diff options
Diffstat (limited to 'scene/3d/soft_body_3d.h')
-rw-r--r-- | scene/3d/soft_body_3d.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/3d/soft_body_3d.h b/scene/3d/soft_body_3d.h index 7dd5880985..485f7427f8 100644 --- a/scene/3d/soft_body_3d.h +++ b/scene/3d/soft_body_3d.h @@ -68,9 +68,9 @@ class SoftBody3D : public MeshInstance3D { public: struct PinnedPoint { - int point_index; + int point_index = -1; NodePath spatial_attachment_path; - Node3D *spatial_attachment; // Cache + Node3D *spatial_attachment = nullptr; // Cache Vector3 offset; PinnedPoint(); @@ -83,19 +83,19 @@ private: RID physics_rid; - bool mesh_owner; - uint32_t collision_mask; - uint32_t collision_layer; + bool mesh_owner = false; + uint32_t collision_mask = 1; + uint32_t collision_layer = 1; NodePath parent_collision_ignore; Vector<PinnedPoint> pinned_points; - bool simulation_started; - bool pinned_points_cache_dirty; + bool simulation_started = false; + bool pinned_points_cache_dirty = true; Ref<ArrayMesh> debug_mesh_cache; class MeshInstance3D *debug_mesh; bool capture_input_on_drag; - bool ray_pickable; + bool ray_pickable = true; void _update_pickable(); |