diff options
Diffstat (limited to 'modules/mono/editor')
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj | 4 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs | 8 | ||||
-rw-r--r-- | modules/mono/editor/editor_internal_calls.cpp | 14 |
3 files changed, 19 insertions, 7 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj index dbd774a66a..15b9e50a8d 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj +++ b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj @@ -34,7 +34,6 @@ <HintPath>..\packages\JetBrains.Annotations.2019.1.3\lib\net20\JetBrains.Annotations.dll</HintPath> <Private>True</Private> </Reference> - <Reference Include="Mono.Posix" /> <Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed"> <HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath> <Private>True</Private> @@ -100,8 +99,5 @@ <ItemGroup> <None Include="packages.config" /> </ItemGroup> - <ItemGroup> - <Content Include="Ides\Rider\.editorconfig" /> - </ItemGroup> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> </Project>
\ No newline at end of file diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs index 5a867b7f8b..279e67b3eb 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs @@ -5,7 +5,6 @@ using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Runtime.CompilerServices; -using Mono.Unix.Native; namespace GodotTools.Utils { @@ -15,6 +14,9 @@ namespace GodotTools.Utils [MethodImpl(MethodImplOptions.InternalCall)] static extern string GetPlatformName(); + [MethodImpl(MethodImplOptions.InternalCall)] + static extern bool UnixFileHasExecutableAccess(string filePath); + public static class Names { public const string Windows = "Windows"; @@ -105,7 +107,7 @@ namespace GodotTools.Utils searchDirs.AddRange(pathDirs); string nameExt = Path.GetExtension(name); - bool hasPathExt = string.IsNullOrEmpty(nameExt) || windowsExts.Contains(nameExt, StringComparer.OrdinalIgnoreCase); + bool hasPathExt = !string.IsNullOrEmpty(nameExt) && windowsExts.Contains(nameExt, StringComparer.OrdinalIgnoreCase); searchDirs.Add(System.IO.Directory.GetCurrentDirectory()); // last in the list @@ -131,7 +133,7 @@ namespace GodotTools.Utils searchDirs.Add(System.IO.Directory.GetCurrentDirectory()); // last in the list return searchDirs.Select(dir => Path.Combine(dir, name)) - .FirstOrDefault(path => File.Exists(path) && Syscall.access(path, AccessModes.X_OK) == 0); + .FirstOrDefault(path => File.Exists(path) && UnixFileHasExecutableAccess(path)); } public static void RunProcess(string command, IEnumerable<string> arguments) diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 443b4ba841..48a3259a90 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -30,6 +30,10 @@ #include "editor_internal_calls.h" +#ifdef UNIX_ENABLED +#include <unistd.h> // access +#endif + #include "core/os/os.h" #include "core/version.h" #include "editor/editor_node.h" @@ -370,6 +374,15 @@ MonoString *godot_icall_Utils_OS_GetPlatformName() { return GDMonoMarshal::mono_string_from_godot(os_name); } +MonoBoolean godot_icall_Utils_OS_UnixFileHasExecutableAccess(MonoString *p_file_path) { +#ifdef UNIX_ENABLED + String file_path = GDMonoMarshal::mono_string_to_godot(p_file_path); + return access(file_path.utf8().get_data(), X_OK) == 0; +#else + ERR_FAIL_V(false); +#endif +} + void register_editor_internal_calls() { // GodotSharpDirs @@ -442,4 +455,5 @@ void register_editor_internal_calls() { // Utils.OS mono_add_internal_call("GodotTools.Utils.OS::GetPlatformName", (void *)godot_icall_Utils_OS_GetPlatformName); + mono_add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", (void *)godot_icall_Utils_OS_UnixFileHasExecutableAccess); } |