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-rw-r--r--scene/3d/light_3d.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index 833598c4a1..311db54bce 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -71,16 +71,16 @@ public:
private:
Color color;
- float param[PARAM_MAX];
+ float param[PARAM_MAX] = {};
Color shadow_color;
- bool shadow;
- bool negative;
- bool reverse_cull;
- uint32_t cull_mask;
- RS::LightType type;
- bool editor_only;
+ bool shadow = false;
+ bool negative = false;
+ bool reverse_cull = false;
+ uint32_t cull_mask = 0;
+ RS::LightType type = RenderingServer::LIGHT_DIRECTIONAL;
+ bool editor_only = false;
void _update_visibility();
- BakeMode bake_mode;
+ BakeMode bake_mode = BAKE_DYNAMIC;
Ref<Texture2D> projector;
// bind helpers