diff options
Diffstat (limited to 'modules/fbx')
-rw-r--r-- | modules/fbx/data/fbx_mesh_data.cpp | 4 | ||||
-rw-r--r-- | modules/fbx/data/fbx_mesh_data.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/modules/fbx/data/fbx_mesh_data.cpp b/modules/fbx/data/fbx_mesh_data.cpp index 8b4b1e08b3..dcea476275 100644 --- a/modules/fbx/data/fbx_mesh_data.cpp +++ b/modules/fbx/data/fbx_mesh_data.cpp @@ -433,7 +433,7 @@ void FBXMeshData::sanitize_vertex_weights(const ImportState &state) { { // Sort - real_t *weights_ptr = vm->weights.ptrw(); + float *weights_ptr = vm->weights.ptrw(); int *bones_ptr = vm->bones.ptrw(); for (int i = 0; i < vm->weights.size(); i += 1) { for (int x = i + 1; x < vm->weights.size(); x += 1) { @@ -449,7 +449,7 @@ void FBXMeshData::sanitize_vertex_weights(const ImportState &state) { // Resize vm->weights.resize(max_vertex_influence_count); vm->bones.resize(max_vertex_influence_count); - real_t *weights_ptr = vm->weights.ptrw(); + float *weights_ptr = vm->weights.ptrw(); int *bones_ptr = vm->bones.ptrw(); for (int i = initial_size; i < max_vertex_influence_count; i += 1) { weights_ptr[i] = 0.0; diff --git a/modules/fbx/data/fbx_mesh_data.h b/modules/fbx/data/fbx_mesh_data.h index 7486c5c59c..24db4a5469 100644 --- a/modules/fbx/data/fbx_mesh_data.h +++ b/modules/fbx/data/fbx_mesh_data.h @@ -64,7 +64,7 @@ struct SurfaceData { }; struct VertexWeightMapping { - Vector<real_t> weights; + Vector<float> weights; Vector<int> bones; // This extra vector is used because the bone id is computed in a second step. // TODO Get rid of this extra step is a good idea. |