diff options
Diffstat (limited to 'scene/2d/physics_body_2d.cpp')
-rw-r--r-- | scene/2d/physics_body_2d.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index 7678cb980c..308aa8402f 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -925,6 +925,8 @@ Vector2 KinematicBody2D::move(const Vector2& p_motion) { normal=rest_info.normal; collider=rest_info.collider_id; collider_vel=rest_info.linear_velocity; + collider_shape=rest_info.shape; + collider_metadata=rest_info.metadata; } } @@ -1013,6 +1015,20 @@ ObjectID KinematicBody2D::get_collider() const { return collider; } + +int KinematicBody2D::get_collider_shape() const { + + ERR_FAIL_COND_V(!colliding,0); + return collider_shape; +} + +Variant KinematicBody2D::get_collider_metadata() const { + + ERR_FAIL_COND_V(!colliding,0); + return collider_metadata; + +} + void KinematicBody2D::set_collide_with_static_bodies(bool p_enable) { collide_static=p_enable; @@ -1076,6 +1092,8 @@ void KinematicBody2D::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_collision_normal"),&KinematicBody2D::get_collision_normal); ObjectTypeDB::bind_method(_MD("get_collider_velocity"),&KinematicBody2D::get_collider_velocity); ObjectTypeDB::bind_method(_MD("get_collider:Object"),&KinematicBody2D::_get_collider); + ObjectTypeDB::bind_method(_MD("get_collider_shape"),&KinematicBody2D::get_collider_shape); + ObjectTypeDB::bind_method(_MD("get_collider_metadata"),&KinematicBody2D::get_collider_metadata); ObjectTypeDB::bind_method(_MD("set_collide_with_static_bodies","enable"),&KinematicBody2D::set_collide_with_static_bodies); @@ -1112,6 +1130,8 @@ KinematicBody2D::KinematicBody2D() : PhysicsBody2D(Physics2DServer::BODY_MODE_KI colliding=false; collider=0; + collider_shape=0; + margin=0.08; } KinematicBody2D::~KinematicBody2D() { |