diff options
Diffstat (limited to 'modules/opensimplex/noise_texture.cpp')
-rw-r--r-- | modules/opensimplex/noise_texture.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp index 16cd04b044..2ded998b60 100644 --- a/modules/opensimplex/noise_texture.cpp +++ b/modules/opensimplex/noise_texture.cpp @@ -59,7 +59,6 @@ NoiseTexture::~NoiseTexture() { } void NoiseTexture::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_width", "width"), &NoiseTexture::set_width); ClassDB::bind_method(D_METHOD("set_height", "height"), &NoiseTexture::set_height); @@ -88,7 +87,6 @@ void NoiseTexture::_bind_methods() { } void NoiseTexture::_validate_property(PropertyInfo &property) const { - if (property.name == "bump_strength") { if (!as_normalmap) { property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL; @@ -110,7 +108,6 @@ void NoiseTexture::_set_texture_data(const Ref<Image> &p_image) { } void NoiseTexture::_thread_done(const Ref<Image> &p_image) { - _set_texture_data(p_image); Thread::wait_to_finish(noise_thread); memdelete(noise_thread); @@ -127,7 +124,6 @@ void NoiseTexture::_thread_function(void *p_ud) { } void NoiseTexture::_queue_update() { - if (update_queued) return; @@ -136,7 +132,6 @@ void NoiseTexture::_queue_update() { } Ref<Image> NoiseTexture::_generate_texture() { - // Prevent memdelete due to unref() on other thread. Ref<OpenSimplexNoise> ref_noise = noise; @@ -169,7 +164,6 @@ void NoiseTexture::_update_texture() { use_thread = false; #endif if (use_thread) { - if (!noise_thread) { noise_thread = Thread::create(_thread_function, this); regen_queued = false; @@ -239,7 +233,6 @@ bool NoiseTexture::is_normalmap() { } void NoiseTexture::set_bump_strength(float p_bump_strength) { - if (p_bump_strength == bump_strength) return; bump_strength = p_bump_strength; @@ -248,17 +241,14 @@ void NoiseTexture::set_bump_strength(float p_bump_strength) { } float NoiseTexture::get_bump_strength() { - return bump_strength; } int NoiseTexture::get_width() const { - return size.x; } int NoiseTexture::get_height() const { - return size.y; } @@ -271,6 +261,5 @@ RID NoiseTexture::get_rid() const { } Ref<Image> NoiseTexture::get_data() const { - return data; } |