diff options
Diffstat (limited to 'scene/2d/physics_body_2d.cpp')
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index c4c9362387..cc99ce5f49 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -244,6 +244,7 @@ void RigidBody2D::_body_enter_tree(ObjectID p_id) { Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); + ERR_FAIL_COND(!contact_monitor); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(p_id); ERR_FAIL_COND(!E); ERR_FAIL_COND(E->get().in_scene); @@ -266,6 +267,7 @@ void RigidBody2D::_body_exit_tree(ObjectID p_id) { Object *obj = ObjectDB::get_instance(p_id); Node *node = Object::cast_to<Node>(obj); ERR_FAIL_COND(!node); + ERR_FAIL_COND(!contact_monitor); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(p_id); ERR_FAIL_COND(!E); ERR_FAIL_COND(!E->get().in_scene); @@ -291,6 +293,7 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap Object *obj = ObjectDB::get_instance(objid); Node *node = Object::cast_to<Node>(obj); + ERR_FAIL_COND(!contact_monitor); Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(objid); /*if (obj) { @@ -763,6 +766,14 @@ void RigidBody2D::set_contact_monitor(bool p_enabled) { for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) { //clean up mess + Object *obj = ObjectDB::get_instance(E->key()); + Node *node = Object::cast_to<Node>(obj); + + if (node) { + + node->disconnect(SceneStringNames::get_singleton()->tree_entered, this, SceneStringNames::get_singleton()->_body_enter_tree); + node->disconnect(SceneStringNames::get_singleton()->tree_exiting, this, SceneStringNames::get_singleton()->_body_exit_tree); + } } memdelete(contact_monitor); |