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Diffstat (limited to 'scene/2d/collision_object_2d.h')
-rw-r--r--scene/2d/collision_object_2d.h62
1 files changed, 39 insertions, 23 deletions
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 4d4611afd1..deffe8a002 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -35,37 +35,40 @@
class CollisionObject2D : public Node2D {
- GDCLASS(CollisionObject2D, Node2D);
+ GDCLASS(CollisionObject2D, Node2D)
bool area;
RID rid;
bool pickable;
struct ShapeData {
+
+ Object *owner;
Transform2D xform;
- Ref<Shape2D> shape;
- bool trigger;
+ struct Shape {
+ Ref<Shape2D> shape;
+ int index;
+ };
+
+ Vector<Shape> shapes;
+ bool disabled;
+ bool one_way_collision;
ShapeData() {
- trigger = false;
+ disabled = false;
+ one_way_collision = false;
+ owner = NULL;
}
};
- Vector<ShapeData> shapes;
-
- void _update_shapes();
+ int total_subshapes;
- friend class CollisionShape2D;
- friend class CollisionPolygon2D;
- void _update_shapes_from_children();
+ Map<uint32_t, ShapeData> shapes;
protected:
CollisionObject2D(RID p_rid, bool p_area);
void _notification(int p_what);
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _get_property_list(List<PropertyInfo> *p_list) const;
static void _bind_methods();
void _update_pickable();
@@ -75,16 +78,29 @@ protected:
void _mouse_exit();
public:
- void add_shape(const Ref<Shape2D> &p_shape, const Transform2D &p_transform = Transform2D());
- int get_shape_count() const;
- void set_shape(int p_shape_idx, const Ref<Shape2D> &p_shape);
- void set_shape_transform(int p_shape_idx, const Transform2D &p_transform);
- Ref<Shape2D> get_shape(int p_shape_idx) const;
- Transform2D get_shape_transform(int p_shape_idx) const;
- void set_shape_as_trigger(int p_shape_idx, bool p_trigger);
- bool is_shape_set_as_trigger(int p_shape_idx) const;
- void remove_shape(int p_shape_idx);
- void clear_shapes();
+ uint32_t create_shape_owner(Object *p_owner);
+ void remove_shape_owner(uint32_t owner);
+ void get_shape_owners(List<uint32_t> *r_owners);
+
+ void shape_owner_set_transform(uint32_t p_owner, const Transform2D &p_transform);
+ Transform2D shape_owner_get_transform(uint32_t p_owner) const;
+ Object *shape_owner_get_owner(uint32_t p_owner) const;
+
+ void shape_owner_set_disabled(uint32_t p_owner, bool p_disabled);
+ bool is_shape_owner_disabled(uint32_t p_owner) const;
+
+ void shape_owner_set_one_way_collision(uint32_t p_owner, bool p_enable);
+ bool is_shape_owner_one_way_collision_enabled(uint32_t p_owner) const;
+
+ void shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2D> &p_shape);
+ int shape_owner_get_shape_count(uint32_t p_owner) const;
+ Ref<Shape> shape_owner_get_shape(uint32_t p_owner, int p_shape) const;
+ int shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const;
+
+ void shape_owner_remove_shape(uint32_t p_owner, int p_shape);
+ void shape_owner_clear_shapes(uint32_t p_owner);
+
+ uint32_t shape_find_owner(int p_shape_index) const;
void set_pickable(bool p_enabled);
bool is_pickable() const;