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Diffstat (limited to 'scene/3d/area_3d.h')
-rw-r--r--scene/3d/area_3d.h14
1 files changed, 0 insertions, 14 deletions
diff --git a/scene/3d/area_3d.h b/scene/3d/area_3d.h
index 6d976115f7..9605a937af 100644
--- a/scene/3d/area_3d.h
+++ b/scene/3d/area_3d.h
@@ -54,8 +54,6 @@ private:
real_t gravity_distance_scale = 0.0;
real_t angular_damp = 0.1;
real_t linear_damp = 0.1;
- uint32_t collision_mask = 1;
- uint32_t collision_layer = 1;
int priority = 0;
bool monitoring = false;
bool monitorable = false;
@@ -169,18 +167,6 @@ public:
void set_monitorable(bool p_enable);
bool is_monitorable() const;
- void set_collision_mask(uint32_t p_mask);
- uint32_t get_collision_mask() const;
-
- void set_collision_layer(uint32_t p_layer);
- uint32_t get_collision_layer() const;
-
- void set_collision_mask_bit(int p_bit, bool p_value);
- bool get_collision_mask_bit(int p_bit) const;
-
- void set_collision_layer_bit(int p_bit, bool p_value);
- bool get_collision_layer_bit(int p_bit) const;
-
TypedArray<Node3D> get_overlapping_bodies() const;
TypedArray<Area3D> get_overlapping_areas() const; //function for script