summaryrefslogtreecommitdiff
path: root/scene/2d/physics_body_2d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/2d/physics_body_2d.cpp')
-rw-r--r--scene/2d/physics_body_2d.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index d0e35c2ea2..0f3e6c7529 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -471,28 +471,28 @@ void RigidBody2D::_body_state_changed(PhysicsDirectBodyState2D *p_state) {
//put the ones to add
for (int i = 0; i < p_state->get_contact_count(); i++) {
- RID rid = p_state->get_contact_collider(i);
- ObjectID obj = p_state->get_contact_collider_id(i);
+ RID col_rid = p_state->get_contact_collider(i);
+ ObjectID col_obj = p_state->get_contact_collider_id(i);
int local_shape = p_state->get_contact_local_shape(i);
- int shape = p_state->get_contact_collider_shape(i);
+ int col_shape = p_state->get_contact_collider_shape(i);
- HashMap<ObjectID, BodyState>::Iterator E = contact_monitor->body_map.find(obj);
+ HashMap<ObjectID, BodyState>::Iterator E = contact_monitor->body_map.find(col_obj);
if (!E) {
- toadd[toadd_count].rid = rid;
+ toadd[toadd_count].rid = col_rid;
toadd[toadd_count].local_shape = local_shape;
- toadd[toadd_count].id = obj;
- toadd[toadd_count].shape = shape;
+ toadd[toadd_count].id = col_obj;
+ toadd[toadd_count].shape = col_shape;
toadd_count++;
continue;
}
- ShapePair sp(shape, local_shape);
+ ShapePair sp(col_shape, local_shape);
int idx = E->value.shapes.find(sp);
if (idx == -1) {
- toadd[toadd_count].rid = rid;
+ toadd[toadd_count].rid = col_rid;
toadd[toadd_count].local_shape = local_shape;
- toadd[toadd_count].id = obj;
- toadd[toadd_count].shape = shape;
+ toadd[toadd_count].id = col_obj;
+ toadd[toadd_count].shape = col_shape;
toadd_count++;
continue;
}