diff options
Diffstat (limited to 'modules/opensimplex/noise_texture.cpp')
-rw-r--r-- | modules/opensimplex/noise_texture.cpp | 23 |
1 files changed, 6 insertions, 17 deletions
diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index b82b0b453f..be522a9ab1 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -43,7 +43,7 @@ NoiseTexture::NoiseTexture() { as_normalmap = false; flags = FLAGS_DEFAULT; - noise = Ref<SimplexNoise>(); + noise = Ref<OpenSimplexNoise>(); texture = VS::get_singleton()->texture_create(); @@ -58,7 +58,6 @@ void NoiseTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_width", "width"), &NoiseTexture::set_width); ClassDB::bind_method(D_METHOD("set_height", "height"), &NoiseTexture::set_height); - ClassDB::bind_method(D_METHOD("set_size", "size"), &NoiseTexture::set_size); ClassDB::bind_method(D_METHOD("set_noise", "noise"), &NoiseTexture::set_noise); ClassDB::bind_method(D_METHOD("get_noise"), &NoiseTexture::get_noise); @@ -73,10 +72,11 @@ void NoiseTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture::_generate_texture); ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture::_thread_done); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "width", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_width", "get_width"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "height", PROPERTY_HINT_RANGE, "1,2048,1,or_greater"), "set_height", "get_height"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "seamless"), "set_seamless", "get_seamless"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normalmap"), "set_as_normalmap", "is_normalmap"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "SimplexNoise"), "set_noise", "get_noise"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "OpenSimplexNoise"), "set_noise", "get_noise"); } void NoiseTexture::_set_texture_data(const Ref<Image> &p_image) { @@ -159,7 +159,7 @@ void NoiseTexture::_update_texture() { } } -void NoiseTexture::set_noise(Ref<SimplexNoise> p_noise) { +void NoiseTexture::set_noise(Ref<OpenSimplexNoise> p_noise) { if (p_noise == noise) return; if (noise.is_valid()) { @@ -172,7 +172,7 @@ void NoiseTexture::set_noise(Ref<SimplexNoise> p_noise) { _queue_update(); } -Ref<SimplexNoise> NoiseTexture::get_noise() { +Ref<OpenSimplexNoise> NoiseTexture::get_noise() { return noise; } @@ -208,17 +208,6 @@ bool NoiseTexture::is_normalmap() { return as_normalmap; } -void NoiseTexture::set_size(Vector2 p_size) { - if (p_size == size) return; - size = p_size; - _queue_update(); -} - -Vector2 NoiseTexture::get_size() { - - return size; -} - int NoiseTexture::get_width() const { return size.x; |