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-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs2
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp6
2 files changed, 6 insertions, 2 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index 329b6d2008..5544233eb7 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -106,7 +106,7 @@ namespace GodotSharpTools.Build
private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties)
{
- string arguments = string.Format("{0} /v:normal /t:Build /p:{1} /l:{2},{3};{4}",
+ string arguments = string.Format(@"""{0}"" /v:normal /t:Build ""/p:{1}"" ""/l:{2},{3};{4}""",
solution,
"Configuration=" + config,
typeof(GodotBuildLogger).FullName,
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index b7e3fb0a32..1bad8a3f85 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -59,7 +59,7 @@ String _find_build_engine_on_unix(const String &p_name) {
"/opt/novell/mono/bin/"
};
- for (int i = 0; i < sizeof(locations) / sizeof(char); i++) {
+ for (int i = 0; i < sizeof(locations) / sizeof(const char *); i++) {
String location = locations[i];
if (FileAccess::exists(location + p_name)) {
@@ -461,6 +461,10 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
if (p_blocking) {
exited = true;
exit_code = klass->get_field("exitCode")->get_int_value(mono_object);
+
+ if (exit_code != 0 && OS::get_singleton()->is_stdout_verbose())
+ OS::get_singleton()->print(String("MSBuild finished with exit code " + itos(exit_code) + "\n").utf8());
+
build_tab->on_build_exit(exit_code == 0 ? MonoBuildTab::RESULT_SUCCESS : MonoBuildTab::RESULT_ERROR);
} else {
build_instance = MonoGCHandle::create_strong(mono_object);