diff options
Diffstat (limited to 'modules/mono/editor')
4 files changed, 25 insertions, 20 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs index 4fdd40f638..6b48f9135b 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/MarshalUtils.cs @@ -368,7 +368,7 @@ namespace Godot.SourceGenerators source.Append(VariantUtils, ".ConvertToSignalInfo(", inputExpr, ")"), MarshalType.Enum => source.Append("(", typeSymbol.FullQualifiedNameIncludeGlobal(), - ")", VariantUtils, ".ConvertToInt32(", inputExpr, ")"), + ")", VariantUtils, ".ConvertToInt64(", inputExpr, ")"), MarshalType.ByteArray => source.Append(VariantUtils, ".ConvertAsPackedByteArrayToSystemArray(", inputExpr, ")"), MarshalType.Int32Array => @@ -491,7 +491,7 @@ namespace Godot.SourceGenerators MarshalType.SignalInfo => source.Append(VariantUtils, ".CreateFromSignalInfo(", inputExpr, ")"), MarshalType.Enum => - source.Append(VariantUtils, ".CreateFromInt((int)", inputExpr, ")"), + source.Append(VariantUtils, ".CreateFromInt((long)", inputExpr, ")"), MarshalType.ByteArray => source.Append(VariantUtils, ".CreateFromPackedByteArray(", inputExpr, ")"), MarshalType.Int32Array => diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs index 63339b3487..501717bf5c 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs @@ -174,7 +174,8 @@ namespace Godot.SourceGenerators } else { - var propertyGet = propertyDeclarationSyntax.AccessorList?.Accessors.Where(a => a.Keyword.IsKind(SyntaxKind.GetKeyword)).FirstOrDefault(); + var propertyGet = propertyDeclarationSyntax.AccessorList?.Accessors + .Where(a => a.Keyword.IsKind(SyntaxKind.GetKeyword)).FirstOrDefault(); if (propertyGet != null) { if (propertyGet.ExpressionBody != null) @@ -200,7 +201,8 @@ namespace Godot.SourceGenerators { var returns = propertyGet.DescendantNodes().OfType<ReturnStatementSyntax>(); if (returns.Count() == 1) - {// Generate only single return + { + // Generate only single return var returnStatementSyntax = returns.Single(); if (returnStatementSyntax.Expression is IdentifierNameSyntax identifierNameSyntax) { @@ -277,7 +279,8 @@ namespace Godot.SourceGenerators { source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n"); - string dictionaryType = "System.Collections.Generic.Dictionary<Godot.StringName, object>"; + string dictionaryType = + "global::System.Collections.Generic.Dictionary<global::Godot.StringName, global::Godot.Variant>"; source.Append("#if TOOLS\n"); source.Append(" internal new static "); @@ -304,7 +307,7 @@ namespace Godot.SourceGenerators source.Append(" values.Add(PropertyName."); source.Append(exportedMember.Name); source.Append(", "); - source.Append(defaultValueLocalName); + source.AppendManagedToVariantExpr(defaultValueLocalName, exportedMember.Type); source.Append(");\n"); } diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 89364d1c02..54969920cb 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -455,7 +455,7 @@ namespace GodotTools _menuPopup.IdPressed += _MenuOptionPressed; // External editor settings - EditorDef("mono/editor/external_editor", ExternalEditorId.None); + EditorDef("mono/editor/external_editor", Variant.From(ExternalEditorId.None)); string settingsHintStr = "Disabled"; diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs index acb7cc3ab0..45ae7eb86b 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs @@ -1,3 +1,4 @@ +using Godot; using Godot.NativeInterop; using System.Diagnostics.CodeAnalysis; using System.Runtime.CompilerServices; @@ -8,30 +9,31 @@ namespace GodotTools.Internals { public static float EditorScale => Internal.godot_icall_Globals_EditorScale(); - public static unsafe object GlobalDef(string setting, object defaultValue, bool restartIfChanged = false) + // ReSharper disable once UnusedMethodReturnValue.Global + public static Variant GlobalDef(string setting, Variant defaultValue, bool restartIfChanged = false) { using godot_string settingIn = Marshaling.ConvertStringToNative(setting); - using godot_variant defaultValueIn = Marshaling.ConvertManagedObjectToVariant(defaultValue); - Internal.godot_icall_Globals_GlobalDef(settingIn, defaultValueIn, restartIfChanged, out godot_variant result); - using (result) - return Marshaling.ConvertVariantToManagedObject(result); + using godot_variant defaultValueIn = defaultValue.CopyNativeVariant(); + Internal.godot_icall_Globals_GlobalDef(settingIn, defaultValueIn, restartIfChanged, + out godot_variant result); + return Variant.CreateTakingOwnershipOfDisposableValue(result); } - public static unsafe object EditorDef(string setting, object defaultValue, bool restartIfChanged = false) + // ReSharper disable once UnusedMethodReturnValue.Global + public static Variant EditorDef(string setting, Variant defaultValue, bool restartIfChanged = false) { using godot_string settingIn = Marshaling.ConvertStringToNative(setting); - using godot_variant defaultValueIn = Marshaling.ConvertManagedObjectToVariant(defaultValue); - Internal.godot_icall_Globals_EditorDef(settingIn, defaultValueIn, restartIfChanged, out godot_variant result); - using (result) - return Marshaling.ConvertVariantToManagedObject(result); + using godot_variant defaultValueIn = defaultValue.CopyNativeVariant(); + Internal.godot_icall_Globals_EditorDef(settingIn, defaultValueIn, restartIfChanged, + out godot_variant result); + return Variant.CreateTakingOwnershipOfDisposableValue(result); } - public static object EditorShortcut(string setting) + public static Variant EditorShortcut(string setting) { using godot_string settingIn = Marshaling.ConvertStringToNative(setting); Internal.godot_icall_Globals_EditorShortcut(settingIn, out godot_variant result); - using (result) - return Marshaling.ConvertVariantToManagedObject(result); + return Variant.CreateTakingOwnershipOfDisposableValue(result); } [SuppressMessage("ReSharper", "InconsistentNaming")] |