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Diffstat (limited to 'scene/2d/physics_body_2d.cpp')
-rw-r--r--scene/2d/physics_body_2d.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 578c9aa5f9..39b3375f09 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -203,8 +203,8 @@ void StaticBody2D::set_friction(real_t p_friction) {
return;
}
- ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.")
- WARN_DEPRECATED
+ ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
+ WARN_DEPRECATED;
ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
@@ -217,8 +217,8 @@ void StaticBody2D::set_friction(real_t p_friction) {
real_t StaticBody2D::get_friction() const {
- ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.")
- WARN_DEPRECATED
+ ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
+ WARN_DEPRECATED;
if (physics_material_override.is_null()) {
return 1;
@@ -233,8 +233,8 @@ void StaticBody2D::set_bounce(real_t p_bounce) {
return;
}
- ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.")
- WARN_DEPRECATED
+ ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
+ WARN_DEPRECATED;
ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
@@ -247,8 +247,8 @@ void StaticBody2D::set_bounce(real_t p_bounce) {
real_t StaticBody2D::get_bounce() const {
- ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.")
- WARN_DEPRECATED
+ ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
+ WARN_DEPRECATED;
if (physics_material_override.is_null()) {
return 0;
@@ -630,8 +630,8 @@ void RigidBody2D::set_friction(real_t p_friction) {
return;
}
- ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.")
- WARN_DEPRECATED
+ ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
+ WARN_DEPRECATED;
ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
@@ -643,8 +643,8 @@ void RigidBody2D::set_friction(real_t p_friction) {
}
real_t RigidBody2D::get_friction() const {
- ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.")
- WARN_DEPRECATED
+ ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
+ WARN_DEPRECATED;
if (physics_material_override.is_null()) {
return 1;
@@ -659,8 +659,8 @@ void RigidBody2D::set_bounce(real_t p_bounce) {
return;
}
- ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.")
- WARN_DEPRECATED
+ ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
+ WARN_DEPRECATED;
ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
@@ -672,8 +672,8 @@ void RigidBody2D::set_bounce(real_t p_bounce) {
}
real_t RigidBody2D::get_bounce() const {
- ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.")
- WARN_DEPRECATED
+ ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
+ WARN_DEPRECATED;
if (physics_material_override.is_null()) {
return 0;
@@ -963,7 +963,7 @@ String RigidBody2D::get_configuration_warning() const {
if ((get_mode() == MODE_RIGID || get_mode() == MODE_CHARACTER) && (ABS(t.elements[0].length() - 1.0) > 0.05 || ABS(t.elements[1].length() - 1.0) > 0.05)) {
if (warning != String()) {
- warning += "\n";
+ warning += "\n\n";
}
warning += TTR("Size changes to RigidBody2D (in character or rigid modes) will be overridden by the physics engine when running.\nChange the size in children collision shapes instead.");
}
@@ -1541,7 +1541,7 @@ Vector2 KinematicCollision2D::get_remainder() const {
return collision.remainder;
}
Object *KinematicCollision2D::get_local_shape() const {
- ERR_FAIL_COND_V(!owner, NULL);
+ if (!owner) return NULL;
uint32_t ownerid = owner->shape_find_owner(collision.local_shape);
return owner->shape_owner_get_owner(ownerid);
}