diff options
Diffstat (limited to 'scene/3d/area_3d.h')
-rw-r--r-- | scene/3d/area_3d.h | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/scene/3d/area_3d.h b/scene/3d/area_3d.h index 6d976115f7..9605a937af 100644 --- a/scene/3d/area_3d.h +++ b/scene/3d/area_3d.h @@ -54,8 +54,6 @@ private: real_t gravity_distance_scale = 0.0; real_t angular_damp = 0.1; real_t linear_damp = 0.1; - uint32_t collision_mask = 1; - uint32_t collision_layer = 1; int priority = 0; bool monitoring = false; bool monitorable = false; @@ -169,18 +167,6 @@ public: void set_monitorable(bool p_enable); bool is_monitorable() const; - void set_collision_mask(uint32_t p_mask); - uint32_t get_collision_mask() const; - - void set_collision_layer(uint32_t p_layer); - uint32_t get_collision_layer() const; - - void set_collision_mask_bit(int p_bit, bool p_value); - bool get_collision_mask_bit(int p_bit) const; - - void set_collision_layer_bit(int p_bit, bool p_value); - bool get_collision_layer_bit(int p_bit) const; - TypedArray<Node3D> get_overlapping_bodies() const; TypedArray<Area3D> get_overlapping_areas() const; //function for script |