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Diffstat (limited to 'scene/2d/collision_object_2d.h')
-rw-r--r--scene/2d/collision_object_2d.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/scene/2d/collision_object_2d.h b/scene/2d/collision_object_2d.h
index 8aa3330f37..0a9d33b8a6 100644
--- a/scene/2d/collision_object_2d.h
+++ b/scene/2d/collision_object_2d.h
@@ -36,7 +36,7 @@
class CollisionObject2D : public Node2D {
- GDCLASS(CollisionObject2D, Node2D)
+ GDCLASS(CollisionObject2D, Node2D);
bool area;
RID rid;
@@ -67,7 +67,6 @@ class CollisionObject2D : public Node2D {
int total_subshapes;
Map<uint32_t, ShapeData> shapes;
- Transform2D last_transform;
bool only_update_transform_changes; //this is used for sync physics in KinematicBody
protected: