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-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln18
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj38
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec22
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props17
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets5
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Bar.cs15
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Foo.cs11
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Godot.SourceGenerators.Sample.csproj31
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs33
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs89
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj41
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.props7
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs9
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs182
-rw-r--r--modules/mono/editor/GodotTools/.gitignore1
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs93
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/ProcessExtensions.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs82
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj1
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/IdentifierUtils.cs10
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs47
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets36
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.sln6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs339
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs (renamed from modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs)19
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs (renamed from modules/mono/editor/GodotTools/GodotTools/BuildManager.cs)107
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs417
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs42
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs197
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs20
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs297
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BuildTab.cs267
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs86
-rw-r--r--[-rwxr-xr-x]modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs47
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs91
-rw-r--r--[-rwxr-xr-x]modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs213
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj3
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs14
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs38
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs85
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs32
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs37
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs15
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs12
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs8
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/ScriptClassParser.cs61
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs58
-rw-r--r--modules/mono/editor/bindings_generator.cpp603
-rw-r--r--modules/mono/editor/bindings_generator.h64
-rw-r--r--modules/mono/editor/code_completion.cpp51
-rw-r--r--modules/mono/editor/code_completion.h10
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp195
-rw-r--r--modules/mono/editor/editor_internal_calls.h4
-rw-r--r--modules/mono/editor/godotsharp_export.cpp17
-rw-r--r--modules/mono/editor/godotsharp_export.h11
-rw-r--r--modules/mono/editor/script_class_parser.cpp753
-rw-r--r--modules/mono/editor/script_class_parser.h108
66 files changed, 2481 insertions, 2678 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln
index 56c0cb7703..d1868f52ef 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln
@@ -2,6 +2,12 @@
Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.NET.Sdk", "Godot.NET.Sdk\Godot.NET.Sdk.csproj", "{31B00BFA-DEA1-42FA-A472-9E54A92A8A5F}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.SourceGenerators", "Godot.SourceGenerators\Godot.SourceGenerators.csproj", "{32D31B23-2A45-4099-B4F5-95B4C8FF7D9F}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.SourceGenerators.Sample", "Godot.SourceGenerators.Sample\Godot.SourceGenerators.Sample.csproj", "{7297A614-8DF5-43DE-9EAD-99671B26BD1F}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotSharp", "..\..\glue\GodotSharp\GodotSharp\GodotSharp.csproj", "{AEBF0036-DA76-4341-B651-A3F2856AB2FA}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -12,5 +18,17 @@ Global
{31B00BFA-DEA1-42FA-A472-9E54A92A8A5F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{31B00BFA-DEA1-42FA-A472-9E54A92A8A5F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{31B00BFA-DEA1-42FA-A472-9E54A92A8A5F}.Release|Any CPU.Build.0 = Release|Any CPU
+ {32D31B23-2A45-4099-B4F5-95B4C8FF7D9F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {32D31B23-2A45-4099-B4F5-95B4C8FF7D9F}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {32D31B23-2A45-4099-B4F5-95B4C8FF7D9F}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {32D31B23-2A45-4099-B4F5-95B4C8FF7D9F}.Release|Any CPU.Build.0 = Release|Any CPU
+ {7297A614-8DF5-43DE-9EAD-99671B26BD1F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {7297A614-8DF5-43DE-9EAD-99671B26BD1F}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {7297A614-8DF5-43DE-9EAD-99671B26BD1F}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {7297A614-8DF5-43DE-9EAD-99671B26BD1F}.Release|Any CPU.Build.0 = Release|Any CPU
+ {AEBF0036-DA76-4341-B651-A3F2856AB2FA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {AEBF0036-DA76-4341-B651-A3F2856AB2FA}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {AEBF0036-DA76-4341-B651-A3F2856AB2FA}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {AEBF0036-DA76-4341-B651-A3F2856AB2FA}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
index 86a0a4393e..4e9e7184da 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
@@ -1,35 +1,41 @@
<Project Sdk="Microsoft.Build.NoTargets/2.0.1">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
+ <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<Description>MSBuild .NET Sdk for Godot projects.</Description>
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId>
<Version>4.0.0</Version>
- <PackageVersion>4.0.0-dev2</PackageVersion>
- <PackageProjectUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</PackageProjectUrl>
+ <PackageVersion>$(PackageVersion_Godot_NET_Sdk)</PackageVersion>
+ <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</RepositoryUrl>
+ <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
<PackageType>MSBuildSdk</PackageType>
<PackageTags>MSBuildSdk</PackageTags>
+ <PackageLicenseExpression>MIT</PackageLicenseExpression>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
- </PropertyGroup>
- <PropertyGroup>
- <NuspecFile>Godot.NET.Sdk.nuspec</NuspecFile>
- <GenerateNuspecDependsOn>$(GenerateNuspecDependsOn);SetNuSpecProperties</GenerateNuspecDependsOn>
+ <!-- Exclude target framework from the package dependencies as we don't include the build output -->
+ <SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
+ <IncludeBuildOutput>false</IncludeBuildOutput>
</PropertyGroup>
- <Target Name="SetNuSpecProperties" Condition=" Exists('$(NuspecFile)') ">
+ <ItemGroup>
+ <!-- Package Sdk\Sdk.props and Sdk\Sdk.targets file -->
+ <None Include="Sdk\Sdk.props" Pack="true" PackagePath="Sdk" />
+ <None Include="Sdk\Sdk.targets" Pack="true" PackagePath="Sdk" />
+ <!-- SdkPackageVersions.props -->
+ <None Include="..\..\..\SdkPackageVersions.props" Pack="true" PackagePath="Sdk">
+ <Link>Sdk\SdkPackageVersions.props</Link>
+ </None>
+ </ItemGroup>
+
+ <Target Name="CopyNupkgToSConsOutputDir" AfterTargets="Pack">
<PropertyGroup>
- <NuspecProperties>
- id=$(PackageId);
- description=$(Description);
- authors=$(Authors);
- version=$(PackageVersion);
- packagetype=$(PackageType);
- tags=$(PackageTags);
- projecturl=$(PackageProjectUrl)
- </NuspecProperties>
+ <GodotSourceRootPath>$(SolutionDir)\..\..\..\..\</GodotSourceRootPath>
+ <GodotOutputDataDir>$(GodotSourceRootPath)\bin\GodotSharp\</GodotOutputDataDir>
</PropertyGroup>
+ <Copy SourceFiles="$(PackageOutputPath)$(PackageId).$(PackageVersion).nupkg" DestinationFolder="$(GodotOutputDataDir)Tools\nupkgs\" />
</Target>
</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec
deleted file mode 100644
index 5b5cefe80e..0000000000
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.nuspec
+++ /dev/null
@@ -1,22 +0,0 @@
-<?xml version="1.0" encoding="utf-8" ?>
-<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
- <metadata>
- <id>$id$</id>
- <version>$version$</version>
- <description>$description$</description>
- <authors>$authors$</authors>
- <owners>$authors$</owners>
- <projectUrl>$projecturl$</projectUrl>
- <requireLicenseAcceptance>false</requireLicenseAcceptance>
- <license type="expression">MIT</license>
- <licenseUrl>https://licenses.nuget.org/MIT</licenseUrl>
- <tags>$tags$</tags>
- <packageTypes>
- <packageType name="$packagetype$" />
- </packageTypes>
- <repository url="$projecturl$" />
- </metadata>
- <files>
- <file src="Sdk\**" target="Sdk" />\
- </files>
-</package>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
index 4f8faffde2..0128f5c706 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props
@@ -1,4 +1,6 @@
<Project>
+ <Import Project="$(MSBuildThisFileDirectory)\SdkPackageVersions.props" />
+
<PropertyGroup>
<!-- Determines if we should import Microsoft.NET.Sdk, if it wasn't already imported. -->
<GodotSdkImportsMicrosoftNetSdk Condition=" '$(UsingMicrosoftNETSdk)' != 'true' ">true</GodotSdkImportsMicrosoftNetSdk>
@@ -14,15 +16,15 @@
<GodotProjectDir Condition=" '$(SolutionDir)' == '' ">$(MSBuildProjectDirectory)</GodotProjectDir>
<GodotProjectDir>$([MSBuild]::EnsureTrailingSlash('$(GodotProjectDir)'))</GodotProjectDir>
- <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.mono\temp\'. -->
- <BaseOutputPath>$(GodotProjectDir).mono\temp\bin\</BaseOutputPath>
- <OutputPath>$(GodotProjectDir).mono\temp\bin\$(Configuration)\</OutputPath>
+ <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.godot\mono\temp\'. -->
+ <BaseOutputPath>$(GodotProjectDir).godot\mono\temp\bin\</BaseOutputPath>
+ <OutputPath>$(GodotProjectDir).godot\mono\temp\bin\$(Configuration)\</OutputPath>
<!--
Use custom IntermediateOutputPath and BaseIntermediateOutputPath only if it wasn't already set.
Otherwise the old values may have already been changed by MSBuild which can cause problems with NuGet.
-->
- <IntermediateOutputPath Condition=" '$(IntermediateOutputPath)' == '' ">$(GodotProjectDir).mono\temp\obj\$(Configuration)\</IntermediateOutputPath>
- <BaseIntermediateOutputPath Condition=" '$(BaseIntermediateOutputPath)' == '' ">$(GodotProjectDir).mono\temp\obj\</BaseIntermediateOutputPath>
+ <IntermediateOutputPath Condition=" '$(IntermediateOutputPath)' == '' ">$(GodotProjectDir).godot\mono\temp\obj\$(Configuration)\</IntermediateOutputPath>
+ <BaseIntermediateOutputPath Condition=" '$(BaseIntermediateOutputPath)' == '' ">$(GodotProjectDir).godot\mono\temp\obj\</BaseIntermediateOutputPath>
<!-- Do not append the target framework name to the output path. -->
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
@@ -94,6 +96,7 @@
<DefineConstants>$(GodotDefineConstants);$(DefineConstants)</DefineConstants>
</PropertyGroup>
+ <!-- Godot API references -->
<ItemGroup>
<!--
TODO:
@@ -102,11 +105,11 @@
-->
<Reference Include="GodotSharp">
<Private>false</Private>
- <HintPath>$(GodotProjectDir).mono\assemblies\$(GodotApiConfiguration)\GodotSharp.dll</HintPath>
+ <HintPath>$(GodotProjectDir).godot\mono\assemblies\$(GodotApiConfiguration)\GodotSharp.dll</HintPath>
</Reference>
<Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Debug' ">
<Private>false</Private>
- <HintPath>$(GodotProjectDir).mono\assemblies\$(GodotApiConfiguration)\GodotSharpEditor.dll</HintPath>
+ <HintPath>$(GodotProjectDir).godot\mono\assemblies\$(GodotApiConfiguration)\GodotSharpEditor.dll</HintPath>
</Reference>
</ItemGroup>
</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
index f5afd75505..92e299d2f3 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.targets
@@ -14,4 +14,9 @@
-->
<DefineConstants Condition=" '$(GodotRealTIsDouble)' == 'true' ">GODOT_REAL_T_IS_DOUBLE;$(DefineConstants)</DefineConstants>
</PropertyGroup>
+
+ <!-- C# source generators -->
+ <ItemGroup Condition=" '$(DisableImplicitGodotGeneratorReferences)' != 'true' ">
+ <PackageReference Include="Godot.SourceGenerators" Version="$(PackageVersion_Godot_SourceGenerators)" />
+ </ItemGroup>
</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Bar.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Bar.cs
new file mode 100644
index 0000000000..5eaebc4474
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Bar.cs
@@ -0,0 +1,15 @@
+namespace Godot.SourceGenerators.Sample
+{
+ partial class Bar : Godot.Object
+ {
+ }
+
+ // Foo in another file
+ partial class Foo
+ {
+ }
+
+ partial class NotSameNameAsFile : Godot.Object
+ {
+ }
+}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Foo.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Foo.cs
new file mode 100644
index 0000000000..21a5bfe560
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Foo.cs
@@ -0,0 +1,11 @@
+namespace Godot.SourceGenerators.Sample
+{
+ partial class Foo : Godot.Object
+ {
+ }
+
+ // Foo again in the same file
+ partial class Foo
+ {
+ }
+}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Godot.SourceGenerators.Sample.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Godot.SourceGenerators.Sample.csproj
new file mode 100644
index 0000000000..24f7909861
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/Godot.SourceGenerators.Sample.csproj
@@ -0,0 +1,31 @@
+<Project Sdk="Microsoft.NET.Sdk">
+
+ <PropertyGroup>
+ <TargetFramework>netstandard2.1</TargetFramework>
+ </PropertyGroup>
+
+ <PropertyGroup>
+ <!-- $(GodotProjectDir) would normally be defined by the Godot.NET.Sdk -->
+ <GodotProjectDir>$(MSBuildProjectDirectory)</GodotProjectDir>
+ </PropertyGroup>
+
+ <PropertyGroup>
+ <!-- The emitted files are not part of the compilation nor design.
+ They're only for peeking at the generated sources. Sometimes the
+ emitted files get corrupted, but that won't break anything. -->
+ <EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
+ <CompilerGeneratedFilesOutputPath>$(BaseIntermediateOutputPath)\GeneratedFiles</CompilerGeneratedFilesOutputPath>
+ </PropertyGroup>
+
+ <ItemGroup>
+ <ProjectReference Include="..\..\..\glue\GodotSharp\GodotSharp\GodotSharp.csproj">
+ <Private>False</Private>
+ </ProjectReference>
+ <ProjectReference Include="..\Godot.SourceGenerators\Godot.SourceGenerators.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
+ </ItemGroup>
+
+ <!-- This file is imported automatically when using PackageReference to
+ reference Godot.SourceGenerators, but not when using ProjectReference -->
+ <Import Project="..\Godot.SourceGenerators\Godot.SourceGenerators.props" />
+
+</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs
new file mode 100644
index 0000000000..4867c986e6
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs
@@ -0,0 +1,33 @@
+using Microsoft.CodeAnalysis;
+using Microsoft.CodeAnalysis.CSharp.Syntax;
+
+namespace Godot.SourceGenerators
+{
+ public static class Common
+ {
+ public static void ReportNonPartialGodotScriptClass(
+ GeneratorExecutionContext context,
+ ClassDeclarationSyntax cds, INamedTypeSymbol symbol
+ )
+ {
+ string message =
+ "Missing partial modifier on declaration of type '" +
+ $"{symbol.FullQualifiedName()}' which is a subclass of '{GodotClasses.Object}'";
+
+ string description = $"{message}. Subclasses of '{GodotClasses.Object}' must be " +
+ "declared with the partial modifier or annotated with the " +
+ $"attribute '{GodotClasses.DisableGodotGeneratorsAttr}'.";
+
+ context.ReportDiagnostic(Diagnostic.Create(
+ new DiagnosticDescriptor(id: "GODOT-G0001",
+ title: message,
+ messageFormat: message,
+ category: "Usage",
+ DiagnosticSeverity.Error,
+ isEnabledByDefault: true,
+ description),
+ cds.GetLocation(),
+ cds.SyntaxTree.FilePath));
+ }
+ }
+}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs
new file mode 100644
index 0000000000..e16f72f43a
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ExtensionMethods.cs
@@ -0,0 +1,89 @@
+using System.Collections.Generic;
+using System.Linq;
+using Microsoft.CodeAnalysis;
+using Microsoft.CodeAnalysis.CSharp;
+using Microsoft.CodeAnalysis.CSharp.Syntax;
+
+namespace Godot.SourceGenerators
+{
+ static class ExtensionMethods
+ {
+ public static bool TryGetGlobalAnalyzerProperty(
+ this GeneratorExecutionContext context, string property, out string? value
+ ) => context.AnalyzerConfigOptions.GlobalOptions
+ .TryGetValue("build_property." + property, out value);
+
+ private static bool InheritsFrom(this INamedTypeSymbol? symbol, string baseName)
+ {
+ if (symbol == null)
+ return false;
+
+ while (true)
+ {
+ if (symbol.ToString() == baseName)
+ {
+ return true;
+ }
+
+ if (symbol.BaseType != null)
+ {
+ symbol = symbol.BaseType;
+ continue;
+ }
+
+ break;
+ }
+
+ return false;
+ }
+
+ private static bool IsGodotScriptClass(
+ this ClassDeclarationSyntax cds, Compilation compilation,
+ out INamedTypeSymbol? symbol
+ )
+ {
+ var sm = compilation.GetSemanticModel(cds.SyntaxTree);
+
+ var classTypeSymbol = sm.GetDeclaredSymbol(cds);
+
+ if (classTypeSymbol?.BaseType == null
+ || !classTypeSymbol.BaseType.InheritsFrom(GodotClasses.Object))
+ {
+ symbol = null;
+ return false;
+ }
+
+ symbol = classTypeSymbol;
+ return true;
+ }
+
+ public static IEnumerable<(ClassDeclarationSyntax cds, INamedTypeSymbol symbol)> SelectGodotScriptClasses(
+ this IEnumerable<ClassDeclarationSyntax> source,
+ Compilation compilation
+ )
+ {
+ foreach (var cds in source)
+ {
+ if (cds.IsGodotScriptClass(compilation, out var symbol))
+ yield return (cds, symbol!);
+ }
+ }
+
+ public static bool IsPartial(this ClassDeclarationSyntax cds)
+ => cds.Modifiers.Any(SyntaxKind.PartialKeyword);
+
+ public static bool HasDisableGeneratorsAttribute(this INamedTypeSymbol symbol)
+ => symbol.GetAttributes().Any(attr =>
+ attr.AttributeClass?.ToString() == GodotClasses.DisableGodotGeneratorsAttr);
+
+ private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } =
+ SymbolDisplayFormat.FullyQualifiedFormat
+ .WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted);
+
+ public static string FullQualifiedName(this INamedTypeSymbol symbol)
+ => symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal);
+
+ public static string FullQualifiedName(this INamespaceSymbol namespaceSymbol)
+ => namespaceSymbol.ToDisplayString(FullyQualifiedFormatOmitGlobal);
+ }
+}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
new file mode 100644
index 0000000000..11d8e0f72b
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.csproj
@@ -0,0 +1,41 @@
+<Project Sdk="Microsoft.NET.Sdk">
+ <PropertyGroup>
+ <TargetFramework>netstandard2.0</TargetFramework>
+ <LangVersion>8.0</LangVersion>
+ <Nullable>enable</Nullable>
+ </PropertyGroup>
+ <PropertyGroup>
+ <Description>Core C# source generator for Godot projects.</Description>
+ <Authors>Godot Engine contributors</Authors>
+
+ <PackageId>Godot.SourceGenerators</PackageId>
+ <Version>4.0.0</Version>
+ <PackageVersion>$(PackageVersion_Godot_SourceGenerators)</PackageVersion>
+ <RepositoryUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators</RepositoryUrl>
+ <PackageProjectUrl>$(RepositoryUrl)</PackageProjectUrl>
+ <PackageLicenseExpression>MIT</PackageLicenseExpression>
+
+ <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
+ <!-- Do not include the generator as a lib dependency -->
+ <IncludeBuildOutput>false</IncludeBuildOutput>
+ </PropertyGroup>
+ <ItemGroup>
+ <PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="3.8.0" PrivateAssets="all" />
+ <PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.1" PrivateAssets="all" />
+ </ItemGroup>
+ <ItemGroup>
+ <!-- Package the generator in the analyzer directory of the nuget package -->
+ <None Include="$(OutputPath)\$(AssemblyName).dll" Pack="true" PackagePath="analyzers/dotnet/cs" Visible="false" />
+
+ <!-- Package the props file -->
+ <None Include="Godot.SourceGenerators.props" Pack="true" PackagePath="build" Visible="false" />
+ </ItemGroup>
+
+ <Target Name="CopyNupkgToSConsOutputDir" AfterTargets="Pack">
+ <PropertyGroup>
+ <GodotSourceRootPath>$(SolutionDir)\..\..\..\..\</GodotSourceRootPath>
+ <GodotOutputDataDir>$(GodotSourceRootPath)\bin\GodotSharp\</GodotOutputDataDir>
+ </PropertyGroup>
+ <Copy SourceFiles="$(PackageOutputPath)$(PackageId).$(PackageVersion).nupkg" DestinationFolder="$(GodotOutputDataDir)Tools\nupkgs\" />
+ </Target>
+</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.props b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.props
new file mode 100644
index 0000000000..f9b47ad5b1
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.props
@@ -0,0 +1,7 @@
+<Project>
+ <ItemGroup>
+ <!-- $(GodotProjectDir) is defined by Godot.NET.Sdk -->
+ <CompilerVisibleProperty Include="GodotProjectDir" />
+ <CompilerVisibleProperty Include="GodotScriptPathAttributeGenerator" />
+ </ItemGroup>
+</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs
new file mode 100644
index 0000000000..29e41d155a
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs
@@ -0,0 +1,9 @@
+namespace Godot.SourceGenerators
+{
+ public static class GodotClasses
+ {
+ public const string Object = "Godot.Object";
+ public const string DisableGodotGeneratorsAttr = "Godot.DisableGodotGeneratorsAttribute";
+ public const string AssemblyHasScriptsAttr = "Godot.AssemblyHasScriptsAttribute";
+ }
+}
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
new file mode 100644
index 0000000000..a51728e221
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs
@@ -0,0 +1,182 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Text;
+using Microsoft.CodeAnalysis;
+using Microsoft.CodeAnalysis.CSharp.Syntax;
+using Microsoft.CodeAnalysis.Text;
+
+namespace Godot.SourceGenerators
+{
+ [Generator]
+ public class ScriptPathAttributeGenerator : ISourceGenerator
+ {
+ public void Execute(GeneratorExecutionContext context)
+ {
+ if (context.TryGetGlobalAnalyzerProperty("GodotScriptPathAttributeGenerator", out string? toggle)
+ && toggle == "disabled")
+ {
+ return;
+ }
+
+ // NOTE: IsNullOrEmpty doesn't work well with nullable checks
+ // ReSharper disable once ReplaceWithStringIsNullOrEmpty
+ if (!context.TryGetGlobalAnalyzerProperty("GodotProjectDir", out string? godotProjectDir)
+ || godotProjectDir!.Length == 0)
+ {
+ throw new InvalidOperationException("Property 'GodotProjectDir' is null or empty.");
+ }
+
+ var godotClasses = context.Compilation.SyntaxTrees
+ .SelectMany(tree =>
+ tree.GetRoot().DescendantNodes()
+ .OfType<ClassDeclarationSyntax>()
+ // Ignore inner classes
+ .Where(cds => !(cds.Parent is ClassDeclarationSyntax))
+ .SelectGodotScriptClasses(context.Compilation)
+ // Report and skip non-partial classes
+ .Where(x =>
+ {
+ if (x.cds.IsPartial() || x.symbol.HasDisableGeneratorsAttribute())
+ return true;
+ Common.ReportNonPartialGodotScriptClass(context, x.cds, x.symbol);
+ return false;
+ })
+ )
+ // Ignore classes whose name is not the same as the file name
+ .Where(x => Path.GetFileNameWithoutExtension(x.cds.SyntaxTree.FilePath) == x.symbol.Name)
+ .GroupBy(x => x.symbol)
+ .ToDictionary(g => g.Key, g => g.Select(x => x.cds));
+
+ foreach (var godotClass in godotClasses)
+ {
+ VisitGodotScriptClass(context, godotProjectDir,
+ symbol: godotClass.Key,
+ classDeclarations: godotClass.Value);
+ }
+
+ if (godotClasses.Count <= 0)
+ return;
+
+ AddScriptTypesAssemblyAttr(context, godotClasses);
+ }
+
+ private static void VisitGodotScriptClass(
+ GeneratorExecutionContext context,
+ string godotProjectDir,
+ INamedTypeSymbol symbol,
+ IEnumerable<ClassDeclarationSyntax> classDeclarations
+ )
+ {
+ var attributes = new StringBuilder();
+
+ // Remember syntax trees for which we already added an attribute, to prevent unnecessary duplicates.
+ var attributedTrees = new List<SyntaxTree>();
+
+ foreach (var cds in classDeclarations)
+ {
+ if (attributedTrees.Contains(cds.SyntaxTree))
+ continue;
+
+ attributedTrees.Add(cds.SyntaxTree);
+
+ if (attributes.Length != 0)
+ attributes.Append("\n");
+
+ attributes.Append(@"[ScriptPathAttribute(""res://");
+ attributes.Append(RelativeToDir(cds.SyntaxTree.FilePath, godotProjectDir));
+ attributes.Append(@""")]");
+ }
+
+ string className = symbol.Name;
+
+ INamespaceSymbol namespaceSymbol = symbol.ContainingNamespace;
+ string classNs = namespaceSymbol != null && !namespaceSymbol.IsGlobalNamespace ?
+ namespaceSymbol.FullQualifiedName() :
+ string.Empty;
+ bool hasNamespace = classNs.Length != 0;
+
+ string uniqueName = hasNamespace ?
+ classNs + "." + className + "_ScriptPath_Generated" :
+ className + "_ScriptPath_Generated";
+
+ var source = new StringBuilder();
+
+ // using Godot;
+ // namespace {classNs} {
+ // {attributesBuilder}
+ // partial class {className} { }
+ // }
+
+ source.Append("using Godot;\n");
+
+ if (hasNamespace)
+ {
+ source.Append("namespace ");
+ source.Append(classNs);
+ source.Append(" {\n\n");
+ }
+
+ source.Append(attributes);
+ source.Append("\n partial class ");
+ source.Append(className);
+ source.Append("\n{\n}\n");
+
+ if (hasNamespace)
+ {
+ source.Append("\n}\n");
+ }
+
+ context.AddSource(uniqueName, SourceText.From(source.ToString(), Encoding.UTF8));
+ }
+
+ private static void AddScriptTypesAssemblyAttr(GeneratorExecutionContext context,
+ Dictionary<INamedTypeSymbol, IEnumerable<ClassDeclarationSyntax>> godotClasses)
+ {
+ var sourceBuilder = new StringBuilder();
+
+ sourceBuilder.Append("[assembly:");
+ sourceBuilder.Append(GodotClasses.AssemblyHasScriptsAttr);
+ sourceBuilder.Append("(new System.Type[] {");
+
+ bool first = true;
+
+ foreach (var godotClass in godotClasses)
+ {
+ var qualifiedName = godotClass.Key.ToDisplayString(
+ NullableFlowState.NotNull, SymbolDisplayFormat.FullyQualifiedFormat);
+ if (!first)
+ sourceBuilder.Append(", ");
+ first = false;
+ sourceBuilder.Append("typeof(");
+ sourceBuilder.Append(qualifiedName);
+ sourceBuilder.Append(")");
+ }
+
+ sourceBuilder.Append("})]\n");
+
+ context.AddSource("AssemblyScriptTypes_Generated",
+ SourceText.From(sourceBuilder.ToString(), Encoding.UTF8));
+ }
+
+ public void Initialize(GeneratorInitializationContext context)
+ {
+ }
+
+ private static string RelativeToDir(string path, string dir)
+ {
+ // Make sure the directory ends with a path separator
+ dir = Path.Combine(dir, " ").TrimEnd();
+
+ if (Path.DirectorySeparatorChar == '\\')
+ dir = dir.Replace("/", "\\") + "\\";
+
+ var fullPath = new Uri(Path.GetFullPath(path), UriKind.Absolute);
+ var relRoot = new Uri(Path.GetFullPath(dir), UriKind.Absolute);
+
+ // MakeRelativeUri converts spaces to %20, hence why we need UnescapeDataString
+ return Uri.UnescapeDataString(relRoot.MakeRelativeUri(fullPath).ToString());
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/.gitignore b/modules/mono/editor/GodotTools/.gitignore
index 48e2f914d8..a41d1c89b5 100644
--- a/modules/mono/editor/GodotTools/.gitignore
+++ b/modules/mono/editor/GodotTools/.gitignore
@@ -353,4 +353,3 @@ healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
-
diff --git a/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs b/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
index 5edf72d63e..2bf1cb7a18 100644
--- a/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.BuildLogger/GodotBuildLogger.cs
@@ -12,17 +12,21 @@ namespace GodotTools.BuildLogger
public string Parameters { get; set; }
public LoggerVerbosity Verbosity { get; set; }
+ private StreamWriter _logStreamWriter;
+ private StreamWriter _issuesStreamWriter;
+ private int _indent;
+
public void Initialize(IEventSource eventSource)
{
if (null == Parameters)
- throw new LoggerException("Log directory was not set.");
+ throw new LoggerException("Log directory parameter not specified.");
- var parameters = Parameters.Split(new[] { ';' });
+ string[] parameters = Parameters.Split(new[] { ';' });
string logDir = parameters[0];
if (string.IsNullOrEmpty(logDir))
- throw new LoggerException("Log directory was not set.");
+ throw new LoggerException("Log directory parameter is empty.");
if (parameters.Length > 1)
throw new LoggerException("Too many parameters passed.");
@@ -35,8 +39,8 @@ namespace GodotTools.BuildLogger
if (!Directory.Exists(logDir))
Directory.CreateDirectory(logDir);
- logStreamWriter = new StreamWriter(logFile);
- issuesStreamWriter = new StreamWriter(issuesFile);
+ _logStreamWriter = new StreamWriter(logFile);
+ _issuesStreamWriter = new StreamWriter(issuesFile);
}
catch (Exception ex)
{
@@ -51,22 +55,31 @@ namespace GodotTools.BuildLogger
{
throw new LoggerException("Failed to create log file: " + ex.Message);
}
- else
- {
- // Unexpected failure
- throw;
- }
+
+ // Unexpected failure
+ throw;
}
eventSource.ProjectStarted += eventSource_ProjectStarted;
- eventSource.TaskStarted += eventSource_TaskStarted;
+ eventSource.ProjectFinished += eventSource_ProjectFinished;
eventSource.MessageRaised += eventSource_MessageRaised;
eventSource.WarningRaised += eventSource_WarningRaised;
eventSource.ErrorRaised += eventSource_ErrorRaised;
- eventSource.ProjectFinished += eventSource_ProjectFinished;
}
- void eventSource_ErrorRaised(object sender, BuildErrorEventArgs e)
+ private void eventSource_ProjectStarted(object sender, ProjectStartedEventArgs e)
+ {
+ WriteLine(e.Message);
+ _indent++;
+ }
+
+ private void eventSource_ProjectFinished(object sender, ProjectFinishedEventArgs e)
+ {
+ _indent--;
+ WriteLine(e.Message);
+ }
+
+ private void eventSource_ErrorRaised(object sender, BuildErrorEventArgs e)
{
string line = $"{e.File}({e.LineNumber},{e.ColumnNumber}): error {e.Code}: {e.Message}";
@@ -78,10 +91,10 @@ namespace GodotTools.BuildLogger
string errorLine = $@"error,{e.File.CsvEscape()},{e.LineNumber},{e.ColumnNumber}," +
$"{e.Code?.CsvEscape() ?? string.Empty},{e.Message.CsvEscape()}," +
$"{e.ProjectFile?.CsvEscape() ?? string.Empty}";
- issuesStreamWriter.WriteLine(errorLine);
+ _issuesStreamWriter.WriteLine(errorLine);
}
- void eventSource_WarningRaised(object sender, BuildWarningEventArgs e)
+ private void eventSource_WarningRaised(object sender, BuildWarningEventArgs e)
{
string line = $"{e.File}({e.LineNumber},{e.ColumnNumber}): warning {e.Code}: {e.Message}";
@@ -93,7 +106,7 @@ namespace GodotTools.BuildLogger
string warningLine = $@"warning,{e.File.CsvEscape()},{e.LineNumber},{e.ColumnNumber}," +
$"{e.Code?.CsvEscape() ?? string.Empty},{e.Message.CsvEscape()}," +
$"{e.ProjectFile?.CsvEscape() ?? string.Empty}";
- issuesStreamWriter.WriteLine(warningLine);
+ _issuesStreamWriter.WriteLine(warningLine);
}
private void eventSource_MessageRaised(object sender, BuildMessageEventArgs e)
@@ -108,40 +121,6 @@ namespace GodotTools.BuildLogger
}
}
- private void eventSource_TaskStarted(object sender, TaskStartedEventArgs e)
- {
- // TaskStartedEventArgs adds ProjectFile, TaskFile, TaskName
- // To keep this log clean, this logger will ignore these events.
- }
-
- private void eventSource_ProjectStarted(object sender, ProjectStartedEventArgs e)
- {
- WriteLine(e.Message);
- indent++;
- }
-
- private void eventSource_ProjectFinished(object sender, ProjectFinishedEventArgs e)
- {
- indent--;
- WriteLine(e.Message);
- }
-
- /// <summary>
- /// Write a line to the log, adding the SenderName
- /// </summary>
- private void WriteLineWithSender(string line, BuildEventArgs e)
- {
- if (0 == string.Compare(e.SenderName, "MSBuild", StringComparison.OrdinalIgnoreCase))
- {
- // Well, if the sender name is MSBuild, let's leave it out for prettiness
- WriteLine(line);
- }
- else
- {
- WriteLine(e.SenderName + ": " + line);
- }
- }
-
/// <summary>
/// Write a line to the log, adding the SenderName and Message
/// (these parameters are on all MSBuild event argument objects)
@@ -161,28 +140,24 @@ namespace GodotTools.BuildLogger
private void WriteLine(string line)
{
- for (int i = indent; i > 0; i--)
+ for (int i = _indent; i > 0; i--)
{
- logStreamWriter.Write("\t");
+ _logStreamWriter.Write("\t");
}
- logStreamWriter.WriteLine(line);
+ _logStreamWriter.WriteLine(line);
}
public void Shutdown()
{
- logStreamWriter.Close();
- issuesStreamWriter.Close();
+ _logStreamWriter.Close();
+ _issuesStreamWriter.Close();
}
private bool IsVerbosityAtLeast(LoggerVerbosity checkVerbosity)
{
return Verbosity >= checkVerbosity;
}
-
- private StreamWriter logStreamWriter;
- private StreamWriter issuesStreamWriter;
- private int indent;
}
internal static class StringExtensions
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/ProcessExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/ProcessExtensions.cs
index 43d40f2ad9..a4d7dedbd5 100644
--- a/modules/mono/editor/GodotTools/GodotTools.Core/ProcessExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/ProcessExtensions.cs
@@ -7,7 +7,7 @@ namespace GodotTools.Core
{
public static class ProcessExtensions
{
- public static async Task WaitForExitAsync(this Process process, CancellationToken cancellationToken = default(CancellationToken))
+ public static async Task WaitForExitAsync(this Process process, CancellationToken cancellationToken = default)
{
var tcs = new TaskCompletionSource<bool>();
diff --git a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
index b217ae4bf7..60a4f297c9 100644
--- a/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.Core/StringExtensions.cs
@@ -7,6 +7,8 @@ namespace GodotTools.Core
{
public static class StringExtensions
{
+ private static readonly string _driveRoot = Path.GetPathRoot(Environment.CurrentDirectory);
+
public static string RelativeToPath(this string path, string dir)
{
// Make sure the directory ends with a path separator
@@ -49,13 +51,11 @@ namespace GodotTools.Core
return Path.DirectorySeparatorChar + path;
}
- private static readonly string DriveRoot = Path.GetPathRoot(Environment.CurrentDirectory);
-
public static bool IsAbsolutePath(this string path)
{
return path.StartsWith("/", StringComparison.Ordinal) ||
path.StartsWith("\\", StringComparison.Ordinal) ||
- path.StartsWith(DriveRoot, StringComparison.Ordinal);
+ path.StartsWith(_driveRoot, StringComparison.Ordinal);
}
public static string ToSafeDirName(this string dirName, bool allowDirSeparator = false)
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
index 4db71500da..450c4bf0cb 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging.CLI/Program.cs
@@ -113,8 +113,7 @@ namespace GodotTools.IdeMessaging.CLI
}
}
- ExitMainLoop:
-
+ ExitMainLoop:
await forwarder.WriteLineToOutput("Event=Quit");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
index 572c541412..0f50c90531 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeMessaging/Client.cs
@@ -121,7 +121,7 @@ namespace GodotTools.IdeMessaging
this.messageHandler = messageHandler;
this.logger = logger;
- string projectMetadataDir = Path.Combine(godotProjectDir, ".mono", "metadata");
+ string projectMetadataDir = Path.Combine(godotProjectDir, ".godot", "mono", "metadata");
MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
index cc0da44a13..355b21d63a 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/DotNetSolution.cs
@@ -9,15 +9,40 @@ namespace GodotTools.ProjectEditor
{
public class DotNetSolution
{
- private string directoryPath;
- private readonly Dictionary<string, ProjectInfo> projects = new Dictionary<string, ProjectInfo>();
+ private const string _solutionTemplate =
+@"Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+{0}
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+{1}
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+{2}
+ EndGlobalSection
+EndGlobal
+";
+
+ private const string _projectDeclaration =
+@"Project(""{{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}}"") = ""{0}"", ""{1}"", ""{{{2}}}""
+EndProject";
+
+ private const string _solutionPlatformsConfig =
+@" {0}|Any CPU = {0}|Any CPU";
+
+ private const string _projectPlatformsConfig =
+@" {{{0}}}.{1}|Any CPU.ActiveCfg = {1}|Any CPU
+ {{{0}}}.{1}|Any CPU.Build.0 = {1}|Any CPU";
+
+ private string _directoryPath;
+ private readonly Dictionary<string, ProjectInfo> _projects = new Dictionary<string, ProjectInfo>();
public string Name { get; }
public string DirectoryPath
{
- get => directoryPath;
- set => directoryPath = value.IsAbsolutePath() ? value : Path.GetFullPath(value);
+ get => _directoryPath;
+ set => _directoryPath = value.IsAbsolutePath() ? value : Path.GetFullPath(value);
}
public class ProjectInfo
@@ -29,22 +54,22 @@ namespace GodotTools.ProjectEditor
public void AddNewProject(string name, ProjectInfo projectInfo)
{
- projects[name] = projectInfo;
+ _projects[name] = projectInfo;
}
public bool HasProject(string name)
{
- return projects.ContainsKey(name);
+ return _projects.ContainsKey(name);
}
public ProjectInfo GetProjectInfo(string name)
{
- return projects[name];
+ return _projects[name];
}
public bool RemoveProject(string name)
{
- return projects.Remove(name);
+ return _projects.Remove(name);
}
public void Save()
@@ -58,7 +83,7 @@ namespace GodotTools.ProjectEditor
bool isFirstProject = true;
- foreach (var pair in projects)
+ foreach (var pair in _projects)
{
string name = pair.Key;
ProjectInfo projectInfo = pair.Value;
@@ -66,7 +91,7 @@ namespace GodotTools.ProjectEditor
if (!isFirstProject)
projectsDecl += "\n";
- projectsDecl += string.Format(ProjectDeclaration,
+ projectsDecl += string.Format(_projectDeclaration,
name, projectInfo.PathRelativeToSolution.Replace("/", "\\"), projectInfo.Guid);
for (int i = 0; i < projectInfo.Configs.Count; i++)
@@ -79,15 +104,15 @@ namespace GodotTools.ProjectEditor
projPlatformsCfg += "\n";
}
- slnPlatformsCfg += string.Format(SolutionPlatformsConfig, config);
- projPlatformsCfg += string.Format(ProjectPlatformsConfig, projectInfo.Guid, config);
+ slnPlatformsCfg += string.Format(_solutionPlatformsConfig, config);
+ projPlatformsCfg += string.Format(_projectPlatformsConfig, projectInfo.Guid, config);
}
isFirstProject = false;
}
string solutionPath = Path.Combine(DirectoryPath, Name + ".sln");
- string content = string.Format(SolutionTemplate, projectsDecl, slnPlatformsCfg, projPlatformsCfg);
+ string content = string.Format(_solutionTemplate, projectsDecl, slnPlatformsCfg, projPlatformsCfg);
File.WriteAllText(solutionPath, content, Encoding.UTF8); // UTF-8 with BOM
}
@@ -97,37 +122,12 @@ namespace GodotTools.ProjectEditor
Name = name;
}
- const string SolutionTemplate =
-@"Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 2012
-{0}
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
-{1}
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
-{2}
- EndGlobalSection
-EndGlobal
-";
-
- const string ProjectDeclaration =
-@"Project(""{{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}}"") = ""{0}"", ""{1}"", ""{{{2}}}""
-EndProject";
-
- const string SolutionPlatformsConfig =
-@" {0}|Any CPU = {0}|Any CPU";
-
- const string ProjectPlatformsConfig =
-@" {{{0}}}.{1}|Any CPU.ActiveCfg = {1}|Any CPU
- {{{0}}}.{1}|Any CPU.Build.0 = {1}|Any CPU";
-
public static void MigrateFromOldConfigNames(string slnPath)
{
if (!File.Exists(slnPath))
return;
- var input = File.ReadAllText(slnPath);
+ string input = File.ReadAllText(slnPath);
if (!Regex.IsMatch(input, Regex.Escape("Tools|Any CPU")))
return;
@@ -150,8 +150,8 @@ EndProject";
{"Tools|Any CPU", "ExportRelease|Any CPU"}
};
- var regex = new Regex(string.Join("|",dict.Keys.Select(Regex.Escape)));
- var result = regex.Replace(input,m => dict[m.Value]);
+ var regex = new Regex(string.Join("|", dict.Keys.Select(Regex.Escape)));
+ string result = regex.Replace(input, m => dict[m.Value]);
if (result != input)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
index e4d6b2e010..37123ba2b2 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
@@ -10,6 +10,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj" />
+ <ProjectReference Include="..\GodotTools.Shared\GodotTools.Shared.csproj" />
</ItemGroup>
<!--
The Microsoft.Build.Runtime package is too problematic so we create a MSBuild.exe stub. The workaround described
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/IdentifierUtils.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/IdentifierUtils.cs
index ed77076df3..31363df9ef 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/IdentifierUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/IdentifierUtils.cs
@@ -91,7 +91,7 @@ namespace GodotTools.ProjectEditor
return identifier;
}
- static bool IsKeyword(string value, bool anyDoubleUnderscore)
+ private static bool IsKeyword(string value, bool anyDoubleUnderscore)
{
// Identifiers that start with double underscore are meant to be used for reserved keywords.
// Only existing keywords are enforced, but it may be useful to forbid any identifier
@@ -103,14 +103,14 @@ namespace GodotTools.ProjectEditor
}
else
{
- if (DoubleUnderscoreKeywords.Contains(value))
+ if (_doubleUnderscoreKeywords.Contains(value))
return true;
}
- return Keywords.Contains(value);
+ return _keywords.Contains(value);
}
- private static readonly HashSet<string> DoubleUnderscoreKeywords = new HashSet<string>
+ private static readonly HashSet<string> _doubleUnderscoreKeywords = new HashSet<string>
{
"__arglist",
"__makeref",
@@ -118,7 +118,7 @@ namespace GodotTools.ProjectEditor
"__refvalue",
};
- private static readonly HashSet<string> Keywords = new HashSet<string>
+ private static readonly HashSet<string> _keywords = new HashSet<string>
{
"as",
"do",
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index 01d7c99662..7d49d251dd 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -3,14 +3,13 @@ using System.IO;
using System.Text;
using Microsoft.Build.Construction;
using Microsoft.Build.Evaluation;
+using GodotTools.Shared;
namespace GodotTools.ProjectEditor
{
public static class ProjectGenerator
{
- public const string GodotSdkVersionToUse = "4.0.0-dev2";
-
- public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GodotSdkVersionToUse}";
+ public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GeneratedGodotNupkgsVersions.GodotNETSdk}";
public static ProjectRootElement GenGameProject(string name)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
index 4e2c0f17cc..cdac9acb25 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectUtils.cs
@@ -1,11 +1,5 @@
using System;
-using GodotTools.Core;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.IO;
-using System.Linq;
using Microsoft.Build.Construction;
-using Microsoft.Build.Globbing;
namespace GodotTools.ProjectEditor
{
@@ -31,47 +25,6 @@ namespace GodotTools.ProjectEditor
return root != null ? new MSBuildProject(root) : null;
}
- private static List<string> GetAllFilesRecursive(string rootDirectory, string mask)
- {
- string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories);
-
- // We want relative paths
- for (int i = 0; i < files.Length; i++)
- {
- files[i] = files[i].RelativeToPath(rootDirectory);
- }
-
- return new List<string>(files);
- }
-
- // NOTE: Assumes auto-including items. Only used by the scripts metadata generator, which will be replaced with source generators in the future.
- public static IEnumerable<string> GetIncludeFiles(string projectPath, string itemType)
- {
- var excluded = new List<string>();
- var includedFiles = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs");
-
- var root = ProjectRootElement.Open(projectPath);
- Debug.Assert(root != null);
-
- foreach (var item in root.Items)
- {
- if (string.IsNullOrEmpty(item.Condition))
- continue;
-
- if (item.ItemType != itemType)
- continue;
-
- string normalizedRemove = item.Remove.NormalizePath();
-
- var glob = MSBuildGlob.Parse(normalizedRemove);
- excluded.AddRange(includedFiles.Where(includedFile => glob.IsMatch(includedFile)));
- }
-
- includedFiles.RemoveAll(f => excluded.Contains(f));
-
- return includedFiles;
- }
-
public static void MigrateToProjectSdksStyle(MSBuildProject project, string projectName)
{
var origRoot = project.Root;
diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets
new file mode 100644
index 0000000000..aab2d73bdd
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets
@@ -0,0 +1,36 @@
+<Project>
+ <!-- Generate C# file with the version of all the nupkgs bundled with Godot -->
+
+ <Target Name="SetPropertiesForGenerateGodotNupkgsVersions">
+ <PropertyGroup>
+ <GeneratedGodotNupkgsVersionsFile>$(IntermediateOutputPath)GodotNupkgsVersions.g.cs</GeneratedGodotNupkgsVersionsFile>
+ </PropertyGroup>
+ </Target>
+
+ <Target Name="GenerateGodotNupkgsVersionsFile"
+ DependsOnTargets="PrepareForBuild;_GenerateGodotNupkgsVersionsFile"
+ BeforeTargets="BeforeCompile;CoreCompile">
+ <ItemGroup>
+ <Compile Include="$(GeneratedGodotNupkgsVersionsFile)" />
+ <FileWrites Include="$(GeneratedGodotNupkgsVersionsFile)" />
+ </ItemGroup>
+ </Target>
+ <Target Name="_GenerateGodotNupkgsVersionsFile"
+ DependsOnTargets="SetPropertiesForGenerateGodotNupkgsVersions"
+ Inputs="$(MSBuildProjectFile);$(MSBuildThisFileDirectory);$(MSBuildProjectFile)\..\..\..\SdkPackageVersions.props"
+ Outputs="$(GeneratedGodotNupkgsVersionsFile)">
+ <PropertyGroup>
+ <GenerateGodotNupkgsVersionsCode><![CDATA[
+namespace $(RootNamespace) {
+ public class GeneratedGodotNupkgsVersions {
+ public const string GodotNETSdk = "$(PackageVersion_Godot_NET_Sdk)"%3b
+ public const string GodotSourceGenerators = "$(PackageVersion_Godot_SourceGenerators)"%3b
+ }
+}
+]]></GenerateGodotNupkgsVersionsCode>
+ </PropertyGroup>
+ <WriteLinesToFile Lines="$(GenerateGodotNupkgsVersionsCode)"
+ File="$(GeneratedGodotNupkgsVersionsFile)"
+ Overwrite="True" WriteOnlyWhenDifferent="True" />
+ </Target>
+</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj b/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
new file mode 100644
index 0000000000..3bc1698c15
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
@@ -0,0 +1,6 @@
+<Project Sdk="Microsoft.NET.Sdk">
+ <PropertyGroup>
+ <TargetFramework>netstandard2.0</TargetFramework>
+ </PropertyGroup>
+ <Import Project="GenerateGodotNupkgsVersions.targets" />
+</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.sln b/modules/mono/editor/GodotTools/GodotTools.sln
index ba5379e562..d3107a69db 100644
--- a/modules/mono/editor/GodotTools/GodotTools.sln
+++ b/modules/mono/editor/GodotTools/GodotTools.sln
@@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.IdeMessaging", "
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.OpenVisualStudio", "GodotTools.OpenVisualStudio\GodotTools.OpenVisualStudio.csproj", "{EAFFF236-FA96-4A4D-BD23-0E51EF988277}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.Shared", "GodotTools.Shared\GodotTools.Shared.csproj", "{2758FFAF-8237-4CF2-B569-66BF8B3587BB}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -43,5 +45,9 @@ Global
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.Build.0 = Release|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
diff --git a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
deleted file mode 100644
index 3ab669a9f3..0000000000
--- a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
+++ /dev/null
@@ -1,339 +0,0 @@
-using Godot;
-using System;
-using System.IO;
-using Godot.Collections;
-using GodotTools.Internals;
-using static GodotTools.Internals.Globals;
-using File = GodotTools.Utils.File;
-using Path = System.IO.Path;
-
-namespace GodotTools
-{
- public class BottomPanel : VBoxContainer
- {
- private EditorInterface editorInterface;
-
- private TabContainer panelTabs;
-
- private VBoxContainer panelBuildsTab;
-
- private ItemList buildTabsList;
- private TabContainer buildTabs;
-
- private Button warningsBtn;
- private Button errorsBtn;
- private Button viewLogBtn;
-
- private void _UpdateBuildTab(int index, int? currentTab)
- {
- var tab = (BuildTab)buildTabs.GetChild(index);
-
- string itemName = Path.GetFileNameWithoutExtension(tab.BuildInfo.Solution);
- itemName += " [" + tab.BuildInfo.Configuration + "]";
-
- buildTabsList.AddItem(itemName, tab.IconTexture);
-
- string itemTooltip = "Solution: " + tab.BuildInfo.Solution;
- itemTooltip += "\nConfiguration: " + tab.BuildInfo.Configuration;
- itemTooltip += "\nStatus: ";
-
- if (tab.BuildExited)
- itemTooltip += tab.BuildResult == BuildTab.BuildResults.Success ? "Succeeded" : "Errored";
- else
- itemTooltip += "Running";
-
- if (!tab.BuildExited || tab.BuildResult == BuildTab.BuildResults.Error)
- itemTooltip += $"\nErrors: {tab.ErrorCount}";
-
- itemTooltip += $"\nWarnings: {tab.WarningCount}";
-
- buildTabsList.SetItemTooltip(index, itemTooltip);
-
- // If this tab was already selected before the changes or if no tab was selected
- if (currentTab == null || currentTab == index)
- {
- buildTabsList.Select(index);
- _BuildTabsItemSelected(index);
- }
- }
-
- private void _UpdateBuildTabsList()
- {
- buildTabsList.Clear();
-
- int? currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- currentTab = null;
-
- for (int i = 0; i < buildTabs.GetChildCount(); i++)
- _UpdateBuildTab(i, currentTab);
- }
-
- public BuildTab GetBuildTabFor(BuildInfo buildInfo)
- {
- foreach (var buildTab in new Array<BuildTab>(buildTabs.GetChildren()))
- {
- if (buildTab.BuildInfo.Equals(buildInfo))
- return buildTab;
- }
-
- var newBuildTab = new BuildTab(buildInfo);
- AddBuildTab(newBuildTab);
-
- return newBuildTab;
- }
-
- private void _BuildTabsItemSelected(int idx)
- {
- if (idx < 0 || idx >= buildTabs.GetTabCount())
- throw new IndexOutOfRangeException();
-
- buildTabs.CurrentTab = idx;
- if (!buildTabs.Visible)
- buildTabs.Visible = true;
-
- warningsBtn.Visible = true;
- errorsBtn.Visible = true;
- viewLogBtn.Visible = true;
- }
-
- private void _BuildTabsNothingSelected()
- {
- if (buildTabs.GetTabCount() != 0)
- {
- // just in case
- buildTabs.Visible = false;
-
- // This callback is called when clicking on the empty space of the list.
- // ItemList won't deselect the items automatically, so we must do it ourselves.
- buildTabsList.UnselectAll();
- }
-
- warningsBtn.Visible = false;
- errorsBtn.Visible = false;
- viewLogBtn.Visible = false;
- }
-
- private void _WarningsToggled(bool pressed)
- {
- int currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- throw new InvalidOperationException("No tab selected");
-
- var buildTab = (BuildTab)buildTabs.GetChild(currentTab);
- buildTab.WarningsVisible = pressed;
- buildTab.UpdateIssuesList();
- }
-
- private void _ErrorsToggled(bool pressed)
- {
- int currentTab = buildTabs.CurrentTab;
-
- if (currentTab < 0 || currentTab >= buildTabs.GetTabCount())
- throw new InvalidOperationException("No tab selected");
-
- var buildTab = (BuildTab)buildTabs.GetChild(currentTab);
- buildTab.ErrorsVisible = pressed;
- buildTab.UpdateIssuesList();
- }
-
- public void BuildProjectPressed()
- {
- if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
- return; // No solution to build
-
- string editorScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor");
- string playerScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor_player");
-
- CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
-
- if (File.Exists(editorScriptsMetadataPath))
- {
- try
- {
- File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
- }
- catch (IOException e)
- {
- GD.PushError($"Failed to copy scripts metadata file. Exception message: {e.Message}");
- return;
- }
- }
-
- bool buildSuccess = BuildManager.BuildProjectBlocking("Debug");
-
- if (!buildSuccess)
- return;
-
- // Notify running game for hot-reload
- Internal.EditorDebuggerNodeReloadScripts();
-
- // Hot-reload in the editor
- GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
-
- if (Internal.IsAssembliesReloadingNeeded())
- Internal.ReloadAssemblies(softReload: false);
- }
-
- private void _ViewLogPressed()
- {
- if (!buildTabsList.IsAnythingSelected())
- return;
-
- var selectedItems = buildTabsList.GetSelectedItems();
-
- if (selectedItems.Length != 1)
- throw new InvalidOperationException($"Expected 1 selected item, got {selectedItems.Length}");
-
- int selectedItem = selectedItems[0];
-
- var buildTab = (BuildTab)buildTabs.GetTabControl(selectedItem);
-
- OS.ShellOpen(Path.Combine(buildTab.BuildInfo.LogsDirPath, BuildManager.MsBuildLogFileName));
- }
-
- public override void _Notification(int what)
- {
- base._Notification(what);
-
- if (what == EditorSettings.NotificationEditorSettingsChanged)
- {
- var editorBaseControl = editorInterface.GetBaseControl();
- panelTabs.AddThemeStyleboxOverride("panel", editorBaseControl.GetThemeStylebox("DebuggerPanel", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_fg", editorBaseControl.GetThemeStylebox("DebuggerTabFG", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_bg", editorBaseControl.GetThemeStylebox("DebuggerTabBG", "EditorStyles"));
- }
- }
-
- public void AddBuildTab(BuildTab buildTab)
- {
- buildTabs.AddChild(buildTab);
- RaiseBuildTab(buildTab);
- }
-
- public void RaiseBuildTab(BuildTab buildTab)
- {
- if (buildTab.GetParent() != buildTabs)
- throw new InvalidOperationException("Build tab is not in the tabs list");
-
- buildTabs.MoveChild(buildTab, 0);
- _UpdateBuildTabsList();
- }
-
- public void ShowBuildTab()
- {
- for (int i = 0; i < panelTabs.GetTabCount(); i++)
- {
- if (panelTabs.GetTabControl(i) == panelBuildsTab)
- {
- panelTabs.CurrentTab = i;
- GodotSharpEditor.Instance.MakeBottomPanelItemVisible(this);
- return;
- }
- }
-
- GD.PushError("Builds tab not found");
- }
-
- public override void _Ready()
- {
- base._Ready();
-
- editorInterface = GodotSharpEditor.Instance.GetEditorInterface();
-
- var editorBaseControl = editorInterface.GetBaseControl();
-
- SizeFlagsVertical = (int)SizeFlags.ExpandFill;
- SetAnchorsAndMarginsPreset(LayoutPreset.Wide);
-
- panelTabs = new TabContainer
- {
- TabAlign = TabContainer.TabAlignEnum.Left,
- RectMinSize = new Vector2(0, 228) * EditorScale,
- SizeFlagsVertical = (int)SizeFlags.ExpandFill
- };
- panelTabs.AddThemeStyleboxOverride("panel", editorBaseControl.GetThemeStylebox("DebuggerPanel", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_fg", editorBaseControl.GetThemeStylebox("DebuggerTabFG", "EditorStyles"));
- panelTabs.AddThemeStyleboxOverride("tab_bg", editorBaseControl.GetThemeStylebox("DebuggerTabBG", "EditorStyles"));
- AddChild(panelTabs);
-
- {
- // Builds tab
- panelBuildsTab = new VBoxContainer
- {
- Name = "Builds".TTR(),
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill
- };
- panelTabs.AddChild(panelBuildsTab);
-
- var toolBarHBox = new HBoxContainer {SizeFlagsHorizontal = (int)SizeFlags.ExpandFill};
- panelBuildsTab.AddChild(toolBarHBox);
-
- var buildProjectBtn = new Button
- {
- Text = "Build Project".TTR(),
- FocusMode = FocusModeEnum.None
- };
- buildProjectBtn.PressedSignal += BuildProjectPressed;
- toolBarHBox.AddChild(buildProjectBtn);
-
- toolBarHBox.AddSpacer(begin: false);
-
- warningsBtn = new Button
- {
- Text = "Warnings".TTR(),
- ToggleMode = true,
- Pressed = true,
- Visible = false,
- FocusMode = FocusModeEnum.None
- };
- warningsBtn.Toggled += _WarningsToggled;
- toolBarHBox.AddChild(warningsBtn);
-
- errorsBtn = new Button
- {
- Text = "Errors".TTR(),
- ToggleMode = true,
- Pressed = true,
- Visible = false,
- FocusMode = FocusModeEnum.None
- };
- errorsBtn.Toggled += _ErrorsToggled;
- toolBarHBox.AddChild(errorsBtn);
-
- toolBarHBox.AddSpacer(begin: false);
-
- viewLogBtn = new Button
- {
- Text = "View log".TTR(),
- FocusMode = FocusModeEnum.None,
- Visible = false
- };
- viewLogBtn.PressedSignal += _ViewLogPressed;
- toolBarHBox.AddChild(viewLogBtn);
-
- var hsc = new HSplitContainer
- {
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
- SizeFlagsVertical = (int)SizeFlags.ExpandFill
- };
- panelBuildsTab.AddChild(hsc);
-
- buildTabsList = new ItemList {SizeFlagsHorizontal = (int)SizeFlags.ExpandFill};
- buildTabsList.ItemSelected += _BuildTabsItemSelected;
- buildTabsList.NothingSelected += _BuildTabsNothingSelected;
- hsc.AddChild(buildTabsList);
-
- buildTabs = new TabContainer
- {
- TabAlign = TabContainer.TabAlignEnum.Left,
- SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
- TabsVisible = false
- };
- hsc.AddChild(buildTabs);
- }
- }
- }
-}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
index ab090c46e7..28bf57dc21 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildInfo.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildInfo.cs
@@ -4,23 +4,26 @@ using Godot.Collections;
using GodotTools.Internals;
using Path = System.IO.Path;
-namespace GodotTools
+namespace GodotTools.Build
{
[Serializable]
- public sealed class BuildInfo : Reference // TODO Remove Reference once we have proper serialization
+ public sealed class BuildInfo : RefCounted // TODO Remove RefCounted once we have proper serialization
{
public string Solution { get; }
public string[] Targets { get; }
public string Configuration { get; }
public bool Restore { get; }
- public Array<string> CustomProperties { get; } = new Array<string>(); // TODO Use List once we have proper serialization
+ // TODO Use List once we have proper serialization
+ public Array<string> CustomProperties { get; } = new Array<string>();
public string LogsDirPath => Path.Combine(GodotSharpDirs.BuildLogsDirs, $"{Solution.MD5Text()}_{Configuration}");
public override bool Equals(object obj)
{
if (obj is BuildInfo other)
- return other.Solution == Solution && other.Configuration == Configuration;
+ return other.Solution == Solution && other.Targets == Targets &&
+ other.Configuration == Configuration && other.Restore == Restore &&
+ other.CustomProperties == CustomProperties && other.LogsDirPath == LogsDirPath;
return false;
}
@@ -30,8 +33,12 @@ namespace GodotTools
unchecked
{
int hash = 17;
- hash = hash * 29 + Solution.GetHashCode();
- hash = hash * 29 + Configuration.GetHashCode();
+ hash = (hash * 29) + Solution.GetHashCode();
+ hash = (hash * 29) + Targets.GetHashCode();
+ hash = (hash * 29) + Configuration.GetHashCode();
+ hash = (hash * 29) + Restore.GetHashCode();
+ hash = (hash * 29) + CustomProperties.GetHashCode();
+ hash = (hash * 29) + LogsDirPath.GetHashCode();
return hash;
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
index ff7ce97c47..21bff70b15 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
@@ -1,20 +1,18 @@
using System;
-using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
-using GodotTools.Build;
using GodotTools.Ides.Rider;
using GodotTools.Internals;
-using GodotTools.Utils;
using JetBrains.Annotations;
using static GodotTools.Internals.Globals;
using File = GodotTools.Utils.File;
+using OS = GodotTools.Utils.OS;
-namespace GodotTools
+namespace GodotTools.Build
{
public static class BuildManager
{
- private static readonly List<BuildInfo> BuildsInProgress = new List<BuildInfo>();
+ private static BuildInfo _buildInProgress;
public const string PropNameMSBuildMono = "MSBuild (Mono)";
public const string PropNameMSBuildVs = "MSBuild (VS Build Tools)";
@@ -24,9 +22,17 @@ namespace GodotTools
public const string MsBuildIssuesFileName = "msbuild_issues.csv";
public const string MsBuildLogFileName = "msbuild_log.txt";
+ public delegate void BuildLaunchFailedEventHandler(BuildInfo buildInfo, string reason);
+
+ public static event BuildLaunchFailedEventHandler BuildLaunchFailed;
+ public static event Action<BuildInfo> BuildStarted;
+ public static event Action<BuildResult> BuildFinished;
+ public static event Action<string> StdOutputReceived;
+ public static event Action<string> StdErrorReceived;
+
private static void RemoveOldIssuesFile(BuildInfo buildInfo)
{
- var issuesFile = GetIssuesFilePath(buildInfo);
+ string issuesFile = GetIssuesFilePath(buildInfo);
if (!File.Exists(issuesFile))
return;
@@ -36,12 +42,13 @@ namespace GodotTools
private static void ShowBuildErrorDialog(string message)
{
- GodotSharpEditor.Instance.ShowErrorDialog(message, "Build error");
- GodotSharpEditor.Instance.BottomPanel.ShowBuildTab();
+ var plugin = GodotSharpEditor.Instance;
+ plugin.ShowErrorDialog(message, "Build error");
+ plugin.MakeBottomPanelItemVisible(plugin.MSBuildPanel);
}
- public static void RestartBuild(BuildTab buildTab) => throw new NotImplementedException();
- public static void StopBuild(BuildTab buildTab) => throw new NotImplementedException();
+ public static void RestartBuild(BuildOutputView buildOutputView) => throw new NotImplementedException();
+ public static void StopBuild(BuildOutputView buildOutputView) => throw new NotImplementedException();
private static string GetLogFilePath(BuildInfo buildInfo)
{
@@ -61,15 +68,14 @@ namespace GodotTools
public static bool Build(BuildInfo buildInfo)
{
- if (BuildsInProgress.Contains(buildInfo))
+ if (_buildInProgress != null)
throw new InvalidOperationException("A build is already in progress");
- BuildsInProgress.Add(buildInfo);
+ _buildInProgress = buildInfo;
try
{
- BuildTab buildTab = GodotSharpEditor.Instance.BottomPanel.GetBuildTabFor(buildInfo);
- buildTab.OnBuildStart();
+ BuildStarted?.Invoke(buildInfo);
// Required in order to update the build tasks list
Internal.GodotMainIteration();
@@ -80,44 +86,44 @@ namespace GodotTools
}
catch (IOException e)
{
- buildTab.OnBuildExecFailed($"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
Console.Error.WriteLine(e);
}
try
{
- int exitCode = BuildSystem.Build(buildInfo);
+ int exitCode = BuildSystem.Build(buildInfo, StdOutputReceived, StdErrorReceived);
if (exitCode != 0)
PrintVerbose($"MSBuild exited with code: {exitCode}. Log file: {GetLogFilePath(buildInfo)}");
- buildTab.OnBuildExit(exitCode == 0 ? BuildTab.BuildResults.Success : BuildTab.BuildResults.Error);
+ BuildFinished?.Invoke(exitCode == 0 ? BuildResult.Success : BuildResult.Error);
return exitCode == 0;
}
catch (Exception e)
{
- buildTab.OnBuildExecFailed($"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
Console.Error.WriteLine(e);
return false;
}
}
finally
{
- BuildsInProgress.Remove(buildInfo);
+ _buildInProgress = null;
}
}
public static async Task<bool> BuildAsync(BuildInfo buildInfo)
{
- if (BuildsInProgress.Contains(buildInfo))
+ if (_buildInProgress != null)
throw new InvalidOperationException("A build is already in progress");
- BuildsInProgress.Add(buildInfo);
+ _buildInProgress = buildInfo;
try
{
- BuildTab buildTab = GodotSharpEditor.Instance.BottomPanel.GetBuildTabFor(buildInfo);
+ BuildStarted?.Invoke(buildInfo);
try
{
@@ -125,43 +131,57 @@ namespace GodotTools
}
catch (IOException e)
{
- buildTab.OnBuildExecFailed($"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"Cannot remove issues file: {GetIssuesFilePath(buildInfo)}");
Console.Error.WriteLine(e);
}
try
{
- int exitCode = await BuildSystem.BuildAsync(buildInfo);
+ int exitCode = await BuildSystem.BuildAsync(buildInfo, StdOutputReceived, StdErrorReceived);
if (exitCode != 0)
PrintVerbose($"MSBuild exited with code: {exitCode}. Log file: {GetLogFilePath(buildInfo)}");
- buildTab.OnBuildExit(exitCode == 0 ? BuildTab.BuildResults.Success : BuildTab.BuildResults.Error);
+ BuildFinished?.Invoke(exitCode == 0 ? BuildResult.Success : BuildResult.Error);
return exitCode == 0;
}
catch (Exception e)
{
- buildTab.OnBuildExecFailed($"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
+ BuildLaunchFailed?.Invoke(buildInfo, $"The build method threw an exception.\n{e.GetType().FullName}: {e.Message}");
Console.Error.WriteLine(e);
return false;
}
}
finally
{
- BuildsInProgress.Remove(buildInfo);
+ _buildInProgress = null;
}
}
- public static bool BuildProjectBlocking(string config, [CanBeNull] string platform = null)
+ public static bool BuildProjectBlocking(string config, [CanBeNull] string[] targets = null, [CanBeNull] string platform = null)
{
- if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, targets ?? new[] {"Build"}, config, restore: true);
+
+ // If a platform was not specified, try determining the current one. If that fails, let MSBuild auto-detect it.
+ if (platform != null || OS.PlatformNameMap.TryGetValue(Godot.OS.GetName(), out platform))
+ buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
+
+ if (Internal.GodotIsRealTDouble())
+ buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
+
+ return BuildProjectBlocking(buildInfo);
+ }
+
+ private static bool BuildProjectBlocking(BuildInfo buildInfo)
+ {
+ if (!File.Exists(buildInfo.Solution))
return true; // No solution to build
// Make sure the API assemblies are up to date before building the project.
// We may not have had the chance to update the release API assemblies, and the debug ones
// may have been deleted by the user at some point after they were loaded by the Godot editor.
- string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(config == "ExportRelease" ? "Release" : "Debug");
+ string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(buildInfo.Configuration == "ExportRelease" ? "Release" : "Debug");
if (!string.IsNullOrEmpty(apiAssembliesUpdateError))
{
@@ -173,15 +193,6 @@ namespace GodotTools
{
pr.Step("Building project solution", 0);
- var buildInfo = new BuildInfo(GodotSharpDirs.ProjectSlnPath, targets: new[] {"Build"}, config, restore: true);
-
- // If a platform was not specified, try determining the current one. If that fails, let MSBuild auto-detect it.
- if (platform != null || OS.PlatformNameMap.TryGetValue(Godot.OS.GetName(), out platform))
- buildInfo.CustomProperties.Add($"GodotTargetPlatform={platform}");
-
- if (Internal.GodotIsRealTDouble())
- buildInfo.CustomProperties.Add("GodotRealTIsDouble=true");
-
if (!Build(buildInfo))
{
ShowBuildErrorDialog("Failed to build project solution");
@@ -197,13 +208,15 @@ namespace GodotTools
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return true; // No solution to build
- string editorScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor");
- string playerScriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, "scripts_metadata.editor_player");
-
- CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, editorScriptsMetadataPath);
-
- if (File.Exists(editorScriptsMetadataPath))
- File.Copy(editorScriptsMetadataPath, playerScriptsMetadataPath);
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ Godot.GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
if (GodotSharpEditor.Instance.SkipBuildBeforePlaying)
return true; // Requested play from an external editor/IDE which already built the project
@@ -254,8 +267,6 @@ namespace GodotTools
["hint"] = Godot.PropertyHint.Enum,
["hint_string"] = hintString
});
-
- EditorDef("mono/builds/print_build_output", false);
}
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
new file mode 100644
index 0000000000..b53347fc4c
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -0,0 +1,417 @@
+using Godot;
+using System;
+using Godot.Collections;
+using GodotTools.Internals;
+using JetBrains.Annotations;
+using File = GodotTools.Utils.File;
+using Path = System.IO.Path;
+
+namespace GodotTools.Build
+{
+ public class BuildOutputView : VBoxContainer, ISerializationListener
+ {
+ [Serializable]
+ private class BuildIssue : RefCounted // TODO Remove RefCounted once we have proper serialization
+ {
+ public bool Warning { get; set; }
+ public string File { get; set; }
+ public int Line { get; set; }
+ public int Column { get; set; }
+ public string Code { get; set; }
+ public string Message { get; set; }
+ public string ProjectFile { get; set; }
+ }
+
+ [Signal] public event Action BuildStateChanged;
+
+ public bool HasBuildExited { get; private set; } = false;
+
+ public BuildResult? BuildResult { get; private set; } = null;
+
+ public int ErrorCount { get; private set; } = 0;
+
+ public int WarningCount { get; private set; } = 0;
+
+ public bool ErrorsVisible { get; set; } = true;
+ public bool WarningsVisible { get; set; } = true;
+
+ public Texture2D BuildStateIcon
+ {
+ get
+ {
+ if (!HasBuildExited)
+ return GetThemeIcon("Stop", "EditorIcons");
+
+ if (BuildResult == Build.BuildResult.Error)
+ return GetThemeIcon("Error", "EditorIcons");
+
+ if (WarningCount > 1)
+ return GetThemeIcon("Warning", "EditorIcons");
+
+ return null;
+ }
+ }
+
+ public bool LogVisible
+ {
+ set => _buildLog.Visible = value;
+ }
+
+ // TODO Use List once we have proper serialization.
+ private readonly Array<BuildIssue> _issues = new Array<BuildIssue>();
+ private ItemList _issuesList;
+ private PopupMenu _issuesListContextMenu;
+ private TextEdit _buildLog;
+ private BuildInfo _buildInfo;
+
+ private readonly object _pendingBuildLogTextLock = new object();
+ [NotNull] private string _pendingBuildLogText = string.Empty;
+
+ private void LoadIssuesFromFile(string csvFile)
+ {
+ using (var file = new Godot.File())
+ {
+ try
+ {
+ Error openError = file.Open(csvFile, Godot.File.ModeFlags.Read);
+
+ if (openError != Error.Ok)
+ return;
+
+ while (!file.EofReached())
+ {
+ string[] csvColumns = file.GetCsvLine();
+
+ if (csvColumns.Length == 1 && string.IsNullOrEmpty(csvColumns[0]))
+ return;
+
+ if (csvColumns.Length != 7)
+ {
+ GD.PushError($"Expected 7 columns, got {csvColumns.Length}");
+ continue;
+ }
+
+ var issue = new BuildIssue
+ {
+ Warning = csvColumns[0] == "warning",
+ File = csvColumns[1],
+ Line = int.Parse(csvColumns[2]),
+ Column = int.Parse(csvColumns[3]),
+ Code = csvColumns[4],
+ Message = csvColumns[5],
+ ProjectFile = csvColumns[6]
+ };
+
+ if (issue.Warning)
+ WarningCount += 1;
+ else
+ ErrorCount += 1;
+
+ _issues.Add(issue);
+ }
+ }
+ finally
+ {
+ file.Close(); // Disposing it is not enough. We need to call Close()
+ }
+ }
+ }
+
+ private void IssueActivated(int idx)
+ {
+ if (idx < 0 || idx >= _issuesList.GetItemCount())
+ throw new IndexOutOfRangeException("Item list index out of range");
+
+ // Get correct issue idx from issue list
+ int issueIndex = (int)(long)_issuesList.GetItemMetadata(idx);
+
+ if (issueIndex < 0 || issueIndex >= _issues.Count)
+ throw new IndexOutOfRangeException("Issue index out of range");
+
+ BuildIssue issue = _issues[issueIndex];
+
+ if (string.IsNullOrEmpty(issue.ProjectFile) && string.IsNullOrEmpty(issue.File))
+ return;
+
+ string projectDir = issue.ProjectFile.Length > 0 ? issue.ProjectFile.GetBaseDir() : _buildInfo.Solution.GetBaseDir();
+
+ string file = Path.Combine(projectDir.SimplifyGodotPath(), issue.File.SimplifyGodotPath());
+
+ if (!File.Exists(file))
+ return;
+
+ file = ProjectSettings.LocalizePath(file);
+
+ if (file.StartsWith("res://"))
+ {
+ var script = (Script)ResourceLoader.Load(file, typeHint: Internal.CSharpLanguageType);
+
+ if (script != null && Internal.ScriptEditorEdit(script, issue.Line, issue.Column))
+ Internal.EditorNodeShowScriptScreen();
+ }
+ }
+
+ public void UpdateIssuesList()
+ {
+ _issuesList.Clear();
+
+ using (var warningIcon = GetThemeIcon("Warning", "EditorIcons"))
+ using (var errorIcon = GetThemeIcon("Error", "EditorIcons"))
+ {
+ for (int i = 0; i < _issues.Count; i++)
+ {
+ BuildIssue issue = _issues[i];
+
+ if (!(issue.Warning ? WarningsVisible : ErrorsVisible))
+ continue;
+
+ string tooltip = string.Empty;
+ tooltip += $"Message: {issue.Message}";
+
+ if (!string.IsNullOrEmpty(issue.Code))
+ tooltip += $"\nCode: {issue.Code}";
+
+ tooltip += $"\nType: {(issue.Warning ? "warning" : "error")}";
+
+ string text = string.Empty;
+
+ if (!string.IsNullOrEmpty(issue.File))
+ {
+ text += $"{issue.File}({issue.Line},{issue.Column}): ";
+
+ tooltip += $"\nFile: {issue.File}";
+ tooltip += $"\nLine: {issue.Line}";
+ tooltip += $"\nColumn: {issue.Column}";
+ }
+
+ if (!string.IsNullOrEmpty(issue.ProjectFile))
+ tooltip += $"\nProject: {issue.ProjectFile}";
+
+ text += issue.Message;
+
+ int lineBreakIdx = text.IndexOf("\n", StringComparison.Ordinal);
+ string itemText = lineBreakIdx == -1 ? text : text.Substring(0, lineBreakIdx);
+ _issuesList.AddItem(itemText, issue.Warning ? warningIcon : errorIcon);
+
+ int index = _issuesList.GetItemCount() - 1;
+ _issuesList.SetItemTooltip(index, tooltip);
+ _issuesList.SetItemMetadata(index, i);
+ }
+ }
+ }
+
+ private void BuildLaunchFailed(BuildInfo buildInfo, string cause)
+ {
+ HasBuildExited = true;
+ BuildResult = Build.BuildResult.Error;
+
+ _issuesList.Clear();
+
+ var issue = new BuildIssue {Message = cause, Warning = false};
+
+ ErrorCount += 1;
+ _issues.Add(issue);
+
+ UpdateIssuesList();
+
+ EmitSignal(nameof(BuildStateChanged));
+ }
+
+ private void BuildStarted(BuildInfo buildInfo)
+ {
+ _buildInfo = buildInfo;
+ HasBuildExited = false;
+
+ _issues.Clear();
+ WarningCount = 0;
+ ErrorCount = 0;
+ _buildLog.Text = string.Empty;
+
+ UpdateIssuesList();
+
+ EmitSignal(nameof(BuildStateChanged));
+ }
+
+ private void BuildFinished(BuildResult result)
+ {
+ HasBuildExited = true;
+ BuildResult = result;
+
+ LoadIssuesFromFile(Path.Combine(_buildInfo.LogsDirPath, BuildManager.MsBuildIssuesFileName));
+
+ UpdateIssuesList();
+
+ EmitSignal(nameof(BuildStateChanged));
+ }
+
+ private void UpdateBuildLogText()
+ {
+ lock (_pendingBuildLogTextLock)
+ {
+ _buildLog.Text += _pendingBuildLogText;
+ _pendingBuildLogText = string.Empty;
+ ScrollToLastNonEmptyLogLine();
+ }
+ }
+
+ private void StdOutputReceived(string text)
+ {
+ lock (_pendingBuildLogTextLock)
+ {
+ if (_pendingBuildLogText.Length == 0)
+ CallDeferred(nameof(UpdateBuildLogText));
+ _pendingBuildLogText += text + "\n";
+ }
+ }
+
+ private void StdErrorReceived(string text)
+ {
+ lock (_pendingBuildLogTextLock)
+ {
+ if (_pendingBuildLogText.Length == 0)
+ CallDeferred(nameof(UpdateBuildLogText));
+ _pendingBuildLogText += text + "\n";
+ }
+ }
+
+ private void ScrollToLastNonEmptyLogLine()
+ {
+ int line;
+ for (line = _buildLog.GetLineCount(); line > 0; line--)
+ {
+ string lineText = _buildLog.GetLine(line);
+
+ if (!string.IsNullOrEmpty(lineText) || !string.IsNullOrEmpty(lineText?.Trim()))
+ break;
+ }
+
+ _buildLog.SetCaretLine(line);
+ }
+
+ public void RestartBuild()
+ {
+ if (!HasBuildExited)
+ throw new InvalidOperationException("Build already started");
+
+ BuildManager.RestartBuild(this);
+ }
+
+ public void StopBuild()
+ {
+ if (!HasBuildExited)
+ throw new InvalidOperationException("Build is not in progress");
+
+ BuildManager.StopBuild(this);
+ }
+
+ private enum IssuesContextMenuOption
+ {
+ Copy
+ }
+
+ private void IssuesListContextOptionPressed(int id)
+ {
+ switch ((IssuesContextMenuOption)id)
+ {
+ case IssuesContextMenuOption.Copy:
+ {
+ // We don't allow multi-selection but just in case that changes later...
+ string text = null;
+
+ foreach (int issueIndex in _issuesList.GetSelectedItems())
+ {
+ if (text != null)
+ text += "\n";
+ text += _issuesList.GetItemText(issueIndex);
+ }
+
+ if (text != null)
+ DisplayServer.ClipboardSet(text);
+ break;
+ }
+ default:
+ throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid issue context menu option");
+ }
+ }
+
+ private void IssuesListRmbSelected(int index, Vector2 atPosition)
+ {
+ _ = index; // Unused
+
+ _issuesListContextMenu.Clear();
+ _issuesListContextMenu.Size = new Vector2i(1, 1);
+
+ if (_issuesList.IsAnythingSelected())
+ {
+ // Add menu entries for the selected item
+ _issuesListContextMenu.AddIconItem(GetThemeIcon("ActionCopy", "EditorIcons"),
+ label: "Copy Error".TTR(), (int)IssuesContextMenuOption.Copy);
+ }
+
+ if (_issuesListContextMenu.GetItemCount() > 0)
+ {
+ _issuesListContextMenu.Position = (Vector2i)(_issuesList.RectGlobalPosition + atPosition);
+ _issuesListContextMenu.Popup();
+ }
+ }
+
+ public override void _Ready()
+ {
+ base._Ready();
+
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill;
+
+ var hsc = new HSplitContainer
+ {
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill,
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill
+ };
+ AddChild(hsc);
+
+ _issuesList = new ItemList
+ {
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill,
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill // Avoid being squashed by the build log
+ };
+ _issuesList.ItemActivated += IssueActivated;
+ _issuesList.AllowRmbSelect = true;
+ _issuesList.ItemRmbSelected += IssuesListRmbSelected;
+ hsc.AddChild(_issuesList);
+
+ _issuesListContextMenu = new PopupMenu();
+ _issuesListContextMenu.IdPressed += IssuesListContextOptionPressed;
+ _issuesList.AddChild(_issuesListContextMenu);
+
+ _buildLog = new TextEdit
+ {
+ Editable = false,
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill,
+ SizeFlagsHorizontal = (int)SizeFlags.ExpandFill // Avoid being squashed by the issues list
+ };
+ hsc.AddChild(_buildLog);
+
+ AddBuildEventListeners();
+ }
+
+ private void AddBuildEventListeners()
+ {
+ BuildManager.BuildLaunchFailed += BuildLaunchFailed;
+ BuildManager.BuildStarted += BuildStarted;
+ BuildManager.BuildFinished += BuildFinished;
+ // StdOutput/Error can be received from different threads, so we need to use CallDeferred
+ BuildManager.StdOutputReceived += StdOutputReceived;
+ BuildManager.StdErrorReceived += StdErrorReceived;
+ }
+
+ public void OnBeforeSerialize()
+ {
+ // In case it didn't update yet. We don't want to have to serialize any pending output.
+ UpdateBuildLogText();
+ }
+
+ public void OnAfterDeserialize()
+ {
+ AddBuildEventListeners(); // Re-add them
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs
new file mode 100644
index 0000000000..59055b60c3
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildResult.cs
@@ -0,0 +1,8 @@
+namespace GodotTools.Build
+{
+ public enum BuildResult
+ {
+ Error,
+ Success
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
index d9862ae361..bac7a2e6db 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildSystem.cs
@@ -44,10 +44,7 @@ namespace GodotTools.Build
}
}
- private static bool PrintBuildOutput =>
- (bool)EditorSettings.GetSetting("mono/builds/print_build_output");
-
- private static Process LaunchBuild(BuildInfo buildInfo)
+ private static Process LaunchBuild(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
(string msbuildPath, BuildTool buildTool) = MsBuildFinder.FindMsBuild();
@@ -58,13 +55,13 @@ namespace GodotTools.Build
var startInfo = new ProcessStartInfo(msbuildPath, compilerArgs);
- bool redirectOutput = !IsDebugMsBuildRequested() && !PrintBuildOutput;
-
- if (!redirectOutput || Godot.OS.IsStdoutVerbose())
- Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}");
+ string launchMessage = $"Running: \"{startInfo.FileName}\" {startInfo.Arguments}";
+ stdOutHandler?.Invoke(launchMessage);
+ if (Godot.OS.IsStdoutVerbose())
+ Console.WriteLine(launchMessage);
- startInfo.RedirectStandardOutput = redirectOutput;
- startInfo.RedirectStandardError = redirectOutput;
+ startInfo.RedirectStandardOutput = true;
+ startInfo.RedirectStandardError = true;
startInfo.UseShellExecute = false;
if (UsingMonoMsBuildOnWindows)
@@ -82,20 +79,22 @@ namespace GodotTools.Build
var process = new Process {StartInfo = startInfo};
+ if (stdOutHandler != null)
+ process.OutputDataReceived += (s, e) => stdOutHandler.Invoke(e.Data);
+ if (stdErrHandler != null)
+ process.ErrorDataReceived += (s, e) => stdErrHandler.Invoke(e.Data);
+
process.Start();
- if (redirectOutput)
- {
- process.BeginOutputReadLine();
- process.BeginErrorReadLine();
- }
+ process.BeginOutputReadLine();
+ process.BeginErrorReadLine();
return process;
}
- public static int Build(BuildInfo buildInfo)
+ public static int Build(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
- using (var process = LaunchBuild(buildInfo))
+ using (var process = LaunchBuild(buildInfo, stdOutHandler, stdErrHandler))
{
process.WaitForExit();
@@ -103,9 +102,9 @@ namespace GodotTools.Build
}
}
- public static async Task<int> BuildAsync(BuildInfo buildInfo)
+ public static async Task<int> BuildAsync(BuildInfo buildInfo, Action<string> stdOutHandler, Action<string> stdErrHandler)
{
- using (var process = LaunchBuild(buildInfo))
+ using (var process = LaunchBuild(buildInfo, stdOutHandler, stdErrHandler))
{
await process.WaitForExitAsync();
@@ -152,10 +151,5 @@ namespace GodotTools.Build
foreach (string env in platformEnvironmentVariables)
environmentVariables.Remove(env);
}
-
- private static bool IsDebugMsBuildRequested()
- {
- return Environment.GetEnvironmentVariable("GODOT_DEBUG_MSBUILD")?.Trim() == "1";
- }
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
new file mode 100644
index 0000000000..e9cf7911be
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -0,0 +1,197 @@
+using System;
+using Godot;
+using GodotTools.Internals;
+using JetBrains.Annotations;
+using static GodotTools.Internals.Globals;
+using File = GodotTools.Utils.File;
+
+namespace GodotTools.Build
+{
+ public class MSBuildPanel : VBoxContainer
+ {
+ public BuildOutputView BuildOutputView { get; private set; }
+
+ private MenuButton _buildMenuBtn;
+ private Button _errorsBtn;
+ private Button _warningsBtn;
+ private Button _viewLogBtn;
+
+ private void WarningsToggled(bool pressed)
+ {
+ BuildOutputView.WarningsVisible = pressed;
+ BuildOutputView.UpdateIssuesList();
+ }
+
+ private void ErrorsToggled(bool pressed)
+ {
+ BuildOutputView.ErrorsVisible = pressed;
+ BuildOutputView.UpdateIssuesList();
+ }
+
+ [UsedImplicitly]
+ public void BuildSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ if (!BuildManager.BuildProjectBlocking("Debug"))
+ return; // Build failed
+
+ // Notify running game for hot-reload
+ Internal.EditorDebuggerNodeReloadScripts();
+
+ // Hot-reload in the editor
+ GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
+
+ if (Internal.IsAssembliesReloadingNeeded())
+ Internal.ReloadAssemblies(softReload: false);
+ }
+
+ [UsedImplicitly]
+ private void RebuildSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ if (!BuildManager.BuildProjectBlocking("Debug", targets: new[] { "Rebuild" }))
+ return; // Build failed
+
+ // Notify running game for hot-reload
+ Internal.EditorDebuggerNodeReloadScripts();
+
+ // Hot-reload in the editor
+ GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
+
+ if (Internal.IsAssembliesReloadingNeeded())
+ Internal.ReloadAssemblies(softReload: false);
+ }
+
+ [UsedImplicitly]
+ private void CleanSolution()
+ {
+ if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
+ return; // No solution to build
+
+ BuildManager.BuildProjectBlocking("Debug", targets: new[] { "Clean" });
+ }
+
+ private void ViewLogToggled(bool pressed) => BuildOutputView.LogVisible = pressed;
+
+ private void BuildMenuOptionPressed(int id)
+ {
+ switch ((BuildMenuOptions)id)
+ {
+ case BuildMenuOptions.BuildSolution:
+ BuildSolution();
+ break;
+ case BuildMenuOptions.RebuildSolution:
+ RebuildSolution();
+ break;
+ case BuildMenuOptions.CleanSolution:
+ CleanSolution();
+ break;
+ default:
+ throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid build menu option");
+ }
+ }
+
+ private enum BuildMenuOptions
+ {
+ BuildSolution,
+ RebuildSolution,
+ CleanSolution
+ }
+
+ public override void _Ready()
+ {
+ base._Ready();
+
+ RectMinSize = new Vector2(0, 228) * EditorScale;
+ SizeFlagsVertical = (int)SizeFlags.ExpandFill;
+
+ var toolBarHBox = new HBoxContainer { SizeFlagsHorizontal = (int)SizeFlags.ExpandFill };
+ AddChild(toolBarHBox);
+
+ _buildMenuBtn = new MenuButton { Text = "Build", Icon = GetThemeIcon("Play", "EditorIcons") };
+ toolBarHBox.AddChild(_buildMenuBtn);
+
+ var buildMenu = _buildMenuBtn.GetPopup();
+ buildMenu.AddItem("Build Solution".TTR(), (int)BuildMenuOptions.BuildSolution);
+ buildMenu.AddItem("Rebuild Solution".TTR(), (int)BuildMenuOptions.RebuildSolution);
+ buildMenu.AddItem("Clean Solution".TTR(), (int)BuildMenuOptions.CleanSolution);
+ buildMenu.IdPressed += BuildMenuOptionPressed;
+
+ _errorsBtn = new Button
+ {
+ HintTooltip = "Show Errors".TTR(),
+ Icon = GetThemeIcon("StatusError", "EditorIcons"),
+ ExpandIcon = false,
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ _errorsBtn.Toggled += ErrorsToggled;
+ toolBarHBox.AddChild(_errorsBtn);
+
+ _warningsBtn = new Button
+ {
+ HintTooltip = "Show Warnings".TTR(),
+ Icon = GetThemeIcon("NodeWarning", "EditorIcons"),
+ ExpandIcon = false,
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ _warningsBtn.Toggled += WarningsToggled;
+ toolBarHBox.AddChild(_warningsBtn);
+
+ _viewLogBtn = new Button
+ {
+ Text = "Show Output".TTR(),
+ ToggleMode = true,
+ Pressed = true,
+ FocusMode = FocusModeEnum.None
+ };
+ _viewLogBtn.Toggled += ViewLogToggled;
+ toolBarHBox.AddChild(_viewLogBtn);
+
+ BuildOutputView = new BuildOutputView();
+ AddChild(BuildOutputView);
+ }
+
+ public override void _Notification(int what)
+ {
+ base._Notification(what);
+
+ if (what == NotificationThemeChanged)
+ {
+ if (_buildMenuBtn != null)
+ _buildMenuBtn.Icon = GetThemeIcon("Play", "EditorIcons");
+ if (_errorsBtn != null)
+ _errorsBtn.Icon = GetThemeIcon("StatusError", "EditorIcons");
+ if (_warningsBtn != null)
+ _warningsBtn.Icon = GetThemeIcon("NodeWarning", "EditorIcons");
+ }
+ }
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index 7bfba779fb..a859c6f717 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -31,7 +31,7 @@ namespace GodotTools.Build
string dotnetCliPath = OS.PathWhich("dotnet");
if (!string.IsNullOrEmpty(dotnetCliPath))
return (dotnetCliPath, BuildTool.DotnetCli);
- GD.PushError("Cannot find dotnet CLI executable. Fallback to MSBuild from Visual Studio.");
+ GD.PushError($"Cannot find executable for '{BuildManager.PropNameDotnetCli}'. Fallback to MSBuild from Visual Studio.");
goto case BuildTool.MsBuildVs;
}
case BuildTool.MsBuildVs:
@@ -61,7 +61,7 @@ namespace GodotTools.Build
}
case BuildTool.JetBrainsMsBuild:
{
- var editorPath = (string)editorSettings.GetSetting(RiderPathManager.EditorPathSettingName);
+ string editorPath = (string)editorSettings.GetSetting(RiderPathManager.EditorPathSettingName);
if (!File.Exists(editorPath))
throw new FileNotFoundException($"Cannot find Rider executable. Tried with path: {editorPath}");
@@ -86,10 +86,10 @@ namespace GodotTools.Build
{
case BuildTool.DotnetCli:
{
- string dotnetCliPath = OS.PathWhich("dotnet");
+ string dotnetCliPath = FindBuildEngineOnUnix("dotnet");
if (!string.IsNullOrEmpty(dotnetCliPath))
return (dotnetCliPath, BuildTool.DotnetCli);
- GD.PushError("Cannot find dotnet CLI executable. Fallback to MSBuild from Mono.");
+ GD.PushError($"Cannot find executable for '{BuildManager.PropNameDotnetCli}'. Fallback to MSBuild from Mono.");
goto case BuildTool.MsBuildMono;
}
case BuildTool.MsBuildMono:
@@ -119,10 +119,14 @@ namespace GodotTools.Build
{
var result = new List<string>();
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
result.Add("/Library/Frameworks/Mono.framework/Versions/Current/bin/");
+ result.Add("/opt/local/bin/");
result.Add("/usr/local/var/homebrew/linked/mono/bin/");
+ result.Add("/usr/local/bin/");
+ result.Add("/usr/local/bin/dotnet/");
+ result.Add("/usr/local/share/dotnet/");
}
result.Add("/opt/novell/mono/bin/");
@@ -161,7 +165,9 @@ namespace GodotTools.Build
// Try to find 15.0 with vswhere
- var envNames = Internal.GodotIs32Bits() ? new[] { "ProgramFiles", "ProgramW6432" } : new[] { "ProgramFiles(x86)", "ProgramFiles" };
+ string[] envNames = Internal.GodotIs32Bits() ?
+ envNames = new[] { "ProgramFiles", "ProgramW6432" } :
+ envNames = new[] { "ProgramFiles(x86)", "ProgramFiles" };
string vsWherePath = null;
foreach (var envName in envNames)
@@ -181,7 +187,7 @@ namespace GodotTools.Build
var outputArray = new Godot.Collections.Array<string>();
int exitCode = Godot.OS.Execute(vsWherePath, vsWhereArgs,
- blocking: true, output: (Godot.Collections.Array)outputArray);
+ output: (Godot.Collections.Array)outputArray);
if (exitCode != 0)
return string.Empty;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
new file mode 100644
index 0000000000..16dd1c8c6b
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
@@ -0,0 +1,297 @@
+using System;
+using System.IO;
+using System.IO.Compression;
+using System.Linq;
+using System.Security.Cryptography;
+using System.Text;
+using System.Xml;
+using Godot;
+using GodotTools.Internals;
+using GodotTools.Shared;
+using Directory = GodotTools.Utils.Directory;
+using Environment = System.Environment;
+using File = GodotTools.Utils.File;
+
+namespace GodotTools.Build
+{
+ public static class NuGetUtils
+ {
+ public const string GodotFallbackFolderName = "Godot Offline Packages";
+
+ public static string GodotFallbackFolderPath
+ => Path.Combine(GodotSharpDirs.MonoUserDir, "GodotNuGetFallbackFolder");
+
+ private static void AddFallbackFolderToNuGetConfig(string nuGetConfigPath, string name, string path)
+ {
+ var xmlDoc = new XmlDocument();
+ xmlDoc.Load(nuGetConfigPath);
+
+ const string nuGetConfigRootName = "configuration";
+
+ var rootNode = xmlDoc.DocumentElement;
+
+ if (rootNode == null)
+ {
+ // No root node, create it
+ rootNode = xmlDoc.CreateElement(nuGetConfigRootName);
+ xmlDoc.AppendChild(rootNode);
+
+ // Since this can be considered pretty much a new NuGet.Config, add the default nuget.org source as well
+ XmlElement nugetOrgSourceEntry = xmlDoc.CreateElement("add");
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = "nuget.org";
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = "https://api.nuget.org/v3/index.json";
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("protocolVersion")).Value = "3";
+ rootNode.AppendChild(xmlDoc.CreateElement("packageSources")).AppendChild(nugetOrgSourceEntry);
+ }
+ else
+ {
+ // Check that the root node is the expected one
+ if (rootNode.Name != nuGetConfigRootName)
+ throw new Exception("Invalid root Xml node for NuGet.Config. " +
+ $"Expected '{nuGetConfigRootName}' got '{rootNode.Name}'.");
+ }
+
+ var fallbackFoldersNode = rootNode["fallbackPackageFolders"] ??
+ rootNode.AppendChild(xmlDoc.CreateElement("fallbackPackageFolders"));
+
+ // Check if it already has our fallback package folder
+ for (var xmlNode = fallbackFoldersNode.FirstChild; xmlNode != null; xmlNode = xmlNode.NextSibling)
+ {
+ if (xmlNode.NodeType != XmlNodeType.Element)
+ continue;
+
+ var xmlElement = (XmlElement)xmlNode;
+ if (xmlElement.Name == "add" &&
+ xmlElement.Attributes["key"]?.Value == name &&
+ xmlElement.Attributes["value"]?.Value == path)
+ {
+ return;
+ }
+ }
+
+ XmlElement newEntry = xmlDoc.CreateElement("add");
+ newEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = name;
+ newEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = path;
+
+ fallbackFoldersNode.AppendChild(newEntry);
+
+ xmlDoc.Save(nuGetConfigPath);
+ }
+
+ /// <summary>
+ /// Returns all the paths where the user NuGet.Config files can be found.
+ /// Does not determine whether the returned files exist or not.
+ /// </summary>
+ private static string[] GetAllUserNuGetConfigFilePaths()
+ {
+ // Where to find 'NuGet/NuGet.Config':
+ //
+ // - Mono/.NETFramework (standalone NuGet):
+ // Uses Environment.SpecialFolder.ApplicationData
+ // - Windows: '%APPDATA%'
+ // - Linux/macOS: '$HOME/.config'
+ // - CoreCLR (dotnet CLI NuGet):
+ // - Windows: '%APPDATA%'
+ // - Linux/macOS: '$DOTNET_CLI_HOME/.nuget' otherwise '$HOME/.nuget'
+
+ string applicationData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
+
+ if (Utils.OS.IsWindows)
+ {
+ // %APPDATA% for both
+ return new[] {Path.Combine(applicationData, "NuGet", "NuGet.Config")};
+ }
+
+ var paths = new string[2];
+
+ // CoreCLR (dotnet CLI NuGet)
+
+ string dotnetCliHome = Environment.GetEnvironmentVariable("DOTNET_CLI_HOME");
+ if (!string.IsNullOrEmpty(dotnetCliHome))
+ {
+ paths[0] = Path.Combine(dotnetCliHome, ".nuget", "NuGet", "NuGet.Config");
+ }
+ else
+ {
+ string home = Environment.GetEnvironmentVariable("HOME");
+ if (string.IsNullOrEmpty(home))
+ throw new InvalidOperationException("Required environment variable 'HOME' is not set.");
+ paths[0] = Path.Combine(home, ".nuget", "NuGet", "NuGet.Config");
+ }
+
+ // Mono/.NETFramework (standalone NuGet)
+
+ // ApplicationData is $HOME/.config on Linux/macOS
+ paths[1] = Path.Combine(applicationData, "NuGet", "NuGet.Config");
+
+ return paths;
+ }
+
+ // nupkg extraction
+ //
+ // Exclude: (NuGet.Client -> NuGet.Packaging.PackageHelper.ExcludePaths)
+ // package/
+ // _rels/
+ // [Content_Types].xml
+ //
+ // Don't ignore files that begin with a dot (.)
+ //
+ // The nuspec is not lower case inside the nupkg but must be made lower case when extracted.
+
+ /// <summary>
+ /// Adds the specified fallback folder to the user NuGet.Config files,
+ /// for both standalone NuGet (Mono/.NETFramework) and dotnet CLI NuGet.
+ /// </summary>
+ public static void AddFallbackFolderToUserNuGetConfigs(string name, string path)
+ {
+ foreach (string nuGetConfigPath in GetAllUserNuGetConfigFilePaths())
+ {
+ if (!System.IO.File.Exists(nuGetConfigPath))
+ {
+ // It doesn't exist, so we create a default one
+ const string defaultConfig = @"<?xml version=""1.0"" encoding=""utf-8""?>
+<configuration>
+ <packageSources>
+ <add key=""nuget.org"" value=""https://api.nuget.org/v3/index.json"" protocolVersion=""3"" />
+ </packageSources>
+</configuration>
+";
+ System.IO.File.WriteAllText(nuGetConfigPath, defaultConfig, Encoding.UTF8); // UTF-8 with BOM
+ }
+
+ AddFallbackFolderToNuGetConfig(nuGetConfigPath, name, path);
+ }
+ }
+
+ private static void AddPackageToFallbackFolder(string fallbackFolder,
+ string nupkgPath, string packageId, string packageVersion)
+ {
+ // dotnet CLI provides no command for this, but we can do it manually.
+ //
+ // - The expected structure is as follows:
+ // fallback_folder/
+ // <package.name>/<version>/
+ // <package.name>.<version>.nupkg
+ // <package.name>.<version>.nupkg.sha512
+ // <package.name>.nuspec
+ // ... extracted nupkg files (check code for excluded files) ...
+ //
+ // - <package.name> and <version> must be in lower case.
+ // - The sha512 of the nupkg is base64 encoded.
+ // - We can get the nuspec from the nupkg which is a Zip file.
+
+ string packageIdLower = packageId.ToLower();
+ string packageVersionLower = packageVersion.ToLower();
+
+ string destDir = Path.Combine(fallbackFolder, packageIdLower, packageVersionLower);
+ string nupkgDestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg");
+ string nupkgSha512DestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg.sha512");
+
+ if (File.Exists(nupkgDestPath) && File.Exists(nupkgSha512DestPath))
+ return; // Already added (for speed we don't check if every file is properly extracted)
+
+ Directory.CreateDirectory(destDir);
+
+ // Generate .nupkg.sha512 file
+
+ using (var alg = SHA512.Create())
+ {
+ alg.ComputeHash(File.ReadAllBytes(nupkgPath));
+ string base64Hash = Convert.ToBase64String(alg.Hash);
+ File.WriteAllText(nupkgSha512DestPath, base64Hash);
+ }
+
+ // Extract nupkg
+ ExtractNupkg(destDir, nupkgPath, packageId, packageVersion);
+
+ // Copy .nupkg
+ File.Copy(nupkgPath, nupkgDestPath);
+ }
+
+ private static readonly string[] NupkgExcludePaths =
+ {
+ "_rels/",
+ "package/",
+ "[Content_Types].xml"
+ };
+
+ private static void ExtractNupkg(string destDir, string nupkgPath, string packageId, string packageVersion)
+ {
+ // NOTE: Must use SimplifyGodotPath to make sure we don't extract files outside the destination directory.
+
+ using (var archive = ZipFile.OpenRead(nupkgPath))
+ {
+ // Extract .nuspec manually as it needs to be in lower case
+
+ var nuspecEntry = archive.GetEntry(packageId + ".nuspec");
+
+ if (nuspecEntry == null)
+ throw new InvalidOperationException($"Failed to extract package {packageId}.{packageVersion}. Could not find the nuspec file.");
+
+ nuspecEntry.ExtractToFile(Path.Combine(destDir, nuspecEntry.Name.ToLower().SimplifyGodotPath()));
+
+ // Extract the other package files
+
+ foreach (var entry in archive.Entries)
+ {
+ // NOTE: SimplifyGodotPath() removes trailing slash and backslash,
+ // so we can't use the result to check if the entry is a directory.
+
+ string entryFullName = entry.FullName.Replace('\\', '/');
+
+ // Check if the file must be ignored
+ if ( // Excluded files.
+ NupkgExcludePaths.Any(e => entryFullName.StartsWith(e, StringComparison.OrdinalIgnoreCase)) ||
+ // Nupkg hash files and nupkg metadata files on all directory.
+ entryFullName.EndsWith(".nupkg.sha512", StringComparison.OrdinalIgnoreCase) ||
+ entryFullName.EndsWith(".nupkg.metadata", StringComparison.OrdinalIgnoreCase) ||
+ // Nuspec at root level. We already extracted it previously but in lower case.
+ entryFullName.IndexOf('/') == -1 && entryFullName.EndsWith(".nuspec"))
+ {
+ continue;
+ }
+
+ string entryFullNameSimplified = entryFullName.SimplifyGodotPath();
+ string destFilePath = Path.Combine(destDir, entryFullNameSimplified);
+ bool isDir = entryFullName.EndsWith("/");
+
+ if (isDir)
+ {
+ Directory.CreateDirectory(destFilePath);
+ }
+ else
+ {
+ Directory.CreateDirectory(Path.GetDirectoryName(destFilePath));
+ entry.ExtractToFile(destFilePath, overwrite: true);
+ }
+ }
+ }
+ }
+
+ /// <summary>
+ /// Copies and extracts all the Godot bundled packages to the Godot NuGet fallback folder.
+ /// Does nothing if the packages were already copied.
+ /// </summary>
+ public static void AddBundledPackagesToFallbackFolder(string fallbackFolder)
+ {
+ GD.Print("Copying Godot Offline Packages...");
+
+ string nupkgsLocation = Path.Combine(GodotSharpDirs.DataEditorToolsDir, "nupkgs");
+
+ void AddPackage(string packageId, string packageVersion)
+ {
+ string nupkgPath = Path.Combine(nupkgsLocation, $"{packageId}.{packageVersion}.nupkg");
+ AddPackageToFallbackFolder(fallbackFolder, nupkgPath, packageId, packageVersion);
+ }
+
+ foreach (var (packageId, packageVersion) in PackagesToAdd)
+ AddPackage(packageId, packageVersion);
+ }
+
+ private static readonly (string packageId, string packageVersion)[] PackagesToAdd =
+ {
+ ("Godot.NET.Sdk", GeneratedGodotNupkgsVersions.GodotNETSdk),
+ ("Godot.SourceGenerators", GeneratedGodotNupkgsVersions.GodotSourceGenerators),
+ };
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs b/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
deleted file mode 100644
index 8596cd24af..0000000000
--- a/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
+++ /dev/null
@@ -1,267 +0,0 @@
-using Godot;
-using System;
-using Godot.Collections;
-using GodotTools.Internals;
-using File = GodotTools.Utils.File;
-using Path = System.IO.Path;
-
-namespace GodotTools
-{
- public class BuildTab : VBoxContainer
- {
- public enum BuildResults
- {
- Error,
- Success
- }
-
- [Serializable]
- private class BuildIssue : Reference // TODO Remove Reference once we have proper serialization
- {
- public bool Warning { get; set; }
- public string File { get; set; }
- public int Line { get; set; }
- public int Column { get; set; }
- public string Code { get; set; }
- public string Message { get; set; }
- public string ProjectFile { get; set; }
- }
-
- private readonly Array<BuildIssue> issues = new Array<BuildIssue>(); // TODO Use List once we have proper serialization
- private ItemList issuesList;
-
- public bool BuildExited { get; private set; } = false;
-
- public BuildResults? BuildResult { get; private set; } = null;
-
- public int ErrorCount { get; private set; } = 0;
-
- public int WarningCount { get; private set; } = 0;
-
- public bool ErrorsVisible { get; set; } = true;
- public bool WarningsVisible { get; set; } = true;
-
- public Texture2D IconTexture
- {
- get
- {
- if (!BuildExited)
- return GetThemeIcon("Stop", "EditorIcons");
-
- if (BuildResult == BuildResults.Error)
- return GetThemeIcon("StatusError", "EditorIcons");
-
- return GetThemeIcon("StatusSuccess", "EditorIcons");
- }
- }
-
- public BuildInfo BuildInfo { get; private set; }
-
- private void _LoadIssuesFromFile(string csvFile)
- {
- using (var file = new Godot.File())
- {
- try
- {
- Error openError = file.Open(csvFile, Godot.File.ModeFlags.Read);
-
- if (openError != Error.Ok)
- return;
-
- while (!file.EofReached())
- {
- string[] csvColumns = file.GetCsvLine();
-
- if (csvColumns.Length == 1 && string.IsNullOrEmpty(csvColumns[0]))
- return;
-
- if (csvColumns.Length != 7)
- {
- GD.PushError($"Expected 7 columns, got {csvColumns.Length}");
- continue;
- }
-
- var issue = new BuildIssue
- {
- Warning = csvColumns[0] == "warning",
- File = csvColumns[1],
- Line = int.Parse(csvColumns[2]),
- Column = int.Parse(csvColumns[3]),
- Code = csvColumns[4],
- Message = csvColumns[5],
- ProjectFile = csvColumns[6]
- };
-
- if (issue.Warning)
- WarningCount += 1;
- else
- ErrorCount += 1;
-
- issues.Add(issue);
- }
- }
- finally
- {
- file.Close(); // Disposing it is not enough. We need to call Close()
- }
- }
- }
-
- private void _IssueActivated(int idx)
- {
- if (idx < 0 || idx >= issuesList.GetItemCount())
- throw new IndexOutOfRangeException("Item list index out of range");
-
- // Get correct issue idx from issue list
- int issueIndex = (int)(long)issuesList.GetItemMetadata(idx);
-
- if (issueIndex < 0 || issueIndex >= issues.Count)
- throw new IndexOutOfRangeException("Issue index out of range");
-
- BuildIssue issue = issues[issueIndex];
-
- if (string.IsNullOrEmpty(issue.ProjectFile) && string.IsNullOrEmpty(issue.File))
- return;
-
- string projectDir = issue.ProjectFile.Length > 0 ? issue.ProjectFile.GetBaseDir() : BuildInfo.Solution.GetBaseDir();
-
- string file = Path.Combine(projectDir.SimplifyGodotPath(), issue.File.SimplifyGodotPath());
-
- if (!File.Exists(file))
- return;
-
- file = ProjectSettings.LocalizePath(file);
-
- if (file.StartsWith("res://"))
- {
- var script = (Script)ResourceLoader.Load(file, typeHint: Internal.CSharpLanguageType);
-
- if (script != null && Internal.ScriptEditorEdit(script, issue.Line, issue.Column))
- Internal.EditorNodeShowScriptScreen();
- }
- }
-
- public void UpdateIssuesList()
- {
- issuesList.Clear();
-
- using (var warningIcon = GetThemeIcon("Warning", "EditorIcons"))
- using (var errorIcon = GetThemeIcon("Error", "EditorIcons"))
- {
- for (int i = 0; i < issues.Count; i++)
- {
- BuildIssue issue = issues[i];
-
- if (!(issue.Warning ? WarningsVisible : ErrorsVisible))
- continue;
-
- string tooltip = string.Empty;
- tooltip += $"Message: {issue.Message}";
-
- if (!string.IsNullOrEmpty(issue.Code))
- tooltip += $"\nCode: {issue.Code}";
-
- tooltip += $"\nType: {(issue.Warning ? "warning" : "error")}";
-
- string text = string.Empty;
-
- if (!string.IsNullOrEmpty(issue.File))
- {
- text += $"{issue.File}({issue.Line},{issue.Column}): ";
-
- tooltip += $"\nFile: {issue.File}";
- tooltip += $"\nLine: {issue.Line}";
- tooltip += $"\nColumn: {issue.Column}";
- }
-
- if (!string.IsNullOrEmpty(issue.ProjectFile))
- tooltip += $"\nProject: {issue.ProjectFile}";
-
- text += issue.Message;
-
- int lineBreakIdx = text.IndexOf("\n", StringComparison.Ordinal);
- string itemText = lineBreakIdx == -1 ? text : text.Substring(0, lineBreakIdx);
- issuesList.AddItem(itemText, issue.Warning ? warningIcon : errorIcon);
-
- int index = issuesList.GetItemCount() - 1;
- issuesList.SetItemTooltip(index, tooltip);
- issuesList.SetItemMetadata(index, i);
- }
- }
- }
-
- public void OnBuildStart()
- {
- BuildExited = false;
-
- issues.Clear();
- WarningCount = 0;
- ErrorCount = 0;
- UpdateIssuesList();
-
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
- }
-
- public void OnBuildExit(BuildResults result)
- {
- BuildExited = true;
- BuildResult = result;
-
- _LoadIssuesFromFile(Path.Combine(BuildInfo.LogsDirPath, BuildManager.MsBuildIssuesFileName));
- UpdateIssuesList();
-
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
- }
-
- public void OnBuildExecFailed(string cause)
- {
- BuildExited = true;
- BuildResult = BuildResults.Error;
-
- issuesList.Clear();
-
- var issue = new BuildIssue { Message = cause, Warning = false };
-
- ErrorCount += 1;
- issues.Add(issue);
-
- UpdateIssuesList();
-
- GodotSharpEditor.Instance.BottomPanel.RaiseBuildTab(this);
- }
-
- public void RestartBuild()
- {
- if (!BuildExited)
- throw new InvalidOperationException("Build already started");
-
- BuildManager.RestartBuild(this);
- }
-
- public void StopBuild()
- {
- if (!BuildExited)
- throw new InvalidOperationException("Build is not in progress");
-
- BuildManager.StopBuild(this);
- }
-
- public override void _Ready()
- {
- base._Ready();
-
- issuesList = new ItemList { SizeFlagsVertical = (int)SizeFlags.ExpandFill };
- issuesList.ItemActivated += _IssueActivated;
- AddChild(issuesList);
- }
-
- private BuildTab()
- {
- }
-
- public BuildTab(BuildInfo buildInfo)
- {
- BuildInfo = buildInfo;
- }
- }
-}
diff --git a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
index 1d800b8151..e43f10804d 100644
--- a/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/CsProjOperations.cs
@@ -1,11 +1,6 @@
using Godot;
using System;
-using System.Linq;
-using Godot.Collections;
-using GodotTools.Internals;
using GodotTools.ProjectEditor;
-using File = GodotTools.Utils.File;
-using Directory = GodotTools.Utils.Directory;
namespace GodotTools
{
@@ -23,86 +18,5 @@ namespace GodotTools
return string.Empty;
}
}
-
- private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
-
- private static ulong ConvertToTimestamp(this DateTime value)
- {
- TimeSpan elapsedTime = value - Epoch;
- return (ulong)elapsedTime.TotalSeconds;
- }
-
- private static bool TryParseFileMetadata(string includeFile, ulong modifiedTime, out Dictionary fileMetadata)
- {
- fileMetadata = null;
-
- var parseError = ScriptClassParser.ParseFile(includeFile, out var classes, out string errorStr);
-
- if (parseError != Error.Ok)
- {
- GD.PushError($"Failed to determine namespace and class for script: {includeFile}. Parse error: {errorStr ?? parseError.ToString()}");
- return false;
- }
-
- string searchName = System.IO.Path.GetFileNameWithoutExtension(includeFile);
-
- var firstMatch = classes.FirstOrDefault(classDecl =>
- classDecl.BaseCount != 0 && // If it doesn't inherit anything, it can't be a Godot.Object.
- classDecl.SearchName == searchName // Filter by the name we're looking for
- );
-
- if (firstMatch == null)
- return false; // Not found
-
- fileMetadata = new Dictionary
- {
- ["modified_time"] = $"{modifiedTime}",
- ["class"] = new Dictionary
- {
- ["namespace"] = firstMatch.Namespace,
- ["class_name"] = firstMatch.Name,
- ["nested"] = firstMatch.Nested
- }
- };
-
- return true;
- }
-
- public static void GenerateScriptsMetadata(string projectPath, string outputPath)
- {
- var metadataDict = Internal.GetScriptsMetadataOrNothing().Duplicate();
-
- bool IsUpToDate(string includeFile, ulong modifiedTime)
- {
- return metadataDict.TryGetValue(includeFile, out var oldFileVar) &&
- ulong.TryParse(((Dictionary)oldFileVar)["modified_time"] as string,
- out ulong storedModifiedTime) && storedModifiedTime == modifiedTime;
- }
-
- var outdatedFiles = ProjectUtils.GetIncludeFiles(projectPath, "Compile")
- .Select(path => ("res://" + path).SimplifyGodotPath())
- .ToDictionary(path => path, path => File.GetLastWriteTime(path).ConvertToTimestamp())
- .Where(pair => !IsUpToDate(includeFile: pair.Key, modifiedTime: pair.Value))
- .ToArray();
-
- foreach (var pair in outdatedFiles)
- {
- metadataDict.Remove(pair.Key);
-
- string includeFile = pair.Key;
-
- if (TryParseFileMetadata(includeFile, modifiedTime: pair.Value, out var fileMetadata))
- metadataDict[includeFile] = fileMetadata;
- }
-
- string json = metadataDict.Count <= 0 ? "{}" : JSON.Print(metadataDict);
-
- string baseDir = outputPath.GetBaseDir();
-
- if (!Directory.Exists(baseDir))
- Directory.CreateDirectory(baseDir);
-
- File.WriteAllText(outputPath, json);
- }
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index 42ede3f3f3..37e6a34977 100755..100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -65,12 +65,12 @@ namespace GodotTools.Export
if (platform == OS.Platforms.iOS)
{
- var architectures = GetEnablediOSArchs(features).ToArray();
+ string[] architectures = GetEnablediOSArchs(features).ToArray();
CompileAssembliesForiOS(exporter, isDebug, architectures, aotOpts, aotTempDir, assembliesPrepared, bclDir);
}
else if (platform == OS.Platforms.Android)
{
- var abis = GetEnabledAndroidAbis(features).ToArray();
+ string[] abis = GetEnabledAndroidAbis(features).ToArray();
CompileAssembliesForAndroid(exporter, isDebug, abis, aotOpts, aotTempDir, assembliesPrepared, bclDir);
}
else
@@ -120,7 +120,7 @@ namespace GodotTools.Export
string assemblyPath = assembly.Value;
string outputFileExtension = platform == OS.Platforms.Windows ? ".dll" :
- platform == OS.Platforms.OSX ? ".dylib" :
+ platform == OS.Platforms.MacOS ? ".dylib" :
".so";
string outputFileName = assemblyName + ".dll" + outputFileExtension;
@@ -132,13 +132,14 @@ namespace GodotTools.Export
ExecuteCompiler(FindCrossCompiler(compilerDirPath), compilerArgs, bclDir);
- if (platform == OS.Platforms.OSX)
+ if (platform == OS.Platforms.MacOS)
{
exporter.AddSharedObject(tempOutputFilePath, tags: null);
}
else
{
- string outputDataLibDir = Path.Combine(outputDataDir, "Mono", platform == OS.Platforms.Windows ? "bin" : "lib");
+ string libDir = platform == OS.Platforms.Windows ? "bin" : "lib";
+ string outputDataLibDir = Path.Combine(outputDataDir, "Mono", libDir);
File.Copy(tempOutputFilePath, Path.Combine(outputDataLibDir, outputFileName));
}
}
@@ -577,27 +578,27 @@ MONO_AOT_MODE_LAST = 1000,
{
case OS.Platforms.Windows:
case OS.Platforms.UWP:
- {
- string arch = bits == "64" ? "x86_64" : "i686";
- return $"windows-{arch}";
- }
- case OS.Platforms.OSX:
- {
- Debug.Assert(bits == null || bits == "64");
- string arch = "x86_64";
- return $"{platform}-{arch}";
- }
+ {
+ string arch = bits == "64" ? "x86_64" : "i686";
+ return $"windows-{arch}";
+ }
+ case OS.Platforms.MacOS:
+ {
+ Debug.Assert(bits == null || bits == "64");
+ string arch = "x86_64";
+ return $"{platform}-{arch}";
+ }
case OS.Platforms.LinuxBSD:
case OS.Platforms.Server:
- {
- string arch = bits == "64" ? "x86_64" : "i686";
- return $"linux-{arch}";
- }
+ {
+ string arch = bits == "64" ? "x86_64" : "i686";
+ return $"linux-{arch}";
+ }
case OS.Platforms.Haiku:
- {
- string arch = bits == "64" ? "x86_64" : "i686";
- return $"{platform}-{arch}";
- }
+ {
+ string arch = bits == "64" ? "x86_64" : "i686";
+ return $"{platform}-{arch}";
+ }
default:
throw new NotSupportedException($"Platform not supported: {platform}");
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
index 599ca94699..3e46a89b7c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs
@@ -5,6 +5,7 @@ using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
+using GodotTools.Build;
using GodotTools.Core;
using GodotTools.Internals;
using JetBrains.Annotations;
@@ -19,7 +20,7 @@ namespace GodotTools.Export
public class ExportPlugin : EditorExportPlugin
{
[Flags]
- enum I18NCodesets : long
+ private enum I18NCodesets : long
{
None = 0,
CJK = 1,
@@ -30,6 +31,8 @@ namespace GodotTools.Export
All = CJK | MidEast | Other | Rare | West
}
+ private string _maybeLastExportError;
+
private void AddI18NAssemblies(Godot.Collections.Dictionary<string, string> assemblies, string bclDir)
{
var codesets = (I18NCodesets)ProjectSettings.GetSetting("mono/export/i18n_codesets");
@@ -75,15 +78,13 @@ namespace GodotTools.Export
GlobalDef("mono/export/aot/use_interpreter", true);
// --aot or --aot=opt1,opt2 (use 'mono --aot=help AuxAssembly.dll' to list AOT options)
- GlobalDef("mono/export/aot/extra_aot_options", new string[] { });
+ GlobalDef("mono/export/aot/extra_aot_options", Array.Empty<string>());
// --optimize/-O=opt1,opt2 (use 'mono --list-opt'' to list optimize options)
- GlobalDef("mono/export/aot/extra_optimizer_options", new string[] { });
+ GlobalDef("mono/export/aot/extra_optimizer_options", Array.Empty<string>());
GlobalDef("mono/export/aot/android_toolchain_path", "");
}
- private string maybeLastExportError;
-
private void AddFile(string srcPath, string dstPath, bool remap = false)
{
// Add file to the PCK
@@ -128,14 +129,14 @@ namespace GodotTools.Export
}
catch (Exception e)
{
- maybeLastExportError = e.Message;
+ _maybeLastExportError = e.Message;
// 'maybeLastExportError' cannot be null or empty if there was an error, so we
// must consider the possibility of exceptions being thrown without a message.
- if (string.IsNullOrEmpty(maybeLastExportError))
- maybeLastExportError = $"Exception thrown: {e.GetType().Name}";
+ if (string.IsNullOrEmpty(_maybeLastExportError))
+ _maybeLastExportError = $"Exception thrown: {e.GetType().Name}";
- GD.PushError($"Failed to export project: {maybeLastExportError}");
+ GD.PushError($"Failed to export project: {_maybeLastExportError}");
Console.Error.WriteLine(e);
// TODO: Do something on error once _ExportBegin supports failing.
}
@@ -143,6 +144,8 @@ namespace GodotTools.Export
private void _ExportBeginImpl(string[] features, bool isDebug, string path, int flags)
{
+ _ = flags; // Unused
+
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return;
@@ -154,12 +157,7 @@ namespace GodotTools.Export
string buildConfig = isDebug ? "ExportDebug" : "ExportRelease";
- string scriptsMetadataPath = Path.Combine(GodotSharpDirs.ResMetadataDir, $"scripts_metadata.{(isDebug ? "debug" : "release")}");
- CsProjOperations.GenerateScriptsMetadata(GodotSharpDirs.ProjectCsProjPath, scriptsMetadataPath);
-
- AddFile(scriptsMetadataPath, scriptsMetadataPath);
-
- if (!BuildManager.BuildProjectBlocking(buildConfig, platform))
+ if (!BuildManager.BuildProjectBlocking(buildConfig, platform: platform))
throw new Exception("Failed to build project");
// Add dependency assemblies
@@ -172,6 +170,8 @@ namespace GodotTools.Export
assemblies[projectDllName] = projectDllSrcPath;
+ string bclDir = DeterminePlatformBclDir(platform);
+
if (platform == OS.Platforms.Android)
{
string godotAndroidExtProfileDir = GetBclProfileDir("godot_android_ext");
@@ -182,8 +182,49 @@ namespace GodotTools.Export
assemblies["Mono.Android"] = monoAndroidAssemblyPath;
}
+ else if (platform == OS.Platforms.HTML5)
+ {
+ // Ideally these would be added automatically since they're referenced by the wasm BCL assemblies.
+ // However, at least in the case of 'WebAssembly.Net.Http' for some reason the BCL assemblies
+ // reference a different version even though the assembly is the same, for some weird reason.
- string bclDir = DeterminePlatformBclDir(platform);
+ var wasmFrameworkAssemblies = new[] { "WebAssembly.Bindings", "WebAssembly.Net.WebSockets" };
+
+ foreach (string thisWasmFrameworkAssemblyName in wasmFrameworkAssemblies)
+ {
+ string thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName + ".dll");
+ if (!File.Exists(thisWasmFrameworkAssemblyPath))
+ throw new FileNotFoundException($"Assembly not found: '{thisWasmFrameworkAssemblyName}'", thisWasmFrameworkAssemblyPath);
+ assemblies[thisWasmFrameworkAssemblyName] = thisWasmFrameworkAssemblyPath;
+ }
+
+ // Assemblies that can have a different name in a newer version. Newer version must come first and it has priority.
+ (string newName, string oldName)[] wasmFrameworkAssembliesOneOf = new[]
+ {
+ ("System.Net.Http.WebAssemblyHttpHandler", "WebAssembly.Net.Http")
+ };
+
+ foreach (var thisWasmFrameworkAssemblyName in wasmFrameworkAssembliesOneOf)
+ {
+ string thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName.newName + ".dll");
+ if (File.Exists(thisWasmFrameworkAssemblyPath))
+ {
+ assemblies[thisWasmFrameworkAssemblyName.newName] = thisWasmFrameworkAssemblyPath;
+ }
+ else
+ {
+ thisWasmFrameworkAssemblyPath = Path.Combine(bclDir, thisWasmFrameworkAssemblyName.oldName + ".dll");
+ if (!File.Exists(thisWasmFrameworkAssemblyPath))
+ {
+ throw new FileNotFoundException("Expected one of the following assemblies but none were found: " +
+ $"'{thisWasmFrameworkAssemblyName.newName}' / '{thisWasmFrameworkAssemblyName.oldName}'",
+ thisWasmFrameworkAssemblyPath);
+ }
+
+ assemblies[thisWasmFrameworkAssemblyName.oldName] = thisWasmFrameworkAssemblyPath;
+ }
+ }
+ }
var initialAssemblies = assemblies.Duplicate();
internal_GetExportedAssemblyDependencies(initialAssemblies, buildConfig, bclDir, assemblies);
@@ -257,8 +298,8 @@ namespace GodotTools.Export
LLVMOutputPath = "",
FullAot = platform == OS.Platforms.iOS || (bool)(ProjectSettings.GetSetting("mono/export/aot/full_aot") ?? false),
UseInterpreter = (bool)ProjectSettings.GetSetting("mono/export/aot/use_interpreter"),
- ExtraAotOptions = (string[])ProjectSettings.GetSetting("mono/export/aot/extra_aot_options") ?? new string[] { },
- ExtraOptimizerOptions = (string[])ProjectSettings.GetSetting("mono/export/aot/extra_optimizer_options") ?? new string[] { },
+ ExtraAotOptions = (string[])ProjectSettings.GetSetting("mono/export/aot/extra_aot_options") ?? Array.Empty<string>(),
+ ExtraOptimizerOptions = (string[])ProjectSettings.GetSetting("mono/export/aot/extra_optimizer_options") ?? Array.Empty<string>(),
ToolchainPath = aotToolchainPath
};
@@ -276,10 +317,10 @@ namespace GodotTools.Export
Directory.Delete(aotTempDir, recursive: true);
// TODO: Just a workaround until the export plugins can be made to abort with errors
- if (!string.IsNullOrEmpty(maybeLastExportError)) // Check empty as well, because it's set to empty after hot-reloading
+ if (!string.IsNullOrEmpty(_maybeLastExportError)) // Check empty as well, because it's set to empty after hot-reloading
{
- string lastExportError = maybeLastExportError;
- maybeLastExportError = null;
+ string lastExportError = _maybeLastExportError;
+ _maybeLastExportError = null;
GodotSharpEditor.Instance.ShowErrorDialog(lastExportError, "Failed to export C# project");
}
@@ -340,7 +381,7 @@ namespace GodotTools.Export
private static bool PlatformHasTemplateDir(string platform)
{
// OSX export templates are contained in a zip, so we place our custom template inside it and let Godot do the rest.
- return !new[] {OS.Platforms.OSX, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5}.Contains(platform);
+ return !new[] { OS.Platforms.MacOS, OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5 }.Contains(platform);
}
private static bool DeterminePlatformFromFeatures(IEnumerable<string> features, out string platform)
@@ -389,7 +430,7 @@ namespace GodotTools.Export
/// </summary>
private static bool PlatformRequiresCustomBcl(string platform)
{
- if (new[] {OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5}.Contains(platform))
+ if (new[] { OS.Platforms.Android, OS.Platforms.iOS, OS.Platforms.HTML5 }.Contains(platform))
return true;
// The 'net_4_x' BCL is not compatible between Windows and the other platforms.
@@ -411,7 +452,7 @@ namespace GodotTools.Export
case OS.Platforms.Windows:
case OS.Platforms.UWP:
return "net_4_x_win";
- case OS.Platforms.OSX:
+ case OS.Platforms.MacOS:
case OS.Platforms.LinuxBSD:
case OS.Platforms.Server:
case OS.Platforms.Haiku:
@@ -429,7 +470,7 @@ namespace GodotTools.Export
private static string DetermineDataDirNameForProject()
{
- var appName = (string)ProjectSettings.GetSetting("application/config/name");
+ string appName = (string)ProjectSettings.GetSetting("application/config/name");
string appNameSafe = appName.ToSafeDirName();
return $"data_{appNameSafe}";
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs b/modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs
index 219b7a698a..93ef837a83 100755..100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/XcodeHelper.cs
@@ -27,7 +27,7 @@ namespace GodotTools.Export
{
var outputWrapper = new Godot.Collections.Array();
- int exitCode = Godot.OS.Execute("xcode-select", new string[] { "--print-path" }, blocking: true, output: outputWrapper);
+ int exitCode = Godot.OS.Execute("xcode-select", new string[] { "--print-path" }, output: outputWrapper);
if (exitCode == 0)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 2a450c5b87..98c6881166 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -4,9 +4,9 @@ using GodotTools.Export;
using GodotTools.Utils;
using System;
using System.Collections.Generic;
-using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
+using GodotTools.Build;
using GodotTools.Ides;
using GodotTools.Ides.Rider;
using GodotTools.Internals;
@@ -19,25 +19,23 @@ using Path = System.IO.Path;
namespace GodotTools
{
- [SuppressMessage("ReSharper", "ClassNeverInstantiated.Global")]
public class GodotSharpEditor : EditorPlugin, ISerializationListener
{
- private EditorSettings editorSettings;
+ private EditorSettings _editorSettings;
- private PopupMenu menuPopup;
+ private PopupMenu _menuPopup;
- private AcceptDialog errorDialog;
- private AcceptDialog aboutDialog;
- private CheckBox aboutDialogCheckBox;
+ private AcceptDialog _errorDialog;
- private Button bottomPanelBtn;
- private Button toolBarBuildButton;
+ private Button _bottomPanelBtn;
+ private Button _toolBarBuildButton;
- public GodotIdeManager GodotIdeManager { get; private set; }
+ // TODO Use WeakReference once we have proper serialization.
+ private WeakRef _exportPluginWeak;
- private WeakRef exportPluginWeak; // TODO Use WeakReference once we have proper serialization
+ public GodotIdeManager GodotIdeManager { get; private set; }
- public BottomPanel BottomPanel { get; private set; }
+ public MSBuildPanel MSBuildPanel { get; private set; }
public bool SkipBuildBeforePlaying { get; set; } = false;
@@ -45,7 +43,7 @@ namespace GodotTools
{
get
{
- var projectAssemblyName = (string)ProjectSettings.GetSetting("application/config/name");
+ string projectAssemblyName = (string)ProjectSettings.GetSetting("application/config/name");
projectAssemblyName = projectAssemblyName.ToSafeDirName();
if (string.IsNullOrEmpty(projectAssemblyName))
projectAssemblyName = "UnnamedProject";
@@ -126,16 +124,9 @@ namespace GodotTools
private void _RemoveCreateSlnMenuOption()
{
- menuPopup.RemoveItem(menuPopup.GetItemIndex((int)MenuOptions.CreateSln));
- bottomPanelBtn.Show();
- toolBarBuildButton.Show();
- }
-
- private void _ShowAboutDialog()
- {
- bool showOnStart = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
- aboutDialogCheckBox.Pressed = showOnStart;
- aboutDialog.PopupCentered();
+ _menuPopup.RemoveItem(_menuPopup.GetItemIndex((int)MenuOptions.CreateSln));
+ _bottomPanelBtn.Show();
+ _toolBarBuildButton.Show();
}
private void _MenuOptionPressed(int id)
@@ -145,15 +136,27 @@ namespace GodotTools
case MenuOptions.CreateSln:
CreateProjectSolution();
break;
- case MenuOptions.AboutCSharp:
- _ShowAboutDialog();
+ case MenuOptions.SetupGodotNugetFallbackFolder:
+ {
+ try
+ {
+ string fallbackFolder = NuGetUtils.GodotFallbackFolderPath;
+ NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, fallbackFolder);
+ NuGetUtils.AddBundledPackagesToFallbackFolder(fallbackFolder);
+ }
+ catch (Exception e)
+ {
+ ShowErrorDialog("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
break;
+ }
default:
throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid menu option");
}
}
- private void _BuildSolutionPressed()
+ private void BuildSolutionPressed()
{
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
{
@@ -161,37 +164,27 @@ namespace GodotTools
return; // Failed to create solution
}
- Instance.BottomPanel.BuildProjectPressed();
+ Instance.MSBuildPanel.BuildSolution();
}
- public override void _Notification(int what)
+ public override void _Ready()
{
- base._Notification(what);
+ base._Ready();
- if (what == NotificationReady)
- {
- bool showInfoDialog = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
- if (showInfoDialog)
- {
- aboutDialog.Exclusive = true;
- _ShowAboutDialog();
- // Once shown a first time, it can be seen again via the Mono menu - it doesn't have to be exclusive from that time on.
- aboutDialog.Exclusive = false;
- }
- }
+ MSBuildPanel.BuildOutputView.BuildStateChanged += BuildStateChanged;
}
private enum MenuOptions
{
CreateSln,
- AboutCSharp,
+ SetupGodotNugetFallbackFolder,
}
public void ShowErrorDialog(string message, string title = "Error")
{
- errorDialog.Title = title;
- errorDialog.DialogText = message;
- errorDialog.PopupCentered();
+ _errorDialog.Title = title;
+ _errorDialog.DialogText = message;
+ _errorDialog.PopupCentered();
}
private static string _vsCodePath = string.Empty;
@@ -204,7 +197,7 @@ namespace GodotTools
[UsedImplicitly]
public Error OpenInExternalEditor(Script script, int line, int col)
{
- var editorId = (ExternalEditorId)editorSettings.GetSetting("mono/editor/external_editor");
+ var editorId = (ExternalEditorId)_editorSettings.GetSetting("mono/editor/external_editor");
switch (editorId)
{
@@ -272,7 +265,7 @@ namespace GodotTools
bool osxAppBundleInstalled = false;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
// The package path is '/Applications/Visual Studio Code.app'
const string vscodeBundleId = "com.microsoft.VSCode";
@@ -295,7 +288,7 @@ namespace GodotTools
}
}
- var resourcePath = ProjectSettings.GlobalizePath("res://");
+ string resourcePath = ProjectSettings.GlobalizePath("res://");
args.Add(resourcePath);
string scriptPath = ProjectSettings.GlobalizePath(script.ResourcePath);
@@ -312,7 +305,7 @@ namespace GodotTools
string command;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
if (!osxAppBundleInstalled && string.IsNullOrEmpty(_vsCodePath))
{
@@ -354,10 +347,10 @@ namespace GodotTools
[UsedImplicitly]
public bool OverridesExternalEditor()
{
- return (ExternalEditorId)editorSettings.GetSetting("mono/editor/external_editor") != ExternalEditorId.None;
+ return (ExternalEditorId)_editorSettings.GetSetting("mono/editor/external_editor") != ExternalEditorId.None;
}
- public override bool Build()
+ public override bool _Build()
{
return BuildManager.EditorBuildCallback();
}
@@ -393,9 +386,15 @@ namespace GodotTools
}
}
- public override void EnablePlugin()
+ private void BuildStateChanged()
+ {
+ if (_bottomPanelBtn != null)
+ _bottomPanelBtn.Icon = MSBuildPanel.BuildOutputView.BuildStateIcon;
+ }
+
+ public override void _EnablePlugin()
{
- base.EnablePlugin();
+ base._EnablePlugin();
if (Instance != null)
throw new InvalidOperationException();
@@ -404,80 +403,33 @@ namespace GodotTools
var editorInterface = GetEditorInterface();
var editorBaseControl = editorInterface.GetBaseControl();
- editorSettings = editorInterface.GetEditorSettings();
+ _editorSettings = editorInterface.GetEditorSettings();
- errorDialog = new AcceptDialog();
- editorBaseControl.AddChild(errorDialog);
+ _errorDialog = new AcceptDialog();
+ editorBaseControl.AddChild(_errorDialog);
- BottomPanel = new BottomPanel();
-
- bottomPanelBtn = AddControlToBottomPanel(BottomPanel, "Mono".TTR());
+ MSBuildPanel = new MSBuildPanel();
+ _bottomPanelBtn = AddControlToBottomPanel(MSBuildPanel, "MSBuild".TTR());
AddChild(new HotReloadAssemblyWatcher {Name = "HotReloadAssemblyWatcher"});
- menuPopup = new PopupMenu();
- menuPopup.Hide();
+ _menuPopup = new PopupMenu();
+ _menuPopup.Hide();
- AddToolSubmenuItem("Mono", menuPopup);
+ AddToolSubmenuItem("C#", _menuPopup);
- // TODO: Remove or edit this info dialog once Mono support is no longer in alpha
- {
- menuPopup.AddItem("About C# support".TTR(), (int)MenuOptions.AboutCSharp);
- aboutDialog = new AcceptDialog();
- editorBaseControl.AddChild(aboutDialog);
- aboutDialog.Title = "Important: C# support is not feature-complete";
-
- // We don't use DialogText as the default AcceptDialog Label doesn't play well with the TextureRect and CheckBox
- // we'll add. Instead we add containers and a new autowrapped Label inside.
-
- // Main VBoxContainer (icon + label on top, checkbox at bottom)
- var aboutVBox = new VBoxContainer();
- aboutDialog.AddChild(aboutVBox);
-
- // HBoxContainer for icon + label
- var aboutHBox = new HBoxContainer();
- aboutVBox.AddChild(aboutHBox);
-
- var aboutIcon = new TextureRect();
- aboutIcon.Texture = aboutIcon.GetThemeIcon("NodeWarning", "EditorIcons");
- aboutHBox.AddChild(aboutIcon);
-
- var aboutLabel = new Label();
- aboutHBox.AddChild(aboutLabel);
- aboutLabel.RectMinSize = new Vector2(600, 150) * EditorScale;
- aboutLabel.SizeFlagsVertical = (int)Control.SizeFlags.ExpandFill;
- aboutLabel.Autowrap = true;
- aboutLabel.Text =
- "C# support in Godot Engine is in late alpha stage and, while already usable, " +
- "it is not meant for use in production.\n\n" +
- "Projects can be exported to Linux, macOS, Windows, Android, iOS and HTML5, but not yet to UWP. " +
- "Bugs and usability issues will be addressed gradually over future releases, " +
- "potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" +
- "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" +
- " https://github.com/godotengine/godot/issues\n\n" +
- "Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!";
-
- EditorDef("mono/editor/show_info_on_start", true);
-
- // CheckBox in main container
- aboutDialogCheckBox = new CheckBox {Text = "Show this warning when starting the editor"};
- aboutDialogCheckBox.Toggled += enabled =>
- {
- bool showOnStart = (bool)editorSettings.GetSetting("mono/editor/show_info_on_start");
- if (showOnStart != enabled)
- editorSettings.SetSetting("mono/editor/show_info_on_start", enabled);
- };
- aboutVBox.AddChild(aboutDialogCheckBox);
- }
+ var buildSolutionShortcut = (Shortcut)EditorShortcut("mono/build_solution");
- toolBarBuildButton = new Button
+ _toolBarBuildButton = new Button
{
Text = "Build",
- HintTooltip = "Build solution",
- FocusMode = Control.FocusModeEnum.None
+ HintTooltip = "Build Solution".TTR(),
+ FocusMode = Control.FocusModeEnum.None,
+ Shortcut = buildSolutionShortcut,
+ ShortcutInTooltip = true
};
- toolBarBuildButton.PressedSignal += _BuildSolutionPressed;
- AddControlToContainer(CustomControlContainer.Toolbar, toolBarBuildButton);
+ _toolBarBuildButton.PressedSignal += BuildSolutionPressed;
+ AddControlToContainer(CustomControlContainer.Toolbar, _toolBarBuildButton);
if (File.Exists(GodotSharpDirs.ProjectSlnPath) && File.Exists(GodotSharpDirs.ProjectCsProjPath))
{
@@ -485,12 +437,12 @@ namespace GodotTools
}
else
{
- bottomPanelBtn.Hide();
- toolBarBuildButton.Hide();
- menuPopup.AddItem("Create C# solution".TTR(), (int)MenuOptions.CreateSln);
+ _bottomPanelBtn.Hide();
+ _toolBarBuildButton.Hide();
+ _menuPopup.AddItem("Create C# solution".TTR(), (int)MenuOptions.CreateSln);
}
- menuPopup.IdPressed += _MenuOptionPressed;
+ _menuPopup.IdPressed += _MenuOptionPressed;
// External editor settings
EditorDef("mono/editor/external_editor", ExternalEditorId.None);
@@ -504,7 +456,7 @@ namespace GodotTools
$",Visual Studio Code:{(int)ExternalEditorId.VsCode}" +
$",JetBrains Rider:{(int)ExternalEditorId.Rider}";
}
- else if (OS.IsOSX)
+ else if (OS.IsMacOS)
{
settingsHintStr += $",Visual Studio:{(int)ExternalEditorId.VisualStudioForMac}" +
$",MonoDevelop:{(int)ExternalEditorId.MonoDevelop}" +
@@ -518,7 +470,7 @@ namespace GodotTools
$",JetBrains Rider:{(int)ExternalEditorId.Rider}";
}
- editorSettings.AddPropertyInfo(new Godot.Collections.Dictionary
+ _editorSettings.AddPropertyInfo(new Godot.Collections.Dictionary
{
["type"] = Variant.Type.Int,
["name"] = "mono/editor/external_editor",
@@ -530,7 +482,17 @@ namespace GodotTools
var exportPlugin = new ExportPlugin();
AddExportPlugin(exportPlugin);
exportPlugin.RegisterExportSettings();
- exportPluginWeak = WeakRef(exportPlugin);
+ _exportPluginWeak = WeakRef(exportPlugin);
+
+ try
+ {
+ // At startup we make sure NuGet.Config files have our Godot NuGet fallback folder included
+ NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to add Godot NuGet Offline Packages to NuGet.Config: " + e.Message);
+ }
BuildManager.Initialize();
RiderPathManager.Initialize();
@@ -543,15 +505,15 @@ namespace GodotTools
{
base.Dispose(disposing);
- if (exportPluginWeak != null)
+ if (_exportPluginWeak != null)
{
// We need to dispose our export plugin before the editor destroys EditorSettings.
// Otherwise, if the GC disposes it at a later time, EditorExportPlatformAndroid
// will be freed after EditorSettings already was, and its device polling thread
// will try to access the EditorSettings singleton, resulting in null dereferencing.
- (exportPluginWeak.GetRef() as ExportPlugin)?.Dispose();
+ (_exportPluginWeak.GetRef() as ExportPlugin)?.Dispose();
- exportPluginWeak.Dispose();
+ _exportPluginWeak.Dispose();
}
GodotIdeManager?.Dispose();
@@ -570,6 +532,7 @@ namespace GodotTools
public static GodotSharpEditor Instance { get; private set; }
+ [UsedImplicitly]
private GodotSharpEditor()
{
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
index 3f14629b11..b9aa760f4d 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotTools.csproj
@@ -3,7 +3,8 @@
<ProjectGuid>{27B00618-A6F2-4828-B922-05CAEB08C286}</ProjectGuid>
<TargetFramework>net472</TargetFramework>
<LangVersion>7.2</LangVersion>
- <GodotApiConfiguration>Debug</GodotApiConfiguration> <!-- The Godot editor uses the Debug Godot API assemblies -->
+ <!-- The Godot editor uses the Debug Godot API assemblies -->
+ <GodotApiConfiguration>Debug</GodotApiConfiguration>
<GodotSourceRootPath>$(SolutionDir)/../../../../</GodotSourceRootPath>
<GodotOutputDataDir>$(GodotSourceRootPath)/bin/GodotSharp</GodotOutputDataDir>
<GodotApiAssembliesDir>$(GodotOutputDataDir)/Api/$(GodotApiConfiguration)</GodotApiAssembliesDir>
diff --git a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
index b30c857c64..dd05f28af0 100644
--- a/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/HotReloadAssemblyWatcher.cs
@@ -6,7 +6,7 @@ namespace GodotTools
{
public class HotReloadAssemblyWatcher : Node
{
- private Timer watchTimer;
+ private Timer _watchTimer;
public override void _Notification(int what)
{
@@ -27,22 +27,22 @@ namespace GodotTools
public void RestartTimer()
{
- watchTimer.Stop();
- watchTimer.Start();
+ _watchTimer.Stop();
+ _watchTimer.Start();
}
public override void _Ready()
{
base._Ready();
- watchTimer = new Timer
+ _watchTimer = new Timer
{
OneShot = false,
WaitTime = (float)EditorDef("mono/assembly_watch_interval_sec", 0.5)
};
- watchTimer.Timeout += TimerTimeout;
- AddChild(watchTimer);
- watchTimer.Start();
+ _watchTimer.Timeout += TimerTimeout;
+ AddChild(_watchTimer);
+ _watchTimer.Start();
}
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
index e4932ca217..23339fe50b 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
@@ -10,22 +10,22 @@ namespace GodotTools.Ides
{
public sealed class GodotIdeManager : Node, ISerializationListener
{
- private MessagingServer MessagingServer { get; set; }
+ private MessagingServer _messagingServer;
- private MonoDevelop.Instance monoDevelInstance;
- private MonoDevelop.Instance vsForMacInstance;
+ private MonoDevelop.Instance _monoDevelInstance;
+ private MonoDevelop.Instance _vsForMacInstance;
private MessagingServer GetRunningOrNewServer()
{
- if (MessagingServer != null && !MessagingServer.IsDisposed)
- return MessagingServer;
+ if (_messagingServer != null && !_messagingServer.IsDisposed)
+ return _messagingServer;
- MessagingServer?.Dispose();
- MessagingServer = new MessagingServer(OS.GetExecutablePath(), ProjectSettings.GlobalizePath(GodotSharpDirs.ResMetadataDir), new GodotLogger());
+ _messagingServer?.Dispose();
+ _messagingServer = new MessagingServer(OS.GetExecutablePath(), ProjectSettings.GlobalizePath(GodotSharpDirs.ResMetadataDir), new GodotLogger());
- _ = MessagingServer.Listen();
+ _ = _messagingServer.Listen();
- return MessagingServer;
+ return _messagingServer;
}
public override void _Ready()
@@ -48,7 +48,7 @@ namespace GodotTools.Ides
if (disposing)
{
- MessagingServer?.Dispose();
+ _messagingServer?.Dispose();
}
}
@@ -111,16 +111,16 @@ namespace GodotTools.Ides
{
MonoDevelop.Instance GetMonoDevelopInstance(string solutionPath)
{
- if (Utils.OS.IsOSX && editorId == ExternalEditorId.VisualStudioForMac)
+ if (Utils.OS.IsMacOS && editorId == ExternalEditorId.VisualStudioForMac)
{
- vsForMacInstance = (vsForMacInstance?.IsDisposed ?? true ? null : vsForMacInstance) ??
+ _vsForMacInstance = (_vsForMacInstance?.IsDisposed ?? true ? null : _vsForMacInstance) ??
new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.VisualStudioForMac);
- return vsForMacInstance;
+ return _vsForMacInstance;
}
- monoDevelInstance = (monoDevelInstance?.IsDisposed ?? true ? null : monoDevelInstance) ??
+ _monoDevelInstance = (_monoDevelInstance?.IsDisposed ?? true ? null : _monoDevelInstance) ??
new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.MonoDevelop);
- return monoDevelInstance;
+ return _monoDevelInstance;
}
try
@@ -159,15 +159,15 @@ namespace GodotTools.Ides
public readonly struct EditorPick
{
- private readonly string identity;
+ private readonly string _identity;
public EditorPick(string identity)
{
- this.identity = identity;
+ _identity = identity;
}
public bool IsAnyConnected() =>
- GodotSharpEditor.Instance.GodotIdeManager.GetRunningOrNewServer().IsAnyConnected(identity);
+ GodotSharpEditor.Instance.GodotIdeManager.GetRunningOrNewServer().IsAnyConnected(_identity);
private void SendRequest<TResponse>(Request request)
where TResponse : Response, new()
@@ -175,7 +175,7 @@ namespace GodotTools.Ides
// Logs an error if no client is connected with the specified identity
GodotSharpEditor.Instance.GodotIdeManager
.GetRunningOrNewServer()
- .BroadcastRequest<TResponse>(identity, request);
+ .BroadcastRequest<TResponse>(_identity, request);
}
public void SendOpenFile(string file)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
index eb34a2d0f7..6f11831b80 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MessagingServer.cs
@@ -21,24 +21,26 @@ namespace GodotTools.Ides
{
public sealed class MessagingServer : IDisposable
{
- private readonly ILogger logger;
+ private readonly ILogger _logger;
- private readonly FileStream metaFile;
- private string MetaFilePath { get; }
+ private readonly FileStream _metaFile;
+ private string _metaFilePath;
- private readonly SemaphoreSlim peersSem = new SemaphoreSlim(1);
+ private readonly SemaphoreSlim _peersSem = new SemaphoreSlim(1);
- private readonly TcpListener listener;
+ private readonly TcpListener _listener;
- private readonly Dictionary<string, Queue<NotifyAwaiter<bool>>> clientConnectedAwaiters = new Dictionary<string, Queue<NotifyAwaiter<bool>>>();
- private readonly Dictionary<string, Queue<NotifyAwaiter<bool>>> clientDisconnectedAwaiters = new Dictionary<string, Queue<NotifyAwaiter<bool>>>();
+ private readonly Dictionary<string, Queue<NotifyAwaiter<bool>>> _clientConnectedAwaiters =
+ new Dictionary<string, Queue<NotifyAwaiter<bool>>>();
+ private readonly Dictionary<string, Queue<NotifyAwaiter<bool>>> _clientDisconnectedAwaiters =
+ new Dictionary<string, Queue<NotifyAwaiter<bool>>>();
public async Task<bool> AwaitClientConnected(string identity)
{
- if (!clientConnectedAwaiters.TryGetValue(identity, out var queue))
+ if (!_clientConnectedAwaiters.TryGetValue(identity, out var queue))
{
queue = new Queue<NotifyAwaiter<bool>>();
- clientConnectedAwaiters.Add(identity, queue);
+ _clientConnectedAwaiters.Add(identity, queue);
}
var awaiter = new NotifyAwaiter<bool>();
@@ -48,10 +50,10 @@ namespace GodotTools.Ides
public async Task<bool> AwaitClientDisconnected(string identity)
{
- if (!clientDisconnectedAwaiters.TryGetValue(identity, out var queue))
+ if (!_clientDisconnectedAwaiters.TryGetValue(identity, out var queue))
{
queue = new Queue<NotifyAwaiter<bool>>();
- clientDisconnectedAwaiters.Add(identity, queue);
+ _clientDisconnectedAwaiters.Add(identity, queue);
}
var awaiter = new NotifyAwaiter<bool>();
@@ -77,7 +79,7 @@ namespace GodotTools.Ides
if (IsDisposed)
return;
- using (await peersSem.UseAsync())
+ using (await _peersSem.UseAsync())
{
if (IsDisposed) // lock may not be fair
return;
@@ -95,19 +97,19 @@ namespace GodotTools.Ides
foreach (var connection in Peers)
connection.Dispose();
Peers.Clear();
- listener?.Stop();
+ _listener?.Stop();
- metaFile?.Dispose();
+ _metaFile?.Dispose();
- File.Delete(MetaFilePath);
+ File.Delete(_metaFilePath);
}
}
public MessagingServer(string editorExecutablePath, string projectMetadataDir, ILogger logger)
{
- this.logger = logger;
+ this._logger = logger;
- MetaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
+ _metaFilePath = Path.Combine(projectMetadataDir, GodotIdeMetadata.DefaultFileName);
// Make sure the directory exists
Directory.CreateDirectory(projectMetadataDir);
@@ -115,13 +117,13 @@ namespace GodotTools.Ides
// The Godot editor's file system thread can keep the file open for writing, so we are forced to allow write sharing...
const FileShare metaFileShare = FileShare.ReadWrite;
- metaFile = File.Open(MetaFilePath, FileMode.Create, FileAccess.Write, metaFileShare);
+ _metaFile = File.Open(_metaFilePath, FileMode.Create, FileAccess.Write, metaFileShare);
- listener = new TcpListener(new IPEndPoint(IPAddress.Loopback, port: 0));
- listener.Start();
+ _listener = new TcpListener(new IPEndPoint(IPAddress.Loopback, port: 0));
+ _listener.Start();
- int port = ((IPEndPoint)listener.Server.LocalEndPoint).Port;
- using (var metaFileWriter = new StreamWriter(metaFile, Encoding.UTF8))
+ int port = ((IPEndPoint)_listener.Server.LocalEndPoint).Port;
+ using (var metaFileWriter = new StreamWriter(_metaFile, Encoding.UTF8))
{
metaFileWriter.WriteLine(port);
metaFileWriter.WriteLine(editorExecutablePath);
@@ -130,30 +132,30 @@ namespace GodotTools.Ides
private async Task AcceptClient(TcpClient tcpClient)
{
- logger.LogDebug("Accept client...");
+ _logger.LogDebug("Accept client...");
- using (var peer = new Peer(tcpClient, new ServerHandshake(), new ServerMessageHandler(), logger))
+ using (var peer = new Peer(tcpClient, new ServerHandshake(), new ServerMessageHandler(), _logger))
{
// ReSharper disable AccessToDisposedClosure
peer.Connected += () =>
{
- logger.LogInfo("Connection open with Ide Client");
+ _logger.LogInfo("Connection open with Ide Client");
- if (clientConnectedAwaiters.TryGetValue(peer.RemoteIdentity, out var queue))
+ if (_clientConnectedAwaiters.TryGetValue(peer.RemoteIdentity, out var queue))
{
while (queue.Count > 0)
queue.Dequeue().SetResult(true);
- clientConnectedAwaiters.Remove(peer.RemoteIdentity);
+ _clientConnectedAwaiters.Remove(peer.RemoteIdentity);
}
};
peer.Disconnected += () =>
{
- if (clientDisconnectedAwaiters.TryGetValue(peer.RemoteIdentity, out var queue))
+ if (_clientDisconnectedAwaiters.TryGetValue(peer.RemoteIdentity, out var queue))
{
while (queue.Count > 0)
queue.Dequeue().SetResult(true);
- clientDisconnectedAwaiters.Remove(peer.RemoteIdentity);
+ _clientDisconnectedAwaiters.Remove(peer.RemoteIdentity);
}
};
// ReSharper restore AccessToDisposedClosure
@@ -162,17 +164,17 @@ namespace GodotTools.Ides
{
if (!await peer.DoHandshake("server"))
{
- logger.LogError("Handshake failed");
+ _logger.LogError("Handshake failed");
return;
}
}
catch (Exception e)
{
- logger.LogError("Handshake failed with unhandled exception: ", e);
+ _logger.LogError("Handshake failed with unhandled exception: ", e);
return;
}
- using (await peersSem.UseAsync())
+ using (await _peersSem.UseAsync())
Peers.Add(peer);
try
@@ -181,7 +183,7 @@ namespace GodotTools.Ides
}
finally
{
- using (await peersSem.UseAsync())
+ using (await _peersSem.UseAsync())
Peers.Remove(peer);
}
}
@@ -192,7 +194,7 @@ namespace GodotTools.Ides
try
{
while (!IsDisposed)
- _ = AcceptClient(await listener.AcceptTcpClientAsync());
+ _ = AcceptClient(await _listener.AcceptTcpClientAsync());
}
catch (Exception e)
{
@@ -204,11 +206,11 @@ namespace GodotTools.Ides
public async void BroadcastRequest<TResponse>(string identity, Request request)
where TResponse : Response, new()
{
- using (await peersSem.UseAsync())
+ using (await _peersSem.UseAsync())
{
if (!IsAnyConnected(identity))
{
- logger.LogError("Cannot write request. No client connected to the Godot Ide Server.");
+ _logger.LogError("Cannot write request. No client connected to the Godot Ide Server.");
return;
}
@@ -225,16 +227,19 @@ namespace GodotTools.Ides
private class ServerHandshake : IHandshake
{
- private static readonly string ServerHandshakeBase = $"{Peer.ServerHandshakeName},Version={Peer.ProtocolVersionMajor}.{Peer.ProtocolVersionMinor}.{Peer.ProtocolVersionRevision}";
- private static readonly string ClientHandshakePattern = $@"{Regex.Escape(Peer.ClientHandshakeName)},Version=([0-9]+)\.([0-9]+)\.([0-9]+),([_a-zA-Z][_a-zA-Z0-9]{{0,63}})";
+ private static readonly string _serverHandshakeBase =
+ $"{Peer.ServerHandshakeName},Version={Peer.ProtocolVersionMajor}.{Peer.ProtocolVersionMinor}.{Peer.ProtocolVersionRevision}";
- public string GetHandshakeLine(string identity) => $"{ServerHandshakeBase},{identity}";
+ private static readonly string _clientHandshakePattern =
+ $@"{Regex.Escape(Peer.ClientHandshakeName)},Version=([0-9]+)\.([0-9]+)\.([0-9]+),([_a-zA-Z][_a-zA-Z0-9]{{0,63}})";
+
+ public string GetHandshakeLine(string identity) => $"{_serverHandshakeBase},{identity}";
public bool IsValidPeerHandshake(string handshake, out string identity, ILogger logger)
{
identity = null;
- var match = Regex.Match(handshake, ClientHandshakePattern);
+ var match = Regex.Match(handshake, _clientHandshakePattern);
if (!match.Success)
return false;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
index d6fa2eeba7..3f1d5ac3ca 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/MonoDevelop/Instance.cs
@@ -10,25 +10,25 @@ namespace GodotTools.Ides.MonoDevelop
public class Instance : IDisposable
{
public DateTime LaunchTime { get; private set; }
- private readonly string solutionFile;
- private readonly EditorId editorId;
+ private readonly string _solutionFile;
+ private readonly EditorId _editorId;
- private Process process;
+ private Process _process;
- public bool IsRunning => process != null && !process.HasExited;
+ public bool IsRunning => _process != null && !_process.HasExited;
public bool IsDisposed { get; private set; }
public void Execute()
{
- bool newWindow = process == null || process.HasExited;
+ bool newWindow = _process == null || _process.HasExited;
var args = new List<string>();
string command;
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
- string bundleId = BundleIds[editorId];
+ string bundleId = BundleIds[_editorId];
if (Internal.IsOsxAppBundleInstalled(bundleId))
{
@@ -45,18 +45,18 @@ namespace GodotTools.Ides.MonoDevelop
}
else
{
- command = OS.PathWhich(ExecutableNames[editorId]);
+ command = OS.PathWhich(ExecutableNames[_editorId]);
}
}
else
{
- command = OS.PathWhich(ExecutableNames[editorId]);
+ command = OS.PathWhich(ExecutableNames[_editorId]);
}
args.Add("--ipc-tcp");
if (newWindow)
- args.Add("\"" + Path.GetFullPath(solutionFile) + "\"");
+ args.Add("\"" + Path.GetFullPath(_solutionFile) + "\"");
if (command == null)
throw new FileNotFoundException();
@@ -65,7 +65,7 @@ namespace GodotTools.Ides.MonoDevelop
if (newWindow)
{
- process = Process.Start(new ProcessStartInfo
+ _process = Process.Start(new ProcessStartInfo
{
FileName = command,
Arguments = string.Join(" ", args),
@@ -85,17 +85,17 @@ namespace GodotTools.Ides.MonoDevelop
public Instance(string solutionFile, EditorId editorId)
{
- if (editorId == EditorId.VisualStudioForMac && !OS.IsOSX)
+ if (editorId == EditorId.VisualStudioForMac && !OS.IsMacOS)
throw new InvalidOperationException($"{nameof(EditorId.VisualStudioForMac)} not supported on this platform");
- this.solutionFile = solutionFile;
- this.editorId = editorId;
+ _solutionFile = solutionFile;
+ _editorId = editorId;
}
public void Dispose()
{
IsDisposed = true;
- process?.Dispose();
+ _process?.Dispose();
}
private static readonly IReadOnlyDictionary<EditorId, string> ExecutableNames;
@@ -103,7 +103,7 @@ namespace GodotTools.Ides.MonoDevelop
static Instance()
{
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
ExecutableNames = new Dictionary<EditorId, string>
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
index e22e9af919..71055f0125 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathLocator.cs
@@ -11,6 +11,7 @@ using Environment = System.Environment;
using File = System.IO.File;
using Path = System.IO.Path;
using OS = GodotTools.Utils.OS;
+
// ReSharper disable UnassignedField.Local
// ReSharper disable InconsistentNaming
// ReSharper disable UnassignedField.Global
@@ -32,7 +33,7 @@ namespace GodotTools.Ides.Rider
{
return CollectRiderInfosWindows();
}
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
return CollectRiderInfosMac();
}
@@ -47,16 +48,16 @@ namespace GodotTools.Ides.Rider
GD.PushWarning(e.Message);
}
- return new RiderInfo[0];
+ return Array.Empty<RiderInfo>();
}
private static RiderInfo[] CollectAllRiderPathsLinux()
{
var installInfos = new List<RiderInfo>();
- var home = Environment.GetEnvironmentVariable("HOME");
+ string home = Environment.GetEnvironmentVariable("HOME");
if (!string.IsNullOrEmpty(home))
{
- var toolboxRiderRootPath = GetToolboxBaseDir();
+ string toolboxRiderRootPath = GetToolboxBaseDir();
installInfos.AddRange(CollectPathsFromToolbox(toolboxRiderRootPath, "bin", "rider.sh", false)
.Select(a => new RiderInfo(a, true)).ToList());
@@ -65,12 +66,12 @@ namespace GodotTools.Ides.Rider
if (shortcut.Exists)
{
- var lines = File.ReadAllLines(shortcut.FullName);
- foreach (var line in lines)
+ string[] lines = File.ReadAllLines(shortcut.FullName);
+ foreach (string line in lines)
{
if (!line.StartsWith("Exec=\""))
continue;
- var path = line.Split('"').Where((item, index) => index == 1).SingleOrDefault();
+ string path = line.Split('"').Where((item, index) => index == 1).SingleOrDefault();
if (string.IsNullOrEmpty(path))
continue;
@@ -82,7 +83,7 @@ namespace GodotTools.Ides.Rider
}
// snap install
- var snapInstallPath = "/snap/rider/current/bin/rider.sh";
+ string snapInstallPath = "/snap/rider/current/bin/rider.sh";
if (new FileInfo(snapInstallPath).Exists)
installInfos.Add(new RiderInfo(snapInstallPath, false));
@@ -98,15 +99,15 @@ namespace GodotTools.Ides.Rider
if (folder.Exists)
{
installInfos.AddRange(folder.GetDirectories("*Rider*.app")
- .Select(a => new RiderInfo(Path.Combine(a.FullName, "Contents/MacOS/rider"), false))
- .ToList());
+ .Select(a => new RiderInfo(Path.Combine(a.FullName, "Contents/MacOS/rider"), false))
+ .ToList());
}
// /Users/user/Library/Application Support/JetBrains/Toolbox/apps/Rider/ch-1/181.3870.267/Rider EAP.app
// should be combined with "Contents/MacOS/rider"
- var toolboxRiderRootPath = GetToolboxBaseDir();
+ string toolboxRiderRootPath = GetToolboxBaseDir();
var paths = CollectPathsFromToolbox(toolboxRiderRootPath, "", "Rider*.app", true)
- .Select(a => new RiderInfo(Path.Combine(a, "Contents/MacOS/rider"), true));
+ .Select(a => new RiderInfo(Path.Combine(a, "Contents/MacOS/rider"), true));
installInfos.AddRange(paths);
return installInfos.ToArray();
@@ -134,11 +135,11 @@ namespace GodotTools.Ides.Rider
{
if (OS.IsWindows)
{
- var localAppData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
+ string localAppData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
return GetToolboxRiderRootPath(localAppData);
}
- if (OS.IsOSX)
+ if (OS.IsMacOS)
{
var home = Environment.GetEnvironmentVariable("HOME");
if (string.IsNullOrEmpty(home))
@@ -211,7 +212,7 @@ namespace GodotTools.Ides.Rider
{
if (OS.IsWindows || OS.IsUnixLike)
return "../../build.txt";
- if (OS.IsOSX)
+ if (OS.IsMacOS)
return "Contents/Resources/build.txt";
throw new Exception("Unknown OS.");
}
@@ -249,7 +250,7 @@ namespace GodotTools.Ides.Rider
bool isMac)
{
if (!Directory.Exists(toolboxRiderRootPath))
- return new string[0];
+ return Array.Empty<string>();
var channelDirs = Directory.GetDirectories(toolboxRiderRootPath);
var paths = channelDirs.SelectMany(channelDir =>
@@ -295,7 +296,7 @@ namespace GodotTools.Ides.Rider
Logger.Warn($"Failed to get RiderPath from {channelDir}", e);
}
- return new string[0];
+ return Array.Empty<string>();
})
.Where(c => !string.IsNullOrEmpty(c))
.ToArray();
@@ -306,7 +307,7 @@ namespace GodotTools.Ides.Rider
{
var folder = new DirectoryInfo(Path.Combine(buildDir, dirName));
if (!folder.Exists)
- return new string[0];
+ return Array.Empty<string>();
if (!isMac)
return new[] { Path.Combine(folder.FullName, searchPattern) }.Where(File.Exists).ToArray();
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
index 16f91a0925..ac29efb716 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
@@ -49,7 +49,7 @@ namespace GodotTools.Ides.Rider
if (!paths.Any())
return;
- var newPath = paths.Last().Path;
+ string newPath = paths.Last().Path;
Globals.EditorDef(EditorPathSettingName, newPath);
editorSettings.SetSetting(EditorPathSettingName, newPath);
}
@@ -57,7 +57,8 @@ namespace GodotTools.Ides.Rider
public static bool IsExternalEditorSetToRider(EditorSettings editorSettings)
{
- return editorSettings.HasSetting(EditorPathSettingName) && IsRider((string) editorSettings.GetSetting(EditorPathSettingName));
+ return editorSettings.HasSetting(EditorPathSettingName) &&
+ IsRider((string)editorSettings.GetSetting(EditorPathSettingName));
}
public static bool IsRider(string path)
@@ -66,7 +67,7 @@ namespace GodotTools.Ides.Rider
return false;
var fileInfo = new FileInfo(path);
- var filename = fileInfo.Name.ToLowerInvariant();
+ string filename = fileInfo.Name.ToLowerInvariant();
return filename.StartsWith("rider", StringComparison.Ordinal);
}
@@ -83,7 +84,7 @@ namespace GodotTools.Ides.Rider
if (!paths.Any())
return null;
- var newPath = paths.Last().Path;
+ string newPath = paths.Last().Path;
editorSettings.SetSetting(EditorPathSettingName, newPath);
Globals.EditorDef(EditorPathSettingName, newPath);
return newPath;
@@ -96,15 +97,15 @@ namespace GodotTools.Ides.Rider
public static void OpenFile(string slnPath, string scriptPath, int line)
{
- var pathFromSettings = GetRiderPathFromSettings();
- var path = CheckAndUpdatePath(pathFromSettings);
+ string pathFromSettings = GetRiderPathFromSettings();
+ string path = CheckAndUpdatePath(pathFromSettings);
var args = new List<string>();
args.Add(slnPath);
if (line >= 0)
{
args.Add("--line");
- args.Add(line.ToString());
+ args.Add((line + 1).ToString()); // https://github.com/JetBrains/godot-support/issues/61
}
args.Add(scriptPath);
try
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs
index 793f84fd77..5c5ced8c29 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs
@@ -13,6 +13,9 @@ namespace GodotTools.Internals
public static object EditorDef(string setting, object defaultValue, bool restartIfChanged = false) =>
internal_EditorDef(setting, defaultValue, restartIfChanged);
+ public static object EditorShortcut(string setting) =>
+ internal_EditorShortcut(setting);
+
[SuppressMessage("ReSharper", "InconsistentNaming")]
public static string TTR(this string text) => internal_TTR(text);
@@ -28,6 +31,9 @@ namespace GodotTools.Internals
private static extern object internal_EditorDef(string setting, object defaultValue, bool restartIfChanged);
[MethodImpl(MethodImplOptions.InternalCall)]
+ private static extern object internal_EditorShortcut(string setting);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_TTR(string text);
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
index 6893bc1974..5e70c399b2 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/GodotSharpDirs.cs
@@ -39,45 +39,57 @@ namespace GodotTools.Internals
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ResDataDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ResMetadataDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ResAssembliesBaseDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ResAssembliesDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ResConfigDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ResTempDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ResTempAssembliesBaseDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ResTempAssembliesDir();
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_MonoUserDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_MonoLogsDir();
#region Tools-only
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_MonoSolutionsDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_BuildLogsDirs();
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ProjectSlnPath();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_ProjectCsProjPath();
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_DataEditorToolsDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_DataEditorPrebuiltApiDir();
#endregion
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_DataMonoEtcDir();
+
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_DataMonoLibDir();
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
index 7e5049e4b7..77370090ec 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
@@ -1,7 +1,5 @@
-using System;
using System.Runtime.CompilerServices;
using Godot;
-using Godot.Collections;
using GodotTools.IdeMessaging.Requests;
namespace GodotTools.Internals
@@ -42,9 +40,6 @@ namespace GodotTools.Internals
public static void EditorNodeShowScriptScreen() => internal_EditorNodeShowScriptScreen();
- public static Dictionary<string, object> GetScriptsMetadataOrNothing() =>
- internal_GetScriptsMetadataOrNothing(typeof(Dictionary<string, object>));
-
public static string MonoWindowsInstallRoot => internal_MonoWindowsInstallRoot();
public static void EditorRunPlay() => internal_EditorRunPlay();
@@ -101,9 +96,6 @@ namespace GodotTools.Internals
private static extern void internal_EditorNodeShowScriptScreen();
[MethodImpl(MethodImplOptions.InternalCall)]
- private static extern Dictionary<string, object> internal_GetScriptsMetadataOrNothing(Type dictType);
-
- [MethodImpl(MethodImplOptions.InternalCall)]
private static extern string internal_MonoWindowsInstallRoot();
[MethodImpl(MethodImplOptions.InternalCall)]
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/ScriptClassParser.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/ScriptClassParser.cs
deleted file mode 100644
index c72a84c513..0000000000
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/ScriptClassParser.cs
+++ /dev/null
@@ -1,61 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Runtime.CompilerServices;
-using Godot;
-using Godot.Collections;
-
-namespace GodotTools.Internals
-{
- public static class ScriptClassParser
- {
- public class ClassDecl
- {
- public string Name { get; }
- public string Namespace { get; }
- public bool Nested { get; }
- public long BaseCount { get; }
-
- public string SearchName => Nested ?
- Name.Substring(Name.LastIndexOf(".", StringComparison.Ordinal) + 1) :
- Name;
-
- public ClassDecl(string name, string @namespace, bool nested, long baseCount)
- {
- Name = name;
- Namespace = @namespace;
- Nested = nested;
- BaseCount = baseCount;
- }
- }
-
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern Error internal_ParseFile(string filePath, Array<Dictionary> classes, out string errorStr);
-
- public static Error ParseFile(string filePath, out IEnumerable<ClassDecl> classes, out string errorStr)
- {
- var classesArray = new Array<Dictionary>();
- var error = internal_ParseFile(filePath, classesArray, out errorStr);
- if (error != Error.Ok)
- {
- classes = null;
- return error;
- }
-
- var classesList = new List<ClassDecl>();
-
- foreach (var classDeclDict in classesArray)
- {
- classesList.Add(new ClassDecl(
- (string)classDeclDict["name"],
- (string)classDeclDict["namespace"],
- (bool)classDeclDict["nested"],
- (long)classDeclDict["base_count"]
- ));
- }
-
- classes = classesList;
-
- return Error.Ok;
- }
- }
-}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs
index c6724ccaf7..05499339b1 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/FsPathUtils.cs
@@ -8,7 +8,7 @@ namespace GodotTools.Utils
{
public static class FsPathUtils
{
- private static readonly string ResourcePath = ProjectSettings.GlobalizePath("res://");
+ private static readonly string _resourcePath = ProjectSettings.GlobalizePath("res://");
private static bool PathStartsWithAlreadyNorm(this string childPath, string parentPath)
{
@@ -34,7 +34,7 @@ namespace GodotTools.Utils
public static string LocalizePathWithCaseChecked(string path)
{
string pathNorm = path.NormalizePath() + Path.DirectorySeparatorChar;
- string resourcePathNorm = ResourcePath.NormalizePath() + Path.DirectorySeparatorChar;
+ string resourcePathNorm = _resourcePath.NormalizePath() + Path.DirectorySeparatorChar;
if (!pathNorm.PathStartsWithAlreadyNorm(resourcePathNorm))
return null;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
index 6c05891f2c..93a1360cb6 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Utils/OS.cs
@@ -13,15 +13,15 @@ namespace GodotTools.Utils
public static class OS
{
[MethodImpl(MethodImplOptions.InternalCall)]
- static extern string GetPlatformName();
+ private static extern string GetPlatformName();
[MethodImpl(MethodImplOptions.InternalCall)]
- static extern bool UnixFileHasExecutableAccess(string filePath);
+ private static extern bool UnixFileHasExecutableAccess(string filePath);
public static class Names
{
public const string Windows = "Windows";
- public const string OSX = "OSX";
+ public const string MacOS = "macOS";
public const string Linux = "Linux";
public const string FreeBSD = "FreeBSD";
public const string NetBSD = "NetBSD";
@@ -37,7 +37,7 @@ namespace GodotTools.Utils
public static class Platforms
{
public const string Windows = "windows";
- public const string OSX = "osx";
+ public const string MacOS = "osx";
public const string LinuxBSD = "linuxbsd";
public const string Server = "server";
public const string UWP = "uwp";
@@ -50,7 +50,7 @@ namespace GodotTools.Utils
public static readonly Dictionary<string, string> PlatformNameMap = new Dictionary<string, string>
{
[Names.Windows] = Platforms.Windows,
- [Names.OSX] = Platforms.OSX,
+ [Names.MacOS] = Platforms.MacOS,
[Names.Linux] = Platforms.LinuxBSD,
[Names.FreeBSD] = Platforms.LinuxBSD,
[Names.NetBSD] = Platforms.LinuxBSD,
@@ -74,14 +74,14 @@ namespace GodotTools.Utils
}
private static readonly IEnumerable<string> LinuxBSDPlatforms =
- new[] {Names.Linux, Names.FreeBSD, Names.NetBSD, Names.BSD};
+ new[] { Names.Linux, Names.FreeBSD, Names.NetBSD, Names.BSD };
private static readonly IEnumerable<string> UnixLikePlatforms =
- new[] {Names.OSX, Names.Server, Names.Haiku, Names.Android, Names.iOS}
+ new[] { Names.MacOS, Names.Server, Names.Haiku, Names.Android, Names.iOS }
.Concat(LinuxBSDPlatforms).ToArray();
private static readonly Lazy<bool> _isWindows = new Lazy<bool>(() => IsOS(Names.Windows));
- private static readonly Lazy<bool> _isOSX = new Lazy<bool>(() => IsOS(Names.OSX));
+ private static readonly Lazy<bool> _isMacOS = new Lazy<bool>(() => IsOS(Names.MacOS));
private static readonly Lazy<bool> _isLinuxBSD = new Lazy<bool>(() => IsAnyOS(LinuxBSDPlatforms));
private static readonly Lazy<bool> _isServer = new Lazy<bool>(() => IsOS(Names.Server));
private static readonly Lazy<bool> _isUWP = new Lazy<bool>(() => IsOS(Names.UWP));
@@ -92,7 +92,7 @@ namespace GodotTools.Utils
private static readonly Lazy<bool> _isUnixLike = new Lazy<bool>(() => IsAnyOS(UnixLikePlatforms));
public static bool IsWindows => _isWindows.Value || IsUWP;
- public static bool IsOSX => _isOSX.Value;
+ public static bool IsMacOS => _isMacOS.Value;
public static bool IsLinuxBSD => _isLinuxBSD.Value;
public static bool IsServer => _isServer.Value;
public static bool IsUWP => _isUWP.Value;
@@ -106,21 +106,34 @@ namespace GodotTools.Utils
public static string PathWhich([NotNull] string name)
{
- return IsWindows ? PathWhichWindows(name) : PathWhichUnix(name);
+ if (IsWindows)
+ return PathWhichWindows(name);
+
+ return PathWhichUnix(name);
}
private static string PathWhichWindows([NotNull] string name)
{
- string[] windowsExts = Environment.GetEnvironmentVariable("PATHEXT")?.Split(PathSep) ?? new string[] { };
+ string[] windowsExts = Environment.GetEnvironmentVariable("PATHEXT")?.Split(PathSep) ?? Array.Empty<string>();
string[] pathDirs = Environment.GetEnvironmentVariable("PATH")?.Split(PathSep);
+ char[] invalidPathChars = Path.GetInvalidPathChars();
var searchDirs = new List<string>();
if (pathDirs != null)
- searchDirs.AddRange(pathDirs);
+ {
+ foreach (var pathDir in pathDirs)
+ {
+ if (pathDir.IndexOfAny(invalidPathChars) != -1)
+ continue;
+
+ searchDirs.Add(pathDir);
+ }
+ }
string nameExt = Path.GetExtension(name);
- bool hasPathExt = !string.IsNullOrEmpty(nameExt) && windowsExts.Contains(nameExt, StringComparer.OrdinalIgnoreCase);
+ bool hasPathExt = !string.IsNullOrEmpty(nameExt) &&
+ windowsExts.Contains(nameExt, StringComparer.OrdinalIgnoreCase);
searchDirs.Add(System.IO.Directory.GetCurrentDirectory()); // last in the list
@@ -128,20 +141,29 @@ namespace GodotTools.Utils
return searchDirs.Select(dir => Path.Combine(dir, name)).FirstOrDefault(File.Exists);
return (from dir in searchDirs
- select Path.Combine(dir, name)
+ select Path.Combine(dir, name)
into path
- from ext in windowsExts
- select path + ext).FirstOrDefault(File.Exists);
+ from ext in windowsExts
+ select path + ext).FirstOrDefault(File.Exists);
}
private static string PathWhichUnix([NotNull] string name)
{
string[] pathDirs = Environment.GetEnvironmentVariable("PATH")?.Split(PathSep);
+ char[] invalidPathChars = Path.GetInvalidPathChars();
var searchDirs = new List<string>();
if (pathDirs != null)
- searchDirs.AddRange(pathDirs);
+ {
+ foreach (var pathDir in pathDirs)
+ {
+ if (pathDir.IndexOfAny(invalidPathChars) != -1)
+ continue;
+
+ searchDirs.Add(pathDir);
+ }
+ }
searchDirs.Add(System.IO.Directory.GetCurrentDirectory()); // last in the list
@@ -196,7 +218,7 @@ namespace GodotTools.Utils
startInfo.UseShellExecute = false;
- using (var process = new Process {StartInfo = startInfo})
+ using (var process = new Process { StartInfo = startInfo })
{
process.Start();
process.WaitForExit();
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index a17c371117..e03c5fd248 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,13 +32,14 @@
#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
-#include "core/engine.h"
-#include "core/global_constants.h"
+#include "core/config/engine.h"
+#include "core/core_constants.h"
#include "core/io/compression.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
+#include "core/io/dir_access.h"
+#include "core/io/file_access.h"
#include "core/os/os.h"
-#include "core/ucaps.h"
+#include "core/string/ucaps.h"
+#include "main/main.h"
#include "../glue/cs_glue_version.gen.h"
#include "../godotsharp_defs.h"
@@ -97,7 +98,7 @@
#define C_METHOD_MANAGED_TO_SIGNAL C_NS_MONOMARSHAL "::signal_info_to_callable"
#define C_METHOD_MANAGED_FROM_SIGNAL C_NS_MONOMARSHAL "::callable_to_signal_info"
-#define BINDINGS_GENERATOR_VERSION UINT32_C(11)
+#define BINDINGS_GENERATOR_VERSION UINT32_C(13)
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n");
@@ -181,11 +182,11 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up
String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype) {
// Based on the version in EditorHelp
- if (p_bbcode.empty()) {
+ if (p_bbcode.is_empty()) {
return String();
}
- DocData *doc = EditorHelp::get_doc_data();
+ DocTools *doc = EditorHelp::get_doc_data();
String bbcode = p_bbcode;
@@ -365,7 +366,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
xml_output.append("</c>");
} else if (link_tag == "enum") {
StringName search_cname = !target_itype ? target_cname :
- StringName(target_itype->name + "." + (String)target_cname);
+ StringName(target_itype->name + "." + (String)target_cname);
const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
@@ -386,7 +387,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
xml_output.append(link_target);
xml_output.append("</c>");
}
- } else if (link_tag == "const") {
+ } else if (link_tag == "constant") {
if (!target_itype || !target_itype->is_object_type) {
if (OS::get_singleton()->is_stdout_verbose()) {
if (target_itype) {
@@ -415,8 +416,8 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
// Try to find as global enum constant
const EnumInterface *target_ienum = nullptr;
- for (const List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) {
- target_ienum = &E->get();
+ for (const EnumInterface &ienum : global_enums) {
+ target_ienum = &ienum;
target_iconst = find_constant_by_name(target_name, target_ienum->constants);
if (target_iconst) {
break;
@@ -454,8 +455,8 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
// Try to find as enum constant in the current class
const EnumInterface *target_ienum = nullptr;
- for (const List<EnumInterface>::Element *E = target_itype->enums.front(); E; E = E->next()) {
- target_ienum = &E->get();
+ for (const EnumInterface &ienum : target_itype->enums) {
+ target_ienum = &ienum;
target_iconst = find_constant_by_name(target_name, target_ienum->constants);
if (target_iconst) {
break;
@@ -644,7 +645,7 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
}
int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
- CRASH_COND(p_ienum.constants.empty());
+ CRASH_COND(p_ienum.constants.is_empty());
const ConstantInterface &front_iconstant = p_ienum.constants.front()->get();
Vector<String> front_parts = front_iconstant.name.split("_", /* p_allow_empty: */ true);
@@ -654,9 +655,7 @@ int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
return 0;
}
- for (const List<ConstantInterface>::Element *E = p_ienum.constants.front()->next(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
-
+ for (const ConstantInterface &iconstant : p_ienum.constants) {
Vector<String> parts = iconstant.name.split("_", /* p_allow_empty: */ true);
int i;
@@ -681,12 +680,10 @@ int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
void BindingsGenerator::_apply_prefix_to_enum_constants(BindingsGenerator::EnumInterface &p_ienum, int p_prefix_length) {
if (p_prefix_length > 0) {
- for (List<ConstantInterface>::Element *E = p_ienum.constants.front(); E; E = E->next()) {
+ for (ConstantInterface &iconstant : p_ienum.constants) {
int curr_prefix_length = p_prefix_length;
- ConstantInterface &curr_const = E->get();
-
- String constant_name = curr_const.name;
+ String constant_name = iconstant.name;
Vector<String> parts = constant_name.split("_", /* p_allow_empty: */ true);
@@ -712,15 +709,13 @@ void BindingsGenerator::_apply_prefix_to_enum_constants(BindingsGenerator::EnumI
constant_name += parts[i];
}
- curr_const.proxy_name = snake_to_pascal_case(constant_name, true);
+ iconstant.proxy_name = snake_to_pascal_case(constant_name, true);
}
}
}
void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
- for (const List<MethodInterface>::Element *E = p_itype.methods.front(); E; E = E->next()) {
- const MethodInterface &imethod = E->get();
-
+ for (const MethodInterface &imethod : p_itype.methods) {
if (imethod.is_virtual) {
continue;
}
@@ -734,8 +729,8 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
// Get arguments information
int i = 0;
- for (const List<ArgumentInterface>::Element *F = imethod.arguments.front(); F; F = F->next()) {
- const TypeInterface *arg_type = _get_type_or_placeholder(F->get().type);
+ for (const ArgumentInterface &iarg : imethod.arguments) {
+ const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
im_sig += ", ";
im_sig += arg_type->im_type_in;
@@ -775,14 +770,80 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
if (p_itype.api_type != ClassDB::API_EDITOR) {
match->get().editor_only = false;
}
- method_icalls_map.insert(&E->get(), &match->get());
+ method_icalls_map.insert(&imethod, &match->get());
} else {
List<InternalCall>::Element *added = method_icalls.push_back(im_icall);
- method_icalls_map.insert(&E->get(), &added->get());
+ method_icalls_map.insert(&imethod, &added->get());
}
}
}
+void BindingsGenerator::_generate_array_extensions(StringBuilder &p_output) {
+ p_output.append("using System;\n\n");
+ p_output.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
+ // The class where we put the extensions doesn't matter, so just use "GD".
+ p_output.append(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{");
+
+#define ARRAY_IS_EMPTY(m_type) \
+ p_output.append("\n" INDENT2 "/// <summary>\n"); \
+ p_output.append(INDENT2 "/// Returns true if this " #m_type " array is empty or doesn't exist.\n"); \
+ p_output.append(INDENT2 "/// </summary>\n"); \
+ p_output.append(INDENT2 "/// <param name=\"instance\">The " #m_type " array check.</param>\n"); \
+ p_output.append(INDENT2 "/// <returns>Whether or not the array is empty.</returns>\n"); \
+ p_output.append(INDENT2 "public static bool IsEmpty(this " #m_type "[] instance)\n"); \
+ p_output.append(INDENT2 OPEN_BLOCK); \
+ p_output.append(INDENT3 "return instance == null || instance.Length == 0;\n"); \
+ p_output.append(INDENT2 CLOSE_BLOCK);
+
+#define ARRAY_JOIN(m_type) \
+ p_output.append("\n" INDENT2 "/// <summary>\n"); \
+ p_output.append(INDENT2 "/// Converts this " #m_type " array to a string delimited by the given string.\n"); \
+ p_output.append(INDENT2 "/// </summary>\n"); \
+ p_output.append(INDENT2 "/// <param name=\"instance\">The " #m_type " array to convert.</param>\n"); \
+ p_output.append(INDENT2 "/// <param name=\"delimiter\">The delimiter to use between items.</param>\n"); \
+ p_output.append(INDENT2 "/// <returns>A single string with all items.</returns>\n"); \
+ p_output.append(INDENT2 "public static string Join(this " #m_type "[] instance, string delimiter = \", \")\n"); \
+ p_output.append(INDENT2 OPEN_BLOCK); \
+ p_output.append(INDENT3 "return String.Join(delimiter, instance);\n"); \
+ p_output.append(INDENT2 CLOSE_BLOCK);
+
+#define ARRAY_STRINGIFY(m_type) \
+ p_output.append("\n" INDENT2 "/// <summary>\n"); \
+ p_output.append(INDENT2 "/// Converts this " #m_type " array to a string with brackets.\n"); \
+ p_output.append(INDENT2 "/// </summary>\n"); \
+ p_output.append(INDENT2 "/// <param name=\"instance\">The " #m_type " array to convert.</param>\n"); \
+ p_output.append(INDENT2 "/// <returns>A single string with all items.</returns>\n"); \
+ p_output.append(INDENT2 "public static string Stringify(this " #m_type "[] instance)\n"); \
+ p_output.append(INDENT2 OPEN_BLOCK); \
+ p_output.append(INDENT3 "return \"[\" + instance.Join() + \"]\";\n"); \
+ p_output.append(INDENT2 CLOSE_BLOCK);
+
+#define ARRAY_ALL(m_type) \
+ ARRAY_IS_EMPTY(m_type) \
+ ARRAY_JOIN(m_type) \
+ ARRAY_STRINGIFY(m_type)
+
+ ARRAY_ALL(byte);
+ ARRAY_ALL(int);
+ ARRAY_ALL(long);
+ ARRAY_ALL(float);
+ ARRAY_ALL(double);
+ ARRAY_ALL(string);
+ ARRAY_ALL(Color);
+ ARRAY_ALL(Vector2);
+ ARRAY_ALL(Vector2i);
+ ARRAY_ALL(Vector3);
+ ARRAY_ALL(Vector3i);
+
+#undef ARRAY_ALL
+#undef ARRAY_IS_EMPTY
+#undef ARRAY_JOIN
+#undef ARRAY_STRINGIFY
+
+ p_output.append(INDENT1 CLOSE_BLOCK); // End of GD class.
+ p_output.append(CLOSE_BLOCK); // End of namespace.
+}
+
void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
// Constants (in partial GD class)
@@ -792,9 +853,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
p_output.append(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{");
- for (const List<ConstantInterface>::Element *E = global_constants.front(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
-
+ for (const ConstantInterface &iconstant : global_constants) {
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), nullptr);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -819,7 +878,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append(";");
}
- if (!global_constants.empty()) {
+ if (!global_constants.is_empty()) {
p_output.append("\n");
}
@@ -827,10 +886,8 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
// Enums
- for (List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) {
- const EnumInterface &ienum = E->get();
-
- CRASH_COND(ienum.constants.empty());
+ for (const EnumInterface &ienum : global_enums) {
+ CRASH_COND(ienum.constants.is_empty());
String enum_proxy_name = ienum.cname.operator String();
@@ -854,9 +911,8 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append(enum_proxy_name);
p_output.append("\n" INDENT1 OPEN_BLOCK);
- for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) {
- const ConstantInterface &iconstant = F->get();
-
+ const ConstantInterface &last = ienum.constants.back()->get();
+ for (const ConstantInterface &iconstant : ienum.constants) {
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), nullptr);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -878,7 +934,7 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
p_output.append(iconstant.proxy_name);
p_output.append(" = ");
p_output.append(itos(iconstant.value));
- p_output.append(F != ienum.constants.back() ? ",\n" : "\n");
+ p_output.append(&iconstant != &last ? ",\n" : "\n");
}
p_output.append(INDENT1 CLOSE_BLOCK);
@@ -926,6 +982,19 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
compile_items.push_back(output_file);
}
+ // Generate source file for array extensions
+ {
+ StringBuilder extensions_source;
+ _generate_array_extensions(extensions_source);
+ String output_file = path::join(base_gen_dir, BINDINGS_GLOBAL_SCOPE_CLASS "_extensions.cs");
+ Error save_err = _save_file(output_file, extensions_source);
+ if (save_err != OK) {
+ return save_err;
+ }
+
+ compile_items.push_back(output_file);
+ }
+
for (OrderedHashMap<StringName, TypeInterface>::Element E = obj_types.front(); E; E = E.next()) {
const TypeInterface &itype = E.get();
@@ -973,11 +1042,11 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
cs_icalls_content.append(m_icall.im_sig + ");\n"); \
}
- for (const List<InternalCall>::Element *E = core_custom_icalls.front(); E; E = E->next()) {
- ADD_INTERNAL_CALL(E->get());
+ for (const InternalCall &internal_call : core_custom_icalls) {
+ ADD_INTERNAL_CALL(internal_call);
}
- for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
- ADD_INTERNAL_CALL(E->get());
+ for (const InternalCall &internal_call : method_icalls) {
+ ADD_INTERNAL_CALL(internal_call);
}
#undef ADD_INTERNAL_CALL
@@ -1081,11 +1150,11 @@ Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
cs_icalls_content.append(m_icall.im_sig + ");\n"); \
}
- for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next()) {
- ADD_INTERNAL_CALL(E->get());
+ for (const InternalCall &internal_call : editor_custom_icalls) {
+ ADD_INTERNAL_CALL(internal_call);
}
- for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
- ADD_INTERNAL_CALL(E->get());
+ for (const InternalCall &internal_call : method_icalls) {
+ ADD_INTERNAL_CALL(internal_call);
}
#undef ADD_INTERNAL_CALL
@@ -1180,7 +1249,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
CRASH_COND(itype.cname != name_cache.type_Object);
CRASH_COND(!itype.is_instantiable);
CRASH_COND(itype.api_type != ClassDB::API_CORE);
- CRASH_COND(itype.is_reference);
+ CRASH_COND(itype.is_ref_counted);
CRASH_COND(itype.is_singleton);
}
@@ -1247,9 +1316,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
// Add constants
- for (const List<ConstantInterface>::Element *E = itype.constants.front(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
-
+ for (const ConstantInterface &iconstant : itype.constants) {
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -1280,18 +1347,15 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
// Add enums
- for (const List<EnumInterface>::Element *E = itype.enums.front(); E; E = E->next()) {
- const EnumInterface &ienum = E->get();
-
- ERR_FAIL_COND_V(ienum.constants.empty(), ERR_BUG);
+ for (const EnumInterface &ienum : itype.enums) {
+ ERR_FAIL_COND_V(ienum.constants.is_empty(), ERR_BUG);
output.append(MEMBER_BEGIN "public enum ");
output.append(ienum.cname.operator String());
output.append(MEMBER_BEGIN OPEN_BLOCK);
- for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) {
- const ConstantInterface &iconstant = F->get();
-
+ const ConstantInterface &last = ienum.constants.back()->get();
+ for (const ConstantInterface &iconstant : ienum.constants) {
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -1313,7 +1377,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.append(iconstant.proxy_name);
output.append(" = ");
output.append(itos(iconstant.value));
- output.append(F != ienum.constants.back() ? ",\n" : "\n");
+ output.append(&iconstant != &last ? ",\n" : "\n");
}
output.append(INDENT2 CLOSE_BLOCK);
@@ -1321,8 +1385,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
// Add properties
- for (const List<PropertyInterface>::Element *E = itype.properties.front(); E; E = E->next()) {
- const PropertyInterface &iprop = E->get();
+ for (const PropertyInterface &iprop : itype.properties) {
Error prop_err = _generate_cs_property(itype, iprop, output);
ERR_FAIL_COND_V_MSG(prop_err != OK, prop_err,
"Failed to generate property '" + iprop.cname.operator String() +
@@ -1368,7 +1431,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.append(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = ");
output.append(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS);
output.append("." + ctor_method);
- output.append("(this);\n" CLOSE_BLOCK_L2);
+ output.append("(this);\n" INDENT3 "_InitializeGodotScriptInstanceInternals();\n" CLOSE_BLOCK_L2);
} else {
// Hide the constructor
output.append(MEMBER_BEGIN "internal ");
@@ -1383,15 +1446,13 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
}
int method_bind_count = 0;
- for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
- const MethodInterface &imethod = E->get();
+ for (const MethodInterface &imethod : itype.methods) {
Error method_err = _generate_cs_method(itype, imethod, method_bind_count, output);
ERR_FAIL_COND_V_MSG(method_err != OK, method_err,
"Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'.");
}
- for (const List<SignalInterface>::Element *E = itype.signals_.front(); E; E = E->next()) {
- const SignalInterface &isignal = E->get();
+ for (const SignalInterface &isignal : itype.signals_) {
Error method_err = _generate_cs_signal(itype, isignal, output);
ERR_FAIL_COND_V_MSG(method_err != OK, method_err,
"Failed to generate signal '" + isignal.name + "' for class '" + itype.name + "'.");
@@ -1479,6 +1540,12 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
ERR_FAIL_COND_V_MSG(prop_itype->is_singleton, ERR_BUG,
"Property type is a singleton: '" + p_itype.name + "." + String(p_iprop.cname) + "'.");
+ if (p_itype.api_type == ClassDB::API_CORE) {
+ ERR_FAIL_COND_V_MSG(prop_itype->api_type == ClassDB::API_EDITOR, ERR_BUG,
+ "Property '" + p_itype.name + "." + String(p_iprop.cname) + "' has type '" + prop_itype->name +
+ "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
+
if (p_iprop.prop_doc && p_iprop.prop_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(p_iprop.prop_doc->description), &p_itype);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -1575,6 +1642,12 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
ERR_FAIL_COND_V_MSG(return_type->is_singleton, ERR_BUG,
"Method return type is a singleton: '" + p_itype.name + "." + p_imethod.name + "'.");
+ if (p_itype.api_type == ClassDB::API_CORE) {
+ ERR_FAIL_COND_V_MSG(return_type->api_type == ClassDB::API_EDITOR, ERR_BUG,
+ "Method '" + p_itype.name + "." + p_imethod.name + "' has return type '" + return_type->name +
+ "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
+
String method_bind_field = "__method_bind_" + itos(p_method_bind_count);
String arguments_sig;
@@ -1586,13 +1659,19 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
StringBuilder default_args_doc;
// Retrieve information from the arguments
- for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
- const ArgumentInterface &iarg = F->get();
+ const ArgumentInterface &first = p_imethod.arguments.front()->get();
+ for (const ArgumentInterface &iarg : p_imethod.arguments) {
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
"Argument type is a singleton: '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "'.");
+ if (p_itype.api_type == ClassDB::API_CORE) {
+ ERR_FAIL_COND_V_MSG(arg_type->api_type == ClassDB::API_EDITOR, ERR_BUG,
+ "Argument '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "' has type '" +
+ arg_type->name + "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
+
if (iarg.default_argument.size()) {
CRASH_COND_MSG(!_arg_default_value_is_assignable_to_type(iarg.def_param_value, *arg_type),
"Invalid default value for parameter '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "'.");
@@ -1601,7 +1680,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
// Add the current arguments to the signature
// If the argument has a default value which is not a constant, we will make it Nullable
{
- if (F != p_imethod.arguments.front()) {
+ if (&iarg != &first) {
arguments_sig += ", ";
}
@@ -1656,19 +1735,26 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
cs_in_statements += " : ";
}
- String def_arg = sformat(iarg.default_argument, arg_type->cs_type);
+ String cs_type = arg_type->cs_type;
+ if (cs_type.ends_with("[]")) {
+ cs_type = cs_type.substr(0, cs_type.length() - 2);
+ }
+
+ String def_arg = sformat(iarg.default_argument, cs_type);
cs_in_statements += def_arg;
cs_in_statements += ";\n" INDENT3;
- icall_params += arg_type->cs_in.empty() ? arg_in : sformat(arg_type->cs_in, arg_in);
+ icall_params += arg_type->cs_in.is_empty() ? arg_in : sformat(arg_type->cs_in, arg_in);
// Apparently the name attribute must not include the @
String param_tag_name = iarg.name.begins_with("@") ? iarg.name.substr(1, iarg.name.length()) : iarg.name;
+ // Escape < and > in the attribute default value
+ String param_def_arg = def_arg.replacen("<", "&lt;").replacen(">", "&gt;");
- default_args_doc.append(MEMBER_BEGIN "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + def_arg + "</param>");
+ default_args_doc.append(MEMBER_BEGIN "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + param_def_arg + "</param>");
} else {
- icall_params += arg_type->cs_in.empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name);
+ icall_params += arg_type->cs_in.is_empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name);
}
}
@@ -1714,7 +1800,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
}
if (p_imethod.is_deprecated) {
- if (p_imethod.deprecation_message.empty()) {
+ if (p_imethod.deprecation_message.is_empty()) {
WARN_PRINT("An empty deprecation message is discouraged. Method: '" + p_imethod.proxy_name + "'.");
}
@@ -1757,9 +1843,9 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
p_output.append(p_imethod.name);
p_output.append("\"");
- for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
+ for (const ArgumentInterface &iarg : p_imethod.arguments) {
p_output.append(", ");
- p_output.append(F->get().name);
+ p_output.append(iarg.name);
}
p_output.append(");\n" CLOSE_BLOCK_L2);
@@ -1782,7 +1868,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
if (return_type->cname == name_cache.type_void) {
p_output.append(im_call + "(" + icall_params + ");\n");
- } else if (return_type->cs_out.empty()) {
+ } else if (return_type->cs_out.is_empty()) {
p_output.append("return " + im_call + "(" + icall_params + ");\n");
} else {
p_output.append(sformat(return_type->cs_out, im_call, icall_params, return_type->cs_type, return_type->im_type_out));
@@ -1801,16 +1887,22 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
String arguments_sig;
// Retrieve information from the arguments
- for (const List<ArgumentInterface>::Element *F = p_isignal.arguments.front(); F; F = F->next()) {
- const ArgumentInterface &iarg = F->get();
+ const ArgumentInterface &first = p_isignal.arguments.front()->get();
+ for (const ArgumentInterface &iarg : p_isignal.arguments) {
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
- "Argument type is a singleton: '" + iarg.name + "' of signal" + p_itype.name + "." + p_isignal.name + "'.");
+ "Argument type is a singleton: '" + iarg.name + "' of signal '" + p_itype.name + "." + p_isignal.name + "'.");
+
+ if (p_itype.api_type == ClassDB::API_CORE) {
+ ERR_FAIL_COND_V_MSG(arg_type->api_type == ClassDB::API_EDITOR, ERR_BUG,
+ "Argument '" + iarg.name + "' of signal '" + p_itype.name + "." + p_isignal.name + "' has type '" +
+ arg_type->name + "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
// Add the current arguments to the signature
- if (F != p_isignal.arguments.front()) {
+ if (&iarg != &first) {
arguments_sig += ", ";
}
@@ -1839,7 +1931,7 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
}
if (p_isignal.is_deprecated) {
- if (p_isignal.deprecation_message.empty()) {
+ if (p_isignal.deprecation_message.is_empty()) {
WARN_PRINT("An empty deprecation message is discouraged. Signal: '" + p_isignal.proxy_name + "'.");
}
@@ -1938,8 +2030,7 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor"); // Used only for derived types
- for (const List<MethodInterface>::Element *E = itype.methods.front(); E; E = E->next()) {
- const MethodInterface &imethod = E->get();
+ for (const MethodInterface &imethod : itype.methods) {
Error method_err = _generate_glue_method(itype, imethod, output);
ERR_FAIL_COND_V_MSG(method_err != OK, method_err,
"Failed to generate method '" + imethod.name + "' for class '" + itype.name + "'.");
@@ -1999,31 +2090,31 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
#define ADD_INTERNAL_CALL_REGISTRATION(m_icall) \
{ \
- output.append("\tmono_add_internal_call("); \
+ output.append("\tGDMonoUtils::add_internal_call("); \
output.append("\"" BINDINGS_NAMESPACE "."); \
output.append(m_icall.editor_only ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS); \
output.append("::"); \
output.append(m_icall.name); \
- output.append("\", (void*)"); \
+ output.append("\", "); \
output.append(m_icall.name); \
output.append(");\n"); \
}
bool tools_sequence = false;
- for (const List<InternalCall>::Element *E = core_custom_icalls.front(); E; E = E->next()) {
+ for (const InternalCall &internal_call : core_custom_icalls) {
if (tools_sequence) {
- if (!E->get().editor_only) {
+ if (!internal_call.editor_only) {
tools_sequence = false;
output.append("#endif\n");
}
} else {
- if (E->get().editor_only) {
+ if (internal_call.editor_only) {
output.append("#ifdef TOOLS_ENABLED\n");
tools_sequence = true;
}
}
- ADD_INTERNAL_CALL_REGISTRATION(E->get());
+ ADD_INTERNAL_CALL_REGISTRATION(internal_call);
}
if (tools_sequence) {
@@ -2032,24 +2123,24 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
}
output.append("#ifdef TOOLS_ENABLED\n");
- for (const List<InternalCall>::Element *E = editor_custom_icalls.front(); E; E = E->next())
- ADD_INTERNAL_CALL_REGISTRATION(E->get());
+ for (const InternalCall &internal_call : editor_custom_icalls)
+ ADD_INTERNAL_CALL_REGISTRATION(internal_call);
output.append("#endif // TOOLS_ENABLED\n");
- for (const List<InternalCall>::Element *E = method_icalls.front(); E; E = E->next()) {
+ for (const InternalCall &internal_call : method_icalls) {
if (tools_sequence) {
- if (!E->get().editor_only) {
+ if (!internal_call.editor_only) {
tools_sequence = false;
output.append("#endif\n");
}
} else {
- if (E->get().editor_only) {
+ if (internal_call.editor_only) {
output.append("#ifdef TOOLS_ENABLED\n");
tools_sequence = true;
}
}
- ADD_INTERNAL_CALL_REGISTRATION(E->get());
+ ADD_INTERNAL_CALL_REGISTRATION(internal_call);
}
if (tools_sequence) {
@@ -2105,8 +2196,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
// Get arguments information
int i = 0;
- for (const List<ArgumentInterface>::Element *F = p_imethod.arguments.front(); F; F = F->next()) {
- const ArgumentInterface &iarg = F->get();
+ for (const ArgumentInterface &iarg : p_imethod.arguments) {
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
String c_param_name = "arg" + itos(i + 1);
@@ -2180,8 +2270,8 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
}
if (return_type->is_object_type) {
- ptrcall_return_type = return_type->is_reference ? "Ref<Reference>" : return_type->c_type;
- initialization = return_type->is_reference ? "" : " = nullptr";
+ ptrcall_return_type = return_type->is_ref_counted ? "Ref<RefCounted>" : return_type->c_type;
+ initialization = return_type->is_ref_counted ? "" : " = nullptr";
} else {
ptrcall_return_type = return_type->c_type;
}
@@ -2263,7 +2353,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
}
if (!ret_void) {
- if (return_type->c_out.empty()) {
+ if (return_type->c_out.is_empty()) {
p_output.append("\treturn " C_LOCAL_RET ";\n");
} else if (return_type->ret_as_byref_arg) {
p_output.append(sformat(return_type->c_out, return_type->c_type_out, C_LOCAL_RET, return_type->name, "arg_ret"));
@@ -2416,17 +2506,17 @@ bool BindingsGenerator::_arg_default_value_is_assignable_to_type(const Variant &
p_arg_type.name == name_cache.type_NodePath;
case Variant::NODE_PATH:
return p_arg_type.name == name_cache.type_NodePath;
- case Variant::TRANSFORM:
case Variant::TRANSFORM2D:
+ case Variant::TRANSFORM3D:
case Variant::BASIS:
- case Variant::QUAT:
+ case Variant::QUATERNION:
case Variant::PLANE:
case Variant::AABB:
case Variant::COLOR:
case Variant::VECTOR2:
case Variant::RECT2:
case Variant::VECTOR3:
- case Variant::_RID:
+ case Variant::RID:
case Variant::ARRAY:
case Variant::DICTIONARY:
case Variant::PACKED_BYTE_ARRAY:
@@ -2496,12 +2586,12 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
itype.base_name = ClassDB::get_parent_class(type_cname);
itype.is_singleton = Engine::get_singleton()->has_singleton(itype.proxy_name);
itype.is_instantiable = class_info->creation_func && !itype.is_singleton;
- itype.is_reference = ClassDB::is_parent_class(type_cname, name_cache.type_Reference);
- itype.memory_own = itype.is_reference;
+ itype.is_ref_counted = ClassDB::is_parent_class(type_cname, name_cache.type_RefCounted);
+ itype.memory_own = itype.is_ref_counted;
itype.c_out = "\treturn ";
itype.c_out += C_METHOD_UNMANAGED_GET_MANAGED;
- itype.c_out += itype.is_reference ? "(%1.ptr());\n" : "(%1);\n";
+ itype.c_out += itype.is_ref_counted ? "(%1.ptr());\n" : "(%1);\n";
itype.cs_in = itype.is_singleton ? BINDINGS_PTR_FIELD : "Object." CS_SMETHOD_GETINSTANCE "(%0)";
@@ -2519,10 +2609,8 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
Map<StringName, StringName> accessor_methods;
- for (const List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
- const PropertyInfo &property = E->get();
-
- if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY) {
+ for (const PropertyInfo &property : property_list) {
+ if (property.usage & PROPERTY_USAGE_GROUP || property.usage & PROPERTY_USAGE_SUBGROUP || property.usage & PROPERTY_USAGE_CATEGORY || (property.type == Variant::NIL && property.usage & PROPERTY_USAGE_ARRAY)) {
continue;
}
@@ -2580,12 +2668,10 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
ClassDB::get_method_list(type_cname, &method_list, true);
method_list.sort();
- for (List<MethodInfo>::Element *E = method_list.front(); E; E = E->next()) {
- const MethodInfo &method_info = E->get();
-
+ for (const MethodInfo &method_info : method_list) {
int argc = method_info.arguments.size();
- if (method_info.name.empty()) {
+ if (method_info.name.is_empty()) {
continue;
}
@@ -2637,7 +2723,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
imethod.return_type.cname = return_info.class_name;
bool bad_reference_hint = !imethod.is_virtual && return_info.hint != PROPERTY_HINT_RESOURCE_TYPE &&
- ClassDB::is_parent_class(return_info.class_name, name_cache.type_Reference);
+ ClassDB::is_parent_class(return_info.class_name, name_cache.type_RefCounted);
ERR_FAIL_COND_V_MSG(bad_reference_hint, false,
String() + "Return type is reference but hint is not '" _STR(PROPERTY_HINT_RESOURCE_TYPE) "'." +
" Are you returning a reference type by pointer? Method: '" + itype.name + "." + imethod.name + "'.");
@@ -2736,9 +2822,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
// Classes starting with an underscore are ignored unless they're used as a property setter or getter
if (!imethod.is_virtual && imethod.name[0] == '_') {
- for (const List<PropertyInterface>::Element *F = itype.properties.front(); F; F = F->next()) {
- const PropertyInterface &iprop = F->get();
-
+ for (const PropertyInterface &iprop : itype.properties) {
if (iprop.setter == imethod.name || iprop.getter == imethod.name) {
imethod.is_internal = true;
itype.methods.push_back(imethod);
@@ -2848,8 +2932,7 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
}
EnumInterface ienum(enum_proxy_cname);
const List<StringName> &enum_constants = enum_map.get(*k);
- for (const List<StringName>::Element *E = enum_constants.front(); E; E = E->next()) {
- const StringName &constant_cname = E->get();
+ for (const StringName &constant_cname : enum_constants) {
String constant_name = constant_cname.operator String();
int *value = class_info->constant_map.getptr(constant_cname);
ERR_FAIL_NULL_V(value, false);
@@ -2885,9 +2968,8 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
enum_types.insert(enum_itype.cname, enum_itype);
}
- for (const List<String>::Element *E = constants.front(); E; E = E->next()) {
- const String &constant_name = E->get();
- int *value = class_info->constant_map.getptr(StringName(E->get()));
+ for (const String &constant_name : constants) {
+ int *value = class_info->constant_map.getptr(StringName(constant_name));
ERR_FAIL_NULL_V(value, false);
ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value);
@@ -2932,9 +3014,9 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
}
break;
case Variant::FLOAT:
-#ifndef REAL_T_IS_DOUBLE
- r_iarg.default_argument += "f";
-#endif
+ if (r_iarg.type.cname == name_cache.type_float) {
+ r_iarg.default_argument += "f";
+ }
break;
case Variant::STRING:
case Variant::STRING_NAME:
@@ -2947,23 +3029,29 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "\"" + r_iarg.default_argument + "\"";
}
break;
- case Variant::TRANSFORM:
- if (p_val.operator Transform() == Transform()) {
- r_iarg.default_argument.clear();
- }
- r_iarg.default_argument = "new %s(" + r_iarg.default_argument + ")";
+ case Variant::PLANE: {
+ Plane plane = p_val.operator Plane();
+ r_iarg.default_argument = "new Plane(new Vector3" + plane.normal.operator String() + ", " + rtos(plane.d) + ")";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
- break;
- case Variant::PLANE:
- case Variant::AABB:
- case Variant::COLOR:
- r_iarg.default_argument = "new Color(1, 1, 1, 1)";
+ } break;
+ case Variant::AABB: {
+ AABB aabb = p_val.operator ::AABB();
+ r_iarg.default_argument = "new AABB(new Vector3" + aabb.position.operator String() + ", new Vector3" + aabb.size.operator String() + ")";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
- break;
+ } break;
+ case Variant::RECT2: {
+ Rect2 rect = p_val.operator Rect2();
+ r_iarg.default_argument = "new Rect2(new Vector2" + rect.position.operator String() + ", new Vector2" + rect.size.operator String() + ")";
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ } break;
+ case Variant::RECT2I: {
+ Rect2i rect = p_val.operator Rect2i();
+ r_iarg.default_argument = "new Rect2i(new Vector2i" + rect.position.operator String() + ", new Vector2i" + rect.size.operator String() + ")";
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ } break;
+ case Variant::COLOR:
case Variant::VECTOR2:
case Variant::VECTOR2I:
- case Variant::RECT2:
- case Variant::RECT2I:
case Variant::VECTOR3:
case Variant::VECTOR3I:
r_iarg.default_argument = "new %s" + r_iarg.default_argument;
@@ -2979,7 +3067,7 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "new %s()";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
break;
- case Variant::_RID:
+ case Variant::RID:
ERR_FAIL_COND_V_MSG(r_iarg.type.cname != name_cache.type_RID, false,
"Parameter of type '" + String(r_iarg.type.cname) + "' cannot have a default value of type '" + String(name_cache.type_RID) + "'.");
@@ -2989,6 +3077,9 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "null";
break;
case Variant::ARRAY:
+ r_iarg.default_argument = "new %s { }";
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
+ break;
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_INT32_ARRAY:
case Variant::PACKED_INT64_ARRAY:
@@ -2998,18 +3089,59 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- r_iarg.default_argument = "new %s {}";
+ r_iarg.default_argument = "Array.Empty<%s>()";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
break;
- case Variant::TRANSFORM2D:
- case Variant::BASIS:
- case Variant::QUAT:
- r_iarg.default_argument = Variant::get_type_name(p_val.get_type()) + ".Identity";
+ case Variant::TRANSFORM2D: {
+ Transform2D transform = p_val.operator Transform2D();
+ if (transform == Transform2D()) {
+ r_iarg.default_argument = "Transform2D.Identity";
+ } else {
+ r_iarg.default_argument = "new Transform2D(new Vector2" + transform.elements[0].operator String() + ", new Vector2" + transform.elements[1].operator String() + ", new Vector2" + transform.elements[2].operator String() + ")";
+ }
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
- break;
+ } break;
+ case Variant::TRANSFORM3D: {
+ Transform3D transform = p_val.operator Transform3D();
+ if (transform == Transform3D()) {
+ r_iarg.default_argument = "Transform3D.Identity";
+ } else {
+ Basis basis = transform.basis;
+ r_iarg.default_argument = "new Transform3D(new Vector3" + basis.get_column(0).operator String() + ", new Vector3" + basis.get_column(1).operator String() + ", new Vector3" + basis.get_column(2).operator String() + ", new Vector3" + transform.origin.operator String() + ")";
+ }
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ } break;
+ case Variant::BASIS: {
+ Basis basis = p_val.operator Basis();
+ if (basis == Basis()) {
+ r_iarg.default_argument = "Basis.Identity";
+ } else {
+ r_iarg.default_argument = "new Basis(new Vector3" + basis.get_column(0).operator String() + ", new Vector3" + basis.get_column(1).operator String() + ", new Vector3" + basis.get_column(2).operator String() + ")";
+ }
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ } break;
+ case Variant::QUATERNION: {
+ Quaternion quaternion = p_val.operator Quaternion();
+ if (quaternion == Quaternion()) {
+ r_iarg.default_argument = "Quaternion.Identity";
+ } else {
+ r_iarg.default_argument = "new Quaternion" + quaternion.operator String();
+ }
+ r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
+ } break;
case Variant::CALLABLE:
+ ERR_FAIL_COND_V_MSG(r_iarg.type.cname != name_cache.type_Callable, false,
+ "Parameter of type '" + String(r_iarg.type.cname) + "' cannot have a default value of type '" + String(name_cache.type_Callable) + "'.");
+ ERR_FAIL_COND_V_MSG(!p_val.is_zero(), false,
+ "Parameter of type '" + String(r_iarg.type.cname) + "' can only have null/zero as the default value.");
+ r_iarg.default_argument = "default";
+ break;
case Variant::SIGNAL:
- CRASH_NOW_MSG("Parameter of type '" + String(r_iarg.type.cname) + "' cannot have a default value.");
+ ERR_FAIL_COND_V_MSG(r_iarg.type.cname != name_cache.type_Signal, false,
+ "Parameter of type '" + String(r_iarg.type.cname) + "' cannot have a default value of type '" + String(name_cache.type_Signal) + "'.");
+ ERR_FAIL_COND_V_MSG(!p_val.is_zero(), false,
+ "Parameter of type '" + String(r_iarg.type.cname) + "' can only have null/zero as the default value.");
+ r_iarg.default_argument = "default";
break;
default:
CRASH_NOW_MSG("Unexpected Variant type: " + itos(p_val.get_type()));
@@ -3052,8 +3184,8 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
INSERT_STRUCT_TYPE(Vector3)
INSERT_STRUCT_TYPE(Vector3i)
INSERT_STRUCT_TYPE(Basis)
- INSERT_STRUCT_TYPE(Quat)
- INSERT_STRUCT_TYPE(Transform)
+ INSERT_STRUCT_TYPE(Quaternion)
+ INSERT_STRUCT_TYPE(Transform3D)
INSERT_STRUCT_TYPE(AABB)
INSERT_STRUCT_TYPE(Color)
INSERT_STRUCT_TYPE(Plane)
@@ -3100,44 +3232,11 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
INSERT_INT_TYPE("sbyte", int8_t, int64_t);
INSERT_INT_TYPE("short", int16_t, int64_t);
INSERT_INT_TYPE("int", int32_t, int64_t);
+ INSERT_INT_TYPE("long", int64_t, int64_t);
INSERT_INT_TYPE("byte", uint8_t, int64_t);
INSERT_INT_TYPE("ushort", uint16_t, int64_t);
INSERT_INT_TYPE("uint", uint32_t, int64_t);
-
- itype = TypeInterface::create_value_type(String("long"));
- {
- itype.c_out = "\treturn (%0)%1;\n";
- itype.c_in = "\t%0 %1_in = (%0)*%1;\n";
- itype.c_out = "\t*%3 = (%0)%1;\n";
- itype.c_type = "int64_t";
- itype.c_arg_in = "&%s_in";
- }
- itype.c_type_in = "int64_t*";
- itype.c_type_out = "int64_t";
- itype.im_type_in = "ref " + itype.name;
- itype.im_type_out = "out " + itype.name;
- itype.cs_in = "ref %0";
- /* in cs_out, im_type_out (%3) includes the 'out ' part */
- itype.cs_out = "%0(%1, %3 argRet); return argRet;";
- itype.ret_as_byref_arg = true;
- builtin_types.insert(itype.cname, itype);
-
- itype = TypeInterface::create_value_type(String("ulong"));
- {
- itype.c_in = "\t%0 %1_in = (%0)*%1;\n";
- itype.c_out = "\t*%3 = (%0)%1;\n";
- itype.c_type = "int64_t";
- itype.c_arg_in = "&%s_in";
- }
- itype.c_type_in = "uint64_t*";
- itype.c_type_out = "uint64_t";
- itype.im_type_in = "ref " + itype.name;
- itype.im_type_out = "out " + itype.name;
- itype.cs_in = "ref %0";
- /* in cs_out, im_type_out (%3) includes the 'out ' part */
- itype.cs_out = "%0(%1, %3 argRet); return argRet;";
- itype.ret_as_byref_arg = true;
- builtin_types.insert(itype.cname, itype);
+ INSERT_INT_TYPE("ulong", uint64_t, int64_t);
}
// Floating point types
@@ -3149,20 +3248,16 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
itype.proxy_name = "float";
{
// The expected type for 'float' in ptrcall is 'double'
- itype.c_in = "\t%0 %1_in = (%0)*%1;\n";
- itype.c_out = "\t*%3 = (%0)%1;\n";
+ itype.c_in = "\t%0 %1_in = (%0)%1;\n";
+ itype.c_out = "\treturn (%0)%1;\n";
itype.c_type = "double";
- itype.c_type_in = "float*";
+ itype.c_type_in = "float";
itype.c_type_out = "float";
itype.c_arg_in = "&%s_in";
}
itype.cs_type = itype.proxy_name;
- itype.im_type_in = "ref " + itype.proxy_name;
- itype.im_type_out = "out " + itype.proxy_name;
- itype.cs_in = "ref %0";
- /* in cs_out, im_type_out (%3) includes the 'out ' part */
- itype.cs_out = "%0(%1, %3 argRet); return argRet;";
- itype.ret_as_byref_arg = true;
+ itype.im_type_in = itype.proxy_name;
+ itype.im_type_out = itype.proxy_name;
builtin_types.insert(itype.cname, itype);
// double
@@ -3171,20 +3266,14 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
itype.cname = itype.name;
itype.proxy_name = "double";
{
- itype.c_in = "\t%0 %1_in = (%0)*%1;\n";
- itype.c_out = "\t*%3 = (%0)%1;\n";
itype.c_type = "double";
- itype.c_type_in = "double*";
+ itype.c_type_in = "double";
itype.c_type_out = "double";
- itype.c_arg_in = "&%s_in";
+ itype.c_arg_in = "&%s";
}
itype.cs_type = itype.proxy_name;
- itype.im_type_in = "ref " + itype.proxy_name;
- itype.im_type_out = "out " + itype.proxy_name;
- itype.cs_in = "ref %0";
- /* in cs_out, im_type_out (%3) includes the 'out ' part */
- itype.cs_out = "%0(%1, %3 argRet); return argRet;";
- itype.ret_as_byref_arg = true;
+ itype.im_type_in = itype.proxy_name;
+ itype.im_type_out = itype.proxy_name;
builtin_types.insert(itype.cname, itype);
}
@@ -3399,7 +3488,7 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
}
void BindingsGenerator::_populate_global_constants() {
- int global_constants_count = GlobalConstants::get_global_constant_count();
+ int global_constants_count = CoreConstants::get_global_constant_count();
if (global_constants_count > 0) {
Map<String, DocData::ClassDoc>::Element *match = EditorHelp::get_doc_data()->class_list.find("@GlobalScope");
@@ -3409,7 +3498,7 @@ void BindingsGenerator::_populate_global_constants() {
const DocData::ClassDoc &global_scope_doc = match->value();
for (int i = 0; i < global_constants_count; i++) {
- String constant_name = GlobalConstants::get_global_constant_name(i);
+ String constant_name = CoreConstants::get_global_constant_name(i);
const DocData::ConstantDoc *const_doc = nullptr;
for (int j = 0; j < global_scope_doc.constants.size(); j++) {
@@ -3421,8 +3510,8 @@ void BindingsGenerator::_populate_global_constants() {
}
}
- int constant_value = GlobalConstants::get_global_constant_value(i);
- StringName enum_name = GlobalConstants::get_global_constant_enum(i);
+ int constant_value = CoreConstants::get_global_constant_value(i);
+ StringName enum_name = CoreConstants::get_global_constant_enum(i);
ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), constant_value);
iconstant.const_doc = const_doc;
@@ -3441,9 +3530,7 @@ void BindingsGenerator::_populate_global_constants() {
}
}
- for (List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) {
- EnumInterface &ienum = E->get();
-
+ for (EnumInterface &ienum : global_enums) {
TypeInterface enum_itype;
enum_itype.is_enum = true;
enum_itype.name = ienum.cname.operator String();
@@ -3473,13 +3560,13 @@ void BindingsGenerator::_populate_global_constants() {
hardcoded_enums.push_back("Vector2i.Axis");
hardcoded_enums.push_back("Vector3.Axis");
hardcoded_enums.push_back("Vector3i.Axis");
- for (List<StringName>::Element *E = hardcoded_enums.front(); E; E = E->next()) {
+ for (const StringName &enum_cname : hardcoded_enums) {
// These enums are not generated and must be written manually (e.g.: Vector3.Axis)
// Here, we assume core types do not begin with underscore
TypeInterface enum_itype;
enum_itype.is_enum = true;
- enum_itype.name = E->get().operator String();
- enum_itype.cname = E->get();
+ enum_itype.name = enum_cname.operator String();
+ enum_itype.cname = enum_cname;
enum_itype.proxy_name = enum_itype.name;
TypeInterface::postsetup_enum_type(enum_itype);
enum_types.insert(enum_itype.cname, enum_itype);
@@ -3530,11 +3617,44 @@ void BindingsGenerator::_initialize() {
initialized = true;
}
+static String generate_all_glue_option = "--generate-mono-glue";
+static String generate_cs_glue_option = "--generate-mono-cs-glue";
+static String generate_cpp_glue_option = "--generate-mono-cpp-glue";
+
+static void handle_cmdline_options(String glue_dir_path, String cs_dir_path, String cpp_dir_path) {
+ BindingsGenerator bindings_generator;
+ bindings_generator.set_log_print_enabled(true);
+
+ if (!bindings_generator.is_initialized()) {
+ ERR_PRINT("Failed to initialize the bindings generator");
+ return;
+ }
+
+ if (glue_dir_path.length()) {
+ if (bindings_generator.generate_glue(glue_dir_path) != OK) {
+ ERR_PRINT(generate_all_glue_option + ": Failed to generate the C++ glue.");
+ }
+
+ if (bindings_generator.generate_cs_api(glue_dir_path.plus_file(API_SOLUTION_NAME)) != OK) {
+ ERR_PRINT(generate_all_glue_option + ": Failed to generate the C# API.");
+ }
+ }
+
+ if (cs_dir_path.length()) {
+ if (bindings_generator.generate_cs_api(cs_dir_path) != OK) {
+ ERR_PRINT(generate_cs_glue_option + ": Failed to generate the C# API.");
+ }
+ }
+
+ if (cpp_dir_path.length()) {
+ if (bindings_generator.generate_glue(cpp_dir_path) != OK) {
+ ERR_PRINT(generate_cpp_glue_option + ": Failed to generate the C++ glue.");
+ }
+ }
+}
+
void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args) {
const int NUM_OPTIONS = 2;
- String generate_all_glue_option = "--generate-mono-glue";
- String generate_cs_glue_option = "--generate-mono-cs-glue";
- String generate_cpp_glue_option = "--generate-mono-cpp-glue";
String glue_dir_path;
String cs_dir_path;
@@ -3542,6 +3662,8 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
int options_left = NUM_OPTIONS;
+ bool exit_godot = false;
+
const List<String>::Element *elem = p_cmdline_args.front();
while (elem && options_left) {
@@ -3553,6 +3675,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
elem = elem->next();
} else {
ERR_PRINT(generate_all_glue_option + ": No output directory specified (expected path to '{GODOT_ROOT}/modules/mono/glue').");
+ exit_godot = true;
}
--options_left;
@@ -3564,6 +3687,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
elem = elem->next();
} else {
ERR_PRINT(generate_cs_glue_option + ": No output directory specified.");
+ exit_godot = true;
}
--options_left;
@@ -3575,6 +3699,7 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
elem = elem->next();
} else {
ERR_PRINT(generate_cpp_glue_option + ": No output directory specified.");
+ exit_godot = true;
}
--options_left;
@@ -3584,37 +3709,13 @@ void BindingsGenerator::handle_cmdline_args(const List<String> &p_cmdline_args)
}
if (glue_dir_path.length() || cs_dir_path.length() || cpp_dir_path.length()) {
- BindingsGenerator bindings_generator;
- bindings_generator.set_log_print_enabled(true);
-
- if (!bindings_generator.initialized) {
- ERR_PRINT("Failed to initialize the bindings generator");
- ::exit(0);
- }
-
- if (glue_dir_path.length()) {
- if (bindings_generator.generate_glue(glue_dir_path) != OK) {
- ERR_PRINT(generate_all_glue_option + ": Failed to generate the C++ glue.");
- }
-
- if (bindings_generator.generate_cs_api(glue_dir_path.plus_file(API_SOLUTION_NAME)) != OK) {
- ERR_PRINT(generate_all_glue_option + ": Failed to generate the C# API.");
- }
- }
-
- if (cs_dir_path.length()) {
- if (bindings_generator.generate_cs_api(cs_dir_path) != OK) {
- ERR_PRINT(generate_cs_glue_option + ": Failed to generate the C# API.");
- }
- }
-
- if (cpp_dir_path.length()) {
- if (bindings_generator.generate_glue(cpp_dir_path) != OK) {
- ERR_PRINT(generate_cpp_glue_option + ": Failed to generate the C++ glue.");
- }
- }
+ handle_cmdline_options(glue_dir_path, cs_dir_path, cpp_dir_path);
+ exit_godot = true;
+ }
+ if (exit_godot) {
// Exit once done
+ Main::cleanup(true);
::exit(0);
}
}
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 90c1c9f3ee..51a27ee934 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,20 +31,21 @@
#ifndef BINDINGS_GENERATOR_H
#define BINDINGS_GENERATOR_H
-#include "core/class_db.h"
-#include "core/string_builder.h"
-#include "editor/doc_data.h"
+#include "core/doc_data.h"
+#include "core/object/class_db.h"
+#include "core/string/string_builder.h"
+#include "editor/doc_tools.h"
#include "editor/editor_help.h"
#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
-#include "core/ustring.h"
+#include "core/string/ustring.h"
class BindingsGenerator {
struct ConstantInterface {
String name;
String proxy_name;
- int value;
+ int value = 0;
const DocData::ConstantDoc *const_doc;
ConstantInterface() {}
@@ -74,7 +75,7 @@ class BindingsGenerator {
struct PropertyInterface {
StringName cname;
String proxy_name;
- int index;
+ int index = 0;
StringName setter;
StringName getter;
@@ -215,7 +216,7 @@ class BindingsGenerator {
bool is_enum = false;
bool is_object_type = false;
bool is_singleton = false;
- bool is_reference = false;
+ bool is_ref_counted = false;
/**
* Used only by Object-derived types.
@@ -227,7 +228,7 @@ class BindingsGenerator {
/**
* Used only by Object-derived types.
* Determines if the C# class owns the native handle and must free it somehow when disposed.
- * e.g.: Reference types must notify when the C# instance is disposed, for proper refcounting.
+ * e.g.: RefCounted types must notify when the C# instance is disposed, for proper refcounting.
*/
bool memory_own = false;
@@ -294,7 +295,7 @@ class BindingsGenerator {
* VarArg (fictitious type to represent variable arguments): Array
* float: double (because ptrcall only supports double)
* int: int64_t (because ptrcall only supports int64_t and uint64_t)
- * Reference types override this for the type of the return variable: Ref<Reference>
+ * RefCounted types override this for the type of the return variable: Ref<RefCounted>
*/
String c_type;
@@ -356,9 +357,9 @@ class BindingsGenerator {
List<SignalInterface> signals_;
const MethodInterface *find_method_by_name(const StringName &p_cname) const {
- for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().cname == p_cname) {
- return &E->get();
+ for (const MethodInterface &E : methods) {
+ if (E.cname == p_cname) {
+ return &E;
}
}
@@ -366,9 +367,9 @@ class BindingsGenerator {
}
const PropertyInterface *find_property_by_name(const StringName &p_cname) const {
- for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
- if (E->get().cname == p_cname) {
- return &E->get();
+ for (const PropertyInterface &E : properties) {
+ if (E.cname == p_cname) {
+ return &E;
}
}
@@ -376,9 +377,9 @@ class BindingsGenerator {
}
const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const {
- for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
- if (E->get().proxy_name == p_proxy_name) {
- return &E->get();
+ for (const PropertyInterface &E : properties) {
+ if (E.proxy_name == p_proxy_name) {
+ return &E;
}
}
@@ -386,9 +387,9 @@ class BindingsGenerator {
}
const MethodInterface *find_method_by_proxy_name(const String &p_proxy_name) const {
- for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().proxy_name == p_proxy_name) {
- return &E->get();
+ for (const MethodInterface &E : methods) {
+ if (E.proxy_name == p_proxy_name) {
+ return &E;
}
}
@@ -479,7 +480,7 @@ class BindingsGenerator {
String im_type_out; // Return type for the C# method declaration. Also used as companion of [unique_siq]
String im_sig; // Signature for the C# method declaration
String unique_sig; // Unique signature to avoid duplicates in containers
- bool editor_only;
+ bool editor_only = false;
InternalCall() {}
@@ -533,8 +534,10 @@ class BindingsGenerator {
StringName type_Variant = StaticCString::create("Variant");
StringName type_VarArg = StaticCString::create("VarArg");
StringName type_Object = StaticCString::create("Object");
- StringName type_Reference = StaticCString::create("Reference");
+ StringName type_RefCounted = StaticCString::create("RefCounted");
StringName type_RID = StaticCString::create("RID");
+ StringName type_Callable = StaticCString::create("Callable");
+ StringName type_Signal = StaticCString::create("Signal");
StringName type_String = StaticCString::create("String");
StringName type_StringName = StaticCString::create("StringName");
StringName type_NodePath = StaticCString::create("NodePath");
@@ -572,7 +575,7 @@ class BindingsGenerator {
StaticCString::create(_STR(PackedByteArray)),
StaticCString::create(_STR(PackedInt32Array)),
- StaticCString::create(_STR(PackedInt64rray)),
+ StaticCString::create(_STR(PackedInt64Array)),
StaticCString::create(_STR(PackedFloat32Array)),
StaticCString::create(_STR(PackedFloat64Array)),
StaticCString::create(_STR(PackedStringArray)),
@@ -612,9 +615,9 @@ class BindingsGenerator {
}
const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const {
- for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) {
- if (E->get().name == p_name) {
- return &E->get();
+ for (const ConstantInterface &E : p_constants) {
+ if (E.name == p_name) {
+ return &E;
}
}
@@ -622,7 +625,7 @@ class BindingsGenerator {
}
inline String get_unique_sig(const TypeInterface &p_type) {
- if (p_type.is_reference) {
+ if (p_type.is_ref_counted) {
return "Ref";
} else if (p_type.is_object_type) {
return "Obj";
@@ -660,6 +663,7 @@ class BindingsGenerator {
Error _generate_cs_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, int &p_method_bind_count, StringBuilder &p_output);
Error _generate_cs_signal(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::SignalInterface &p_isignal, StringBuilder &p_output);
+ void _generate_array_extensions(StringBuilder &p_output);
void _generate_global_constants(StringBuilder &p_output);
Error _generate_glue_method(const TypeInterface &p_itype, const MethodInterface &p_imethod, StringBuilder &p_output);
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index 942c6d26a6..7433c865f5 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "code_completion.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "editor/editor_file_system.h"
#include "editor/editor_settings.h"
#include "scene/gui/control.h"
@@ -109,9 +109,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<PropertyInfo> project_props;
ProjectSettings::get_singleton()->get_property_list(&project_props);
- for (List<PropertyInfo>::Element *E = project_props.front(); E; E = E->next()) {
- const PropertyInfo &prop = E->get();
-
+ for (const PropertyInfo &prop : project_props) {
if (!prop.name.begins_with("input/")) {
continue;
}
@@ -123,10 +121,10 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
case CompletionKind::NODE_PATHS: {
{
// AutoLoads
- Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
- for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
- const ProjectSettings::AutoloadInfo &info = E->value();
+ for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
+ const ProjectSettings::AutoloadInfo &info = E.value();
suggestions.push_back(quoted("/root/" + String(info.name)));
}
}
@@ -150,7 +148,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<String> directories;
directories.push_back(dir_access->get_current_dir());
- while (!directories.empty()) {
+ while (!directories.is_empty()) {
dir_access->change_dir(directories.back()->get());
directories.pop_back();
@@ -187,8 +185,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
ClassDB::get_signal_list(native, &signals, /* p_no_inheritance: */ false);
}
- for (List<MethodInfo>::Element *E = signals.front(); E; E = E->next()) {
- const String &signal = E->get().name;
+ for (const MethodInfo &E : signals) {
+ const String &signal = E.name;
suggestions.push_back(quoted(signal));
}
} break;
@@ -199,8 +197,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_color_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
@@ -211,8 +209,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_constant_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
@@ -223,8 +221,20 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_font_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
+ }
+ }
+ } break;
+ case CompletionKind::THEME_FONT_SIZES: {
+ Ref<Script> script = ResourceLoader::load(p_script_file.simplify_path());
+ Node *base = _try_find_owner_node_in_tree(script);
+ if (base && Object::cast_to<Control>(base)) {
+ List<StringName> sn;
+ Theme::get_default()->get_font_size_list(base->get_class(), &sn);
+
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
@@ -235,8 +245,8 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
List<StringName> sn;
Theme::get_default()->get_stylebox_list(base->get_class(), &sn);
- for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- suggestions.push_back(quoted(E->get()));
+ for (const StringName &E : sn) {
+ suggestions.push_back(quoted(E));
}
}
} break;
@@ -246,5 +256,4 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
return suggestions;
}
-
} // namespace gdmono
diff --git a/modules/mono/editor/code_completion.h b/modules/mono/editor/code_completion.h
index 77673b766f..7f7521672b 100644
--- a/modules/mono/editor/code_completion.h
+++ b/modules/mono/editor/code_completion.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,8 @@
#ifndef CODE_COMPLETION_H
#define CODE_COMPLETION_H
-#include "core/ustring.h"
-#include "core/variant.h"
+#include "core/string/ustring.h"
+#include "core/variant/variant.h"
namespace gdmono {
@@ -46,11 +46,11 @@ enum class CompletionKind {
THEME_COLORS,
THEME_CONSTANTS,
THEME_FONTS,
+ THEME_FONT_SIZES,
THEME_STYLES
};
PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_script_file);
-
} // namespace gdmono
#endif // CODE_COMPLETION_H
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index 68fc372959..9a61b63c12 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -47,10 +47,8 @@
#include "../godotsharp_dirs.h"
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/osx_utils.h"
-#include "bindings_generator.h"
#include "code_completion.h"
#include "godotsharp_export.h"
-#include "script_class_parser.h"
MonoString *godot_icall_GodotSharpDirs_ResDataDir() {
return GDMonoMarshal::mono_string_from_godot(GodotSharpDirs::get_res_data_dir());
@@ -173,65 +171,6 @@ MonoBoolean godot_icall_EditorProgress_Step(MonoString *p_task, MonoString *p_st
return EditorNode::progress_task_step(task, state, p_step, (bool)p_force_refresh);
}
-BindingsGenerator *godot_icall_BindingsGenerator_Ctor() {
- return memnew(BindingsGenerator);
-}
-
-void godot_icall_BindingsGenerator_Dtor(BindingsGenerator *p_handle) {
- memdelete(p_handle);
-}
-
-MonoBoolean godot_icall_BindingsGenerator_LogPrintEnabled(BindingsGenerator *p_handle) {
- return p_handle->is_log_print_enabled();
-}
-
-void godot_icall_BindingsGenerator_SetLogPrintEnabled(BindingsGenerator p_handle, MonoBoolean p_enabled) {
- p_handle.set_log_print_enabled(p_enabled);
-}
-
-int32_t godot_icall_BindingsGenerator_GenerateCsApi(BindingsGenerator *p_handle, MonoString *p_output_dir) {
- String output_dir = GDMonoMarshal::mono_string_to_godot(p_output_dir);
- return p_handle->generate_cs_api(output_dir);
-}
-
-uint32_t godot_icall_BindingsGenerator_Version() {
- return BindingsGenerator::get_version();
-}
-
-uint32_t godot_icall_BindingsGenerator_CsGlueVersion() {
- return CS_GLUE_VERSION;
-}
-
-int32_t godot_icall_ScriptClassParser_ParseFile(MonoString *p_filepath, MonoObject *p_classes, MonoString **r_error_str) {
- *r_error_str = nullptr;
-
- String filepath = GDMonoMarshal::mono_string_to_godot(p_filepath);
-
- ScriptClassParser scp;
- Error err = scp.parse_file(filepath);
- if (err == OK) {
- Array classes = GDMonoMarshal::mono_object_to_variant(p_classes);
- const Vector<ScriptClassParser::ClassDecl> &class_decls = scp.get_classes();
-
- for (int i = 0; i < class_decls.size(); i++) {
- const ScriptClassParser::ClassDecl &classDecl = class_decls[i];
-
- Dictionary classDeclDict;
- classDeclDict["name"] = classDecl.name;
- classDeclDict["namespace"] = classDecl.namespace_;
- classDeclDict["nested"] = classDecl.nested;
- classDeclDict["base_count"] = classDecl.base.size();
- classes.push_back(classDeclDict);
- }
- } else {
- String error_str = scp.get_error();
- if (!error_str.empty()) {
- *r_error_str = GDMonoMarshal::mono_string_from_godot(error_str);
- }
- }
- return err;
-}
-
uint32_t godot_icall_ExportPlugin_GetExportedAssemblyDependencies(MonoObject *p_initial_assemblies,
MonoString *p_build_config, MonoString *p_custom_bcl_dir, MonoObject *r_assembly_dependencies) {
Dictionary initial_dependencies = GDMonoMarshal::mono_object_to_variant(p_initial_assemblies);
@@ -302,7 +241,7 @@ MonoBoolean godot_icall_Internal_IsAssembliesReloadingNeeded() {
void godot_icall_Internal_ReloadAssemblies(MonoBoolean p_soft_reload) {
#ifdef GD_MONO_HOT_RELOAD
- _GodotSharp::get_singleton()->call_deferred("_reload_assemblies", (bool)p_soft_reload);
+ mono_bind::GodotSharp::get_singleton()->call_deferred(SNAME("_reload_assemblies"), (bool)p_soft_reload);
#endif
}
@@ -319,18 +258,6 @@ void godot_icall_Internal_EditorNodeShowScriptScreen() {
EditorNode::get_singleton()->call("_editor_select", EditorNode::EDITOR_SCRIPT);
}
-MonoObject *godot_icall_Internal_GetScriptsMetadataOrNothing(MonoReflectionType *p_dict_reftype) {
- Dictionary maybe_metadata = CSharpLanguage::get_singleton()->get_scripts_metadata_or_nothing();
-
- MonoType *dict_type = mono_reflection_type_get_type(p_dict_reftype);
-
- int type_encoding = mono_type_get_type(dict_type);
- MonoClass *type_class_raw = mono_class_from_mono_type(dict_type);
- GDMonoClass *type_class = GDMono::get_singleton()->get_class(type_class_raw);
-
- return GDMonoMarshal::variant_to_mono_object(maybe_metadata, ManagedType(type_encoding, type_class));
-}
-
MonoString *godot_icall_Internal_MonoWindowsInstallRoot() {
#ifdef WINDOWS_ENABLED
String install_root_dir = GDMono::get_singleton()->get_mono_reg_info().install_root_dir;
@@ -379,6 +306,12 @@ MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_d
return GDMonoMarshal::variant_to_mono_object(result);
}
+MonoObject *godot_icall_Globals_EditorShortcut(MonoString *p_setting) {
+ String setting = GDMonoMarshal::mono_string_to_godot(p_setting);
+ Ref<Shortcut> result = ED_GET_SHORTCUT(setting);
+ return GDMonoMarshal::variant_to_mono_object(result);
+}
+
MonoString *godot_icall_Globals_TTR(MonoString *p_text) {
String text = GDMonoMarshal::mono_string_to_godot(p_text);
return GDMonoMarshal::mono_string_from_godot(TTR(text));
@@ -400,75 +333,63 @@ MonoBoolean godot_icall_Utils_OS_UnixFileHasExecutableAccess(MonoString *p_file_
void register_editor_internal_calls() {
// GodotSharpDirs
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", (void *)godot_icall_GodotSharpDirs_ResDataDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", (void *)godot_icall_GodotSharpDirs_ResMetadataDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", (void *)godot_icall_GodotSharpDirs_ResAssembliesBaseDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", (void *)godot_icall_GodotSharpDirs_ResAssembliesDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", (void *)godot_icall_GodotSharpDirs_ResConfigDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", (void *)godot_icall_GodotSharpDirs_ResTempDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", (void *)godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", (void *)godot_icall_GodotSharpDirs_ResTempAssembliesDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", (void *)godot_icall_GodotSharpDirs_MonoUserDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", (void *)godot_icall_GodotSharpDirs_MonoLogsDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", (void *)godot_icall_GodotSharpDirs_MonoSolutionsDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", (void *)godot_icall_GodotSharpDirs_BuildLogsDirs);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", (void *)godot_icall_GodotSharpDirs_ProjectSlnPath);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", (void *)godot_icall_GodotSharpDirs_ProjectCsProjPath);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", (void *)godot_icall_GodotSharpDirs_DataEditorToolsDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", (void *)godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", (void *)godot_icall_GodotSharpDirs_DataMonoEtcDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", (void *)godot_icall_GodotSharpDirs_DataMonoLibDir);
- mono_add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", (void *)godot_icall_GodotSharpDirs_DataMonoBinDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResDataDir", godot_icall_GodotSharpDirs_ResDataDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResMetadataDir", godot_icall_GodotSharpDirs_ResMetadataDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesBaseDir", godot_icall_GodotSharpDirs_ResAssembliesBaseDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResAssembliesDir", godot_icall_GodotSharpDirs_ResAssembliesDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResConfigDir", godot_icall_GodotSharpDirs_ResConfigDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempDir", godot_icall_GodotSharpDirs_ResTempDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesBaseDir", godot_icall_GodotSharpDirs_ResTempAssembliesBaseDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ResTempAssembliesDir", godot_icall_GodotSharpDirs_ResTempAssembliesDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoUserDir", godot_icall_GodotSharpDirs_MonoUserDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoLogsDir", godot_icall_GodotSharpDirs_MonoLogsDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_MonoSolutionsDir", godot_icall_GodotSharpDirs_MonoSolutionsDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_BuildLogsDirs", godot_icall_GodotSharpDirs_BuildLogsDirs);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectSlnPath", godot_icall_GodotSharpDirs_ProjectSlnPath);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_ProjectCsProjPath", godot_icall_GodotSharpDirs_ProjectCsProjPath);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorToolsDir", godot_icall_GodotSharpDirs_DataEditorToolsDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataEditorPrebuiltApiDir", godot_icall_GodotSharpDirs_DataEditorPrebuiltApiDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoEtcDir", godot_icall_GodotSharpDirs_DataMonoEtcDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoLibDir", godot_icall_GodotSharpDirs_DataMonoLibDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.GodotSharpDirs::internal_DataMonoBinDir", godot_icall_GodotSharpDirs_DataMonoBinDir);
// EditorProgress
- mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", (void *)godot_icall_EditorProgress_Create);
- mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", (void *)godot_icall_EditorProgress_Dispose);
- mono_add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", (void *)godot_icall_EditorProgress_Step);
-
- // BiningsGenerator
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Ctor", (void *)godot_icall_BindingsGenerator_Ctor);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Dtor", (void *)godot_icall_BindingsGenerator_Dtor);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_LogPrintEnabled", (void *)godot_icall_BindingsGenerator_LogPrintEnabled);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_SetLogPrintEnabled", (void *)godot_icall_BindingsGenerator_SetLogPrintEnabled);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_GenerateCsApi", (void *)godot_icall_BindingsGenerator_GenerateCsApi);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_Version", (void *)godot_icall_BindingsGenerator_Version);
- mono_add_internal_call("GodotTools.Internals.BindingsGenerator::internal_CsGlueVersion", (void *)godot_icall_BindingsGenerator_CsGlueVersion);
-
- // ScriptClassParser
- mono_add_internal_call("GodotTools.Internals.ScriptClassParser::internal_ParseFile", (void *)godot_icall_ScriptClassParser_ParseFile);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Create", godot_icall_EditorProgress_Create);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Dispose", godot_icall_EditorProgress_Dispose);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.EditorProgress::internal_Step", godot_icall_EditorProgress_Step);
// ExportPlugin
- mono_add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", (void *)godot_icall_ExportPlugin_GetExportedAssemblyDependencies);
+ GDMonoUtils::add_internal_call("GodotTools.Export.ExportPlugin::internal_GetExportedAssemblyDependencies", godot_icall_ExportPlugin_GetExportedAssemblyDependencies);
// Internals
- mono_add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", (void *)godot_icall_Internal_UpdateApiAssembliesFromPrebuilt);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", (void *)godot_icall_Internal_FullTemplatesDir);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", (void *)godot_icall_Internal_SimplifyGodotPath);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", (void *)godot_icall_Internal_IsOsxAppBundleInstalled);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", (void *)godot_icall_Internal_GodotIs32Bits);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", (void *)godot_icall_Internal_GodotIsRealTDouble);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", (void *)godot_icall_Internal_GodotMainIteration);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", (void *)godot_icall_Internal_GetCoreApiHash);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", (void *)godot_icall_Internal_GetEditorApiHash);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", (void *)godot_icall_Internal_IsAssembliesReloadingNeeded);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", (void *)godot_icall_Internal_ReloadAssemblies);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", (void *)godot_icall_Internal_EditorDebuggerNodeReloadScripts);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", (void *)godot_icall_Internal_ScriptEditorEdit);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", (void *)godot_icall_Internal_EditorNodeShowScriptScreen);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", (void *)godot_icall_Internal_GetScriptsMetadataOrNothing);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", (void *)godot_icall_Internal_MonoWindowsInstallRoot);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", (void *)godot_icall_Internal_EditorRunPlay);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", (void *)godot_icall_Internal_EditorRunStop);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", (void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", (void *)godot_icall_Internal_CodeCompletionRequest);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_UpdateApiAssembliesFromPrebuilt", godot_icall_Internal_UpdateApiAssembliesFromPrebuilt);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_FullTemplatesDir", godot_icall_Internal_FullTemplatesDir);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_SimplifyGodotPath", godot_icall_Internal_SimplifyGodotPath);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsOsxAppBundleInstalled", godot_icall_Internal_IsOsxAppBundleInstalled);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIs32Bits", godot_icall_Internal_GodotIs32Bits);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotIsRealTDouble", godot_icall_Internal_GodotIsRealTDouble);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GodotMainIteration", godot_icall_Internal_GodotMainIteration);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetCoreApiHash", godot_icall_Internal_GetCoreApiHash);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", godot_icall_Internal_GetEditorApiHash);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", godot_icall_Internal_IsAssembliesReloadingNeeded);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", godot_icall_Internal_ReloadAssemblies);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", godot_icall_Internal_EditorDebuggerNodeReloadScripts);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", godot_icall_Internal_ScriptEditorEdit);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", godot_icall_Internal_EditorNodeShowScriptScreen);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_MonoWindowsInstallRoot", godot_icall_Internal_MonoWindowsInstallRoot);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunPlay", godot_icall_Internal_EditorRunPlay);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_EditorRunStop", godot_icall_Internal_EditorRunStop);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebugger_ReloadScripts", godot_icall_Internal_ScriptEditorDebugger_ReloadScripts);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Internal::internal_CodeCompletionRequest", godot_icall_Internal_CodeCompletionRequest);
// Globals
- mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", (void *)godot_icall_Globals_EditorScale);
- mono_add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", (void *)godot_icall_Globals_GlobalDef);
- mono_add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", (void *)godot_icall_Globals_EditorDef);
- mono_add_internal_call("GodotTools.Internals.Globals::internal_TTR", (void *)godot_icall_Globals_TTR);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorScale", godot_icall_Globals_EditorScale);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_GlobalDef", godot_icall_Globals_GlobalDef);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorDef", godot_icall_Globals_EditorDef);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_EditorShortcut", godot_icall_Globals_EditorShortcut);
+ GDMonoUtils::add_internal_call("GodotTools.Internals.Globals::internal_TTR", godot_icall_Globals_TTR);
// Utils.OS
- mono_add_internal_call("GodotTools.Utils.OS::GetPlatformName", (void *)godot_icall_Utils_OS_GetPlatformName);
- mono_add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", (void *)godot_icall_Utils_OS_UnixFileHasExecutableAccess);
+ GDMonoUtils::add_internal_call("GodotTools.Utils.OS::GetPlatformName", godot_icall_Utils_OS_GetPlatformName);
+ GDMonoUtils::add_internal_call("GodotTools.Utils.OS::UnixFileHasExecutableAccess", godot_icall_Utils_OS_UnixFileHasExecutableAccess);
}
diff --git a/modules/mono/editor/editor_internal_calls.h b/modules/mono/editor/editor_internal_calls.h
index ef4e639161..24080cd867 100644
--- a/modules/mono/editor/editor_internal_calls.h
+++ b/modules/mono/editor/editor_internal_calls.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 2edd8c87dc..54dbaebf38 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,9 +32,9 @@
#include <mono/metadata/image.h>
+#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "../mono_gd/gd_mono.h"
#include "../mono_gd/gd_mono_assembly.h"
@@ -55,10 +55,10 @@ MonoAssemblyName *new_mono_assembly_name() {
struct AssemblyRefInfo {
String name;
- uint16_t major;
- uint16_t minor;
- uint16_t build;
- uint16_t revision;
+ uint16_t major = 0;
+ uint16_t minor = 0;
+ uint16_t build = 0;
+ uint16_t revision = 0;
};
AssemblyRefInfo get_assemblyref_name(MonoImage *p_image, int index) {
@@ -91,7 +91,7 @@ Error get_assembly_dependencies(GDMonoAssembly *p_assembly, MonoAssemblyName *re
mono_assembly_get_assemblyref(image, i, reusable_aname);
- GDMonoAssembly *ref_assembly = NULL;
+ GDMonoAssembly *ref_assembly = nullptr;
if (!GDMono::get_singleton()->load_assembly(ref_name, reusable_aname, &ref_assembly, /* refonly: */ true, p_search_dirs)) {
ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + ref_name + "'.");
}
@@ -141,5 +141,4 @@ Error get_exported_assembly_dependencies(const Dictionary &p_initial_assemblies,
return OK;
}
-
} // namespace GodotSharpExport
diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h
index 9ab57755de..0e9d689618 100644
--- a/modules/mono/editor/godotsharp_export.h
+++ b/modules/mono/editor/godotsharp_export.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,9 +31,9 @@
#ifndef GODOTSHARP_EXPORT_H
#define GODOTSHARP_EXPORT_H
-#include "core/dictionary.h"
-#include "core/error_list.h"
-#include "core/ustring.h"
+#include "core/error/error_list.h"
+#include "core/string/ustring.h"
+#include "core/variant/dictionary.h"
#include "../mono_gd/gd_mono_header.h"
@@ -43,7 +43,6 @@ Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String>
Error get_exported_assembly_dependencies(const Dictionary &p_initial_assemblies,
const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_assembly_dependencies);
-
} // namespace GodotSharpExport
#endif // GODOTSHARP_EXPORT_H
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
deleted file mode 100644
index f7d6e7e302..0000000000
--- a/modules/mono/editor/script_class_parser.cpp
+++ /dev/null
@@ -1,753 +0,0 @@
-/*************************************************************************/
-/* script_class_parser.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "script_class_parser.h"
-
-#include "core/map.h"
-#include "core/os/os.h"
-
-#include "../utils/string_utils.h"
-
-const char *ScriptClassParser::token_names[ScriptClassParser::TK_MAX] = {
- "[",
- "]",
- "{",
- "}",
- ".",
- ":",
- ",",
- "Symbol",
- "Identifier",
- "String",
- "Number",
- "<",
- ">",
- "EOF",
- "Error"
-};
-
-String ScriptClassParser::get_token_name(ScriptClassParser::Token p_token) {
- ERR_FAIL_INDEX_V(p_token, TK_MAX, "<error>");
- return token_names[p_token];
-}
-
-ScriptClassParser::Token ScriptClassParser::get_token() {
- while (true) {
- switch (code[idx]) {
- case '\n': {
- line++;
- idx++;
- break;
- };
- case 0: {
- return TK_EOF;
- } break;
- case '{': {
- idx++;
- return TK_CURLY_BRACKET_OPEN;
- };
- case '}': {
- idx++;
- return TK_CURLY_BRACKET_CLOSE;
- };
- case '[': {
- idx++;
- return TK_BRACKET_OPEN;
- };
- case ']': {
- idx++;
- return TK_BRACKET_CLOSE;
- };
- case '<': {
- idx++;
- return TK_OP_LESS;
- };
- case '>': {
- idx++;
- return TK_OP_GREATER;
- };
- case ':': {
- idx++;
- return TK_COLON;
- };
- case ',': {
- idx++;
- return TK_COMMA;
- };
- case '.': {
- idx++;
- return TK_PERIOD;
- };
- case '#': {
- //compiler directive
- while (code[idx] != '\n' && code[idx] != 0) {
- idx++;
- }
- continue;
- } break;
- case '/': {
- switch (code[idx + 1]) {
- case '*': { // block comment
- idx += 2;
- while (true) {
- if (code[idx] == 0) {
- error_str = "Unterminated comment";
- error = true;
- return TK_ERROR;
- } else if (code[idx] == '*' && code[idx + 1] == '/') {
- idx += 2;
- break;
- } else if (code[idx] == '\n') {
- line++;
- }
-
- idx++;
- }
-
- } break;
- case '/': { // line comment skip
- while (code[idx] != '\n' && code[idx] != 0) {
- idx++;
- }
-
- } break;
- default: {
- value = "/";
- idx++;
- return TK_SYMBOL;
- }
- }
-
- continue; // a comment
- } break;
- case '\'':
- case '"': {
- bool verbatim = idx != 0 && code[idx - 1] == '@';
-
- char32_t begin_str = code[idx];
- idx++;
- String tk_string = String();
- while (true) {
- if (code[idx] == 0) {
- error_str = "Unterminated String";
- error = true;
- return TK_ERROR;
- } else if (code[idx] == begin_str) {
- if (verbatim && code[idx + 1] == '"') { // '""' is verbatim string's '\"'
- idx += 2; // skip next '"' as well
- continue;
- }
-
- idx += 1;
- break;
- } else if (code[idx] == '\\' && !verbatim) {
- //escaped characters...
- idx++;
- char32_t next = code[idx];
- if (next == 0) {
- error_str = "Unterminated String";
- error = true;
- return TK_ERROR;
- }
- char32_t res = 0;
-
- switch (next) {
- case 'b':
- res = 8;
- break;
- case 't':
- res = 9;
- break;
- case 'n':
- res = 10;
- break;
- case 'f':
- res = 12;
- break;
- case 'r':
- res = 13;
- break;
- case '\"':
- res = '\"';
- break;
- case '\\':
- res = '\\';
- break;
- default: {
- res = next;
- } break;
- }
-
- tk_string += res;
-
- } else {
- if (code[idx] == '\n') {
- line++;
- }
- tk_string += code[idx];
- }
- idx++;
- }
-
- value = tk_string;
-
- return TK_STRING;
- } break;
- default: {
- if (code[idx] <= 32) {
- idx++;
- break;
- }
-
- if ((code[idx] >= 33 && code[idx] <= 47) || (code[idx] >= 58 && code[idx] <= 63) || (code[idx] >= 91 && code[idx] <= 94) || code[idx] == 96 || (code[idx] >= 123 && code[idx] <= 127)) {
- value = String::chr(code[idx]);
- idx++;
- return TK_SYMBOL;
- }
-
- if (code[idx] == '-' || (code[idx] >= '0' && code[idx] <= '9')) {
- //a number
- const char32_t *rptr;
- double number = String::to_float(&code[idx], &rptr);
- idx += (rptr - &code[idx]);
- value = number;
- return TK_NUMBER;
-
- } else if ((code[idx] == '@' && code[idx + 1] != '"') || code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || code[idx] > 127) {
- String id;
-
- id += code[idx];
- idx++;
-
- while (code[idx] == '_' || (code[idx] >= 'A' && code[idx] <= 'Z') || (code[idx] >= 'a' && code[idx] <= 'z') || (code[idx] >= '0' && code[idx] <= '9') || code[idx] > 127) {
- id += code[idx];
- idx++;
- }
-
- value = id;
- return TK_IDENTIFIER;
- } else if (code[idx] == '@' && code[idx + 1] == '"') {
- // begin of verbatim string
- idx++;
- } else {
- error_str = "Unexpected character.";
- error = true;
- return TK_ERROR;
- }
- }
- }
- }
-}
-
-Error ScriptClassParser::_skip_generic_type_params() {
- Token tk;
-
- while (true) {
- tk = get_token();
-
- if (tk == TK_IDENTIFIER) {
- tk = get_token();
- // Type specifications can end with "?" to denote nullable types, such as IList<int?>
- if (tk == TK_SYMBOL) {
- tk = get_token();
- if (value.operator String() != "?") {
- error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found unexpected symbol '" + value + "'";
- error = true;
- return ERR_PARSE_ERROR;
- }
- if (tk != TK_OP_GREATER && tk != TK_COMMA) {
- error_str = "Nullable type symbol '?' is only allowed after an identifier, but found " + get_token_name(tk) + " next.";
- error = true;
- return ERR_PARSE_ERROR;
- }
- }
-
- if (tk == TK_PERIOD) {
- while (true) {
- tk = get_token();
-
- if (tk != TK_IDENTIFIER) {
- error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
-
- tk = get_token();
-
- if (tk != TK_PERIOD) {
- break;
- }
- }
- }
-
- if (tk == TK_OP_LESS) {
- Error err = _skip_generic_type_params();
- if (err) {
- return err;
- }
- tk = get_token();
- }
-
- if (tk == TK_OP_GREATER) {
- return OK;
- } else if (tk != TK_COMMA) {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
- } else if (tk == TK_OP_LESS) {
- error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found " + get_token_name(TK_OP_LESS);
- error = true;
- return ERR_PARSE_ERROR;
- } else if (tk == TK_OP_GREATER) {
- return OK;
- } else {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
- }
-}
-
-Error ScriptClassParser::_parse_type_full_name(String &r_full_name) {
- Token tk = get_token();
-
- if (tk != TK_IDENTIFIER) {
- error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
-
- r_full_name += String(value);
-
- if (code[idx] == '<') {
- idx++;
-
- // We don't mind if the base is generic, but we skip it any ways since this information is not needed
- Error err = _skip_generic_type_params();
- if (err) {
- return err;
- }
- }
-
- if (code[idx] != '.') { // We only want to take the next token if it's a period
- return OK;
- }
-
- tk = get_token();
-
- CRASH_COND(tk != TK_PERIOD); // Assertion
-
- r_full_name += ".";
-
- return _parse_type_full_name(r_full_name);
-}
-
-Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
- String name;
-
- Error err = _parse_type_full_name(name);
- if (err) {
- return err;
- }
-
- Token tk = get_token();
-
- if (tk == TK_COMMA) {
- err = _parse_class_base(r_base);
- if (err) {
- return err;
- }
- } else if (tk == TK_IDENTIFIER && String(value) == "where") {
- err = _parse_type_constraints();
- if (err) {
- return err;
- }
-
- // An open curly bracket was parsed by _parse_type_constraints, so we can exit
- } else if (tk == TK_CURLY_BRACKET_OPEN) {
- // we are finished when we hit the open curly bracket
- } else {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
-
- r_base.push_back(name);
-
- return OK;
-}
-
-Error ScriptClassParser::_parse_type_constraints() {
- Token tk = get_token();
- if (tk != TK_IDENTIFIER) {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
-
- tk = get_token();
- if (tk != TK_COLON) {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
-
- while (true) {
- tk = get_token();
- if (tk == TK_IDENTIFIER) {
- if (String(value) == "where") {
- return _parse_type_constraints();
- }
-
- tk = get_token();
- if (tk == TK_PERIOD) {
- while (true) {
- tk = get_token();
-
- if (tk != TK_IDENTIFIER) {
- error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
-
- tk = get_token();
-
- if (tk != TK_PERIOD) {
- break;
- }
- }
- }
- }
-
- if (tk == TK_COMMA) {
- continue;
- } else if (tk == TK_IDENTIFIER && String(value) == "where") {
- return _parse_type_constraints();
- } else if (tk == TK_SYMBOL && String(value) == "(") {
- tk = get_token();
- if (tk != TK_SYMBOL || String(value) != ")") {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
- } else if (tk == TK_OP_LESS) {
- Error err = _skip_generic_type_params();
- if (err) {
- return err;
- }
- } else if (tk == TK_CURLY_BRACKET_OPEN) {
- return OK;
- } else {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
- }
-}
-
-Error ScriptClassParser::_parse_namespace_name(String &r_name, int &r_curly_stack) {
- Token tk = get_token();
-
- if (tk == TK_IDENTIFIER) {
- r_name += String(value);
- } else {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
-
- tk = get_token();
-
- if (tk == TK_PERIOD) {
- r_name += ".";
- return _parse_namespace_name(r_name, r_curly_stack);
- } else if (tk == TK_CURLY_BRACKET_OPEN) {
- r_curly_stack++;
- return OK;
- } else {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
-}
-
-Error ScriptClassParser::parse(const String &p_code) {
- code = p_code;
- idx = 0;
- line = 0;
- error_str = String();
- error = false;
- value = Variant();
- classes.clear();
-
- Token tk = get_token();
-
- Map<int, NameDecl> name_stack;
- int curly_stack = 0;
- int type_curly_stack = 0;
-
- while (!error && tk != TK_EOF) {
- String identifier = value;
- if (tk == TK_IDENTIFIER && (identifier == "class" || identifier == "struct")) {
- bool is_class = identifier == "class";
-
- tk = get_token();
-
- if (tk == TK_IDENTIFIER) {
- String name = value;
- int at_level = curly_stack;
-
- ClassDecl class_decl;
-
- for (Map<int, NameDecl>::Element *E = name_stack.front(); E; E = E->next()) {
- const NameDecl &name_decl = E->value();
-
- if (name_decl.type == NameDecl::NAMESPACE_DECL) {
- if (E != name_stack.front()) {
- class_decl.namespace_ += ".";
- }
- class_decl.namespace_ += name_decl.name;
- } else {
- class_decl.name += name_decl.name + ".";
- }
- }
-
- class_decl.name += name;
- class_decl.nested = type_curly_stack > 0;
-
- bool generic = false;
-
- while (true) {
- tk = get_token();
-
- if (tk == TK_COLON) {
- Error err = _parse_class_base(class_decl.base);
- if (err) {
- return err;
- }
-
- curly_stack++;
- type_curly_stack++;
-
- break;
- } else if (tk == TK_CURLY_BRACKET_OPEN) {
- curly_stack++;
- type_curly_stack++;
- break;
- } else if (tk == TK_OP_LESS && !generic) {
- generic = true;
-
- Error err = _skip_generic_type_params();
- if (err) {
- return err;
- }
- } else if (tk == TK_IDENTIFIER && String(value) == "where") {
- Error err = _parse_type_constraints();
- if (err) {
- return err;
- }
-
- // An open curly bracket was parsed by _parse_type_constraints, so we can exit
- curly_stack++;
- type_curly_stack++;
- break;
- } else {
- error_str = "Unexpected token: " + get_token_name(tk);
- error = true;
- return ERR_PARSE_ERROR;
- }
- }
-
- NameDecl name_decl;
- name_decl.name = name;
- name_decl.type = is_class ? NameDecl::CLASS_DECL : NameDecl::STRUCT_DECL;
- name_stack[at_level] = name_decl;
-
- if (is_class) {
- if (!generic) { // no generics, thanks
- classes.push_back(class_decl);
- } else if (OS::get_singleton()->is_stdout_verbose()) {
- String full_name = class_decl.namespace_;
- if (full_name.length()) {
- full_name += ".";
- }
- full_name += class_decl.name;
- OS::get_singleton()->print("Ignoring generic class declaration: %s\n", full_name.utf8().get_data());
- }
- }
- }
- } else if (tk == TK_IDENTIFIER && identifier == "namespace") {
- if (type_curly_stack > 0) {
- error_str = "Found namespace nested inside type.";
- error = true;
- return ERR_PARSE_ERROR;
- }
-
- String name;
- int at_level = curly_stack;
-
- Error err = _parse_namespace_name(name, curly_stack);
- if (err) {
- return err;
- }
-
- NameDecl name_decl;
- name_decl.name = name;
- name_decl.type = NameDecl::NAMESPACE_DECL;
- name_stack[at_level] = name_decl;
- } else if (tk == TK_CURLY_BRACKET_OPEN) {
- curly_stack++;
- } else if (tk == TK_CURLY_BRACKET_CLOSE) {
- curly_stack--;
- if (name_stack.has(curly_stack)) {
- if (name_stack[curly_stack].type != NameDecl::NAMESPACE_DECL) {
- type_curly_stack--;
- }
- name_stack.erase(curly_stack);
- }
- }
-
- tk = get_token();
- }
-
- if (!error && tk == TK_EOF && curly_stack > 0) {
- error_str = "Reached EOF with missing close curly brackets.";
- error = true;
- }
-
- if (error) {
- return ERR_PARSE_ERROR;
- }
-
- return OK;
-}
-
-static String get_preprocessor_directive(const String &p_line, int p_from) {
- CRASH_COND(p_line[p_from] != '#');
- p_from++;
- int i = p_from;
- while (i < p_line.length() && (p_line[i] == '_' || (p_line[i] >= 'A' && p_line[i] <= 'Z') ||
- (p_line[i] >= 'a' && p_line[i] <= 'z') || p_line[i] > 127)) {
- i++;
- }
- return p_line.substr(p_from, i - p_from);
-}
-
-static void run_dummy_preprocessor(String &r_source, const String &p_filepath) {
- Vector<String> lines = r_source.split("\n", /* p_allow_empty: */ true);
-
- bool *include_lines = memnew_arr(bool, lines.size());
-
- int if_level = -1;
- Vector<bool> is_branch_being_compiled;
-
- for (int i = 0; i < lines.size(); i++) {
- const String &line = lines[i];
-
- const int line_len = line.length();
-
- int j;
- for (j = 0; j < line_len; j++) {
- if (line[j] != ' ' && line[j] != '\t') {
- if (line[j] == '#') {
- // First non-whitespace char of the line is '#'
- include_lines[i] = false;
-
- String directive = get_preprocessor_directive(line, j);
-
- if (directive == "if") {
- if_level++;
- is_branch_being_compiled.push_back(if_level == 0 || is_branch_being_compiled[if_level - 1]);
- } else if (directive == "elif") {
- ERR_CONTINUE_MSG(if_level == -1, "Found unexpected '#elif' directive. File: '" + p_filepath + "'.");
- is_branch_being_compiled.write[if_level] = false;
- } else if (directive == "else") {
- ERR_CONTINUE_MSG(if_level == -1, "Found unexpected '#else' directive. File: '" + p_filepath + "'.");
- is_branch_being_compiled.write[if_level] = false;
- } else if (directive == "endif") {
- ERR_CONTINUE_MSG(if_level == -1, "Found unexpected '#endif' directive. File: '" + p_filepath + "'.");
- is_branch_being_compiled.remove(if_level);
- if_level--;
- }
-
- break;
- } else {
- // First non-whitespace char of the line is not '#'
- include_lines[i] = if_level == -1 || is_branch_being_compiled[if_level];
- break;
- }
- }
- }
-
- if (j == line_len) {
- // Loop ended without finding a non-whitespace character.
- // Either the line was empty or it only contained whitespaces.
- include_lines[i] = if_level == -1 || is_branch_being_compiled[if_level];
- }
- }
-
- r_source.clear();
-
- // Custom join ignoring lines removed by the preprocessor
- for (int i = 0; i < lines.size(); i++) {
- if (i > 0 && include_lines[i - 1]) {
- r_source += '\n';
- }
-
- if (include_lines[i]) {
- r_source += lines[i];
- }
- }
-}
-
-Error ScriptClassParser::parse_file(const String &p_filepath) {
- String source;
-
- Error ferr = read_all_file_utf8(p_filepath, source);
-
- ERR_FAIL_COND_V_MSG(ferr != OK, ferr,
- ferr == ERR_INVALID_DATA ?
- "File '" + p_filepath + "' contains invalid unicode (UTF-8), so it was not loaded."
- " Please ensure that scripts are saved in valid UTF-8 unicode." :
- "Failed to read file: '" + p_filepath + "'.");
-
- run_dummy_preprocessor(source, p_filepath);
-
- return parse(source);
-}
-
-String ScriptClassParser::get_error() {
- return error_str;
-}
-
-Vector<ScriptClassParser::ClassDecl> ScriptClassParser::get_classes() {
- return classes;
-}
diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h
deleted file mode 100644
index d611e8fb74..0000000000
--- a/modules/mono/editor/script_class_parser.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/*************************************************************************/
-/* script_class_parser.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef SCRIPT_CLASS_PARSER_H
-#define SCRIPT_CLASS_PARSER_H
-
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/vector.h"
-
-class ScriptClassParser {
-public:
- struct NameDecl {
- enum Type {
- NAMESPACE_DECL,
- CLASS_DECL,
- STRUCT_DECL
- };
-
- String name;
- Type type;
- };
-
- struct ClassDecl {
- String name;
- String namespace_;
- Vector<String> base;
- bool nested;
- };
-
-private:
- String code;
- int idx;
- int line;
- String error_str;
- bool error;
- Variant value;
-
- Vector<ClassDecl> classes;
-
- enum Token {
- TK_BRACKET_OPEN,
- TK_BRACKET_CLOSE,
- TK_CURLY_BRACKET_OPEN,
- TK_CURLY_BRACKET_CLOSE,
- TK_PERIOD,
- TK_COLON,
- TK_COMMA,
- TK_SYMBOL,
- TK_IDENTIFIER,
- TK_STRING,
- TK_NUMBER,
- TK_OP_LESS,
- TK_OP_GREATER,
- TK_EOF,
- TK_ERROR,
- TK_MAX
- };
-
- static const char *token_names[TK_MAX];
- static String get_token_name(Token p_token);
-
- Token get_token();
-
- Error _skip_generic_type_params();
-
- Error _parse_type_full_name(String &r_full_name);
- Error _parse_class_base(Vector<String> &r_base);
- Error _parse_type_constraints();
- Error _parse_namespace_name(String &r_name, int &r_curly_stack);
-
-public:
- Error parse(const String &p_code);
- Error parse_file(const String &p_filepath);
-
- String get_error();
-
- Vector<ClassDecl> get_classes();
-};
-
-#endif // SCRIPT_CLASS_PARSER_H