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-rw-r--r--modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd2
-rw-r--r--modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd2
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd b/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd
index a379d915a9..b8fc8c75dc 100644
--- a/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd
+++ b/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd
@@ -6,7 +6,7 @@ extends _BASE_
const SPEED = 300.0
const JUMP_VELOCITY = -400.0
-# Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
+# Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity: int = ProjectSettings.get_setting("physics/2d/default_gravity")
diff --git a/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd b/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd
index 360b199e56..53bc606c9a 100644
--- a/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd
+++ b/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd
@@ -6,7 +6,7 @@ extends _BASE_
const SPEED = 5.0
const JUMP_VELOCITY = 4.5
-# Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
+# Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity")