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-rwxr-xr-xplatform/iphone/gl_view.mm2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm
index adc76a622e..6850b6be38 100755
--- a/platform/iphone/gl_view.mm
+++ b/platform/iphone/gl_view.mm
@@ -331,7 +331,7 @@ static void clear_touches() {
glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer);
glBindRenderbufferOES(GL_RENDERBUFFER_OES, viewRenderbuffer);
// This call associates the storage for the current render buffer with the EAGLDrawable (our CAEAGLLayer)
- // allowing us to draw into a buffer that will later be rendered to screen whereever the layer is (which corresponds with our view).
+ // allowing us to draw into a buffer that will later be rendered to screen wherever the layer is (which corresponds with our view).
[context renderbufferStorage:GL_RENDERBUFFER_OES fromDrawable:(id<EAGLDrawable>)self.layer];
glFramebufferRenderbufferOES(GL_FRAMEBUFFER_OES, GL_COLOR_ATTACHMENT0_OES, GL_RENDERBUFFER_OES, viewRenderbuffer);