diff options
Diffstat (limited to 'scene/3d/light_3d.h')
-rw-r--r-- | scene/3d/light_3d.h | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h index ed9e0bdfff..383fa644e5 100644 --- a/scene/3d/light_3d.h +++ b/scene/3d/light_3d.h @@ -35,7 +35,6 @@ class Light3D : public VisualInstance3D { GDCLASS(Light3D, VisualInstance3D); - OBJ_CATEGORY("3D Light Nodes"); public: enum Param { @@ -156,10 +155,16 @@ public: SHADOW_PARALLEL_4_SPLITS, }; + enum SkyMode { + SKY_MODE_LIGHT_AND_SKY, + SKY_MODE_LIGHT_ONLY, + SKY_MODE_SKY_ONLY, + }; + private: bool blend_splits; ShadowMode shadow_mode; - bool sky_only = false; + SkyMode sky_mode = SKY_MODE_LIGHT_AND_SKY; protected: static void _bind_methods(); @@ -172,13 +177,14 @@ public: void set_blend_splits(bool p_enable); bool is_blend_splits_enabled() const; - void set_sky_only(bool p_sky_only); - bool is_sky_only() const; + void set_sky_mode(SkyMode p_mode); + SkyMode get_sky_mode() const; DirectionalLight3D(); }; VARIANT_ENUM_CAST(DirectionalLight3D::ShadowMode) +VARIANT_ENUM_CAST(DirectionalLight3D::SkyMode) class OmniLight3D : public Light3D { GDCLASS(OmniLight3D, Light3D); |