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Diffstat (limited to 'scene/3d/ray_cast.cpp')
-rw-r--r--scene/3d/ray_cast.cpp50
1 files changed, 35 insertions, 15 deletions
diff --git a/scene/3d/ray_cast.cpp b/scene/3d/ray_cast.cpp
index 9f61cc64ea..faeb18691a 100644
--- a/scene/3d/ray_cast.cpp
+++ b/scene/3d/ray_cast.cpp
@@ -58,11 +58,6 @@ uint32_t RayCast::get_collision_mask() const {
return collision_mask;
}
-void RayCast::set_type_mask(uint32_t p_mask) {
-
- type_mask = p_mask;
-}
-
void RayCast::set_collision_mask_bit(int p_bit, bool p_value) {
uint32_t mask = get_collision_mask();
@@ -78,11 +73,6 @@ bool RayCast::get_collision_mask_bit(int p_bit) const {
return get_collision_mask() & (1 << p_bit);
}
-uint32_t RayCast::get_type_mask() const {
-
- return type_mask;
-}
-
bool RayCast::is_colliding() const {
return collided;
@@ -129,6 +119,29 @@ bool RayCast::is_enabled() const {
return enabled;
}
+void RayCast::set_exclude_parent_body(bool p_exclude_parent_body) {
+
+ if (exclude_parent_body == p_exclude_parent_body)
+ return;
+
+ exclude_parent_body = p_exclude_parent_body;
+
+ if (!is_inside_tree())
+ return;
+
+ if (Object::cast_to<CollisionObject>(get_parent())) {
+ if (exclude_parent_body)
+ exclude.insert(Object::cast_to<CollisionObject>(get_parent())->get_rid());
+ else
+ exclude.erase(Object::cast_to<CollisionObject>(get_parent())->get_rid());
+ }
+}
+
+bool RayCast::get_exclude_parent_body() const {
+
+ return exclude_parent_body;
+}
+
void RayCast::_notification(int p_what) {
switch (p_what) {
@@ -143,6 +156,13 @@ void RayCast::_notification(int p_what) {
} else
set_physics_process(false);
+ if (Object::cast_to<CollisionObject>(get_parent())) {
+ if (exclude_parent_body)
+ exclude.insert(Object::cast_to<CollisionObject>(get_parent())->get_rid());
+ else
+ exclude.erase(Object::cast_to<CollisionObject>(get_parent())->get_rid());
+ }
+
} break;
case NOTIFICATION_EXIT_TREE: {
@@ -187,7 +207,7 @@ void RayCast::_update_raycast_state() {
PhysicsDirectSpaceState::RayResult rr;
- if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, type_mask)) {
+ if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask)) {
collided = true;
against = rr.collider_id;
@@ -266,13 +286,13 @@ void RayCast::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &RayCast::set_collision_mask_bit);
ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &RayCast::get_collision_mask_bit);
- ClassDB::bind_method(D_METHOD("set_type_mask", "mask"), &RayCast::set_type_mask);
- ClassDB::bind_method(D_METHOD("get_type_mask"), &RayCast::get_type_mask);
+ ClassDB::bind_method(D_METHOD("set_exclude_parent_body", "mask"), &RayCast::set_exclude_parent_body);
+ ClassDB::bind_method(D_METHOD("get_exclude_parent_body"), &RayCast::get_exclude_parent_body);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "cast_to"), "set_cast_to", "get_cast_to");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "type_mask", PROPERTY_HINT_FLAGS, "Static,Kinematic,Rigid,Character,Area"), "set_type_mask", "get_type_mask");
}
void RayCast::_create_debug_shape() {
@@ -344,7 +364,7 @@ RayCast::RayCast() {
collided = false;
against_shape = 0;
collision_mask = 1;
- type_mask = PhysicsDirectSpaceState::TYPE_MASK_COLLISION;
cast_to = Vector3(0, -1, 0);
debug_shape = NULL;
+ exclude_parent_body = true;
}