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Diffstat (limited to 'scene/2d/physics_body_2d.cpp')
-rw-r--r--scene/2d/physics_body_2d.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 02213e07d0..8e31688d90 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -365,13 +365,6 @@ void RigidBody2D::_body_inout(int p_status, ObjectID p_instance, int p_body_shap
ERR_FAIL_COND(!contact_monitor);
Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.find(objid);
- /*if (obj) {
- if (body_in)
- print_line("in: "+String(obj->call("get_name")));
- else
- print_line("out: "+String(obj->call("get_name")));
- }*/
-
ERR_FAIL_COND(!body_in && !E);
if (body_in) {