diff options
Diffstat (limited to 'modules/mono/editor')
10 files changed, 179 insertions, 86 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs index 7ec3f88e5d..19fdd51dab 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotPluginsInitializerGenerator.cs @@ -56,7 +56,7 @@ namespace GodotPlugins.Game } "; - context.AddSource("GodotPlugins.Game_Generated", + context.AddSource("GodotPlugins.Game.generated", SourceText.From(source, Encoding.UTF8)); } } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs index 1ee31eb1a9..d5d80df643 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptMethodsGenerator.cs @@ -87,7 +87,7 @@ namespace Godot.SourceGenerators bool isInnerClass = symbol.ContainingType != null; string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() - + "_ScriptMethods_Generated"; + + "_ScriptMethods.generated"; var source = new StringBuilder(); @@ -188,14 +188,14 @@ namespace Godot.SourceGenerators if (godotClassMethods.Length > 0) { source.Append(" protected override bool InvokeGodotClassMethod(in godot_string_name method, "); - source.Append("NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n {\n"); + source.Append("NativeVariantPtrArgs args, out godot_variant ret)\n {\n"); foreach (var method in godotClassMethods) { GenerateMethodInvoker(method, source); } - source.Append(" return base.InvokeGodotClassMethod(method, args, argCount, out ret);\n"); + source.Append(" return base.InvokeGodotClassMethod(method, args, out ret);\n"); source.Append(" }\n"); } @@ -364,7 +364,7 @@ namespace Godot.SourceGenerators source.Append(" if (method == MethodName."); source.Append(methodName); - source.Append(" && argCount == "); + source.Append(" && args.Count == "); source.Append(method.ParamTypes.Length); source.Append(") {\n"); diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs index e8a9e28d0c..ccfb405d26 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPathAttributeGenerator.cs @@ -96,8 +96,8 @@ namespace Godot.SourceGenerators string.Empty; bool hasNamespace = classNs.Length != 0; - var uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() - + "_ScriptPath_Generated"; + string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() + + "_ScriptPath.generated"; var source = new StringBuilder(); @@ -126,7 +126,7 @@ namespace Godot.SourceGenerators source.Append("\n}\n"); } - context.AddSource(uniqueHint.ToString(), SourceText.From(source.ToString(), Encoding.UTF8)); + context.AddSource(uniqueHint, SourceText.From(source.ToString(), Encoding.UTF8)); } private static void AddScriptTypesAssemblyAttr(GeneratorExecutionContext context, @@ -157,7 +157,7 @@ namespace Godot.SourceGenerators sourceBuilder.Append("})]\n"); - context.AddSource("AssemblyScriptTypes_Generated", + context.AddSource("AssemblyScriptTypes.generated", SourceText.From(sourceBuilder.ToString(), Encoding.UTF8)); } diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs index b331e2e794..1198c633d9 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertiesGenerator.cs @@ -73,7 +73,7 @@ namespace Godot.SourceGenerators bool isInnerClass = symbol.ContainingType != null; string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() - + "_ScriptProperties_Generated"; + + "_ScriptProperties.generated"; var source = new StringBuilder(); diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs index 65dadcb801..98b9745c16 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs @@ -73,7 +73,7 @@ namespace Godot.SourceGenerators bool isInnerClass = symbol.ContainingType != null; string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() - + "_ScriptPropertyDefVal_Generated"; + + "_ScriptPropertyDefVal.generated"; var source = new StringBuilder(); diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs index a40220565f..11e0a6fa21 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs @@ -73,7 +73,7 @@ namespace Godot.SourceGenerators bool isInnerClass = symbol.ContainingType != null; string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() - + "_ScriptSerialization_Generated"; + + "_ScriptSerialization.generated"; var source = new StringBuilder(); diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs index ea7cc3fe38..50196b84f0 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSignalsGenerator.cs @@ -82,7 +82,7 @@ namespace Godot.SourceGenerators bool isInnerClass = symbol.ContainingType != null; string uniqueHint = symbol.FullQualifiedName().SanitizeQualifiedNameForUniqueHint() - + "_ScriptSignals_Generated"; + + "_ScriptSignals.generated"; var source = new StringBuilder(); @@ -167,6 +167,7 @@ namespace Godot.SourceGenerators Common.ReportSignalDelegateSignatureMustReturnVoid(context, signalDelegateSymbol); } } + continue; } @@ -257,14 +258,14 @@ namespace Godot.SourceGenerators { source.Append( " protected override void RaiseGodotClassSignalCallbacks(in godot_string_name signal, "); - source.Append("NativeVariantPtrArgs args, int argCount)\n {\n"); + source.Append("NativeVariantPtrArgs args)\n {\n"); foreach (var signal in godotSignalDelegates) { GenerateSignalEventInvoker(signal, source); } - source.Append(" base.RaiseGodotClassSignalCallbacks(signal, args, argCount);\n"); + source.Append(" base.RaiseGodotClassSignalCallbacks(signal, args);\n"); source.Append(" }\n"); } @@ -404,7 +405,7 @@ namespace Godot.SourceGenerators source.Append(" if (signal == SignalName."); source.Append(signalName); - source.Append(" && argCount == "); + source.Append(" && args.Count == "); source.Append(invokeMethodData.ParamTypes.Length); source.Append(") {\n"); source.Append(" backing_"); diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs index 0d2bea2363..745a8b73f8 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Export/ExportPlugin.cs @@ -17,6 +17,8 @@ namespace GodotTools.Export { public partial class ExportPlugin : EditorExportPlugin { + private List<string> _tempFolders = new List<string>(); + public void RegisterExportSettings() { // TODO: These would be better as export preset options, but that doesn't seem to be supported yet @@ -111,62 +113,78 @@ namespace GodotTools.Export string buildConfig = isDebug ? "ExportDebug" : "ExportRelease"; - // TODO: This works for now, as we only implemented support for x86 family desktop so far, but it needs to be fixed - string arch = features.Contains("x86_64") ? "x86_64" : "x86"; - - string ridOS = DetermineRuntimeIdentifierOS(platform); - string ridArch = DetermineRuntimeIdentifierArch(arch); - string runtimeIdentifier = $"{ridOS}-{ridArch}"; - - // Create temporary publish output directory - - string publishOutputTempDir = Path.Combine(Path.GetTempPath(), "godot-publish-dotnet", - $"{Process.GetCurrentProcess().Id}-{buildConfig}-{runtimeIdentifier}"); - - if (!Directory.Exists(publishOutputTempDir)) - Directory.CreateDirectory(publishOutputTempDir); - - // Execute dotnet publish - - if (!BuildManager.PublishProjectBlocking(buildConfig, platform, - runtimeIdentifier, publishOutputTempDir)) + var archs = new List<string>(); + if (features.Contains("x86_64")) { - throw new InvalidOperationException("Failed to build project."); + archs.Add("x86_64"); } - - string soExt = ridOS switch + else if (features.Contains("x86_32")) { - OS.DotNetOS.Win or OS.DotNetOS.Win10 => "dll", - OS.DotNetOS.OSX or OS.DotNetOS.iOS => "dylib", - _ => "so" - }; - - if (!File.Exists(Path.Combine(publishOutputTempDir, $"{GodotSharpDirs.ProjectAssemblyName}.dll")) - // NativeAOT shared library output - && !File.Exists(Path.Combine(publishOutputTempDir, $"{GodotSharpDirs.ProjectAssemblyName}.{soExt}"))) + archs.Add("x86_32"); + } + else if (features.Contains("arm64")) { - throw new NotSupportedException( - "Publish succeeded but project assembly not found in the output directory"); + archs.Add("arm64"); } - - // Copy all files from the dotnet publish output directory to - // a data directory next to the Godot output executable. - - string outputDataDir = Path.Combine(outputDir, DetermineDataDirNameForProject()); - - if (Directory.Exists(outputDataDir)) - Directory.Delete(outputDataDir, recursive: true); // Clean first - - Directory.CreateDirectory(outputDataDir); - - foreach (string dir in Directory.GetDirectories(publishOutputTempDir, "*", SearchOption.AllDirectories)) + else if (features.Contains("universal")) { - Directory.CreateDirectory(Path.Combine(outputDataDir, dir.Substring(publishOutputTempDir.Length + 1))); + if (platform == OS.Platforms.MacOS) + { + archs.Add("x86_64"); + archs.Add("arm64"); + } } - foreach (string file in Directory.GetFiles(publishOutputTempDir, "*", SearchOption.AllDirectories)) + foreach (var arch in archs) { - File.Copy(file, Path.Combine(outputDataDir, file.Substring(publishOutputTempDir.Length + 1))); + string ridOS = DetermineRuntimeIdentifierOS(platform); + string ridArch = DetermineRuntimeIdentifierArch(arch); + string runtimeIdentifier = $"{ridOS}-{ridArch}"; + string projectDataDirName = $"{DetermineDataDirNameForProject()}_{arch}"; + if (platform == OS.Platforms.MacOS) + { + projectDataDirName = Path.Combine("Contents", "Resources", projectDataDirName); + } + + // Create temporary publish output directory + + string publishOutputTempDir = Path.Combine(Path.GetTempPath(), "godot-publish-dotnet", + $"{Process.GetCurrentProcess().Id}-{buildConfig}-{runtimeIdentifier}"); + + _tempFolders.Add(publishOutputTempDir); + + if (!Directory.Exists(publishOutputTempDir)) + Directory.CreateDirectory(publishOutputTempDir); + + // Execute dotnet publish + + if (!BuildManager.PublishProjectBlocking(buildConfig, platform, + runtimeIdentifier, publishOutputTempDir)) + { + throw new InvalidOperationException("Failed to build project."); + } + + string soExt = ridOS switch + { + OS.DotNetOS.Win or OS.DotNetOS.Win10 => "dll", + OS.DotNetOS.OSX or OS.DotNetOS.iOS => "dylib", + _ => "so" + }; + + if (!File.Exists(Path.Combine(publishOutputTempDir, $"{GodotSharpDirs.ProjectAssemblyName}.dll")) + // NativeAOT shared library output + && !File.Exists(Path.Combine(publishOutputTempDir, $"{GodotSharpDirs.ProjectAssemblyName}.{soExt}"))) + { + throw new NotSupportedException( + "Publish succeeded but project assembly not found in the output directory"); + } + + // Add to the exported project shared object list. + + foreach (string file in Directory.GetFiles(publishOutputTempDir, "*", SearchOption.AllDirectories)) + { + AddSharedObject(file, tags: null, projectDataDirName); + } } } @@ -198,6 +216,12 @@ namespace GodotTools.Export if (Directory.Exists(aotTempDir)) Directory.Delete(aotTempDir, recursive: true); + foreach (string folder in _tempFolders) + { + Directory.Delete(folder, recursive: true); + } + _tempFolders.Clear(); + // TODO: The following is just a workaround until the export plugins can be made to abort with errors // We check for empty as well, because it's set to empty after hot-reloading diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 95a44d3b7e..b90321b586 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -1614,7 +1614,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str output << MEMBER_BEGIN "protected internal " << (is_derived_type ? "override" : "virtual") << " bool " CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(in godot_string_name method, " - << "NativeVariantPtrArgs args, int argCount, out godot_variant ret)\n" + << "NativeVariantPtrArgs args, out godot_variant ret)\n" << INDENT1 "{\n"; for (const MethodInterface &imethod : itype.methods) { @@ -1630,7 +1630,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str // We check both native names (snake_case) and proxy names (PascalCase) output << INDENT2 "if ((method == " << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name << " || method == MethodName." << imethod.proxy_name - << ") && argCount == " << itos(imethod.arguments.size()) + << ") && args.Count == " << itos(imethod.arguments.size()) << " && " << CS_METHOD_HAS_GODOT_CLASS_METHOD << "((godot_string_name)" << CS_STATIC_FIELD_METHOD_PROXY_NAME_PREFIX << imethod.name << ".NativeValue))\n" << INDENT2 "{\n"; @@ -1682,7 +1682,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str } if (is_derived_type) { - output << INDENT2 "return base." CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(method, args, argCount, out ret);\n"; + output << INDENT2 "return base." CS_METHOD_INVOKE_GODOT_CLASS_METHOD "(method, args, out ret);\n"; } else { output << INDENT2 "ret = default;\n" << INDENT2 "return false;\n"; @@ -2200,6 +2200,11 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterface &p_itype, const BindingsGenerator::SignalInterface &p_isignal, StringBuilder &p_output) { String arguments_sig; + String delegate_type_params; + + if (!p_isignal.arguments.is_empty()) { + delegate_type_params += "<"; + } // Retrieve information from the arguments const ArgumentInterface &first = p_isignal.arguments.front()->get(); @@ -2220,11 +2225,18 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf if (&iarg != &first) { arguments_sig += ", "; + delegate_type_params += ", "; } arguments_sig += arg_type->cs_type; arguments_sig += " "; arguments_sig += iarg.name; + + delegate_type_params += arg_type->cs_type; + } + + if (!p_isignal.arguments.is_empty()) { + delegate_type_params += ">"; } // Generate signal @@ -2248,15 +2260,46 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf p_output.append("\")]"); } - String delegate_name = p_isignal.proxy_name; - delegate_name += "EventHandler"; // Delegate name is [SignalName]EventHandler + bool is_parameterless = p_isignal.arguments.size() == 0; - // Generate delegate - p_output.append(MEMBER_BEGIN "public delegate void "); - p_output.append(delegate_name); - p_output.append("("); - p_output.append(arguments_sig); - p_output.append(");\n"); + // Delegate name is [SignalName]EventHandler + String delegate_name = is_parameterless ? "Action" : p_isignal.proxy_name + "EventHandler"; + + if (!is_parameterless) { + // Generate delegate + p_output.append(MEMBER_BEGIN "public delegate void "); + p_output.append(delegate_name); + p_output.append("("); + p_output.append(arguments_sig); + p_output.append(");\n"); + + // Generate Callable trampoline for the delegate + p_output << MEMBER_BEGIN "private static unsafe void " << p_isignal.proxy_name << "Trampoline" + << "(object delegateObj, NativeVariantPtrArgs args, out godot_variant ret)\n" + << INDENT1 "{\n" + << INDENT2 "Callable.ThrowIfArgCountMismatch(args, " << itos(p_isignal.arguments.size()) << ");\n" + << INDENT2 "((" << delegate_name << ")delegateObj)("; + + int idx = 0; + for (const ArgumentInterface &iarg : p_isignal.arguments) { + const TypeInterface *arg_type = _get_type_or_null(iarg.type); + ERR_FAIL_NULL_V(arg_type, ERR_BUG); // Argument type not found + + if (idx != 0) { + p_output << ","; + } + + // TODO: We don't need to use VariantConversionCallbacks. We have the type information so we can use [cs_variant_to_managed] and [cs_managed_to_variant]. + p_output << "\n" INDENT3 "VariantConversionCallbacks.GetToManagedCallback<" + << arg_type->cs_type << ">()(args[" << itos(idx) << "])"; + + idx++; + } + + p_output << ");\n" + << INDENT2 "ret = default;\n" + << INDENT1 "}\n"; + } if (p_isignal.method_doc && p_isignal.method_doc->description.size()) { String xml_summary = bbcode_to_xml(fix_doc_description(p_isignal.method_doc->description), &p_itype); @@ -2292,6 +2335,11 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf p_output.append("static "); } + if (!is_parameterless) { + // `unsafe` is needed for taking the trampoline's function pointer + p_output << "unsafe "; + } + p_output.append("event "); p_output.append(delegate_name); p_output.append(" "); @@ -2304,8 +2352,13 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf p_output.append("add => Connect(SignalName."); } - p_output.append(p_isignal.proxy_name); - p_output.append(", new Callable(value));\n"); + if (is_parameterless) { + // Delegate type is Action. No need for custom trampoline. + p_output << p_isignal.proxy_name << ", Callable.From(value));\n"; + } else { + p_output << p_isignal.proxy_name + << ", Callable.CreateWithUnsafeTrampoline(value, &" << p_isignal.proxy_name << "Trampoline));\n"; + } if (p_itype.is_singleton) { p_output.append(INDENT2 "remove => " CS_PROPERTY_SINGLETON ".Disconnect(SignalName."); @@ -2313,8 +2366,14 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf p_output.append(INDENT2 "remove => Disconnect(SignalName."); } - p_output.append(p_isignal.proxy_name); - p_output.append(", new Callable(value));\n"); + if (is_parameterless) { + // Delegate type is Action. No need for custom trampoline. + p_output << p_isignal.proxy_name << ", Callable.From(value));\n"; + } else { + p_output << p_isignal.proxy_name + << ", Callable.CreateWithUnsafeTrampoline(value, &" << p_isignal.proxy_name << "Trampoline));\n"; + } + p_output.append(CLOSE_BLOCK_L1); } @@ -3119,9 +3178,10 @@ bool BindingsGenerator::_populate_object_type_interfaces() { for (const KeyValue<StringName, ClassDB::ClassInfo::EnumInfo> &E : enum_map) { StringName enum_proxy_cname = E.key; String enum_proxy_name = enum_proxy_cname.operator String(); - if (itype.find_property_by_proxy_name(enum_proxy_cname)) { - // We have several conflicts between enums and PascalCase properties, - // so we append 'Enum' to the enum name in those cases. + if (itype.find_property_by_proxy_name(enum_proxy_name) || itype.find_method_by_proxy_name(enum_proxy_name) || itype.find_signal_by_proxy_name(enum_proxy_name)) { + // In case the enum name conflicts with other PascalCase members, + // we append 'Enum' to the enum name in those cases. + // We have several conflicts between enums and PascalCase properties. enum_proxy_name += "Enum"; enum_proxy_cname = StringName(enum_proxy_name); } @@ -3170,7 +3230,15 @@ bool BindingsGenerator::_populate_object_type_interfaces() { int64_t *value = class_info->constant_map.getptr(StringName(constant_name)); ERR_FAIL_NULL_V(value, false); - ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), *value); + String constant_proxy_name = snake_to_pascal_case(constant_name, true); + + if (itype.find_property_by_proxy_name(constant_proxy_name) || itype.find_method_by_proxy_name(constant_proxy_name) || itype.find_signal_by_proxy_name(constant_proxy_name)) { + // In case the constant name conflicts with other PascalCase members, + // we append 'Constant' to the constant name in those cases. + constant_proxy_name += "Constant"; + } + + ConstantInterface iconstant(constant_name, constant_proxy_name, *value); iconstant.const_doc = nullptr; for (int i = 0; i < itype.class_doc->constants.size(); i++) { @@ -3326,11 +3394,11 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; } break; case Variant::PROJECTION: { - Projection transform = p_val.operator Projection(); - if (transform == Projection()) { + Projection projection = p_val.operator Projection(); + if (projection == Projection()) { r_iarg.default_argument = "Projection.Identity"; } else { - r_iarg.default_argument = "new Projection(new Vector4" + transform.matrix[0].operator String() + ", new Vector4" + transform.matrix[1].operator String() + ", new Vector4" + transform.matrix[2].operator String() + ", new Vector4" + transform.matrix[3].operator String() + ")"; + r_iarg.default_argument = "new Projection(new Vector4" + projection.columns[0].operator String() + ", new Vector4" + projection.columns[1].operator String() + ", new Vector4" + projection.columns[2].operator String() + ", new Vector4" + projection.columns[3].operator String() + ")"; } r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; } break; diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp index 40296eef10..dc69567261 100644 --- a/modules/mono/editor/code_completion.cpp +++ b/modules/mono/editor/code_completion.cpp @@ -140,7 +140,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr } } break; case CompletionKind::RESOURCE_PATHS: { - if (bool(EditorSettings::get_singleton()->get("text_editor/completion/complete_file_paths"))) { + if (bool(EDITOR_GET("text_editor/completion/complete_file_paths"))) { _get_directory_contents(EditorFileSystem::get_singleton()->get_filesystem(), suggestions); } } break; |