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Diffstat (limited to 'scene/3d/light_3d.h')
-rw-r--r--scene/3d/light_3d.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index 6e78217342..f16773f6ae 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -36,7 +36,6 @@
#include "servers/rendering_server.h"
class Light3D : public VisualInstance3D {
-
GDCLASS(Light3D, VisualInstance3D);
OBJ_CATEGORY("3D Light Nodes");
@@ -140,7 +139,6 @@ VARIANT_ENUM_CAST(Light3D::Param);
VARIANT_ENUM_CAST(Light3D::BakeMode);
class DirectionalLight3D : public Light3D {
-
GDCLASS(DirectionalLight3D, Light3D);
public:
@@ -180,7 +178,6 @@ VARIANT_ENUM_CAST(DirectionalLight3D::ShadowMode)
VARIANT_ENUM_CAST(DirectionalLight3D::ShadowDepthRange)
class OmniLight3D : public Light3D {
-
GDCLASS(OmniLight3D, Light3D);
public:
@@ -208,7 +205,6 @@ public:
VARIANT_ENUM_CAST(OmniLight3D::ShadowMode)
class SpotLight3D : public Light3D {
-
GDCLASS(SpotLight3D, Light3D);
protected: