diff options
Diffstat (limited to 'scene/2d/physics_body_2d.cpp')
| -rw-r--r-- | scene/2d/physics_body_2d.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 8709acf7f1..9b4da2a77a 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -145,7 +145,7 @@ TypedArray<PhysicsBody2D> PhysicsBody2D::get_collision_exceptions() { List<RID> exceptions; PhysicsServer2D::get_singleton()->body_get_collision_exceptions(get_rid(), &exceptions); Array ret; - for (RID body : exceptions) { + for (const RID &body : exceptions) { ObjectID instance_id = PhysicsServer2D::get_singleton()->body_get_object_instance_id(body); Object *obj = ObjectDB::get_instance(instance_id); PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(obj); @@ -1187,9 +1187,6 @@ void CharacterBody2D::move_and_slide() { } void CharacterBody2D::_set_collision_direction(const PhysicsServer2D::MotionResult &p_result) { - on_floor = false; - on_ceiling = false; - on_wall = false; if (up_direction == Vector2()) { //all is a wall on_wall = true; |