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-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs2
-rw-r--r--modules/mono/editor/bindings_generator.cpp21
-rw-r--r--modules/mono/editor/bindings_generator.h4
-rw-r--r--modules/mono/editor/csharp_project.cpp4
-rw-r--r--modules/mono/editor/csharp_project.h4
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp5
-rw-r--r--modules/mono/editor/editor_internal_calls.h4
-rw-r--r--modules/mono/editor/godotsharp_export.cpp4
-rw-r--r--modules/mono/editor/godotsharp_export.h4
-rw-r--r--modules/mono/editor/script_class_parser.cpp4
-rw-r--r--modules/mono/editor/script_class_parser.h4
12 files changed, 35 insertions, 27 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
index ae727e8789..b6bb0aac34 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
@@ -32,7 +32,7 @@
<Reference Include="System" />
<Reference Include="Microsoft.Build" />
<Reference Include="DotNet.Glob, Version=2.1.1.0, Culture=neutral, PublicKeyToken=b68cc888b4f632d1, processorArchitecture=MSIL">
- <HintPath>packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
+ <HintPath>$(SolutionDir)\packages\DotNet.Glob.2.1.1\lib\net45\DotNet.Glob.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index 22a0074580..82627de01a 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -2,6 +2,7 @@ using GodotTools.Core;
using System;
using System.Collections.Generic;
using System.IO;
+using System.Reflection;
using Microsoft.Build.Construction;
namespace GodotTools.ProjectEditor
@@ -100,6 +101,7 @@ namespace GodotTools.ProjectEditor
mainGroup.AddProperty("RootNamespace", IdentifierUtils.SanitizeQualifiedIdentifier(name, allowEmptyIdentifiers: true));
mainGroup.AddProperty("AssemblyName", name);
mainGroup.AddProperty("TargetFrameworkVersion", "v4.5");
+ mainGroup.AddProperty("GodotProjectGeneratorVersion", Assembly.GetExecutingAssembly().GetName().Version.ToString());
var debugGroup = root.AddPropertyGroup();
debugGroup.Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ";
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 5b135e97e9..9beadb1778 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1602,7 +1602,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
// Apparently the name attribute must not include the @
String param_tag_name = iarg.name.begins_with("@") ? iarg.name.substr(1, iarg.name.length()) : iarg.name;
- default_args_doc.append(INDENT2 "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + def_arg + "</param>\n");
+ default_args_doc.append(MEMBER_BEGIN "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + def_arg + "</param>");
} else {
icall_params += arg_type->cs_in.empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name);
}
@@ -1621,7 +1621,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
String xml_summary = bbcode_to_xml(fix_doc_description(p_imethod.method_doc->description), &p_itype);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
- if (summary_lines.size() || default_args_doc.get_string_length()) {
+ if (summary_lines.size()) {
p_output.append(MEMBER_BEGIN "/// <summary>\n");
for (int i = 0; i < summary_lines.size(); i++) {
@@ -1630,11 +1630,14 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
p_output.append("\n");
}
- p_output.append(default_args_doc.as_string());
p_output.append(INDENT2 "/// </summary>");
}
}
+ if (default_args_doc.get_string_length()) {
+ p_output.append(default_args_doc.as_string());
+ }
+
if (!p_imethod.is_internal) {
p_output.append(MEMBER_BEGIN "[GodotMethod(\"");
p_output.append(p_imethod.name);
@@ -2066,9 +2069,11 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL");
p_output.append(", total_length, vcall_error);\n");
- // See the comment on the C_LOCAL_VARARG_RET declaration
- if (return_type->cname != name_cache.type_Variant) {
- p_output.append("\t" C_LOCAL_RET " = " C_LOCAL_VARARG_RET ";\n");
+ if (!ret_void) {
+ // See the comment on the C_LOCAL_VARARG_RET declaration
+ if (return_type->cname != name_cache.type_Variant) {
+ p_output.append("\t" C_LOCAL_RET " = " C_LOCAL_VARARG_RET ";\n");
+ }
}
} else {
p_output.append("\t" CS_PARAM_METHODBIND "->ptrcall(" CS_PARAM_INSTANCE ", ");
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 7323e8f635..d3a8937313 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp
index ef3644acfd..872f45ba91 100644
--- a/modules/mono/editor/csharp_project.cpp
+++ b/modules/mono/editor/csharp_project.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h
index cc1d68c3b5..515b8d3d62 100644
--- a/modules/mono/editor/csharp_project.h
+++ b/modules/mono/editor/csharp_project.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index 48a3259a90..cfc869cd39 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,6 +37,7 @@
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_node.h"
+#include "editor/editor_scale.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/script_editor_debugger.h"
#include "main/main.h"
diff --git a/modules/mono/editor/editor_internal_calls.h b/modules/mono/editor/editor_internal_calls.h
index 1682da66e5..ef4e639161 100644
--- a/modules/mono/editor/editor_internal_calls.h
+++ b/modules/mono/editor/editor_internal_calls.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index e02bd3be58..ce0b6ad0e6 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h
index 8eb5a4d9dc..36138f81b7 100644
--- a/modules/mono/editor/godotsharp_export.h
+++ b/modules/mono/editor/godotsharp_export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index 1c3a583601..c400479b89 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h
index 39003336ac..a76a3a50a9 100644
--- a/modules/mono/editor/script_class_parser.h
+++ b/modules/mono/editor/script_class_parser.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */