diff options
Diffstat (limited to 'modules/gdscript/editor')
5 files changed, 129 insertions, 69 deletions
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp index a23f19de85..02922086f0 100644 --- a/modules/gdscript/editor/gdscript_highlighter.cpp +++ b/modules/gdscript/editor/gdscript_highlighter.cpp @@ -45,9 +45,11 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l int previous_column = 0; bool prev_is_char = false; - bool prev_is_number = false; + bool prev_is_digit = false; + bool prev_is_binary_op = false; bool in_keyword = false; bool in_word = false; + bool in_number = false; bool in_function_name = false; bool in_lambda = false; bool in_variable_declaration = false; @@ -84,16 +86,17 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l const int line_length = str.length(); Color prev_color; - if (in_region != -1 && str.length() == 0) { + if (in_region != -1 && line_length == 0) { color_region_cache[p_line] = in_region; } - for (int j = 0; j < str.length(); j++) { + for (int j = 0; j < line_length; j++) { Dictionary highlighter_info; color = font_color; bool is_char = !is_symbol(str[j]); bool is_a_symbol = is_symbol(str[j]); - bool is_number = is_digit(str[j]); + bool is_a_digit = is_digit(str[j]); + bool is_binary_op = false; /* color regions */ if (is_a_symbol || in_region != -1) { @@ -231,67 +234,94 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l in_region = -1; prev_is_char = false; - prev_is_number = false; + prev_is_digit = false; + prev_is_binary_op = false; continue; } } } + // A bit of a hack, but couldn't come up with anything better. + if (j > 0 && (str[j] == '&' || str[j] == '^' || str[j] == '%' || str[j] == '+' || str[j] == '-' || str[j] == '~' || str[j] == '.')) { + if (!keywords.has(previous_text)) { + if (previous_text == "PI" || previous_text == "TAU" || previous_text == "INF" || previous_text == "NAN") { + is_binary_op = true; + } else { + int k = j - 1; + while (k > 0 && is_whitespace(str[k])) { + k--; + } + if (!is_symbol(str[k]) || str[k] == '"' || str[k] == '\'' || str[k] == ')' || str[k] == ']' || str[k] == '}') { + is_binary_op = true; + } + } + } + } + + if (!is_char) { + in_keyword = false; + } + // allow ABCDEF in hex notation - if (is_hex_notation && (is_hex_digit(str[j]) || is_number)) { - is_number = true; + if (is_hex_notation && (is_hex_digit(str[j]) || is_a_digit)) { + is_a_digit = true; } else { is_hex_notation = false; } - // disallow anything not a 0 or 1 - if (is_bin_notation && (is_binary_digit(str[j]))) { - is_number = true; - } else if (is_bin_notation) { - is_bin_notation = false; - is_number = false; - } else { + // disallow anything not a 0 or 1 in binary notation + if (is_bin_notation && !is_binary_digit(str[j])) { + is_a_digit = false; is_bin_notation = false; } - // check for dot or underscore or 'x' for hex notation in floating point number or 'e' for scientific notation - if ((str[j] == '.' || str[j] == 'x' || str[j] == 'b' || str[j] == '_' || str[j] == 'e') && !in_word && prev_is_number && !is_number) { - is_number = true; - is_a_symbol = false; - is_char = false; + if (!in_number && !in_word && is_a_digit) { + in_number = true; + } - if (str[j] == 'x' && str[j - 1] == '0') { - is_hex_notation = true; - } else if (str[j] == 'b' && str[j - 1] == '0') { + // Special cases for numbers + if (in_number && !is_a_digit) { + if (str[j] == 'b' && str[j - 1] == '0') { is_bin_notation = true; + } else if (str[j] == 'x' && str[j - 1] == '0') { + is_hex_notation = true; + } else if (!((str[j] == '-' || str[j] == '+') && str[j - 1] == 'e' && !prev_is_digit) && + !(str[j] == '_' && (prev_is_digit || str[j - 1] == 'b' || str[j - 1] == 'x' || str[j - 1] == '.')) && + !((str[j] == 'e' || str[j] == '.') && (prev_is_digit || str[j - 1] == '_')) && + !((str[j] == '-' || str[j] == '+' || str[j] == '~') && !prev_is_binary_op && str[j - 1] != 'e')) { + /* 1st row of condition: '+' or '-' after scientific notation; + 2nd row of condition: '_' as a numeric separator; + 3rd row of condition: Scientific notation 'e' and floating points; + 4th row of condition: Multiple unary operators. */ + in_number = false; } + } else if ((str[j] == '-' || str[j] == '+' || str[j] == '~' || (str[j] == '.' && str[j + 1] != '.' && (j == 0 || (j > 0 && str[j - 1] != '.')))) && !is_binary_op) { + // Start a number from unary mathematical operators and floating points, except for '..' + in_number = true; } - if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !is_number) { + if (!in_word && (is_ascii_char(str[j]) || is_underscore(str[j])) && !in_number) { in_word = true; } - if ((in_keyword || in_word) && !is_hex_notation) { - is_number = false; - } - if (is_a_symbol && str[j] != '.' && in_word) { in_word = false; } - if (!is_char) { - in_keyword = false; - } - if (!in_keyword && is_char && !prev_is_char) { int to = j; - while (to < str.length() && !is_symbol(str[to])) { + while (to < line_length && !is_symbol(str[to])) { to++; } String word = str.substr(j, to - j); Color col = Color(); - if (keywords.has(word)) { + if (global_functions.has(word)) { + // "assert" and "preload" are reserved, so highlight even if not followed by a bracket. + if (word == "assert" || word == "preload" || str[to] == '(') { + col = global_function_color; + } + } else if (keywords.has(word)) { col = keywords[word]; } else if (member_keywords.has(word)) { col = member_keywords[word]; @@ -300,12 +330,13 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l if (col != Color()) { for (int k = j - 1; k >= 0; k--) { if (str[k] == '.') { - col = Color(); // keyword & member indexing not allowed + col = Color(); // keyword, member & global func indexing not allowed break; } else if (str[k] > 32) { break; } } + if (col != Color()) { in_keyword = true; keyword_color = col; @@ -318,12 +349,12 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l in_signal_declaration = true; } else { int k = j; - while (k < str.length() && !is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { + while (k < line_length && !is_symbol(str[k]) && !is_whitespace(str[k])) { k++; } // check for space between name and bracket - while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) { + while (k < line_length && is_whitespace(str[k])) { k++; } @@ -336,7 +367,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l // Check for lambda. if (in_function_name && previous_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::Token::FUNC)) { k = j - 1; - while (k > 0 && (str[k] == '\t' || str[k] == ' ')) { + while (k > 0 && is_whitespace(str[k])) { k--; } @@ -347,9 +378,9 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l } } - if (!in_function_name && !in_member_variable && !in_keyword && !is_number && in_word) { + if (!in_function_name && !in_member_variable && !in_keyword && !in_number && in_word) { int k = j; - while (k > 0 && !is_symbol(str[k]) && str[k] != '\t' && str[k] != ' ') { + while (k > 0 && !is_symbol(str[k]) && !is_whitespace(str[k])) { k--; } @@ -378,7 +409,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l if (in_variable_declaration || in_function_args) { int k = j; // Skip space - while (k < str.length() && (str[k] == '\t' || str[k] == ' ')) { + while (k < line_length && is_whitespace(str[k])) { k++; } @@ -395,13 +426,25 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l in_member_variable = false; } - if (!in_node_path && in_region == -1 && (str[j] == '^')) { + // Keep symbol color for binary '&&'. In the case of '&&&' use StringName color for the last ampersand + if (!in_string_name && in_region == -1 && str[j] == '&' && !is_binary_op) { + if (j >= 2 && str[j - 1] == '&' && str[j - 2] != '&' && prev_is_binary_op) { + is_binary_op = true; + } else if (j == 0 || (j > 0 && str[j - 1] != '&') || prev_is_binary_op) { + in_string_name = true; + } + } else if (in_region != -1 || is_a_symbol) { + in_string_name = false; + } + + // '^^' has no special meaning, so unlike StringName, when binary, use NodePath color for the last caret + if (!in_node_path && in_region == -1 && str[j] == '^' && !is_binary_op && (j == 0 || (j > 0 && str[j - 1] != '^') || prev_is_binary_op)) { in_node_path = true; - } else if (in_region != -1 || (is_a_symbol && str[j] != '/' && str[j] != '%')) { + } else if (in_region != -1 || is_a_symbol) { in_node_path = false; } - if (!in_node_ref && in_region == -1 && (str[j] == '$' || str[j] == '%')) { + if (!in_node_ref && in_region == -1 && (str[j] == '$' || (str[j] == '%' && !is_binary_op))) { in_node_ref = true; } else if (in_region != -1 || (is_a_symbol && str[j] != '/' && str[j] != '%')) { in_node_ref = false; @@ -413,16 +456,7 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l in_annotation = false; } - if (!in_string_name && in_region == -1 && str[j] == '&') { - in_string_name = true; - } else if (in_region != -1 || is_a_symbol) { - in_string_name = false; - } - - if (in_node_path) { - next_type = NODE_PATH; - color = node_path_color; - } else if (in_node_ref) { + if (in_node_ref) { next_type = NODE_REF; color = node_ref_color; } else if (in_annotation) { @@ -431,6 +465,9 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l } else if (in_string_name) { next_type = STRING_NAME; color = string_name_color; + } else if (in_node_path) { + next_type = NODE_PATH; + color = node_path_color; } else if (in_keyword) { next_type = KEYWORD; color = keyword_color; @@ -449,12 +486,12 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l } else { color = function_color; } + } else if (in_number) { + next_type = NUMBER; + color = number_color; } else if (is_a_symbol) { next_type = SYMBOL; color = symbol_color; - } else if (is_number) { - next_type = NUMBER; - color = number_color; } else if (expect_type) { next_type = TYPE; color = type_color; @@ -486,7 +523,8 @@ Dictionary GDScriptSyntaxHighlighter::_get_line_syntax_highlighting_impl(int p_l } prev_is_char = is_char; - prev_is_number = is_number; + prev_is_digit = is_a_digit; + prev_is_binary_op = is_binary_op; if (color != prev_color) { prev_color = color; @@ -501,8 +539,8 @@ String GDScriptSyntaxHighlighter::_get_name() const { return "GDScript"; } -Array GDScriptSyntaxHighlighter::_get_supported_languages() const { - Array languages; +PackedStringArray GDScriptSyntaxHighlighter::_get_supported_languages() const { + PackedStringArray languages; languages.push_back("GDScript"); return languages; } @@ -510,6 +548,7 @@ Array GDScriptSyntaxHighlighter::_get_supported_languages() const { void GDScriptSyntaxHighlighter::_update_cache() { keywords.clear(); member_keywords.clear(); + global_functions.clear(); color_regions.clear(); color_region_cache.clear(); @@ -566,6 +605,17 @@ void GDScriptSyntaxHighlighter::_update_cache() { } } + /* Global functions. */ + List<StringName> global_function_list; + GDScriptUtilityFunctions::get_function_list(&global_function_list); + Variant::get_utility_function_list(&global_function_list); + // "assert" and "preload" are not utility functions, but are global nonetheless, so insert them. + global_functions.insert(SNAME("assert")); + global_functions.insert(SNAME("preload")); + for (const StringName &E : global_function_list) { + global_functions.insert(E); + } + /* Comments */ const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color"); List<String> comments; @@ -618,19 +668,22 @@ void GDScriptSyntaxHighlighter::_update_cache() { if (godot_2_theme || EditorSettings::get_singleton()->is_dark_theme()) { function_definition_color = Color(0.4, 0.9, 1.0); + global_function_color = Color(0.6, 0.6, 0.9); node_path_color = Color(0.72, 0.77, 0.49); node_ref_color = Color(0.39, 0.76, 0.35); annotation_color = Color(1.0, 0.7, 0.45); - string_name_color = Color(1.0, 0.66, 0.72); + string_name_color = Color(1.0, 0.76, 0.65); } else { function_definition_color = Color(0, 0.6, 0.6); + global_function_color = Color(0.4, 0.2, 0.8); node_path_color = Color(0.18, 0.55, 0); node_ref_color = Color(0.0, 0.5, 0); annotation_color = Color(0.8, 0.37, 0); - string_name_color = Color(0.8, 0.46, 0.52); + string_name_color = Color(0.8, 0.56, 0.45); } EDITOR_DEF("text_editor/theme/highlighting/gdscript/function_definition_color", function_definition_color); + EDITOR_DEF("text_editor/theme/highlighting/gdscript/global_function_color", global_function_color); EDITOR_DEF("text_editor/theme/highlighting/gdscript/node_path_color", node_path_color); EDITOR_DEF("text_editor/theme/highlighting/gdscript/node_reference_color", node_ref_color); EDITOR_DEF("text_editor/theme/highlighting/gdscript/annotation_color", annotation_color); @@ -641,6 +694,10 @@ void GDScriptSyntaxHighlighter::_update_cache() { function_definition_color, true); EditorSettings::get_singleton()->set_initial_value( + "text_editor/theme/highlighting/gdscript/global_function_color", + global_function_color, + true); + EditorSettings::get_singleton()->set_initial_value( "text_editor/theme/highlighting/gdscript/node_path_color", node_path_color, true); @@ -659,6 +716,7 @@ void GDScriptSyntaxHighlighter::_update_cache() { } function_definition_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/function_definition_color"); + global_function_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/global_function_color"); node_path_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/node_path_color"); node_ref_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/node_reference_color"); annotation_color = EDITOR_GET("text_editor/theme/highlighting/gdscript/annotation_color"); diff --git a/modules/gdscript/editor/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h index 7987582f07..60b5b092d4 100644 --- a/modules/gdscript/editor/gdscript_highlighter.h +++ b/modules/gdscript/editor/gdscript_highlighter.h @@ -49,6 +49,7 @@ private: HashMap<StringName, Color> keywords; HashMap<StringName, Color> member_keywords; + HashSet<StringName> global_functions; enum Type { NONE, @@ -67,10 +68,11 @@ private: TYPE, }; - // colours + // Colors. Color font_color; Color symbol_color; Color function_color; + Color global_function_color; Color function_definition_color; Color built_in_type_color; Color number_color; @@ -88,7 +90,7 @@ public: virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override; virtual String _get_name() const override; - virtual Array _get_supported_languages() const override; + virtual PackedStringArray _get_supported_languages() const override; virtual Ref<EditorSyntaxHighlighter> _create() const override; }; diff --git a/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp b/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp index 9b540b16f2..518d4bcb62 100644 --- a/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp +++ b/modules/gdscript/editor/gdscript_translation_parser_plugin.cpp @@ -41,7 +41,7 @@ Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Ve // Extract all translatable strings using the parsed tree from GDSriptParser. // The strategy is to find all ExpressionNode and AssignmentNode from the tree and extract strings if relevant, i.e // Search strings in ExpressionNode -> CallNode -> tr(), set_text(), set_placeholder() etc. - // Search strings in AssignmentNode -> text = "__", hint_tooltip = "__" etc. + // Search strings in AssignmentNode -> text = "__", tooltip_text = "__" etc. Error err; Ref<Resource> loaded_res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err); @@ -221,7 +221,7 @@ void GDScriptEditorTranslationParserPlugin::_assess_assignment(GDScriptParser::A } if (assignment_patterns.has(assignee_name) && p_assignment->assigned_value->type == GDScriptParser::Node::LITERAL) { - // If the assignment is towards one of the extract patterns (text, hint_tooltip etc.), and the value is a string literal, we collect the string. + // If the assignment is towards one of the extract patterns (text, tooltip_text etc.), and the value is a string literal, we collect the string. ids->push_back(static_cast<GDScriptParser::LiteralNode *>(p_assignment->assigned_value)->value); } else if (assignee_name == fd_filters && p_assignment->assigned_value->type == GDScriptParser::Node::CALL) { // FileDialog.filters accepts assignment in the form of PackedStringArray. For example, @@ -330,10 +330,10 @@ void GDScriptEditorTranslationParserPlugin::_extract_fd_literals(GDScriptParser: GDScriptEditorTranslationParserPlugin::GDScriptEditorTranslationParserPlugin() { assignment_patterns.insert("text"); assignment_patterns.insert("placeholder_text"); - assignment_patterns.insert("hint_tooltip"); + assignment_patterns.insert("tooltip_text"); first_arg_patterns.insert("set_text"); - first_arg_patterns.insert("set_tooltip"); + first_arg_patterns.insert("set_tooltip_text"); first_arg_patterns.insert("set_placeholder"); first_arg_patterns.insert("add_tab"); first_arg_patterns.insert("add_check_item"); diff --git a/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd b/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd index a379d915a9..b8fc8c75dc 100644 --- a/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd +++ b/modules/gdscript/editor/script_templates/CharacterBody2D/basic_movement.gd @@ -6,7 +6,7 @@ extends _BASE_ const SPEED = 300.0 const JUMP_VELOCITY = -400.0 -# Get the gravity from the project settings to be synced with RigidDynamicBody nodes. +# Get the gravity from the project settings to be synced with RigidBody nodes. var gravity: int = ProjectSettings.get_setting("physics/2d/default_gravity") diff --git a/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd b/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd index 360b199e56..53bc606c9a 100644 --- a/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd +++ b/modules/gdscript/editor/script_templates/CharacterBody3D/basic_movement.gd @@ -6,7 +6,7 @@ extends _BASE_ const SPEED = 5.0 const JUMP_VELOCITY = 4.5 -# Get the gravity from the project settings to be synced with RigidDynamicBody nodes. +# Get the gravity from the project settings to be synced with RigidBody nodes. var gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity") |