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Diffstat (limited to 'modules/opensimplex/noise_texture.cpp')
-rw-r--r--modules/opensimplex/noise_texture.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp
index 1181e69cd3..b29c2f84ce 100644
--- a/modules/opensimplex/noise_texture.cpp
+++ b/modules/opensimplex/noise_texture.cpp
@@ -40,7 +40,7 @@ NoiseTexture::NoiseTexture() {
size = Vector2i(512, 512);
seamless = false;
- as_normalmap = false;
+ as_normal_map = false;
bump_strength = 8.0;
noise = Ref<OpenSimplexNoise>();
@@ -68,8 +68,8 @@ void NoiseTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_seamless", "seamless"), &NoiseTexture::set_seamless);
ClassDB::bind_method(D_METHOD("get_seamless"), &NoiseTexture::get_seamless);
- ClassDB::bind_method(D_METHOD("set_as_normalmap", "as_normalmap"), &NoiseTexture::set_as_normalmap);
- ClassDB::bind_method(D_METHOD("is_normalmap"), &NoiseTexture::is_normalmap);
+ ClassDB::bind_method(D_METHOD("set_as_normal_map", "as_normal_map"), &NoiseTexture::set_as_normal_map);
+ ClassDB::bind_method(D_METHOD("is_normal_map"), &NoiseTexture::is_normal_map);
ClassDB::bind_method(D_METHOD("set_bump_strength", "bump_strength"), &NoiseTexture::set_bump_strength);
ClassDB::bind_method(D_METHOD("get_bump_strength"), &NoiseTexture::get_bump_strength);
@@ -81,14 +81,14 @@ void NoiseTexture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "seamless"), "set_seamless", "get_seamless");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normalmap"), "set_as_normalmap", "is_normalmap");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normal_map"), "set_as_normal_map", "is_normal_map");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "OpenSimplexNoise"), "set_noise", "get_noise");
}
void NoiseTexture::_validate_property(PropertyInfo &property) const {
if (property.name == "bump_strength") {
- if (!as_normalmap) {
+ if (!as_normal_map) {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
}
}
@@ -148,8 +148,8 @@ Ref<Image> NoiseTexture::_generate_texture() {
image = ref_noise->get_image(size.x, size.y);
}
- if (as_normalmap) {
- image->bumpmap_to_normalmap(bump_strength);
+ if (as_normal_map) {
+ image->bump_map_to_normal_map(bump_strength);
}
return image;
@@ -225,17 +225,17 @@ bool NoiseTexture::get_seamless() {
return seamless;
}
-void NoiseTexture::set_as_normalmap(bool p_as_normalmap) {
- if (p_as_normalmap == as_normalmap) {
+void NoiseTexture::set_as_normal_map(bool p_as_normal_map) {
+ if (p_as_normal_map == as_normal_map) {
return;
}
- as_normalmap = p_as_normalmap;
+ as_normal_map = p_as_normal_map;
_queue_update();
_change_notify();
}
-bool NoiseTexture::is_normalmap() {
- return as_normalmap;
+bool NoiseTexture::is_normal_map() {
+ return as_normal_map;
}
void NoiseTexture::set_bump_strength(float p_bump_strength) {
@@ -243,7 +243,7 @@ void NoiseTexture::set_bump_strength(float p_bump_strength) {
return;
}
bump_strength = p_bump_strength;
- if (as_normalmap) {
+ if (as_normal_map) {
_queue_update();
}
}