diff options
Diffstat (limited to 'scene/3d/ray_cast.cpp')
-rw-r--r-- | scene/3d/ray_cast.cpp | 48 |
1 files changed, 27 insertions, 21 deletions
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp index 1acda8d1f8..2b8df8265e 100644 --- a/scene/3d/ray_cast.cpp +++ b/scene/3d/ray_cast.cpp @@ -134,39 +134,44 @@ void RayCast::_notification(int p_what) { if (!enabled) break; + _update_raycast_state(); - Ref<World> w3d = get_world(); - ERR_BREAK( w3d.is_null() ); - - PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(w3d->get_space()); - ERR_BREAK( !dss ); - - Transform gt = get_global_transform(); + } break; + } +} - Vector3 to = cast_to; - if (to==Vector3()) - to=Vector3(0,0.01,0); +void RayCast::_update_raycast_state(){ + Ref<World> w3d = get_world(); + ERR_FAIL_COND( w3d.is_null() ); - PhysicsDirectSpaceState::RayResult rr; + PhysicsDirectSpaceState *dss = PhysicsServer::get_singleton()->space_get_direct_state(w3d->get_space()); + ERR_FAIL_COND( !dss ); - if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude, layer_mask, type_mask)) { + Transform gt = get_global_transform(); - collided=true; - against=rr.collider_id; - collision_point=rr.position; - collision_normal=rr.normal; - against_shape=rr.shape; - } else { - collided=false; - } + Vector3 to = cast_to; + if (to==Vector3()) + to=Vector3(0,0.01,0); + PhysicsDirectSpaceState::RayResult rr; + if (dss->intersect_ray(gt.get_origin(),gt.xform(to),rr,exclude, layer_mask, type_mask)) { - } break; + collided=true; + against=rr.collider_id; + collision_point=rr.position; + collision_normal=rr.normal; + against_shape=rr.shape; + } else { + collided=false; } } +void RayCast::force_raycast_update() { + _update_raycast_state(); +} + void RayCast::add_exception_rid(const RID& p_rid) { exclude.insert(p_rid); @@ -212,6 +217,7 @@ void RayCast::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_cast_to"),&RayCast::get_cast_to); ObjectTypeDB::bind_method(_MD("is_colliding"),&RayCast::is_colliding); + ObjectTypeDB::bind_method(_MD("force_raycast_update"),&RayCast::force_raycast_update); ObjectTypeDB::bind_method(_MD("get_collider"),&RayCast::get_collider); ObjectTypeDB::bind_method(_MD("get_collider_shape"),&RayCast::get_collider_shape); |