diff options
Diffstat (limited to 'scene/2d/collision_object_2d.h')
-rw-r--r-- | scene/2d/collision_object_2d.h | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h index e82b61d441..e10f3097d9 100644 --- a/scene/2d/collision_object_2d.h +++ b/scene/2d/collision_object_2d.h @@ -37,6 +37,9 @@ class CollisionObject2D : public Node2D { GDCLASS(CollisionObject2D, Node2D); + uint32_t collision_layer = 1; + uint32_t collision_mask = 1; + bool area = false; RID rid; bool pickable = false; @@ -59,7 +62,7 @@ class CollisionObject2D : public Node2D { int total_subshapes = 0; Map<uint32_t, ShapeData> shapes; - bool only_update_transform_changes = false; //this is used for sync physics in KinematicBody + bool only_update_transform_changes = false; //this is used for sync physics in CharacterBody2D protected: CollisionObject2D(RID p_rid, bool p_area); @@ -74,8 +77,21 @@ protected: void _mouse_exit(); void set_only_update_transform_changes(bool p_enable); + bool is_only_update_transform_changes_enabled() const; public: + void set_collision_layer(uint32_t p_layer); + uint32_t get_collision_layer() const; + + void set_collision_mask(uint32_t p_mask); + uint32_t get_collision_mask() const; + + void set_collision_layer_bit(int p_bit, bool p_value); + bool get_collision_layer_bit(int p_bit) const; + + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + uint32_t create_shape_owner(Object *p_owner); void remove_shape_owner(uint32_t owner); void get_shape_owners(List<uint32_t> *r_owners); @@ -107,7 +123,7 @@ public: void set_pickable(bool p_enabled); bool is_pickable() const; - String get_configuration_warning() const override; + TypedArray<String> get_configuration_warnings() const override; _FORCE_INLINE_ RID get_rid() const { return rid; } |