y == 0) {
return;
}
- Size2i s = tsize;
Rect2 src_rect;
-
- src_rect.size = s;
+ src_rect.size = tsize;
Point2 ofs = get_offset();
if (is_centered()) {
- ofs -= s / 2;
+ ofs -= tsize / 2;
}
- Rect2 dst_rect(ofs, s);
+ Rect2 dst_rect(ofs, tsize);
Rect2 final_rect;
Rect2 final_src_rect;
@@ -1017,6 +1019,8 @@ void AnimatedSprite3D::_validate_property(PropertyInfo &property) const {
}
property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS;
}
+
+ SpriteBase3D::_validate_property(property);
}
void AnimatedSprite3D::_notification(int p_what) {
@@ -1133,7 +1137,7 @@ Rect2 AnimatedSprite3D::get_item_rect() const {
if (t.is_null()) {
return Rect2(0, 0, 1, 1);
}
- Size2i s = t->get_size();
+ Size2 s = t->get_size();
Point2 ofs = get_offset();
if (centered) {