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-rw-r--r--scene/3d/light_3d.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index 69c0478b86..833598c4a1 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -158,6 +158,7 @@ private:
bool blend_splits;
ShadowMode shadow_mode;
ShadowDepthRange shadow_depth_range;
+ bool sky_only = false;
protected:
static void _bind_methods();
@@ -172,6 +173,9 @@ public:
void set_blend_splits(bool p_enable);
bool is_blend_splits_enabled() const;
+ void set_sky_only(bool p_sky_only);
+ bool is_sky_only() const;
+
DirectionalLight3D();
};