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-rw-r--r--modules/gltf/structures/gltf_accessor.h1
-rw-r--r--modules/gltf/structures/gltf_animation.h1
-rw-r--r--modules/gltf/structures/gltf_buffer_view.h1
-rw-r--r--modules/gltf/structures/gltf_camera.h1
-rw-r--r--modules/gltf/structures/gltf_node.h1
-rw-r--r--modules/gltf/structures/gltf_skeleton.h1
-rw-r--r--modules/gltf/structures/gltf_skin.h1
7 files changed, 7 insertions, 0 deletions
diff --git a/modules/gltf/structures/gltf_accessor.h b/modules/gltf/structures/gltf_accessor.h
index c9abbda668..bfb71d57fe 100644
--- a/modules/gltf/structures/gltf_accessor.h
+++ b/modules/gltf/structures/gltf_accessor.h
@@ -101,4 +101,5 @@ public:
int get_sparse_values_byte_offset();
void set_sparse_values_byte_offset(int p_sparse_values_byte_offset);
};
+
#endif // GLTF_ACCESSOR_H
diff --git a/modules/gltf/structures/gltf_animation.h b/modules/gltf/structures/gltf_animation.h
index 8688ddb937..3777f579f6 100644
--- a/modules/gltf/structures/gltf_animation.h
+++ b/modules/gltf/structures/gltf_animation.h
@@ -71,4 +71,5 @@ private:
bool loop = false;
HashMap<int, Track> tracks;
};
+
#endif // GLTF_ANIMATION_H
diff --git a/modules/gltf/structures/gltf_buffer_view.h b/modules/gltf/structures/gltf_buffer_view.h
index dada1e87b3..b1f500de25 100644
--- a/modules/gltf/structures/gltf_buffer_view.h
+++ b/modules/gltf/structures/gltf_buffer_view.h
@@ -65,4 +65,5 @@ public:
void set_indices(bool p_indices);
// matrices need to be transformed to this
};
+
#endif // GLTF_BUFFER_VIEW_H
diff --git a/modules/gltf/structures/gltf_camera.h b/modules/gltf/structures/gltf_camera.h
index c696d4cc6b..b7df741825 100644
--- a/modules/gltf/structures/gltf_camera.h
+++ b/modules/gltf/structures/gltf_camera.h
@@ -55,4 +55,5 @@ public:
float get_depth_near() const { return depth_near; }
void set_depth_near(float p_val) { depth_near = p_val; }
};
+
#endif // GLTF_CAMERA_H
diff --git a/modules/gltf/structures/gltf_node.h b/modules/gltf/structures/gltf_node.h
index 67a268dd1a..1a57ea32e2 100644
--- a/modules/gltf/structures/gltf_node.h
+++ b/modules/gltf/structures/gltf_node.h
@@ -97,4 +97,5 @@ public:
GLTFLightIndex get_light();
void set_light(GLTFLightIndex p_light);
};
+
#endif // GLTF_NODE_H
diff --git a/modules/gltf/structures/gltf_skeleton.h b/modules/gltf/structures/gltf_skeleton.h
index 05bfa37a06..db88623213 100644
--- a/modules/gltf/structures/gltf_skeleton.h
+++ b/modules/gltf/structures/gltf_skeleton.h
@@ -98,4 +98,5 @@ public:
int32_t get_bone_attachment_count();
};
+
#endif // GLTF_SKELETON_H
diff --git a/modules/gltf/structures/gltf_skin.h b/modules/gltf/structures/gltf_skin.h
index 1127c20a3b..59b6a300ac 100644
--- a/modules/gltf/structures/gltf_skin.h
+++ b/modules/gltf/structures/gltf_skin.h
@@ -106,4 +106,5 @@ public:
Ref<Skin> get_godot_skin();
void set_godot_skin(Ref<Skin> p_godot_skin);
};
+
#endif // GLTF_SKIN_H