diff options
Diffstat (limited to 'scene/3d/gpu_particles_collision_3d.h')
-rw-r--r-- | scene/3d/gpu_particles_collision_3d.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/scene/3d/gpu_particles_collision_3d.h b/scene/3d/gpu_particles_collision_3d.h index fbf68ed6df..5568ecdfc1 100644 --- a/scene/3d/gpu_particles_collision_3d.h +++ b/scene/3d/gpu_particles_collision_3d.h @@ -55,8 +55,8 @@ public: ~GPUParticlesCollision3D(); }; -class GPUParticlesCollisionSphere : public GPUParticlesCollision3D { - GDCLASS(GPUParticlesCollisionSphere, GPUParticlesCollision3D); +class GPUParticlesCollisionSphere3D : public GPUParticlesCollision3D { + GDCLASS(GPUParticlesCollisionSphere3D, GPUParticlesCollision3D); real_t radius = 1.0; @@ -69,12 +69,12 @@ public: virtual AABB get_aabb() const override; - GPUParticlesCollisionSphere(); - ~GPUParticlesCollisionSphere(); + GPUParticlesCollisionSphere3D(); + ~GPUParticlesCollisionSphere3D(); }; -class GPUParticlesCollisionBox : public GPUParticlesCollision3D { - GDCLASS(GPUParticlesCollisionBox, GPUParticlesCollision3D); +class GPUParticlesCollisionBox3D : public GPUParticlesCollision3D { + GDCLASS(GPUParticlesCollisionBox3D, GPUParticlesCollision3D); Vector3 extents = Vector3(1, 1, 1); @@ -87,12 +87,12 @@ public: virtual AABB get_aabb() const override; - GPUParticlesCollisionBox(); - ~GPUParticlesCollisionBox(); + GPUParticlesCollisionBox3D(); + ~GPUParticlesCollisionBox3D(); }; -class GPUParticlesCollisionSDF : public GPUParticlesCollision3D { - GDCLASS(GPUParticlesCollisionSDF, GPUParticlesCollision3D); +class GPUParticlesCollisionSDF3D : public GPUParticlesCollision3D { + GDCLASS(GPUParticlesCollisionSDF3D, GPUParticlesCollision3D); public: enum Resolution { @@ -184,14 +184,14 @@ public: static BakeStepFunc bake_step_function; static BakeEndFunc bake_end_function; - GPUParticlesCollisionSDF(); - ~GPUParticlesCollisionSDF(); + GPUParticlesCollisionSDF3D(); + ~GPUParticlesCollisionSDF3D(); }; -VARIANT_ENUM_CAST(GPUParticlesCollisionSDF::Resolution) +VARIANT_ENUM_CAST(GPUParticlesCollisionSDF3D::Resolution) -class GPUParticlesCollisionHeightField : public GPUParticlesCollision3D { - GDCLASS(GPUParticlesCollisionHeightField, GPUParticlesCollision3D); +class GPUParticlesCollisionHeightField3D : public GPUParticlesCollision3D { + GDCLASS(GPUParticlesCollisionHeightField3D, GPUParticlesCollision3D); public: enum Resolution { @@ -239,12 +239,12 @@ public: virtual AABB get_aabb() const override; - GPUParticlesCollisionHeightField(); - ~GPUParticlesCollisionHeightField(); + GPUParticlesCollisionHeightField3D(); + ~GPUParticlesCollisionHeightField3D(); }; -VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField::Resolution) -VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField::UpdateMode) +VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField3D::Resolution) +VARIANT_ENUM_CAST(GPUParticlesCollisionHeightField3D::UpdateMode) class GPUParticlesAttractor3D : public VisualInstance3D { GDCLASS(GPUParticlesAttractor3D, VisualInstance3D); @@ -279,8 +279,8 @@ public: ~GPUParticlesAttractor3D(); }; -class GPUParticlesAttractorSphere : public GPUParticlesAttractor3D { - GDCLASS(GPUParticlesAttractorSphere, GPUParticlesAttractor3D); +class GPUParticlesAttractorSphere3D : public GPUParticlesAttractor3D { + GDCLASS(GPUParticlesAttractorSphere3D, GPUParticlesAttractor3D); real_t radius = 1.0; @@ -293,12 +293,12 @@ public: virtual AABB get_aabb() const override; - GPUParticlesAttractorSphere(); - ~GPUParticlesAttractorSphere(); + GPUParticlesAttractorSphere3D(); + ~GPUParticlesAttractorSphere3D(); }; -class GPUParticlesAttractorBox : public GPUParticlesAttractor3D { - GDCLASS(GPUParticlesAttractorBox, GPUParticlesAttractor3D); +class GPUParticlesAttractorBox3D : public GPUParticlesAttractor3D { + GDCLASS(GPUParticlesAttractorBox3D, GPUParticlesAttractor3D); Vector3 extents = Vector3(1, 1, 1); @@ -311,12 +311,12 @@ public: virtual AABB get_aabb() const override; - GPUParticlesAttractorBox(); - ~GPUParticlesAttractorBox(); + GPUParticlesAttractorBox3D(); + ~GPUParticlesAttractorBox3D(); }; -class GPUParticlesAttractorVectorField : public GPUParticlesAttractor3D { - GDCLASS(GPUParticlesAttractorVectorField, GPUParticlesAttractor3D); +class GPUParticlesAttractorVectorField3D : public GPUParticlesAttractor3D { + GDCLASS(GPUParticlesAttractorVectorField3D, GPUParticlesAttractor3D); Vector3 extents = Vector3(1, 1, 1); Ref<Texture3D> texture; @@ -333,8 +333,8 @@ public: virtual AABB get_aabb() const override; - GPUParticlesAttractorVectorField(); - ~GPUParticlesAttractorVectorField(); + GPUParticlesAttractorVectorField3D(); + ~GPUParticlesAttractorVectorField3D(); }; #endif // GPU_PARTICLES_COLLISION_3D_H |