diff options
Diffstat (limited to 'modules/mono/editor')
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs | 36 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs | 45 | ||||
-rw-r--r-- | modules/mono/editor/bindings_generator.cpp | 73 | ||||
-rw-r--r-- | modules/mono/editor/bindings_generator.h | 9 | ||||
-rw-r--r-- | modules/mono/editor/editor_internal_calls.cpp | 139 | ||||
-rw-r--r-- | modules/mono/editor/godotsharp_export.cpp | 8 | ||||
-rw-r--r-- | modules/mono/editor/script_class_parser.h | 10 |
7 files changed, 153 insertions, 167 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs index 9514cc9622..1a1639aac7 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs @@ -2,6 +2,7 @@ using Godot; using System; using Godot.Collections; using GodotTools.Internals; +using JetBrains.Annotations; using File = GodotTools.Utils.File; using Path = System.IO.Path; @@ -26,6 +27,9 @@ namespace GodotTools.Build private TextEdit buildLog; private PopupMenu issuesListContextMenu; + private readonly object pendingBuildLogTextLock = new object(); + [NotNull] private string pendingBuildLogText = string.Empty; + [Signal] public event Action BuildStateChanged; public bool HasBuildExited { get; private set; } = false; @@ -240,16 +244,34 @@ namespace GodotTools.Build EmitSignal(nameof(BuildStateChanged)); } + private void UpdateBuildLogText() + { + lock (pendingBuildLogTextLock) + { + buildLog.Text += pendingBuildLogText; + pendingBuildLogText = string.Empty; + ScrollToLastNonEmptyLogLine(); + } + } + private void StdOutputReceived(string text) { - buildLog.Text += text + "\n"; - ScrollToLastNonEmptyLogLine(); + lock (pendingBuildLogTextLock) + { + if (pendingBuildLogText.Length == 0) + CallDeferred(nameof(UpdateBuildLogText)); + pendingBuildLogText += text + "\n"; + } } private void StdErrorReceived(string text) { - buildLog.Text += text + "\n"; - ScrollToLastNonEmptyLogLine(); + lock (pendingBuildLogTextLock) + { + if (pendingBuildLogText.Length == 0) + CallDeferred(nameof(UpdateBuildLogText)); + pendingBuildLogText += text + "\n"; + } } private void ScrollToLastNonEmptyLogLine() @@ -377,12 +399,14 @@ namespace GodotTools.Build BuildManager.BuildStarted += BuildStarted; BuildManager.BuildFinished += BuildFinished; // StdOutput/Error can be received from different threads, so we need to use CallDeferred - BuildManager.StdOutputReceived += line => CallDeferred(nameof(StdOutputReceived), line); - BuildManager.StdErrorReceived += line => CallDeferred(nameof(StdErrorReceived), line); + BuildManager.StdOutputReceived += StdOutputReceived; + BuildManager.StdErrorReceived += StdErrorReceived; } public void OnBeforeSerialize() { + // In case it didn't update yet. We don't want to have to serialize any pending output. + UpdateBuildLogText(); } public void OnAfterDeserialize() diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs index e18ed7f107..e9bb701562 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs @@ -173,6 +173,8 @@ namespace GodotTools.Export assemblies[projectDllName] = projectDllSrcPath; + string bclDir = DeterminePlatformBclDir(platform); + if (platform == OS.Platforms.Android) { string godotAndroidExtProfileDir = GetBclProfileDir("godot_android_ext"); @@ -183,8 +185,49 @@ namespace GodotTools.Export assemblies["Mono.Android"] = monoAndroidAssemblyPath; } + else if (platform == OS.Platforms.HTML5) + { + // Ideally these would be added automatically since they're referenced by the wasm BCL assemblies. + // However, at least in the case of 'WebAssembly.Net.Http' for some reason the BCL assemblies + // reference a different version even though the assembly is the same, for some weird reason. - string bclDir = DeterminePlatformBclDir(platform); + var wasmFrameworkAssemblies = new[] {"WebAssembly.Bindings", "WebAssembly.Net.WebSockets"}; + + foreach (string thisWasmFrameworkAssemblyName in wasmFrameworkAssemblies) + { + string thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName + ".dll"); + if (!File.Exists(thisWasmFrameworkAssemblyPath)) + throw new FileNotFoundException($"Assembly not found: '{thisWasmFrameworkAssemblyName}'", thisWasmFrameworkAssemblyPath); + assemblies[thisWasmFrameworkAssemblyName] = thisWasmFrameworkAssemblyPath; + } + + // Assemblies that can have a different name in a newer version. Newer version must come first and it has priority. + (string newName, string oldName)[] wasmFrameworkAssembliesOneOf = new[] + { + ("System.Net.Http.WebAssemblyHttpHandler", "WebAssembly.Net.Http") + }; + + foreach (var thisWasmFrameworkAssemblyName in wasmFrameworkAssembliesOneOf) + { + string thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName.newName + ".dll"); + if (File.Exists(thisWasmFrameworkAssemblyPath)) + { + assemblies[thisWasmFrameworkAssemblyName.newName] = thisWasmFrameworkAssemblyPath; + } + else + { + thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName.oldName + ".dll"); + if (!File.Exists(thisWasmFrameworkAssemblyPath)) + { + throw new FileNotFoundException("Expected one of the following assemblies but none were found: " + + $"'{thisWasmFrameworkAssemblyName.newName}' / '{thisWasmFrameworkAssemblyName.oldName}'", + thisWasmFrameworkAssemblyPath); + } + + assemblies[thisWasmFrameworkAssemblyName.oldName] = thisWasmFrameworkAssemblyPath; + } + } + } var initialAssemblies = assemblies.Duplicate(); internal_GetExportedAssemblyDependencies(initialAssemblies, buildConfig, bclDir, assemblies); diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index ff3122a77f..ad7e5d4200 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -97,7 +97,7 @@ #define C_METHOD_MANAGED_TO_SIGNAL C_NS_MONOMARSHAL "::signal_info_to_callable" #define C_METHOD_MANAGED_FROM_SIGNAL C_NS_MONOMARSHAL "::callable_to_signal_info" -#define BINDINGS_GENERATOR_VERSION UINT32_C(12) +#define BINDINGS_GENERATOR_VERSION UINT32_C(13) const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n"); @@ -185,7 +185,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf return String(); } - DocData *doc = EditorHelp::get_doc_data(); + DocTools *doc = EditorHelp::get_doc_data(); String bbcode = p_bbcode; @@ -1999,12 +1999,12 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) { #define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \ { \ - output.append("\tmono_add_internal_call("); \ + output.append("\tGDMonoUtils::add_internal_call("); \ output.append("\"" BINDINGS_NAMESPACE "."); \ output.append(m_icall.editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); \ output.append("::"); \ output.append(m_icall.name); \ - output.append("\", (void*)"); \ + output.append("\", "); \ output.append(m_icall.name); \ output.append(");\n"); \ } @@ -3100,44 +3100,11 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { INSERT_INT_TYPE("sbyte", int8_t, int64_t); INSERT_INT_TYPE("short", int16_t, int64_t); INSERT_INT_TYPE("int", int32_t, int64_t); + INSERT_INT_TYPE("long", int64_t, int64_t); INSERT_INT_TYPE("byte", uint8_t, int64_t); INSERT_INT_TYPE("ushort", uint16_t, int64_t); INSERT_INT_TYPE("uint", uint32_t, int64_t); - - itype = TypeInterface::create_value_type(String("long")); - { - itype.c_out = "\treturn (%0)%1;\n"; - itype.c_in = "\t%0 %1_in = (%0)*%1;\n"; - itype.c_out = "\t*%3 = (%0)%1;\n"; - itype.c_type = "int64_t"; - itype.c_arg_in = "&%s_in"; - } - itype.c_type_in = "int64_t*"; - itype.c_type_out = "int64_t"; - itype.im_type_in = "ref " + itype.name; - itype.im_type_out = "out " + itype.name; - itype.cs_in = "ref %0"; - /* in cs_out, im_type_out (%3) includes the 'out ' part */ - itype.cs_out = "%0(%1, %3 argRet); return argRet;"; - itype.ret_as_byref_arg = true; - builtin_types.insert(itype.cname, itype); - - itype = TypeInterface::create_value_type(String("ulong")); - { - itype.c_in = "\t%0 %1_in = (%0)*%1;\n"; - itype.c_out = "\t*%3 = (%0)%1;\n"; - itype.c_type = "int64_t"; - itype.c_arg_in = "&%s_in"; - } - itype.c_type_in = "uint64_t*"; - itype.c_type_out = "uint64_t"; - itype.im_type_in = "ref " + itype.name; - itype.im_type_out = "out " + itype.name; - itype.cs_in = "ref %0"; - /* in cs_out, im_type_out (%3) includes the 'out ' part */ - itype.cs_out = "%0(%1, %3 argRet); return argRet;"; - itype.ret_as_byref_arg = true; - builtin_types.insert(itype.cname, itype); + INSERT_INT_TYPE("ulong", uint64_t, int64_t); } // Floating point types @@ -3149,20 +3116,16 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.proxy_name = "float"; { // The expected type for 'float' in ptrcall is 'double' - itype.c_in = "\t%0 %1_in = (%0)*%1;\n"; - itype.c_out = "\t*%3 = (%0)%1;\n"; + itype.c_in = "\t%0 %1_in = (%0)%1;\n"; + itype.c_out = "\treturn (%0)%1;\n"; itype.c_type = "double"; - itype.c_type_in = "float*"; + itype.c_type_in = "float"; itype.c_type_out = "float"; itype.c_arg_in = "&%s_in"; } itype.cs_type = itype.proxy_name; - itype.im_type_in = "ref " + itype.proxy_name; - itype.im_type_out = "out " + itype.proxy_name; - itype.cs_in = "ref %0"; - /* in cs_out, im_type_out (%3) includes the 'out ' part */ - itype.cs_out = "%0(%1, %3 argRet); return argRet;"; - itype.ret_as_byref_arg = true; + itype.im_type_in = itype.proxy_name; + itype.im_type_out = itype.proxy_name; builtin_types.insert(itype.cname, itype); // double @@ -3171,20 +3134,14 @@ void BindingsGenerator::_populate_builtin_type_interfaces() { itype.cname = itype.name; itype.proxy_name = "double"; { - itype.c_in = "\t%0 %1_in = (%0)*%1;\n"; - itype.c_out = "\t*%3 = (%0)%1;\n"; itype.c_type = "double"; - itype.c_type_in = "double*"; + itype.c_type_in = "double"; itype.c_type_out = "double"; - itype.c_arg_in = "&%s_in"; + itype.c_arg_in = "&%s"; } itype.cs_type = itype.proxy_name; - itype.im_type_in = "ref " + itype.proxy_name; - itype.im_type_out = "out " + itype.proxy_name; - itype.cs_in = "ref %0"; - /* in cs_out, im_type_out (%3) includes the 'out ' part */ - itype.cs_out = "%0(%1, %3 argRet); return argRet;"; - itype.ret_as_byref_arg = true; + itype.im_type_in = itype.proxy_name; + itype.im_type_out = itype.proxy_name; builtin_types.insert(itype.cname, itype); } diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h index eeab518954..0cc1bb5f46 100644 --- a/modules/mono/editor/bindings_generator.h +++ b/modules/mono/editor/bindings_generator.h @@ -31,9 +31,10 @@ #ifndef BINDINGS_GENERATOR_H #define BINDINGS_GENERATOR_H +#include "core/doc_data.h" #include "core/object/class_db.h" #include "core/string/string_builder.h" -#include "editor/doc_data.h" +#include "editor/doc_tools.h" #include "editor/editor_help.h" #if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED) @@ -44,7 +45,7 @@ class BindingsGenerator { struct ConstantInterface { String name; String proxy_name; - int value; + int value = 0; const DocData::ConstantDoc *const_doc; ConstantInterface() {} @@ -74,7 +75,7 @@ class BindingsGenerator { struct PropertyInterface { StringName cname; String proxy_name; - int index; + int index = 0; StringName setter; StringName getter; @@ -479,7 +480,7 @@ class BindingsGenerator { String im_type_out; // Return type for the C# method declaration. Also used as companion of [unique_siq] String im_sig; // Signature for the C# method declaration String unique_sig; // Unique signature to avoid duplicates in containers - bool editor_only; + bool editor_only = false; InternalCall() {} diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 68fc372959..f9be19bbe2 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -47,7 +47,6 @@ #include "../godotsharp_dirs.h" #include "../mono_gd/gd_mono_marshal.h" #include "../utils/osx_utils.h" -#include "bindings_generator.h" #include "code_completion.h" #include "godotsharp_export.h" #include "script_class_parser.h" @@ -173,35 +172,6 @@ MonoBoolean godot_icall_EditorProgress_Step(MonoString *p_task, MonoString *p_st return EditorNode::progress_task_step(task, state, p_step, (bool)p_force_refresh); } -BindingsGenerator *godot_icall_BindingsGenerator_Ctor() { - return memnew(BindingsGenerator); -} - -void godot_icall_BindingsGenerator_Dtor(BindingsGenerator *p_handle) { - memdelete(p_handle); -} - -MonoBoolean godot_icall_BindingsGenerator_LogPrintEnabled(BindingsGenerator *p_handle) { - return p_handle->is_log_print_enabled(); -} - -void godot_icall_BindingsGenerator_SetLogPrintEnabled(BindingsGenerator p_handle, MonoBoolean p_enabled) { - p_handle.set_log_print_enabled(p_enabled); -} - -int32_t godot_icall_BindingsGenerator_GenerateCsApi(BindingsGenerator *p_handle, MonoString *p_output_dir) { - String output_dir = GDMonoMarshal::mono_string_to_godot(p_output_dir); - return p_handle->generate_cs_api(output_dir); -} - -uint32_t godot_icall_BindingsGenerator_Version() { - return BindingsGenerator::get_version(); -} - -uint32_t godot_icall_BindingsGenerator_CsGlueVersion() { - return CS_GLUE_VERSION; -} - int32_t godot_icall_ScriptClassParser_ParseFile(MonoString *p_filepath, MonoObject *p_classes, MonoString **r_error_str) { *r_error_str = nullptr; @@ -400,75 +370,66 @@ MonoBoolean godot_icall_Utils_OS_UnixFileHasExecutableAccess(MonoString *p_file_ void register_editor_internal_calls() { // GodotSharpDirs - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", (void *)godot_icall_GodotSharpDirs_ResDataDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", (void *)godot_icall_GodotSharpDirs_ResMetadataDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", (void *)godot_icall_GodotSharpDirs_ResAssembliesBaseDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", (void *)godot_icall_GodotSharpDirs_ResAssembliesDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", (void *)godot_icall_GodotSharpDirs_ResConfigDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", (void *)godot_icall_GodotSharpDirs_ResTempDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", (void *)godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", (void *)godot_icall_GodotSharpDirs_ResTempAssembliesDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", (void *)godot_icall_GodotSharpDirs_MonoUserDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", (void *)godot_icall_GodotSharpDirs_MonoLogsDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", (void *)godot_icall_GodotSharpDirs_MonoSolutionsDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", (void *)godot_icall_GodotSharpDirs_BuildLogsDirs); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", (void *)godot_icall_GodotSharpDirs_ProjectSlnPath); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", (void *)godot_icall_GodotSharpDirs_ProjectCsProjPath); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", (void *)godot_icall_GodotSharpDirs_DataEditorToolsDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", (void *)godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", (void *)godot_icall_GodotSharpDirs_DataMonoEtcDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", (void *)godot_icall_GodotSharpDirs_DataMonoLibDir); - mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", (void *)godot_icall_GodotSharpDirs_DataMonoBinDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", godot_icall_GodotSharpDirs_ResDataDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", godot_icall_GodotSharpDirs_ResMetadataDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", godot_icall_GodotSharpDirs_ResAssembliesBaseDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", godot_icall_GodotSharpDirs_ResAssembliesDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", godot_icall_GodotSharpDirs_ResConfigDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", godot_icall_GodotSharpDirs_ResTempDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", godot_icall_GodotSharpDirs_ResTempAssembliesDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", godot_icall_GodotSharpDirs_MonoUserDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", godot_icall_GodotSharpDirs_MonoLogsDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", godot_icall_GodotSharpDirs_MonoSolutionsDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", godot_icall_GodotSharpDirs_BuildLogsDirs); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", godot_icall_GodotSharpDirs_ProjectSlnPath); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", godot_icall_GodotSharpDirs_ProjectCsProjPath); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", godot_icall_GodotSharpDirs_DataEditorToolsDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", godot_icall_GodotSharpDirs_DataMonoEtcDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", godot_icall_GodotSharpDirs_DataMonoLibDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", godot_icall_GodotSharpDirs_DataMonoBinDir); // EditorProgress - mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", (void *)godot_icall_EditorProgress_Create); - mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", (void *)godot_icall_EditorProgress_Dispose); - mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", (void *)godot_icall_EditorProgress_Step); - - // BiningsGenerator - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Ctor", (void *)godot_icall_BindingsGenerator_Ctor); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Dtor", (void *)godot_icall_BindingsGenerator_Dtor); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_LogPrintEnabled", (void *)godot_icall_BindingsGenerator_LogPrintEnabled); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_SetLogPrintEnabled", (void *)godot_icall_BindingsGenerator_SetLogPrintEnabled); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_GenerateCsApi", (void *)godot_icall_BindingsGenerator_GenerateCsApi); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Version", (void *)godot_icall_BindingsGenerator_Version); - mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_CsGlueVersion", (void *)godot_icall_BindingsGenerator_CsGlueVersion); + GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", godot_icall_EditorProgress_Create); + GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", godot_icall_EditorProgress_Dispose); + GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", godot_icall_EditorProgress_Step); // ScriptClassParser - mono_add_internal_call("GodotTools.Internals.ScriptClassParser::internal_ParseFile", (void *)godot_icall_ScriptClassParser_ParseFile); + GDMonoUtils::add_internal_call("GodotTools.Internals.ScriptClassParser::internal_ParseFile", godot_icall_ScriptClassParser_ParseFile); // ExportPlugin - mono_add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", (void *)godot_icall_ExportPlugin_GetExportedAssemblyDependencies); + GDMonoUtils::add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", godot_icall_ExportPlugin_GetExportedAssemblyDependencies); // Internals - mono_add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", (void *)godot_icall_Internal_UpdateApiAssembliesFromPrebuilt); - mono_add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", (void *)godot_icall_Internal_FullTemplatesDir); - mono_add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", (void *)godot_icall_Internal_SimplifyGodotPath); - mono_add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", (void *)godot_icall_Internal_IsOsxAppBundleInstalled); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", (void *)godot_icall_Internal_GodotIs32Bits); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", (void *)godot_icall_Internal_GodotIsRealTDouble); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", (void *)godot_icall_Internal_GodotMainIteration); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", (void *)godot_icall_Internal_GetCoreApiHash); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", (void *)godot_icall_Internal_GetEditorApiHash); - mono_add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", (void *)godot_icall_Internal_IsAssembliesReloadingNeeded); - mono_add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", (void *)godot_icall_Internal_ReloadAssemblies); - mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", (void *)godot_icall_Internal_EditorDebuggerNodeReloadScripts); - mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", (void *)godot_icall_Internal_ScriptEditorEdit); - mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", (void *)godot_icall_Internal_EditorNodeShowScriptScreen); - mono_add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", (void *)godot_icall_Internal_GetScriptsMetadataOrNothing); - mono_add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", (void *)godot_icall_Internal_MonoWindowsInstallRoot); - mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", (void *)godot_icall_Internal_EditorRunPlay); - mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", (void *)godot_icall_Internal_EditorRunStop); - mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", (void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts); - mono_add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", (void *)godot_icall_Internal_CodeCompletionRequest); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", godot_icall_Internal_UpdateApiAssembliesFromPrebuilt); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", godot_icall_Internal_FullTemplatesDir); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", godot_icall_Internal_SimplifyGodotPath); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", godot_icall_Internal_IsOsxAppBundleInstalled); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", godot_icall_Internal_GodotIs32Bits); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", godot_icall_Internal_GodotIsRealTDouble); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", godot_icall_Internal_GodotMainIteration); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", godot_icall_Internal_GetCoreApiHash); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", godot_icall_Internal_GetEditorApiHash); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", godot_icall_Internal_IsAssembliesReloadingNeeded); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", godot_icall_Internal_ReloadAssemblies); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", godot_icall_Internal_EditorDebuggerNodeReloadScripts); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", godot_icall_Internal_ScriptEditorEdit); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", godot_icall_Internal_EditorNodeShowScriptScreen); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", godot_icall_Internal_GetScriptsMetadataOrNothing); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", godot_icall_Internal_MonoWindowsInstallRoot); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", godot_icall_Internal_EditorRunPlay); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", godot_icall_Internal_EditorRunStop); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", godot_icall_Internal_ScriptEditorDebugger_ReloadScripts); + GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", godot_icall_Internal_CodeCompletionRequest); // Globals - mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", (void *)godot_icall_Globals_EditorScale); - mono_add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", (void *)godot_icall_Globals_GlobalDef); - mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", (void *)godot_icall_Globals_EditorDef); - mono_add_internal_call("GodotTools.Internals.Globals::internal_TTR", (void *)godot_icall_Globals_TTR); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", godot_icall_Globals_EditorScale); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", godot_icall_Globals_GlobalDef); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", godot_icall_Globals_EditorDef); + GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_TTR", godot_icall_Globals_TTR); // Utils.OS - mono_add_internal_call("GodotTools.Utils.OS::GetPlatformName", (void *)godot_icall_Utils_OS_GetPlatformName); - mono_add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", (void *)godot_icall_Utils_OS_UnixFileHasExecutableAccess); + GDMonoUtils::add_internal_call("GodotTools.Utils.OS::GetPlatformName", godot_icall_Utils_OS_GetPlatformName); + GDMonoUtils::add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", godot_icall_Utils_OS_UnixFileHasExecutableAccess); } diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 1a0d5743ae..b006eed69f 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -55,10 +55,10 @@ MonoAssemblyName *new_mono_assembly_name() { struct AssemblyRefInfo { String name; - uint16_t major; - uint16_t minor; - uint16_t build; - uint16_t revision; + uint16_t major = 0; + uint16_t minor = 0; + uint16_t build = 0; + uint16_t revision = 0; }; AssemblyRefInfo get_assemblyref_name(MonoImage *p_image, int index) { diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h index 3c55fa07a7..deb6061191 100644 --- a/modules/mono/editor/script_class_parser.h +++ b/modules/mono/editor/script_class_parser.h @@ -45,22 +45,22 @@ public: }; String name; - Type type; + Type type = NAMESPACE_DECL; }; struct ClassDecl { String name; String namespace_; Vector<String> base; - bool nested; + bool nested = false; }; private: String code; - int idx; - int line; + int idx = 0; + int line = 0; String error_str; - bool error; + bool error = false; Variant value; Vector<ClassDecl> classes; |