diff options
Diffstat (limited to 'scene/3d/ray_cast.cpp')
-rw-r--r-- | scene/3d/ray_cast.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index 2b8df8265e..8216d7295f 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -210,37 +210,37 @@ void RayCast::clear_exceptions(){ void RayCast::_bind_methods() { - ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&RayCast::set_enabled); - ObjectTypeDB::bind_method(_MD("is_enabled"),&RayCast::is_enabled); + ClassDB::bind_method(_MD("set_enabled","enabled"),&RayCast::set_enabled); + ClassDB::bind_method(_MD("is_enabled"),&RayCast::is_enabled); - ObjectTypeDB::bind_method(_MD("set_cast_to","local_point"),&RayCast::set_cast_to); - ObjectTypeDB::bind_method(_MD("get_cast_to"),&RayCast::get_cast_to); + ClassDB::bind_method(_MD("set_cast_to","local_point"),&RayCast::set_cast_to); + ClassDB::bind_method(_MD("get_cast_to"),&RayCast::get_cast_to); - ObjectTypeDB::bind_method(_MD("is_colliding"),&RayCast::is_colliding); - ObjectTypeDB::bind_method(_MD("force_raycast_update"),&RayCast::force_raycast_update); + ClassDB::bind_method(_MD("is_colliding"),&RayCast::is_colliding); + ClassDB::bind_method(_MD("force_raycast_update"),&RayCast::force_raycast_update); - ObjectTypeDB::bind_method(_MD("get_collider"),&RayCast::get_collider); - ObjectTypeDB::bind_method(_MD("get_collider_shape"),&RayCast::get_collider_shape); - ObjectTypeDB::bind_method(_MD("get_collision_point"),&RayCast::get_collision_point); - ObjectTypeDB::bind_method(_MD("get_collision_normal"),&RayCast::get_collision_normal); + ClassDB::bind_method(_MD("get_collider"),&RayCast::get_collider); + ClassDB::bind_method(_MD("get_collider_shape"),&RayCast::get_collider_shape); + ClassDB::bind_method(_MD("get_collision_point"),&RayCast::get_collision_point); + ClassDB::bind_method(_MD("get_collision_normal"),&RayCast::get_collision_normal); - ObjectTypeDB::bind_method(_MD("add_exception_rid","rid"),&RayCast::add_exception_rid); - ObjectTypeDB::bind_method(_MD("add_exception","node"),&RayCast::add_exception); + ClassDB::bind_method(_MD("add_exception_rid","rid"),&RayCast::add_exception_rid); + ClassDB::bind_method(_MD("add_exception","node"),&RayCast::add_exception); - ObjectTypeDB::bind_method(_MD("remove_exception_rid","rid"),&RayCast::remove_exception_rid); - ObjectTypeDB::bind_method(_MD("remove_exception","node"),&RayCast::remove_exception); + ClassDB::bind_method(_MD("remove_exception_rid","rid"),&RayCast::remove_exception_rid); + ClassDB::bind_method(_MD("remove_exception","node"),&RayCast::remove_exception); - ObjectTypeDB::bind_method(_MD("clear_exceptions"),&RayCast::clear_exceptions); + ClassDB::bind_method(_MD("clear_exceptions"),&RayCast::clear_exceptions); - ObjectTypeDB::bind_method(_MD("set_layer_mask","mask"),&RayCast::set_layer_mask); - ObjectTypeDB::bind_method(_MD("get_layer_mask"),&RayCast::get_layer_mask); + ClassDB::bind_method(_MD("set_layer_mask","mask"),&RayCast::set_layer_mask); + ClassDB::bind_method(_MD("get_layer_mask"),&RayCast::get_layer_mask); - ObjectTypeDB::bind_method(_MD("set_type_mask","mask"),&RayCast::set_type_mask); - ObjectTypeDB::bind_method(_MD("get_type_mask"),&RayCast::get_type_mask); + ClassDB::bind_method(_MD("set_type_mask","mask"),&RayCast::set_type_mask); + ClassDB::bind_method(_MD("get_type_mask"),&RayCast::get_type_mask); ADD_PROPERTY(PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled")); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3,"cast_to"),_SCS("set_cast_to"),_SCS("get_cast_to")); - ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_ALL_FLAGS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); + ADD_PROPERTY(PropertyInfo(Variant::INT,"layer_mask",PROPERTY_HINT_LAYERS_3D_PHYSICS),_SCS("set_layer_mask"),_SCS("get_layer_mask")); ADD_PROPERTY(PropertyInfo(Variant::INT,"type_mask",PROPERTY_HINT_FLAGS,"Static,Kinematic,Rigid,Character,Area"),_SCS("set_type_mask"),_SCS("get_type_mask")); } |