summaryrefslogtreecommitdiff
path: root/modules/fbx
diff options
context:
space:
mode:
Diffstat (limited to 'modules/fbx')
-rw-r--r--modules/fbx/data/fbx_material.cpp2
-rw-r--r--modules/fbx/fbx_parser/FBXMeshGeometry.cpp26
-rw-r--r--modules/fbx/register_types.cpp2
3 files changed, 2 insertions, 28 deletions
diff --git a/modules/fbx/data/fbx_material.cpp b/modules/fbx/data/fbx_material.cpp
index bc638244d8..36e20df3a9 100644
--- a/modules/fbx/data/fbx_material.cpp
+++ b/modules/fbx/data/fbx_material.cpp
@@ -426,7 +426,7 @@ Ref<StandardMaterial3D> FBXMaterial::import_material(ImportState &state) {
// meaning is that approx equal to zero is disabled not actually zero. ;)
if (real_value && Math::is_zero_approx(real_value->Value())) {
print_verbose("clearcoat real value: " + rtos(real_value->Value()));
- spatial_material->set_clearcoat_gloss(1.0 - real_value->Value());
+ spatial_material->set_clearcoat_roughness(real_value->Value());
} else {
print_error("unsupported value type for clearcoat gloss");
}
diff --git a/modules/fbx/fbx_parser/FBXMeshGeometry.cpp b/modules/fbx/fbx_parser/FBXMeshGeometry.cpp
index b3956af762..591f2e5503 100644
--- a/modules/fbx/fbx_parser/FBXMeshGeometry.cpp
+++ b/modules/fbx/fbx_parser/FBXMeshGeometry.cpp
@@ -212,32 +212,6 @@ MeshGeometry::MeshGeometry(uint64_t id, const ElementPtr element, const std::str
m_normals = resolve_vertex_data_array<Vector3>(layer_scope, MappingInformationType, ReferenceInformationType, "Normals");
} else if (layer_type_name == "LayerElementColor") {
m_colors = resolve_vertex_data_array<Color>(layer_scope, MappingInformationType, ReferenceInformationType, "Colors", "ColorIndex");
- // NOTE: this is a useful sanity check to ensure you're getting any color data which is not default.
- // const Color first_color_check = m_colors.data[0];
- // bool colors_are_all_the_same = true;
- // size_t i = 1;
- // for(i = 1; i < m_colors.data.size(); i++)
- // {
- // const Color current_color = m_colors.data[i];
- // if(current_color.is_equal_approx(first_color_check))
- // {
- // continue;
- // }
- // else
- // {
- // colors_are_all_the_same = false;
- // break;
- // }
- // }
- //
- // if(colors_are_all_the_same)
- // {
- // print_error("Color serialisation is not working for vertex colors some should be different in the test asset.");
- // }
- // else
- // {
- // print_verbose("Color array has unique colors at index: " + itos(i));
- // }
}
}
}
diff --git a/modules/fbx/register_types.cpp b/modules/fbx/register_types.cpp
index 3eafb4af45..73e15e38b4 100644
--- a/modules/fbx/register_types.cpp
+++ b/modules/fbx/register_types.cpp
@@ -31,7 +31,7 @@
#include "register_types.h"
#include "editor/editor_node.h"
-#include "editor_scene_importer_fbx.h"
+#include "modules/fbx/editor_scene_importer_fbx.h"
#ifdef TOOLS_ENABLED
static void _editor_init() {