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-rw-r--r--modules/mono/editor/csharp_project.h2
-rw-r--r--modules/mono/editor/godotsharp_editor.h4
-rw-r--r--modules/mono/editor/mono_bottom_panel.h4
3 files changed, 5 insertions, 5 deletions
diff --git a/modules/mono/editor/csharp_project.h b/modules/mono/editor/csharp_project.h
index 3d5a65f8da..b08c9090c7 100644
--- a/modules/mono/editor/csharp_project.h
+++ b/modules/mono/editor/csharp_project.h
@@ -36,7 +36,7 @@
namespace CSharpProject {
String generate_core_api_project(const String &p_dir, const Vector<String> &p_files = Vector<String>());
-String generate_editor_api_project(const String &p_dir, const String &p_core_dll_path, const Vector<String> &p_files = Vector<String>());
+String generate_editor_api_project(const String &p_dir, const String &p_core_proj_path, const Vector<String> &p_files = Vector<String>());
String generate_game_project(const String &p_dir, const String &p_name, const Vector<String> &p_files = Vector<String>());
void add_item(const String &p_project_path, const String &p_item_type, const String &p_include);
diff --git a/modules/mono/editor/godotsharp_editor.h b/modules/mono/editor/godotsharp_editor.h
index d9523c384c..d5bd8ba126 100644
--- a/modules/mono/editor/godotsharp_editor.h
+++ b/modules/mono/editor/godotsharp_editor.h
@@ -35,7 +35,7 @@
#include "monodevelop_instance.h"
class GodotSharpEditor : public Node {
- GDCLASS(GodotSharpEditor, Object)
+ GDCLASS(GodotSharpEditor, Node);
EditorNode *editor;
@@ -109,7 +109,7 @@ public:
};
class MonoReloadNode : public Node {
- GDCLASS(MonoReloadNode, Node)
+ GDCLASS(MonoReloadNode, Node);
Timer *reload_timer;
diff --git a/modules/mono/editor/mono_bottom_panel.h b/modules/mono/editor/mono_bottom_panel.h
index 406e46f7ce..9b362e51df 100644
--- a/modules/mono/editor/mono_bottom_panel.h
+++ b/modules/mono/editor/mono_bottom_panel.h
@@ -40,7 +40,7 @@ class MonoBuildTab;
class MonoBottomPanel : public VBoxContainer {
- GDCLASS(MonoBottomPanel, VBoxContainer)
+ GDCLASS(MonoBottomPanel, VBoxContainer);
EditorNode *editor;
@@ -87,7 +87,7 @@ public:
class MonoBuildTab : public VBoxContainer {
- GDCLASS(MonoBuildTab, VBoxContainer)
+ GDCLASS(MonoBuildTab, VBoxContainer);
public:
enum BuildResult {